For The Witcher 3: Wild Hunt on the PlayStation 4, a GameFAQs message board topic titled "What is a fast attack build" - Page 3. I like high risk, high reward, high skill builds. Maxing out Muscle Memory to level 5 will help you maximize your damage output when using Fast Attack. I go to the Runewright in HoS early and max him out to master, then enchant my Ursine armor with Levity, pairing that with the Cat School. "Whirl" and "Riposte" are also essential skills in. Fast attacks just go brrrrrrrr. All at the cost of everything else. Greater Glyph of Quen. A bunch of slashes followed by a supercharged Aard or Igni, is what you're looking at with Flood of Anger. Though having some power in fast attacks is not a bad idea anyway, since you might want to ocassionally charge Iris for. Go Ursine Armour and Strong Attacks. I am now nearing the end of my second playthrough. Precision Blow/Crushing Blow – Increase the critical hit chance of attacks by 10% and critical hit damage by 75% for either strike type. PLEASE SUBSCRIBE: for the rest of your build, each build basically corresponds to a set of Witcher Gear that enhances it. PSN: bmouse. . The Witcher 3 Best Signs Build. Dodge away while the target bleeds out. This is essential to maximize the attack power of the Crit build. From greater runestones socketed you get an additional 15%. 4 effects with single-use. Fast attack build : r/Witcher3 but-first----coffee Fast attack build Hiya all, looking for some advice, I'm playing through on death March, and have been doing a fast attack+battle trance build, so all adrenaline and undying to keep me alive, along with heavy dodging. Edit: hopefully this doesn't get too buried, posting it so late at night. You will mostly be fighting against medium and small sized enemies that can easily be staggered even by Fast Attacks. Fleet Footed (Defense): Giảm sát thương nhận được khi đang né. Just so fun to dance around them. Spinning attack that strikes all foes in the surrounding area. If you want a high level sword with bleeds you should look at the feline swords. Dodge away while the target bleeds out. Its also very heavy on skill points so your better to respec into it around level 28 +. Crushing Blows - Increases chance of critical hits from strong attacks. Otherwise, this skill is not worth investing into since there are better ways to deal with large groups of enemies. Fast is op cause crit and cat school techniques ability which further increases crit dmg. While this doesn’t build Geralt into a monster of a monster slayer, this build is geared for overall fun. Beware that taking this route does transform you into a little bit of a. Wolven Armor set build. Not only is the Feline armor the best light armor in The Witcher 3, but it’s also one of the most stylish. Note: With the release of Blood and Wine, The Witcher 3's second expansion, we penned another character build guide that focuses on the mutation system. Witcher 3 Build Guide - Sword-Master (Combat) 9. I actually found him to be the easiest boss in the expansion (I was playing in NG+ DM using an Ursine/Rend build with some alchemy skills). In my opinion, the best early-game build is to go for fast attacks because they’re the most versatile and have arguably the highest DPS. Cheating (3 lvl) - will help in dilogues;Feline. Fully fit runes into a good fully repaired sword. For swords Ursine because they do more damage and have better stats overall. If you don't want Severence on both. Humans actually don't have armor. And again you will have to make small choice here. This game is well designed and leveling should be a breeze and an absolute joy. If you take a Manticore steel sword and a Manticore silver sword, then this activates the 6-piece armor bonus. 3 Avoid: Bleed. 2 decoctions - maximum toxicity level 125 with level 3 Heightened Tolerance. fatelord 8 years ago #5. The problem is you can create a build that makes fast work and is tuned to fight them but most. 'New-gen' graphics are the most apparent change, of. Edit #2: wow this got really popular, I see a lot of people discussing the two types of attacks in the comments. Adrenaline Points increase total damage by 33%. strong attack with ursine bear armor makes a lot of sense vs monsters though, strong and big ones. It's something i learned with witcher 1. Affected enemies lose 75 Vitality or Essence points per second. 14 votes, 25 comments. . 5. The studded belt and. If anyone posts TLDR versions for other builds, you'll have my thanks. Muscle Memory - Increases fast attack damage. Signs and Magic Build. So hit them with a strong, and then fast attacks will do more damage. What are the best builds in The Witcher 3? With the release of the next-gen upgrade and The Witcher: Blood Origin, some people are finally picking up The Witcher 3: Wild Hunt for the first time,. So the final damage is multiplied by (1-Max (0, PRP-25%)) rather than (1-PRP). Check out the versatilty of the tank here. Another strong contender for the Witcher 3’s best build spot. Witcher gear is always best. Leave a comment and have fun playing The Witcher 3!Relic New Moon Armor w/ Levity (For Cat School Perk) (+5% Crit Chance, +20% Crit Dmg) Relic New Moon Trousers & Boots w/ Igni Glyphs (+7% Crit Chance, +40% Crit Dmg) 2 Alchemy Talents (Synergy for +50% mutagen bonus & Acquired Tolerance for increased toxicity level cap) With this build I end up with a base DPS of 6750 silver sword dmg and. It made me learn to dodge every enemy in. Poisoned Blades - 5/5. Pet Sorcerer Heavy Attack Build [Summoner] Nightblade. Precise Blows, Resolve, one other red skill (below Precise Blows in fast attack tree) Heightened Tolerance, Acquired Tolerance, and Tissue Transmutation. If you get hit hard, dodge. 11: 3 skills in Sign tree: Put to any ability you prefer, you can definitely take Exploding Shield: 12: Active Shield: I love this Quen alternative mode. Therefore increasing fast attack power by 20% and critical hit damage by 100%. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You can still ride horse when overweight. In addition to this, our build leans heavily on potion usage, tying seamlessly into the. This sword variant adds a flat 20% increase across all signs, which is great for a sign-focused Witcher 3 build. While toxicity is above 0 each killed enemy will increase the critical chance by 30%. Adrenaline Point gain:. and instant death. Feline Build - Cat School This post will cover the best Feline Cat School build in Witcher 3. The Witcher 3 Death March Build: Abilities. Row 1: Start off by maxing out Muscle Memory. 3 Ursine Silver Sword – Mastercrafted. Majority of all the monsters in the game are fast attack type, Game pretty much make you use the fast attack all the time. This is a list of all Abilties in the game Witcher 3: The Wild Hunt. Magic build, Fast Attack build, Strong Attack build, alchemy build, hybrids. :D Photo 1+2: OTR. First, Water Hag increases DPS when Geralt's at maximum vitality, making it a favorite amongst many OP builders. Undying Is The Witcher 3's Most Impactful Ability. 2) we don't know the difficulty. Whirl - Large AoE spinning attack. Meanwhile,. See moreFast attack build : r/Witcher3 but-first----coffee Fast attack build Hiya all, looking for some advice, I'm playing through on death March, and have been doing a fast attack+battle. Witcher Decoctions Are Essential. But it was not that defensive as my current build. First you will have to unlock a desired skill from one of the four trees: Combat, Signs, Alchemy, or General. Rend is cool payoff at the end of the tree. Whirl/Rend build reimagined. The Witcher 3: Wild Hunt > General Discussions > Topic Details. First video on Youtube with 120k+ strikes, legit! 11k HP / Un. As. My skill tree also has mixed skills combining close combat, sign and alchemy skills. Showing 1 - 5 of 5 comments. Assuming you go a fast attack/sign build. The additional defenses and survivability this builds grants that are intended for the Death March. Eagle Eye (1 lvl) -The crossbow deals 25% more damage. Undying Is The Witcher 3's Most Impactful Ability. . The damage + difference was too high. Yrden, the least appreciated OP build. ago. On the idea of spamming fast attacks, you have to consider enemies who block and/or are shielded in some manner. This thread is archived. You can enchant Ursine with Levity and do a fast attack build. It's OK. you can just abuse quen and hit/ take dmg/ fall back and repeat- and with ursine grandmaster set gear, you do 200% more dmg if you have explosive shield or reflect dmg on it as well. It only let heavy attacks, including Rend, ignore part. Quen also synergies well if you wanted to keep that: Bear School Techniques for Ursine Armour. Sign Intensity also gets boosted with this skill, raising the potency of your magic attacks to a far higher level in The Witcher 3. But don't. Levelling-up in TW3 feels oh-so-satisfying because you can practically become a super-Saiyan towards the end. Adrenaline Point gain: +2%: Crippling Strikes 3/5: Fast attack now also apply a Bleeding effect. Help with Combat + Alchemy Build. So with 8 points left: -Muscle Memory: +5 -Resolve: +3 -After that, I suggest Undying, as it's kind of useful. After a successful counterattack, the next attack deals +30% damage per skill level with a chance for knockdown based on the number of Adrenaline Points. Some enemies (usually big monsters) will go into a defensive stance and block your light attacks. You simply can compete with chugging few potions and killing bossess in 3 secounds. Adrenaline Point gain: +1%. For less armored enemies it makes little difference- strong attacks may only do 1. One of the best general skills in the game are the three school techniques: Cat Schools Technique: added fast attack damage and critical hit damage for every piece of light armor. Feline set is only light witcher set so you got no real options. For signs, I upgraded Quen (the globe around you is useful as hell) and Axii (Delusion!). The value of this skill varies depending if the build includes heavy attacks especially if the build relies on ciritical hits. 3. Hen Gaidth Armor. Strong hits because the crits are profound and once you get beefy you can burn down big bosses quickly. Example: Aard/Igni/Axii + strong attack + fast attack = easy +50% attack power and sign intensity. 1. My first playthrough was mostly all of the fast and strong attack skills, with three Quen skills and Axii's Delusion and Puppet. Namely, I put points on: Muscle Memory (5/5): Increase attack damage of fast attacks by 25%. Forktail decoction – not mandatory, but really compliments the build since you will mix your attacks. I personally prefer to use Rend in most cases. Gives attack power bonus plus offers more monster resistance than any other light armors. As result you will have medium power fast atacks and medium power Igni. You will be able to spend these ability points on Character Abilities, which can be customized and improved to customize your ideal Witcher. Adrenaline generation +1%. Griffin Schools Technique: sign intensity and endurance regeneration for each piece of medium armor. The High DPS build the best option for players who prefer dealing maximum damage per hit. Alchemy: Acquired Tolerance 3/3 | Synergy 3/3 |. I tried the bomb build, and yes one-shotting bandits with a grapeshot is neat, but not my style. Seek out the best weapons and armor. We use melee combat to empower Sing abilities with all upgrades. Versatility in the forms of combat, alchemy and signs will help Geralt to defeat any seen or unforeseen foe he is to face. Witcher 3 Build Guide - Sword-Master (Combat) 9. This page describes the effects and points required to learn Precise Blows, a Combat Skill from the game The Witcher 3: Wild Hunt. Getting this skill can significantly boost your damage especially when you notice the damage difference when you land a critical hit. S. Rend - a very powerful skill, that allows the build to hit 100K+ damage. Level 2: Fast attack damage increased by 10%. In most situations you won't hit and. I would like to provide some clarity on how to maximize Geralt. Invest 3 points into it. Protective Coating - 5/5. 5) with some of the best weapons. + Blade oils never fade and give 15% poison chance. Same man! Took me forever to get rid of! Eventually I did the sword and dumplings quest line and replaced it. High armored enemies are not common, however. There is only 1 of this item in the whole game. Probably the best investment you will make the whole game. IMO drop the 4th decoc and go for some more potions - Thunderbolt, Maribor Forest, the like. Acquired Tolerance - 3/3. . Euphoria build. Freezing cold build got some nerfs, by making it 30% upon 3 adrenaline points, but it is slightly better if you chug marribor forest and equip razor focus. Set Bonus Effect: ・3 Piece: Strong Attacks increase Fast attack damage for 5 seconds by 10% for each piece of the set. This build is aimed at enabling your fast and strong attacks with strong CC signs (Aard and Yrden) while using potions and decoctions effectively. In the early parts of the game,. . Cat School Technique - Each piece of light armor increases critical damage by 25% and fast attack damage by 5%. Adrenaline Gain + 11%. Points. The 3-piece set bonus means that every time you use a Strong attack, your Fast attack damage will increase for the next five seconds. When Whirl is activated Geralt cannot dodge, making him prone to enemy ranged attacks. Light armor for high critical hit chances coupled with fast attacks. When Whirl is activated Geralt cannot dodge, making him prone to enemy ranged attacks. 1/1. Then I fought Von Everec at the burning manor (optional fight). So, in the interest of answering that question, here’s a list of the Top 10 builds for a powerful Geralt in The Witcher 3. Improves fast attack damage, as they are one of the two primary ways the build deals damage: Precise Blows: Improves fast attack critical damage and critical chance:. Otherwise quick attacks will get you through. Meh, not really. I wanted to share of what I think is the best fast attack build in the game and has given me the most fun and best experience in new game plus death march mode. Mid game - health regen is still an issue so quen bubble is a must. Of course. The most important skill in Alchemy is Acquired Tolerance, it increases your maximum Toxicity by 1 for. Resolve. I'm a first timer to the Witcher series, and so my build won't be as extreme, since I do enjoy using signs as well as the combat tree. However, the key. There is a reason for that. Piercing cold is very fun and cool, but on a practical level is not close to euphoria at all. Moreover, it will deal at least 10K damage by itself. This makes your heavy attacks deal significantly more. Ignores enemy Defense and increases critical hit chance by 10%. It also synergizes with the urine (ursine*) armor. With so many different skills to choose from, players should focus on certain trees. There is a secondary tree: General Skills. ago. This is an important ability for the Forgotten Wolven build. It’s honestly the most fun build I ever tried and so damn strong. 8. It only let heavy attacks, including Rend,. When maxed out, you get a 5%. Imyo Sep 23, 2017 @ 10:45am. The build's idea is to use Adrenaline points to cast Signs and empower them with a bonus of 300% sign intensity. Only Golems were any real threat because they're immune to fire and resistant to fast attacks. Heightened Tolerance, Acquired Tolerance and Fast Metabolism: this allows equipping 3 decoctions with room for potions, which allows you to maintain a high toxicity (this is GOOD!) Euphoria mutation: this will give. It is your bread and butter for combat and will lead to your greatest weapon. I'll likely add Whirl, Undying, Gourmet and Synergy as. I believe the sword builds are the strongest (but basically only Gourmet is essential). But when focusing on fast attacks which is the most case when going for bleeding, it's very likely you land your next hit just right after the previous one and the bleeding damage doesn't cummulate. The build will target 10-12 levels. I use a mix of Wyvern, Water Hag, and Ekimara decoctions, and Swallow/White Rafford’s potions. Definitely a great choice for tank builds. A combination of the best that The Wicher 3 builds have to offer come in the form of what we call the Versatile Tank build. Counterattack 2/3. Muscle Memory is a must-have skill! Muscle Memory is one of the basic skills to get in almost any build. I wanted to share of what I think is the best fast attack build in the game and has given me the most fun and best experience in new game plus death march mode. Equip Gourmet, Cat School, Muscle Memory then Undying after level 6. 1. You need to hold down the fast attack button. Prioritise upgrading your Fast Attack. Greater Chernobog runestone. Insane Witcher 3 Combat Build - Feline Combat Build (Witcher 3 Next Gen Build) Combat builds focus on buffing Geralt's attack power and using fast and. Silver sword: Aerondight which i believe is the best silver. But obviously, you need to survive long enough to reach those lofty heights. . To master the blade, a witcher must learn Addan Aenye; a fighting style that favours speed and agility. Dodging and Rolling. Muscle Memory: Increases the damage made with fast attacks. You want Acquired Tolerance for that, and if you're not too fussed about potions then you can go with decoctions only and just use Water Hag, Ekimmara, Arachas and a 4th one, probably Ancient Leshen (if using Aard Sweep) or. Crit euphor/ursine euphpria builds are still far above the rest and will be for a long time. Both Ursine and Manticore have crit damage, but only 5% crit. What the Fatal Feline build excels in: The Best Builds (Next-Gen) for Witcher 3: Wild Hunt. Heavy attacks are slow so you have to be more mindful of enemy attack patterns. Dagwood: Build focused on use of potions, decoctions, and blade oils for both offence and defense rather than combat skills. Also. They mostly conentrate on using witcher magic to control the battlefield and damage enemies. You can set on fire 95% of the bosses, humans and animals are not a problem because of Igni. 10. My favorite is Fast Attack build. The build is very versatile in terms of combat. Witcher 3 - Best Fast Attack Build IMO as of Patch 1. School Techniques. Cat School Techniques. Focus – Increases damage by 15-20% when your adrenaline is full. For one play-through I've decided to do each part of the game with a different build and to try to limit my use of the other ones - 95% magic damage + 5% attack damage for the prologue, 100% fast. Below is the list of Combat abilities in The Witcher 3: Wild Hunt : Perform fast melee attack with either sword. . It can effectively use both Strong and Fast attacks. Survival Instinct – Increases player hp by 500 early on, allowing the player to take a few more hits and that’s important in Death March. Adrenaline generation +1%. 4. It should be Water Hag, Arachas and Ekimmara. User274828401b • 8 yr. Muscle Memory - Increases fast attack damage. For monsters you have Aerondight, 2 fast atack skills, oil, Thunderbolt potion and Water Hag decoction for crazy damage. Put some Quen and Igni enhancers on your armor. Light attacks and more stamine: feline gear. The Griffin/Yrden build is pretty sweet though. I finished on DM with signs/fast attack, restarted to do signs / heavy attack and I can tell you it's not worth it. Check out the versatilty of the tank here. Take care of your weapons. I heavily use oils to boost damage, regularly use decoctions and potions, but rarely touch bombs. e. On sign tree; dont use firestream, its useless for this build, take first tier igni and spam it mostly. Can't help much with the heavy attack aspect, I prefer fast attacks. Adrenalin only builds in combat (as far as I know, might be builds that can do otherwise). Upgrade everything Yrden to the max, slot all the skills paired with greater blue mutagens, enchant chest piece with Entanglement, enchant both swords (silver at the very least) with Severence. Medium armor = medium armor rating + normal stamina regen. Even before the DLCs for The Witcher 3: Wild Hunt came out, the Cat School Techniques Skill in the General Tree was incredibly useful. Maintaining the attack costs Adrenaline and Stamina. This build forces you to get good at tactical combat, which for me is the best part of the game. Read on to learn more about this ability and find whether it is any good or not worth investing points into. 8. The best build for Death March difficulty, including the best abilities, signs and which Witcher set you should use. The cornerstone of our Witcher 3 alchemy combat build lies in maximizing toxicity to fuel enhanced combat abilities. The feline combat build is based off of the Cat School in Witcher 3. Rage Management + Focus + Adrenaline Burst: 3 slots. Fast Attack: 0: Precise Blows: Fast Attack: 8: Whirl: Fast Attack: 20: Crippling Strikes. I would appreciate your view on this skills. Making the most of the games mechanics to give you a complete experience. Combat/Signs mix with Feline is a bit tough if you like being unstoppable because, well, you're more fragile. Tree. Effect: Spinning attack that strikes all foes in the surrounding area. It gives a constant shield that when damaged restores health. Sign builds. Find the best Early Game Build for your preferred playstyle. This post will cover the best Spellsword build in Witcher 3. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Worth it for fast attack builds. Strength Training. I think a heavy attack build requires you to be more precise and calculating. and most. Going for a full sign intensity and blue skills build with only 1 fast attack skill and Heightened Tolerance. NotTheRealKenM. TLDR: Feline set with a fast attack build, is about the same damage-wise as an Ursine set with a heavy attack build. I use deadly counter and mainly built around fast attack, (it is awesome seeing 9k crits pop up with no decoctions or buffs of any kind with a fast strike), and will be using some strong attacks once I get the extra slots. Increases the overall damage of your Igni Sign. 5) Pure Signs Build. Just wondering how, for a fast attack/crit heavy build, the battle frenzy perk from HoS (adrenaline points add 8% crit chance per point) compares to the default battle trance (adrenaline points add 10% weapon damage). Feline set for armor synergises well with Cat School Technique and Fast Attack. With Wolven Hour Potion, you can reduce the requirement level by 2 making it equipable at Level 9. As result you will have medium power fast atacks and medium power Igni. The Witcher 3: Wild Hunt - Best Sign Builds. [Top 5] The Witcher 3 Best Fast Attack Builds . Cat School Technique - Each piece of light armor increases critical damage by 25% and fast attack damage by 5%. . DCGMoo 7 years ago #2. Dodging is extremely useful to quickly make the enemy miss their attack, giving you the opportunity to strike back. 72 subscribers. First it's an heavy armor. Easy Fast Gold Farming Build; 1) he's 7 levels over the enemy. The Witcher 3 Wiki Guide: Full Walkthrough, Quest Outcomes, weapons, armor, signs, creatures, maps, alchemy and crafting guides and monster lists Fast Attack | The Witcher 3 Wiki Sign In Crushing Blows is worth investing in Heavy Attack builds. Series X is where its at. Witcher Decoctions Are Essential. Combine that with muscle memory, precise blows, and the feline armor side effect, and that's 65% damage bonus and a 175% crit bonus. Weapons. Dodge, Roll, and Parry. The soundtrack of the Witcher 3 is really something to comeback to to replay the entire game. Most fast attack builds will have you wear light armour, boosting. If you have the perk and are wearing the full armor set, you have a 100% crit bonus and a 20% fast attack damage bonus. The “Defense”, “Marksmanship” and. The feline combat build is based off of the Cat School in Witcher 3. I am level 68,. Acquired Tolerance - 3/3. The alchemy skill that increases the bonus from linked mutagens is also very strong. The Witcher 3: Wild Hunt > General Discussions > Topic Details. Its exactly hybrid, since to make Igni and signs more powerfull you will need make at least one skill window with 3 spots aimed on signs with blue mutagen. The bonus to critical hit damage. Weapons. I've been using light attacks pretty much the whole time but Im thinking about switching to a more heavy focused style (just. Fast attack+Alchemy is pretty much the strongest build you can go in this game, at least DPS wise, so later on when you have enough skill points upgrade blade oil skill, maximum toxicity skills, the skill that gives max hp when using decoctions, mutagen effectiveness skill, max hp when over toxicity treshhold skill, and lastly the crit chance. Undying x5 Crushing Blows x5 If you want Whirl x5, personally not a fan, would say Razor Focus x5. It is not OP at all playing this way, but it sure. Personally I like Ancient Leshen in there either over Water Hag, or as the fourth one once you get the extra toxicity from blood and Wine. Not only is the Feline armor the best light armor in The Witcher 3, but it’s also one of the most stylish. It is playable for levels up to Death March, though that one will be. From mastercrafted Wolf you get 30% sign intensity+ and from the medium armor perk you get an additional 20% sign intensity. Weapons. Witcher 3 Wild Hunt infinite level exploit. Một số skill khác nên chú ý: Cat School Techniques: Tăng sát thương chí mạng, tăng sát thương fast attack với mỗi light armor trên người. For example if an enemy is stuned with axii it's better to use heavy attacks as you will only get 2 his anyway. macdaddymari0 • 9 yr. The Witcher 3: Wild Hunt - Blood and Wine Alchemy Mutations Toxic Blood. Meh, not really. Mandatory skills for this type of build. Make a toxic and fast attack build with a few dashes of igni. Most notably, enemies which have extremely fast attack animations by default become unfair in melee combat. Increases critical damage and fast attack power for each light armor piece. I ran something like bichos for a level or so past 30. The other part of it is that it isn't those 3 decoctions you listed that are used for an endgame build. Still use fast attacks for wolves and drowners, but strong attacks for elementals and when you counter a human are obviously better (because speed doesn't matter so might as well do more damage). 1. This is an important ability for the Forgotten Wolven build.