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Allowdiplo allows you to make any diplomatic action without justification and yesman will make all AI accept. Stellaris Dev Diary #312 - 3. Either white peace or direct loss. There should be a "length of war" score which ticks down. 0) of the game. 0, its scary. This article is for the PC version of Stellaris only. Distant Stars is an 11. This is the first paradox game I have seen that does not have peace deals. Discussion. . Sins of the Prophets: Stellaris - very detailed Halo UNSC ships. I can foresee and. Members Online. g. If there is a risk to you, you want to have at least 1 defensive pact and logically you want it to be with the strongest neighbor possible. 419K subscribers in the Stellaris community. Declaring war against a theocracy of the same faith additionally costs. The effect that has varies based on your war goals. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. There's a good chance the fleet will remain in uour territory after the war. This page was last edited on 15 May 2016, at 13:17. And the way it works is disgusting. r/Stellaris. There really needs to be a way out of this kind of situation because it's getting damned annoying. It's a Total War CB that you can use against Genocidal Empires. If a powerful neighbor is pressing a minor CB like a single-county claim, surrendering immediately is a viable option: your realm won't be significantly weakened. The final way peace can be forced is via war exhaustion. Eventually, I go full synthetic with my race and that apparently pisses off the spiritualist FE pretty badly as they declare war on me and I'm in no position to fight them yet. There is no "sudden" white peace or truce, you have a war weariness indicator on the bottom right of your screen and then an announcement on the upper left indicating. If you realize you will lose, or are facing multiple wars, try to get white peace. Sort by:The Peace Torch sailed to all 3 coasts of Canada (via the Northwest passage) aboard the C3 ship for 150 days. 1. So apparently gangs can ambush & kill The Oracle. • 2 yr. Go a few lines below to max_traits=0. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. Bermag 17 minutes ago. N7moob • 2 yr. Warning: creating a large amount of goods with this code will probably lead to economic problems. Here are just a few: 1. Gains the state Eritrea (550) Gains the state Somaliland (559) Peaces out with Italy. R5: As I was finishing off a neighboring empire that would get me border access to a fallen empire to get the dark matter tech, I got this notice that I was declared a galactic crisis. So many broken parts of 2. This command would end any war between Poland and Germany, and create white peace between the. 4. We would like to show you a description here but the site won’t allow us. Best. For those of you that somehow seem surprised when a white peace or truce is "suddenly" enforced, you seem to be ignoring an important part of the game. Sometimes, its better to push to 20% warscore and immediately force white peace. An age of stellar dominion, of the glories of the Empire of Yliannor. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing ⇧Shift + 2, Alt + 2 + 1, ⇧Shift + 3, §, ~, ^, °, ², or ` (key varies based on keyboard layout). You can check the modifiers by hovering over the red x (or the green checkmark) next to the demand vassalization text. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by… This is still a legitimate glitch. . They´ve tried to implement a similar system in stellaris but with FAR LESS depth. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to defend themselves, to accept peace. Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. Because of this, i have always compare the mechanics of EU4 and Stellaris,specificaly in peace deals. ago. Basically what it does is settle status quo for 5 years where you will be unable to attack your opponent. Default is 10000. 25: 50: 0: Excellent: Both empires at peace 1 Release Subject Grants independence to the subject and sets a 10-year Truce 0: 0: 50: 0: Any: N/A Integrate Subject Integrates a Vassal or Protectorate into the overlord empire. The Holy Roman Emperor can also vassalize members of the Holy Roman Empire. They have 2 systems in my protectorate occupied. These contradictions are not accidental, nor do they result from ordinary hypocrisy: they are. However, the United Nations got to keep all three territories they had occupied. There is no white peace. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. 01 /month and gradually increases. Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). By taking planet i mean taking the system, AND invading the planet with armies to occupy it. So I engaged in a war between 2 empires, these 2 empires have pathetic fleets, but after declaring war, I got the upper hand as expected, but all the sudden, their felt sizes went from pathetic to equalilient, then I was like gg, the hive mind have 65k fleet size, and I have 49k fleet power, and the worst thing is that the empire which occupies the system which put. g. Two years after either you or both sides (forget exactly) reach 100% War Exhaustion, the war automatically ends. Declare peace (status quo). This way you can liberate the entire galaxy and force everyone to join your peaceful. It includes a ban on any kind of purging or slavery. When I switched to playing as my ally though I was able to end it immediately. WTF so im winning a war vs some Pathetic computer and all of a sudden her surrenders pew white peace i have no option its like WTF?! เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร. The only way this command can be executed (in order to disable observer mode, use command 'play 00'). . As mentioned above, a war side that is at 100% War Exhaustion can not reject a Status Quo peace. #3. Earlier development for Stellaris really wanted to push for it being. Stellaris has peace deals. And then they enforced white peace on me?!?!?!?!?! Playing on ironman, and this is the second time this happened with them. Sends a diplomatic command from the target to the player. 4. The two local FEs were busy getting beat upon by. This will either change your enemies to your ethics or create a friendly Empire of white peace that has your ethics. While I can handily defeat any empire in. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. Each casus belli will cost prestige and/or piety. My ally started a war trying to liberate 4 planets of the enemy, but at some point during the war some planets broke free from the enemy, and one of them was a war goal. Both sides can suggest a term of peace (think like a trade agreement) and it can be accepted or rejected by the opposing side, if they accept the war ends, if they reject the war continues. - according to status quo tooltip "will result in a white peace, without border adjustment. In fact it often makes the game last incredibly longer because the AI forces yo into white peace and then sits and rebuilds up for 10 years and then repeat the exact process all over again. I can't win via war goal, and a. Radene Feb 28, 2018 @ 9:21am. There is no white peace anymore, when your war exhaustion reaches 100% you can still continue the war for as long as you want but you get an debuff on your empire, no more influence/unity gain and your happiness drops 20% for as long as the war goes on. 1. Teachers of the Shroud is absolutely busted. I recommend only making 20 claims if you can take them all, the lower the claims, the easier for war goals becoming green, or just white peace and take the rest in war 10 years from now. The End Threat war is a Total War (all purifier style empires only fight Total Wars). And a counter-example: Crusader Kings 2, where your generals (or your king character) can literally teleport. Vagyr Shipset. cathartis •. When I tried to force peace it said only the attacker (my ai ally) could end it and said doing so required 1,000 warscore. WTF so im winning a war vs some Pathetic computer and all of a sudden her surrenders pew white peace i have no option its like WTF?! 로그인 상점 홈 탐색 대기열 찜 목록 포인트 상점 뉴스 통계I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. I killed about half his population, destroyed his fleet. Open Borders after war. . Reply. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. I understand Victoria has peace deals. Forced peace is pretty bullshit. No create new vassal on white peace? I am in a subjugation war (attacker). Personality traits are the traits that represent a character the most and impact if and how much Stress a character receives for actions and decisions that conflict with these traits. Aug 30, 2017 @ 6:33pm Originally posted by facciola007: White peace offer to end the war,. If it's a war that you're winning, the AI on your side won't sue for peace until youre war exhaustion is 100% or the enemies completely gone. <-- goes to war in order to take a planet, invades it, fights major fleet battles with its allies to keep it and win the war, earns enough warscore to keep the planet, accidently asks for white peace I totally messed up and clicked the wrong button. <-- goes to war in order to take a planet, invades it, fights major fleet battles with its allies to keep it and win the war, earns enough warscore to keep the planet, accidently asks for white peace I totally messed up and clicked the wrong button. Walle's Whitnesses. Each side will retain possession of the systems they control at that time. Stellaris Wiki Active Wikis. This mod removes the ability to force white peace from the game. . I wipe the floor with them (the war started with them having 'pathetic' military score so it wasn't difficult), they can't even touch my spaceports let alone my colonies, and yet I'm forced to white peace. Aggressive expansion (simply abbreviated AE) is a game mechanic simulating the negative diplomatic impact of your warmongering actions. There's a good chance the fleet will remain in uour territory after the war. Open Borders after war. Steam Workshop: Stellaris. . White peace refers to system ownership - the war ends, with occupied and claimed systems changing owners while non-claimed, occupied systems do not change owners. it works both ways though, so if he takes your systems he will keep them after status quo. I have a similar problem with a stagnant Fallen empire. some of them are more difficult to guess. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. It normally only ends than and not when only one hits it. Traits EU4 Console Commands HOI4 Console Commands Victoria 2. Crypto This page was last edited on 15 May 2016, at 13:17. ago Stouff-Pappa I hate White Peace Image The last system I wanted to take before I, unwillingly, accepted100/100 war exhaustion peace I was so close. Best. Stellaris 50470 Bug Reports 30882 Suggestions 19150 Tech Support 2897 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216 Status Not open for further replies. A forced peace requires at minimum 2 years + time to get 100 exhaustion, 4 months is impossible. 2 if PC then stais quo white peace means all parties keep the things THAT THEY HAVE CLAIMED that they respectively occupy. wp FRA ENG. Yes 100%. They lead wars, and even capture stuff, but I can't declare war on them or claim said territories for some wierd reason. The final third of Paradox’s sci-fi grand strategy game had been virtually unchanged since the release of 2017’s Utopia. Once you've got everything right, hit the Copy button and paste it into the console in Stellaris. Right when it looked like they were finally about to give up I got a notification that the war. there's so many infuriating oddities present in it. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. Good shield and armor. They can also receive autonomy from a larger country, either as a normal nation or as a client state. With the game still paused, type "play" followed by a space and your ally's ID number. Sorted by: 11. The universe of Star Fall is one unchained from any already established franchise fully capable of growing without the restraints of. It's not their war exhaustion that matters - it's your ally's war exhaustion. White peace is the best form of ending the war unless you're going for total annihilation imo. peace_on_player:. I can never get enough points to achive my war goals. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. This command is the exact same as the command above it, but it uses the alias (shorter form) of the /whitepeace command, which is /wp. survey. "We Bring Peace" - Liberate 3 different empires while having the Crusader Spirit civic. goods 5000. It breaks the game, it really does. Gaelhelemar • Rogue Servitor • 1 yr. 2) *Remastered Human Portraits Human Union More New Human Clothes nach 3. . I like 'The Stringless', very Age of Ultron trailer-esque, very cool. This scenario in the game would be the result of signing a white peace in a war of conquest after successfully occupying all claimed systems, but reaching near-100% war exhaustion in the process. Relations are decreased by declaring war, being rivals, sending insults, having a different religion,. Now, I realize you might be trying to give Stellaris. tdebug - Enables debug info like nation tags and IDs. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. Stellaris News. Eather you white peace and loose way more of your land then you would in a regular war because there is no limit on how much conquered territory turns into a new AI faction with the ideology. Forced white peace doesn't happen until both sides have been at 100% for 2 years. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. Bypasses the national focus "Triumph in Africa". So I engaged in a war between 2 empires, these 2 empires have pathetic fleets, but after declaring war, I got the upper hand as expected, but all the sudden, their felt sizes went from pathetic to equalilient, then I was like gg, the hive mind have 65k fleet size, and I have 49k fleet power, and the worst thing is that the empire which occupies the system which put. - All supporters. Sit back and relax. Empires seem to be distributed evenly across clusters. The game explicitly says that ending a war with a status quo will result in a white peace, with no border adjustments. I didn't realize. We're both at 100% War Exhaustion and I've captured a handful of his territories without loosing any of mine. Legacy Wikis. I had no clue that he claimed some of the same systems/planets as I did. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). g. That will make later wars. I bombed every planet he had into a tomb world except his homeworld. Available only with the Distant Stars DLC enabled. Stellaris (Windows) 1. White peace is the best form of ending the war unless you're going for total annihilation imo. ago. So here's what might have actually happened: 1. The more I play 2. 0: 0: 50. Turns on (or off) the debug details. Diplomatic Action. cp (amount) - Grants specified amount of Command Power. Once their war exhaustion reaches 100%, you can force a status quo peace. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now. If you manage to make them surrender ergo. This command will send the specified diplomatic action from the specified empire to the empire you are currently playing as. 成就( Achievements )是玩家在游戏过程中可以获得的一些具有里程碑式意义的奖励。. But 80-90% of the time, if I'm going to a wide technological empire, then prosperity -> discovery -> supremacy will dominate. Forced white peace? Question I was in a war with another empire that was going very well. The post received more than 1,000 points (99% upvoted) and 45 comments in one week (shown below, right). Traditions represent the main customs of a culture and can grant various effects. The current systems are woefully lacking in every aspect, it's almost comical. Stellaris Real-time strategy Strategy video game Gaming. ;) Well at such an stage you should go after all your war demands. forced white peace. I think game is lacking necessary peace of all these states in the universe to fight these invaders after admiting crisis critical for universe in the union senate. Both I and my opponents have reached 100% war exhaustion, though the war continues. AIs also don't end a war they're winning unless they hit auto war goal acceptance, auto peace from war exhaustion, or eat the empire they're at war with by total war. If your just Pacifist, instead of Fanatical Pacifist, you can declare liberation wars. Declare total war and lure their fleet into a system with a settled world in your territory. N7moob • 2 yr. There should be a "white peace" option in war . I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. All they want is to humiliate me though, so I immediately surrender and accept. This command would instantly end a war between France and England, and create white peace. . In your situation, you want the enemy to surrender - in other words, you want them to admit they lost. Forced white peace doesn't happen until both sides have been at 100% for 2 years. For example, I just decimated this AI's entire empire. ago. ”. In a war there are always three ways to end - either you win, there's a white peace, or you lose. In your situation, you want the enemy to surrender - in other words, you want them to admit they lost. Similkameen, Peace River, Thompson-Nicola 48 Cleavers (Galium aparine) Peace River 49 Common Bugloss (Anchusa officinalis) Kootenay-Boundary 50 Common Tansy. ago. debugtooltip. In Total War, whoever occupies a system instantly owns that system. A place to share content, ask questions and/or talk about the 4X grand strategy…I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. Also make sure that when you declare war make sure you use the conquer systems casus belli (war goal). So I engaged in a war between 2 empires, these 2 empires have pathetic fleets, but after declaring war, I got the upper hand as expected, but all the sudden, their felt sizes went from pathetic to equalilient, then I was like gg, the hive mind have 65k fleet size, and I have 49k fleet power, and the worst thing is that the empire which occupies the system which put. /rant. Top500k • 5 yr. • 2 yr. At the bottom of the menu, you will see a button with “Propose”. You have to actually take the systems you claimed, pay attention to planets, you need to occupy those as well. More. When I tried to force peace it said only the attacker (my ai ally) could end it and said doing so required 1,000 warscore. Since your ally seems to have claimed something they can’t get there will be a white peace and you will get those systems. Sometimes, its better to push to 20% warscore and immediately force white peace. #5. "The Ministry of Peace concerns itself with war, the Ministry of Truth with lies, the Ministry of Love with torture and the Ministry of Plenty with starvation. 5% authority, 200 prestige and 100 piety. The threat generated by the crisis does have an impact on forcing a status quo as I have managed to sign a white peace shortly after starting a war because of the threat generated but the AI don't seem to care and will continue the war against each other until they either win, lose or exhaustion forces a white peace. You occupy the planet, you do not control it, this works similar to EU4. I'm pretty sure thats a bug and not intended. So I engaged in a war between 2 empires, these 2 empires have pathetic fleets, but after declaring war, I got the upper hand as expected, but all the sudden, their felt sizes went from pathetic to equalilient, then I was like gg, the hive mind have 65k fleet size, and I have 49k fleet power, and the worst thing is that the empire which occupies the system which put. But empires keep fighting each other and they didn't signe peace even after 1 of these empires was absorbed by innvaders and another 2 being absorbed by prethoryn right now. The peace_on_player command is a console command in Stellaris. some of the strange explanations on the stellaris threads made sense too! I just fired up the game recently as well after a. because of that I've decided to employ The Oracle on specific worlds. I just fight defensive wars and go for quick white peace. this means that even if. And an actual White Peace option. This way you can liberate the entire galaxy and force everyone to join your peaceful. They are restricted in their diplomatic actions. This article has been verified for the current PC version (3. Thanks for the reply. If there was no forced peace, they would just be stuck at war until the end of time, eating de-buffs until they both collapse. This command would instantly end a war between France and England, and create white peace. It might be that if you just wait then eventually you will be able to demand the planets. HappySack Nov 8, 2021 @ 11:21am. Supporting them to 20% support, and then embacing them. mouse over the main attacker/defender and find their country ID. ago. Call for peace: appears if the player (not AI) continues a war despite having already achieved near-total strategic victory. <-- goes to war in order to take a planet, invades it, fights major fleet battles with its allies to keep it and win the war, earns enough warscore to keep the planet, accidently asks for white peace I totally messed up and clicked the wrong button. ago. Getting the event chain is necessary to unlock the It Followed Me Home achievement. Now instead, when an empire reaches its maximum war effort, it automatically starts a Situation which gives heavy penalties to the happiness of the populations as the situation progresses. ago. This mod removes the ability to force white peace from the game. Toggles rendering of white circles in the galaxy map. Iknow that each game has its particularities, however, ireally think that Stellaris could import a few things from EU4. This isn't the AI forcing you to peace out, it's a mechanic that represents that your supply lines and population can no longer support the war. A forced peace requires at minimum 2 years + time to get 100 exhaustion, 4 months is impossible. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. Before stage five, they actually don't even get a total war CB. . The worst part is I was about to move my main fleet into his capital and win the war once and for all, but I got defeated by a broken game mechanic. NEW You can now create peace deal concerning multiple. It’s the first DLC anyone ought to purchase. This video shows the Peace Run team sharing the. Stellaris does not have white peace. It was a slew of other things, including taking a long time. Only had one war where I needed a white peace early on, other than that it was all Holy wars victories, ignored all the Tengri to the north of me. the Taiping Rebellion. This page lists all major stat modifiers and what increases or decreases a certain stat. War Exhaustion is just a clock. 5. Unlike normal empires, a Fallen Empire is fully developed at the start of the game, and due to their. Overall you can expect the game-play to have been slowed down a little, and you now need to make active decisions on which star systems you want to expand into and control. The first method involves going to war with a target empire. Best. That's because your war-goal will be the end of their empire. If you like this project, you can help us to improve it . Also you can get a damage boost against it from curator enclave. . You'd like warfare in Stellaris 2. A party can only force a status quo peace 720 days after the OTHER party reached 100% war exhaustion. I have possession of the entire wargoal in a defensive war an see the "white peace imminent" banner, but it doesn't do anything and I can't force a peace using the sue for peace mechanic. On a white peace, the attacker loses 5% authority and 100 piety while the defender gets 2. That means 70 edict funds at the start of the game. Both I and my opponents have reached 100% war exhaustion, though the war continues. This isn't the AI forcing you to peace out, it's a mechanic that represents that your supply lines and population can no longer support the war. It is not possible to regain lost war support. Empires and individual populations don't always align ethically, and this can. It occurs when you: Directly conquer land. Best. War Exhaustion has only two functions - as a modifier on the AI's willingness to accept surrender/white peace, and the auto-white-peace that can be enforced at 100% exhaustion to prevent wars from going on forever. 01 and the game has crashed on me, so naturally I reload the game and attempted to keep playing but when I press play it freezes, tabs out and when I reopen the game is in miniature size in the top left corner and the rest of the screen is white, until I press play. You should just introduce the peace and diplomacy systems from EU4 already! It's what this game sorely needs. List includes commands for all platforms (Windows, Mac, Linux) on Steam with help and examples. By making it so this only applies if the defender chooses the humiliate wargoal, it also means your people won't get upset if you sign a white peace. It was a single war with me against multiple participants. Yeah, but three things were in the way: I was Inward Perfectionist. Subject nations, or vassals, are countries in a subservient relationship to another state, paying tribute or fulfilling commercial or military obligations to their overlord in return for protection from other states. End Secret Fealty. Detailed documentation and help, with working examples, for the observe console command in Stellaris on PC / Mac (Steam). Settling for Status Quo will give you all the claimed systems that you're occupying. WH40K Imperial Navy Shipset NSC2 for 3. AI refuses to sue for peace. If you want a more peaceful start, expansion can be a good alternative to supremacy. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. Authoritarian - Keepers of freedom. Claims come in two varieties, weak and strong. (I had 1000 influence at the time available) Now my race of murder machines is forced by an enemy without a fleet to. Paradox games have that troll thing where when the AI is losing it will you give ♥♥♥♥♥♥ peace options to see if they catch you. 3. cprtll (derp) 17 minutes ago is there any way (mods or otherwise) to prohibit AIs from automatically surrendering. I am at year 2440. Or you surrender what should be a white peace war and are stuck playing an entirely different ideology then you planed to be playing that game! The peace offer didn't make sense to me, because my war demands included every single one of this AI's planets. 92 ratings. Stellaris: Console Edition (JP) (PS4) How to unlock the Peacekeeper achievement in Stellaris: Console Edition: As a pacifist Empire, have all other independent Empires be. I was in a war with two enemy empires who ganged up on me, I started to take back some space and killed off one of their bigger fleets, so now they just deicded they wanted a white peace and bam, its peace, I didnt even get he option to say no. Here it means you will get the 3 listed systems. 01. tag SPA. FogeltheVogel • Hive Mind • 6 yr. WTF so im winning a war vs some Pathetic computer and all of a sudden her surrenders pew white peace i have no option its like WTF?! Inloggen Winkel Startpagina Ontdekkingswachtrij Verlanglijst Puntenwinkel Nieuws StatistiekenAuthoritarian - Keepers of freedom. Defensive Pacts are a war deterrent tool. no, the game says the war will end and any conqured systems will transfer. #5. And again A STATUS QUO IS NOT A WHITE PEACE, in a white peace no one wins anything but if you're occupying any claim at the moment you get ownership of it.