Problem solved, 1-2 dmods are actually more of a boon now. You can fire by press the. What I've tried so far: Power settings are at max, both starsector. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. Finally, if none of the previous steps helped you by eliminating or at least reducing the in-game FPS, we advise you to reinstall the game. GraphicsLib). Look for the following section: # probability of AI core dropping from a destroyed enemy ship that had an AI core officer installedif you get close enough they drop shields. The most recent version on one of their saved pages is 2. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. I've been using it with Starsector btw. Controls are fully customizable. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. Through Windows settings change power settings to maximum performance. Default fleet size, then, is plenty. They are pure RNGesus and are only boosted by the skill that increases rare loot. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. One of the more common issues that leads to FPS drops is an unknown driver change. A search on the forum should give something. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. All you should need is a text editor like notepad. Business, Economics, and Finance. 25. EMP damage can be extremly useful for certain matchups and cituations, I use it on my capital and dedicated crafts. The images featured at the top are a selection of Alpha Core portraits. In fact, it always pays for itself. If you have the Console command mod you can use the command AddOrdinance [amount you want]. The Groups rare_tech and rare_tech_low are those who are responsible for the Domain-Tech items you find. 0 coins. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. 5. The asteroid ship pack is a simple ship pack that adds ships made from asteroids that can spawn on pirate and independent fleets. Turn on Vsync, gysync etc. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) However, that warning comes up for both my older save (slow) and newer saves (normal speed). r/bfme • Fps unlock for Rotwk. Mods that add new markets are especially bad, and i think adjusted. 1: Get Notepad++Step 2: Navigate to. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without editing the. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. json and replace existing file in your Adjusted Sector config directory. 7. json gained me an extra 3-5 fps - Suggested by Dark. ini and change "enableShaders":true" into "enableShaders":false" . I then alt-tabbed the program and my laptop blue-screened. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. But for the most part. Another easy solution would be the good old cheat engine. I've also noticed that my GPU utilizations drops significantly when this happens, but again, I don't know why. Or used in a suicide run distraction to slow down a superior force. Alpha cores fall under "Rare drops". So I just reinstalled the game for the new patch (love it to death, fwiw) and I'm having some awful slowdowns in combat. I went from mid 30's to mostly keeping 60fps the whole time. 2D RPG/Trade/Fleet Combat Game. I've grown fond of this combat ring/star type of abomination. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. If you increase fps to 60 for example your game will go twice as fast. 3. Here's the quick and dirty way of using VisualVM's sampler feature to track down a cause of slowdown in Starsector, particularly for mod authors. In any case, I'll email both my save and my mac. • 1 yr. The first month is guaranteed to give special drops, the subsequent months give more monetary value in supplies than any other industry on a size 3 world (except mining 3/4 deposits with a +3 booster). So that when entering a menu the FPS drops, sometimes below 20, and then at some point, usually because you've been in a menu too long, the FPS drop switches to the game itself and the menus are at normal FPS, though the degradation eventually spreads. ago. A perfectly disposable ship. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. If you ask on the discord they can give you files for that. Add a Comment. Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. 4. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. Re: Starsector combat freeze after ~1hr game time (MacOS) Having removed a couple faction mods and music pack this issue doesn’t seem to be going away. Method 5: Check for System File. Salvage from various derelicts, planetary ruins, and so. 15. jreinjava. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. Appropriate-Camp-490. This helps a lot but makes all edges jagged (totally worth it). As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. I saw FPS instability. Why wont it die? (24 FPS on Ryzen 5 5600) Combat Screenshots Locked post. "maxShipsInFleet":30, Increase the number. 5. bat file but unfortunately the low fps keeps persisting regardless of how I start the game:. But then, i launch about 1 cruiser and 4 destroyer to fight against some. In any case, I'll email both my save and my mac. Meet the System Requirements of Your Games. Drop groups can be added to an entity's "dropValue" or "dropRandom" drops. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Possible Starsector FPS boost for Nvidia GPU's. When they drop to zero, you’re dead. I have allocated additional RAM (4GB), but it still has this performance. json". So you can set a 0. r/techsupport • Dark Souls 3 Menu/UI progressive FPS drop. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Get the skills that reduce the impact of dmods, make them reduce ship maintenance, and make salvaged ships have fewer dmods. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. Nevermind, it only worked for about a minute. 2021. They are a fairly common drop from Motherships. Click on your game, and press the Uninstall button. 33. json, I get: "Device name: AMD Radeon R9 M295X OpenGL Engine" and "Free VRAM: 0MB". Today it graduated tho, I was playing borderlands 3, just got the game, and it crashed after running normally, with maybe a few fps drops. You should check out my post above - there's 300 constellations setup - i'm playing on it right now and there's no fps drops. The base values are 5, 10 and 20% (. 9. Each type of core has a base % chance of dropping after each battle - 5% for Alpha, 10% for Beta and 20% for Gamma cores. D3v1LGaming • 1 yr. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. -An IT professional and amateur mechanic41 votes, 15 comments. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). Reinstall the game from the installer file or media. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. Go to vprams in starsector folder and change your xms value to something higher. How to Increase Max Battle Size in Starsector. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. The fact that we have to do all this bullshit to try and play the game properly should never ever ever ever happen. The game is set to my monitor's resolution with fullscreen disabled. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. Edit 3: Apparently Starsector hates Nvidia, or my computer is using my integrated when I tell it to use the nvidia, and the nvidia when I tell it to use my integrated. json under Starsectorstarsector-coredataconfig. . Turn on Vsync, gysync etc. After that you can still procede with its removal, but youll get a bad, non-removable colony modifier for it. Premium Powerups Explore Gaming. . json should be set to false for anyone using an AMD GPU unless you're already getting constant 60 fps. Orbital stations commanded by alpha cores always drop alpha cores as battle loot, while the alpha cores don't actually disappear from the station. We're going to increase the drop rate next patch, we noticed we nerfed the drop rate a tad bit too hard. Might give a wonky result that instead of returning "true" on whether the core drops, it returns "false". Force disable anti-aliasing through the intel driver. Open that sucker in a text editor like Notepad. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. Since I downloaded the new update, all the battles I'm in are locked at 30-31 FPS and I know its not my rig. I kill those ridiculous remnant battle carriers that [Ship/Weapon pack] introduces. A drop group is a set of items from which specific items will be picked. In the root of your Starsector directory, there's a file simply named "vmparams"Just lost my first campaign. Best. To download notepad+, you can just go into your program files 86, fractal softworks, starsector-core, data, config, then click settings. Embrace the butt pirate gameplay. I also stream Starsector on Twitc. I have done very little over the weekend because it's the weekend, so all you get. physical impacts can damage shields ever so slightly so the AI is coded to drop shields if they detect you're very close to the body of the ship. 0. granted, this really only works consistently with non-spherical ships that have lots of open space between the circumference of the shield and the body of. Open comment sort options Best; Top; New;The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Set VSYNC to Adaptive. Magiclib. • 4 yr. This math proves it. Saw that Industrial Evolution had an update. Method 3: Scan for Malware and Virus. Ye, but you can just edit the mod_info. Seriously, if you can't pilot your afflictor to violate the unshielded rears of ships 3 times your size, you should go back to lumbering low-tech. As the title says, so be careful when updating them as for some reason my fps went from 45 to 60 depending if I time sped up, to 5fps whilst orbiting a planet. json. Step 3: On the colony build: a Star Fortress (midline is the strongest one because it rotates so fast) and a Waystation. Reds are Gamma cores, Yellows are Beta and Blues are Alpha. But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. Game slowing down. Restarting is the only option I am afraid. sh. « Reply #1 on: May 27, 2021, 10:30:22 PM ». Upgrading the Starsector local copy of java in the \jre\ director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. The product of multiple mentions. Very much recommend. 1. 75 to whatever you want, like 1. In general, you're probably not going to get great performance out of an integrated Intel graphics card, but a frame rate drop like that is suspicious. If not, then find those mods and defiantly stop running your game at 3x speed. Through Windows settings change power settings to. So those are definitely worth getting. Load save, navigate. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. If i disable it, the game works perfectly, even with other mods. The main problem with the Radiant is it takes a level 5 skill that competes with another very good skill (triple built-in hullmods) You can use story points to rearrange your skills. 3. Starsector. This didn't choke the game outright during full-sized battles but I have noticed FPS issues - the game's engine visibly, though not significantly, "slows down" during battles, explicitly so when I launch a lot of missiles. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. I generally run with 4 in my fleet (and put surveying equipment on them), and I end up with full supplies and fuel on. Starsector is a bit weird when it comes to alt-tabbing. Starsector horrible performance. It supposedly helps with the bottleneck. 1 and . aaronrizz • 3 yr. -I made sure that the Nvidia Control Panel settings are for the game to run on the GTX980. The shaderLib mod locks my game at 30 fps. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 3) Click on save to commit the changes. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. An in. Search "maxBattleSize" in settings. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. Under the UMA Frame Buffer size menu option, select the drop down menu and change to "4G". But for the most part. The benefits of a Dram are well known. Disable V-Sync. Want to start off on the right foot for my second. 6: Engage them alongside your star fortress, deploy as many paragons as you can. The B button. Look at the following line of code: system. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. 19. Ihave a i9-9900k, 2080Ti, 32GB RAM, I revert the CPU and GPU back to factory settings (both are slightly OC'd and that is sometimes a problem). Omega cores, on the other hand, seem to be AI cores designed by the Alpha Cores themselves. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. You can edit the games config files to increase battle sizes and increase or decrease the deployment weighting of officers & battle objectives. 2. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. This sounds like V-Sync/FPS problem, you can try to set the FPS limit in game, if that does not work, you can try to enforce it in nvidia/AMD control panel for the game. I'm on Ubuntu 14. The Monitor - Ship Showcase #01. I really want to take out this domain mothership please. Go into the game's config file and find the settings for "Easy" mode. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. the discord server also has a page for the basic enhancment mods. Specs are at the end of the post, it's not the hardware. As an owner and user of a laptop I consider a potatoe, these "specs" make mine look like a high-end rig. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately). 1. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. instal and changed the vmparams in the main folder + exe and afterwards in the . Would be nice to see Nex tone down fleet spam. I am having a strange problem with FPS though. It allows to slow down/speed up any singleplayer game. 4,287 Views Mark as New;Even if they DO catch you you can always refuse to turn over your cargo for a small relation drop. Raising your standing with tri-tachion also raises it with the remnants, no need to get a commission. ago. However, upon adding in all the mods, my game keeps having minipauses and breaks. Modded being a bit more of a drop. 1. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. After you beat the carriers you can use your ship to take down shields (with your railguns). Drop Groups. However, they are extremely rare and it will be difficult to gather them up in mass if you are to. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) Reply reply. I tried a different mouse and different settings, but nothing has fixed the. Ship. The reason i think this is because the FPS and the idle % counter at the bottom mid of the screen never seems to fluctuate. Miles341 • There's a setting in the . Increases the render distance. 9a. ago. Minitialize. Re: Starsector 0. Found a ship that I could fix up that had some green hull mods, dodged the nearby scavengers that would try. Go to starsector r/starsector. Business, Economics, and Finance. Lock the FPS at 60 (or whatever is the max in your monitor) Enable the FPS Lock for UI outside the window at 30fps or less. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). r/OculusQuest2. The dead memory will add up each battle, slowly deteriorate the performance. Techmining on a colony with extensive or vast ruins can drop a surprising amount of them, especially if you fudge the decay rate in the settings. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. Can we get a list of all the unique stuff you can find going? So far I have found the following -. com) Does anybody know if by chance this mod still works with the current version of starsector. New patch is the perfect time to drop in, welcome to the community. . k1llerk1ng. You can edit that value in IndEvo settings to anything you want (including disabling it completely). 1 / 2. Haven't tested anything else because the slowdown is so harsh it makes. Things I've discovered so far: 1. Fair enough, it's more than triple the size of vanilla. Main monitor has g-sync, but secondary does not, still, you can see frames lost when playing back a video or similar, while playing a scaled-up game on the primary monitor. If your machine is decent, Starsector should run MUCH better with Java 8. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. One more battle/five more markets, and I have to restart. Helium Rain definitely fits the bill. Moderator 12-05-2022 09:06 AM. Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. Recommended for people with 6 GB of System RAM. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. In the light modded and heavy modded saves the title screen also runs at a low fps until I load a save. I obviously downloaded it and started a new save file. First, make sure you properly modified the file setting the allocated memory for the game. Resident Evil 3 Remake; almost solid 75fps, drops to 60+/- very rarely, but it happens, and it also stutters when that happens The outer worlds; Vsync enabled, 75 fps with sharp drops to 45-50 here and there, more noticeable than other games No Mans sky, mostly solid 60 with some drops to 50ish with stutters very rarely Maps loading and FPS drop. when it is at 60 frames my idle is around 80%, but when it is at 30 it is 0%Also some people reported that certain AMD cards have issues with Starsector. In the same file you can also change the fleet size from the default 30. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. Frigates are relatively weak as they need to be supported by the bigger UAF ships. Armor in starsector is different as it is a separate system from hull points. it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. I'm on windows. 47K subscribers in the starsector community. 3. Step 1: Get Notepad++ Step 2: Navigate to. As things are, most ship packs and factions should at the very least be functionnal. It also appears to be hard-coded that god awful teal. No dice. The steps I've taken to solve the problem: - Making sure the GPU was handling the game through the Nvidia control panel. Thankfully, in Windows 10 you can easily achieve this mode through the Power Options window. D-mod ships can be incredibly maintenance efficient. FPS drops massively when using multi-display mode, regardless of AA being on or off. Do note, however, that it will not fully activate it (e. On This Page : Method 1. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that. Ghosts of Tabor is VRs only FPS PVP and PVE survival game where you will use your wits, skills and resources to survive. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. #7 (ノ° °)ノ. So you can set a 0. Bad performances in Starsector game Closed Issue created 4 years ago by Bugzilla Migration User Submitted by Jon Assigned to Default DRI bug account Link to. 16872462 [Last 50 Posts] Didn't see one in the catalog, so thought I'd make a thread since I started playing it again. You should be OK. This is true for both unmodded and modded. 96. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. Well, the solution to my car leaking is to just keep adding oil. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Just a list of all the bar missions (and my ratings) you can find. If for whatever reason you need to Load A Save you will need to exit Starsector and reopen it. To have access to unlimited number of colonies, you would need alpha cores as administrators. 2. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. 5, . Change the numbers at the end of the lines to what you want. From here press Continue. NOTICE, all of these ships except the Mentis, Kari, Parithee, and Fenrir are not mine. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. Method 2: Turn Off Fullscreen Optimizations. Starsectorstarsector-coredataconfigStep 3: Right click on settings. The only thing Starsector would benefit from. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. 5gb : 14fps, 6gb : 12 fps, 6. The FPS had dropped to 15 on the overworked map, even lower during combat. note: The following is a transcription from a forums post by Alex. Hello, I have a very annoying issue with the game. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. Can anyone think of any other solutions to eliminate or mitigate stuttering? 1 Kudo Reply. sh file. That file contains the tables that are rolled for when you find loot. Click Command at the bottom of the screen and then select Doctrine. GTX 760 AMD 6300. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. Either by outright destroying the target, punching a huge hole in armor, or overloading their shields. Recommended for people with 8 GB of System RAM or more. The FPS had dropped to 15 on the overworked map, even lower during combat. Do you have a AMD graphics card? because if you do you should go to the settings. As far as i'm aware i've installed everything correctly,. Mine is currently set to 2000 deployment points. Cataclysm boss drops item that gives that ability. That's a massive difference. There’s a modded faction called HMI (Hazard Mining Incorporated). My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. My current game uses aroud 50 or maybe 60 mods, not pretty sure of the real count. Note that V-Sync must be turned off to make FPS limiter work. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods).