1% of Life per second Minions from Supported Skills deal 1%. Swap between Deadly Ailments. 13, in the days before the gem rebalance fiasco, Deadly Ailments was that link, but now that it gives 80% less damage with hits, that means it. FYI - Unbound Ailments does not increase the cold damage Creeping Frost will deal, because it's damage over time component is not an Ailment. However, one of the biggest strengths of Caustic Arrow is that it has 2 alternative ways of getting Wither, opening up a Support Gem Slot for Unbound Ailments Support. 92 mana compared to 21. Name. 增加 (25 to 44)% 异常状态持续时间. 0 coins. Supported Skills deal (15-24)% more Damage with Ignite. At level 20, both Melee Physical Damage Support Melee Physical Damage Support Melee, Physical, Support, Attack Icon: M Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports melee attack skills. It now grants “Supported Skills have 0-10% increased Area of Effect” (previously 0-5%). Ignites caused by Supported Skills spread to other Enemies within (1. Efficacy. Additionally, the attack speed penalty from Vicious Proj is not as. Level 30 simulacrum. 5% increased Damage over Time This is a Support Gem. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Minions from Supported Skills take 1% reduced Fire Damage Minions from Supported Skills take 0. It is also worth noting that a part of the 14% lacking more multiplier is replaced with 30% shock effect -- with the 20% elementalist shock we applie thats a 6% more multiplier, which means the actual damage loss is only 10%. If your Arc can freeze/ignite by having a decent amount. Cannot support skills used by totems, traps, mines or. . Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1% increased Chill Duration on Enemies Supported Skills deal 0. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. An ailment is a detrimental effect associated with one or more damage types. This hit to a player triggers Vengeance. I also recommend swapping your Penetrating Arrow Quiver for a Broadhead Arrow Quiver. 19. Level 89 (112 passives) Eldritch Battery. Despair. Physical. Config: Pinnacle, Focused, Frenzy, 15x Wither. That said, I typically run Bonechill on my Frostblink & use unbound ailments (or both) on the skitterbots. Level 98 (121 passives) Bow Mastery. Ruthless is currently calculated wrong for Bleeds in PoB since it is simply added as 1. Drop level: 31. Evasion Mastery. One of the ingredients is a Grand Heist mechanic exclusive. (64-68)% increased Duration of Ailments inflicted with Supported Skills. The Anomalous quality makes cursed enemies take increased damage from Damage over Time effects. Awakened Elemental Damage with Attacks now grants Elemental Damage from Supported Skills cannot be Reflected at gem level 5. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 3. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). Because this flask gives Onslaught, you can finally replace Onslaught Support with Unbound Ailments Support. (Footage is from 3. 覺醒版本: 覺醒.無邊異能輔助. Is there something I'm missing? I've tried different skills and it doesn't seem to do anything. #1 : Viperpunk. 5% increased Damage over Time. Using unbound ailments lets your poisons have 20secs or so duration which buffs the POB numbers. 3. Over time, Bleed deals damage based on the base damage of the hit that caused Ailments. It does not grant a bonus to your character, but to skills in sockets connected to it. Cost & Reservation Multiplier: 130% Requires Level 72 Supports any skill that deals damage. Unbound Ailments - our 5th link Vicious Projectiles - our 6th link Spell Totem - can be used in acts for bosses as well, but then you'll need an additional 3L: Spell Totem + Multiple Totems + Wither (everything except Spell Totem can be left at gem level 1) Grace - for later respec Determination - same as above When using Path of Building to pick the 6th link for poison blade vortex, lots of builds seem to go with unbound ailments over swift affliction or void manipulation. 5% increased Chaos Damage This is a Support Gem. Awakened Unbound Ailments Supports any skill that hits enemies. Awakened Unbound Ailments Supports any skill that hits enemies. Awakened Unbound Ailments SupportSupportIcon: ULevel: (1-5)Cost & Reservation Multiplier: 110%Requires Level 72Supports any skill that hits enemies or inflicts. Inspiration - Not the highest DPS, but helps with mana management and proccing Elemental Overload. Im playing a Vaal DD necro and am more than happy with it so far. Unbound Ailments Support - Poison deals more Damage and lasts much longer, which is good since it stacks. Damaging Ailments inflicted with Supported Skills deal damage (10-12)% faster This is a Support Gem. Unbound Ailments gives a damage multiplier for ailments and increases their duration. Supported Skills deal (0–30)% increased Damage while you are affected by an Ailment. While GMP's projectiles fan out from the main projectile, Greater Volley's projectiles shoot out parallel to the main projectile, and originate from points on either side of the player. Last edited by FarmerTed on Dec 21, 2017, 5:38:27 PM. So let's get into the main skill a little bit. Awakened Added Chaos Damage. EK - Lesser poison - unbound ailments/deadly ailments Use a bladevortex on an extra 4-6 link for extra single target damage Start using frenzy - onslaught - attack speed after lvl 16-18 Right click and kill stuff with poet pen ek Without poet's pen, use EK - LEsser poison - Deadly ailments + unbound ailments on a 4 link for clearAwakened Unbound Ailments Support. Supported Skills now deal 30-44% more Damage with Ailments (previously 45-64%). Added to the game. 5% increased Chaos Damage This is a Support Gem. Furthermore, Malevolence will scale with % increased effect of non-curse Ailments. Just make. So Poison builds would want unbound, and ignites wouldnt care as much so deadly ailments are better since it has higher dmg multiplier i believe. Supported Skills deal (30-44)% more Damage with Ailments. Cobra Lash = Awakened Added Chaos Damage = Unbound Ailments = Nightblade = Deadly Ailments = Void Manipulation/Greater Multiple Projectiles. You can see that without unbound you have enough ailment effect to hit 65% with shaper of storms. Ailments-Vile. Presumably, for crit based tri-ele skills these gloves could be incredibly strong with skitterbots applying shock/chill with bonechill & unbound ailments and also getting to max brittle/scorch/sap. This construct is arranged by skill. Deadly Ailments Support. Awakened Burning Damage Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Unbound Ailments 140% (previously 110%) for Unbound Ailments it's worth noting that damaging Ailments got nerfed while non damaging ailments got a pretty decent buff. 增加 (0. 22. Now has a 140% Cost and Reservation Multiplier (previously 130%). You won't benefit from pride a lot because the range is tiny, same goes for banner. Boots: skitterbots > flesh and stone > blasphemy > enfeebleSince all DoT builds have access to: Awakened Deadly Ailments, Awakened Swift Affliction, Awakened Unbound ailments, plus other 20+% more multis, it functionally makes Critical Strike Affliction outclassed and useless. All the gems but withering touch have awakened versions with multistrike. Spanish: alifafe - padecimiento - dolencia - indisposición - jamacuco - mal común. Synonyms: disease, illness, sickness, condition, affliction, more. . It now grants 25% more Damage over Time for supported skills at gem level 1 (up from 20%) and 44% more Damage over time at. That aura can be enhanced by Unbound Ailments as well as Bonechill. Unbound Ailments, Burning Damage, Deadly Ailments and Swift Affliction can be improved using their Awakened versions. Focused Ballista. The central part of this build will be the included Ice Trap gem. This should be swapped out for. Skill functions and interactions. Awakened Unbound Ailments Support. As pure phys you have no way to shock or chill enemies with profane proxy, but you can manually curse with vuln. (Monsters have #% chance to Avoid Elemental Ailments mod is annoying but still doable. 0d. Physical. Woke Unbound Ailments brings the damage up. 3. If you don't have a 6 link and a white socket you may use 1 green and 1 red and swap out and in multistrike with melee splash. Trade . It does not grant a bonus to your character, but to skills in sockets connected to it. Awakened Unbound Ailments Support Awakened Unbound Ailments Support Support Icon: U Level: (1-5) Cost & Reservation Multiplier: 120% Requires Level 72 Supports any skill that hits enemies or inflicts ailments (55-69)% increased Duration of Ailments inflicted with Supported SkillsEle hit-GMP-Faster Attacks-Unbound Ailments-Elemental Proliferation Currently not sure on a 6th link. Greater Multiple Projectiles Support - Fire more Projectiles increasing your clear speed. 2 Application by other means 2. Then add Unbound Ailments, Vicious Projectiles, and Void Manipulation as they become available and as your sockets allow. 5% increased Burning Damage This is a Support Gem. Btw, you can also. The spell also causes the player to regenerate a portion of the damage over time as life. 基本:精良的. This item can be acquired from the following monsters: Al-Hezmin, The Hunter; Baran, The. And then reliable damage supports (crit supports might not be great, as they can be unreliable) Dream scenario would be on a dedicated shock support character with Voltaxic Rift and a 6-link ability to shock big bosses with. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. Awakened Deadly Ailments Support is the awakened variant of Deadly Ailments Support obtainable in maps . Swift Affliction Support - Much more Damage over Time, but less Ignite Duration. You can skip The Labyrinth level 33 (because Scion only gets strength and one passive point) and do it with the second one on level 55. We'll get to. Unbound ailment (40% inc effect of non damaging ailment) increase it to 7% Prove me wrong ppl. 45 mana previously. Supported Skills have (35–54)% increased Duration of Ailments on Enemies. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). ) would deal far less damage than before since the initial hit was not strong enough. With natural Pathfinder’s flask uptime and ailment immunity Coralito’s always working giving over 30% of damage permanently. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. The poe ninja sheets you saw probably just had more than needed or didn't have ailment effect on amulet. Life Mastery. Unbound Ailments vs Swift affliction : pretty much 100% of players are running unbound Ailments on their 6 link setup (which gives 35% more damage with ailments and 55% increased duration. - Awakened Unbound Ailments is not really good in terms of raw DPS - Ignite Prolif is accessible on gloves (with worse spread but still OK and you sacrifice a dot multi implicit for it). The hit with a Cruelty-supported skill grants you the Cruelty buff, which will be taken into account on calculating ailments resulting from a skill hit, because ailments have their own independent damage calculations and technically share only the base damage with the same skill's hit effects, even if the hit and ailment components would both. Metaempiricist • 4 mo. If you don't mind the gem swapping playstyle, this is an option as well. Burning Arrow - Greater Multiple Projectiles - Deadly Ailments - Unbound Ailments - Elemental Damage with Attacks - Burning Damage - Trade Greater Multiple Projectiles for Swift Affliction on boss Body 6L: Empower - Summon Ice Golem - Summon Chaos Golem - Summon Lightning Golem - Summon Flame Golem - Summon Stone Golem CWDT 3L: In this case you don't need unbound ailments. Ailments 6L Blade Flurry: Blade Flurry-Deadly. Intensify contributes a substantial damage increase with its four intensity levels. - Allows the Animate Guardian to further scale ailments for bossing. Chaos For the gear i would prioritize: 1) Tabula Rasa and any levelling gearUnbound Ailments - More damage, increased ailment duration, and increased ailment effectiveness. Elemental Penetration Support has restrictions on where or how it can drop. They technically can, but Unbound Ailments was changed to have only increased effect for non-damaging ailments, and instead give a direct damage modifier to damaging ailments,. Duration: Modifiers to skill effect duration also apply to the duration of Swiftness granted by the skill; Minions: Minions fully benefit from Momentum support, visibly gaining swiftness upon reaching maximum momentum stacks. Supported Skills deal (20-22)% more Damage with Ailments. It will still last. Cold Snap has higher default chill effect and gives frenzies, but Siphoning Trap can match and exceed it with quality + Unbound Ailments and give you sustain as well. I'm streaming on Twitch: of Skitterbots + Unbound Ailments: Ailments Support - Ignite lasts longer and deals more Damage. Infernal Legion Support Fire, AoE, Support, Minion Icon: O Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 8 Supports skills which create Minions. 9% to 16. Here is a thought though. 覺醒版本: 覺醒.無邊異能輔助. Deadly Ailments specifically increases ailment damage, Swift Affliction works with any type of damage over time. Requires Level 72. - Enlighten level 3 + Blasphemy + Despair + Temporal Chains - Whirling Blades + Faster Attacks - Plague Bearer level 21, Withering Step, Vaal Blight輔助的技能造成 (10 to 19)% 更多異常狀態傷害. How to level and upgrade equip: Spoiler. Unleash SupportSpell, SupportIcon: qLevel: (1-20)Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. Life: 3,660 107%. Unbound Ailments Support Void Manipulation Support 3 link - Bladefall (Act 3 - Sever the Right Hand - Clarissa) Spellslinger (Act 3 - Lost in Love - Clarissa) Spell Cascade Support (Act 1 - Mercy Mission - Nessa) 1 link - Power Siphon 1 link - Smoke Mine 1 link - Enduring Cry 1 link. Unless a passive says " Minions Have X% Increased Effect of Shock" or " Minions Have X% Increased Effect of Non-Damaging Ailments", it won't affect skitties. Elder mod "Gems are supported by level XX Poison" is also extremely important, it is a. 9 gem info announcement doesn't have that part added. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. The description on Unbound Ailments and Awakened Unbound Ailments was changed sometime after 3. It only drops from maps. Unbound Ailments Support; 2-Link & 1-Socket Shield Set-Up Higher budget poison: Haste; Divine Blessing Support; Malevolence COULD be blessing-linked here instead if you prefer higher boss damage, and like to go slow. Level: 1–20. For example, Brittle can be granted by Galesight or Alternating Sceptre. Enfeeble - Curses enemies in an. Utility Gems (4-link) Gem: Flame Dash- Awakened Gems (Burning Damage, Unbound Ailments and Deadly Ailments) - Watcher's Eye (#% to Damage over Time Multiplier while affected by Malevolence) - Rings (Berek's Respite, Polaric Devastation) - Cluster Jewels Large (Fire): Prismatic Heart / Burning Bright / Widespread DestructionWoke melee phys is better because unbound ailment assume you have maxed out poison DPS base on the poison duration. In addition to other sources of Damage over Time, it now affects damaging Ailments inflicted by supported skills, and reduces their duration. Ice Bite Support Cold, Support. Modifiers [| ]. Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. These builds are recommended to. Demo videos in 3. 15. A subreddit dedicated to Path of Exile, an ARPG made by Grinding Gear Games…Bow 6L: Anomalous Void Sphere - Awakened Void Manipulation - Enhance - Awakened Unbound Ailments - Cruelty - Empower (don't use Deadly Ailments, it will fuck up Cruelty and Leech) Body 5L: Divergent Wither - Anomalous Cast While Channeling - Temporal Chains - Despair - Infused Channeling Body 1L: Plague Bearer Helmet 2L:. Hi guys, Looking for some dd experts here. Actually, some DoT builds are nerfed by Deadly Ailment's nerf. Momentum Support Supports attack skills that aren't triggered. - Avoid Elemental Ailments Maps (Can be done, but 80% avoidance means you have to hit on average 5 times, until one ignite is applied) GEAR. ) on my Poison BV build, PoB shows unbound ailments adding a whopping 50% more DPS. In 3. Golems 5/6L. ) Can someone help me understand why these don't work. Just missing an awakened ignite proliferation support for maximum power. Use Faster Attacks Support as your 5L until you get United In Dream. By itself, Maim does not apply any damage effects; however, the. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0. Awakened Unbound Ailments Support - Grants more damage with Ailments and a large amount of Poison duration. Blade Vortex - Lesser poison - Void Manipulation - Unbound Ailments - Increased Crit Strikes 16 Herald of Agony 18 Deadly Ailments Faster Attacks for your Whirling Blades 24 Malevolence 31 Replace Lesser poison with Poison (Poison gem no longer needed after getting Noxious Strikes Ascendancy - replace with another damage. Awakened Unbound Ailments Support. Multistrike is better for bosses. I'd also like to suggest that you use blastchain mine support instead of high impact mine. Chaos Orbs. But even if you're Pathfinder, poisons usually last at least 5 seconds, which means it takes 5 seconds for your first attack to finish dealing its damage; that's a decently long time, any longer than that and the. 3. Supports any skill that hits enemies. Supported Skills have (56-64)% increased Duration of Ailments on Enemies. Damage-Unbound. Supported Skills deal 0. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Cobra Lash - Greater Multiple Projectiles - Deadly Ailments - Vicious Projectiles This is our ranged attack, in case some boss really grinds your gears or you don't quite understand what he's doing. Added chaos has the highest average and fireburst really scales flat damage well. Socketed Gems are Supported by Level 15 Unbound Ailments Socketed Gems are Supported by Level 15 Ice Bite Socketed Gems are Supported by Level 15 Inspiration Socketed Gems are Supported by Level 15 Innervate "Attempt #2520: Been slaving away at this one for longer than I can remember. Impending Doom. Awakened Unbound Ailments Support Support. 75 sec Critical Strike Chance: 6. This is probably because unbound ailments gives the most “Total DPS inc. Last edited by askjosh on Jul 21, 2021, 12:02:51 AM. 0. Unbound Ailments - our 5th link Vicious Projectiles - our 6th link Spell Totem - can be used in acts for bosses as well, but then you'll need an additional 3L: Spell Totem + Multiple Totems + Wither (everything except Spell Totem can be left at gem level 1) Grace - for later respecWhen using Path of Building to pick the 6th link for poison blade vortex, lots of builds seem to go with unbound ailments over swift affliction or void manipulation. Ailments are in many ways similar to debuffs. For bossing you only have something like ~20% in my experience. Withering Touch. It's only for ailments from Arc, says it in the description of the skill Supported Skills have (25-44)% increased Duration of Ailments on Enemies Supported Skills deal (20-30)% more Damage with Ailments Supported Skills have (20-30)% increased Effect of non-Damaging Ailments on Enemies . Unbound Ailments, Lightning Pen and Overcharge. Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. damaging ailments cannot have their effect increased. ago. 1 Recipes 4. Unbound Ailments Support - Ignite lasts longer and deals more Damage. [UTILITY] CwDT setup: Forbidden Rite - In this setup it's used mostly to speed up the CwDT setups and other minor improvements. Supported Skills deal (30-44)% more Damage with Ailments. Elemental Penetration SupportSupportIcon: lLevel: (1-20)Cost & Reservation Multiplier: 140%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. Considering the spiders have 100% chance to poison, and that their poisons will last 10 seconds without, 18 seconds with : is Unbound. In reality you always have them while mapping (but they actually don't matter there). 8-52. Therefore, I put Anomalous Arctic Armour - Enhance - Elemental Proliferation - Unbound Ailments in the build. Assume base 8s poison duration, with temp chain it becomes 16s, effectively double your DPS but only after 16s of ramping up. The first skill without unbound ailments applied the bare minimum 25% shock my character is capable of, but then after following up with the unbound-ailment skill, which at a minimum should shock for at least 30%, the shock value did not immediately change. Socketed Gems are Supported by Level 1 Unbound Ailments Socketed Gems are Supported by Level 10 Ice Bite Socketed Gems are Supported by Level 1 Inspiration Socketed Gems are Supported by Level 10 Innervate: The Gryphon The Gryphon Jade Hatchet One Handed Axe Quality: +20% Physical Damage: (58-77. Shock is an Elemental Ailment. 3. Awakened Unbound Ailments Support has been added to the game. b). Supported Skills deal (34-38)%. #2 : All Bite And No Bark. Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. An ailment is a detrimental effect associated with one or more damage types. Supported Skills now deal 10-19% more Damage with Ailments (previously 25-34%). 50% greater Your critical strikes' non-damaging ailments' effects. on my Poison BV build, PoB shows unbound ailments adding a whopping 50% more DPS. Otherwise you will have to KB packs multiple times. 基本:精良的. ED should be ED-rapid decay-void manip-CD/decay-efficacy-empower/decay. These builds are recommended to gamers who want a decent, great start, new players who want a setup that will help them through the content, and players searching for dependable league openers. Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making their effect reoccur when cast. 6L - Frostblink(21/0) + Lifetap(15/20) + Cold to Fire(20/20) + Swift Affliction(20/20) + Deadly Ailments(20/20) + Ignite Proliferation(20/20) / Unbound Ailments(20) Note 1: Swap Ignite prolif with Unbound Ailments when you want to kill a tough boss. 0d. Shock itself stacks additively with Wither. Skill functions and interactions. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comment sorted by Best. 100% poison btw is in fact achievable for several minions. com Unbound Ailments Support now has a Cost and Reservation Multiplier of 120% (previously 140%). Each time it hits enemies, it also hits player and does some damage. Boosts. Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making their effect reoccur when cast. Item acquisition. 9 gem info was released but I can't find any documentation on when it was changed to say ". 4L: Vortex - Bonechill - Unbound Ailments - Frostblink Optionally, use Culling Strike for bosses until you get it elsewhere (instead of Unbound Ailments). Unbound Ailments. Deadly Ailments Support Support. Not sure if Deadly Ailments or Unbound Ailments works with the DoT portion of ED. conclusion: 1: make this skill gem also usable while weapons are equipped. You already noted the unbound ailments change. Bow Mastery. Infused Channeling vs. For Uber Lab enchant: 40% Toxic Rain damage if not running 6L Herald or using Coming Calamity. Quality on the Anomalous Void Manipulation Support no longer grants “Supported Skills have 0-5% increased Attack and Cast Speed”. Supported Skills deal (20-34)% more Burning Damage. Your chance to poison will be 70% (claw nodes + Toxic Strikes) or more if u use claw with chance to poison and basically u can use ST+GMP+Vile Toxins+Deadly Ailments (+ Unbound Ailments for 5L) Dont forget about Spell Totem + Wither and Blasphemy + Despair, also buy Coralito's Signature if u have. If you find 3% anywhere on the tree it becomes 20% chill). Supported Skills deal 22% more Damage with Ailments. Ailments are in many ways. I understand that hit based has an edge here and the ID triggering curse counts as active for the initial damage but. Considering how difficult it is to actually achieve max poison stacks in any given encounter, i'm wondering if it's actually not a great support to take, and if something that doesn't look as good on paper but helps front-load. Ice Trap has a significant area of effect and can be tossed into large groups, making it perfect for crowd control and progress. 25%. Tag: Support Supported Skills have (35-54)% increased. Supported Skills have (55-69)% increased Effect of non-Damaging Ailments on Enemies. Deadly Ailments--- Greater Multiple Projectiles--- Unbound Ailments--- Anomolous Kinetic Blast Anomolous KB is a must for clear. . Intelligence based Support gem. 3L: CWDT - Immortal Call lv 6 - Increased Duration Place in any free sockets: aura gems, etc. This. Socketed Gems are Supported by Level 15 Unbound Ailments Socketed Gems are Supported by Level 15 Ice Bite Socketed Gems are Supported by Level 15 Inspiration Socketed Gems are Supported by Level 15 Innervate "Attempt #2520: Been slaving away at this one for longer than I can remember. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. Icon: I. Supported Skills deal 0. 5% increased Damage over Time This is a Support Gem. Awakened Swift Affliction Support. Either one of these will do: The Caustic Arrow Helmet Enchant granting % chance to inflict withered for 2 seconds on hit . It will still last. Casting Spectral Shield throw with the setup above will now cost 52. I've done the following on the build: Uber maven. Supported Skills now have 55-59% increased Duration of Ailments on Enemies (previously 56-64%). Unbound Ailments Support Your core 6L with the skeleton boys. 3. So for example scorching ray now should be scorching-increased burning-cd-efficiacy-ele focus-empower. Supported Skills have 15% chance to Freeze. The attack must be a hit in order to be blocked, therefore block does not work against damage. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Cost & Reservation Multiplier: 140% Requires Level 18 Supports any skill that hits enemies. 1. Small side rant, but the Awakened Support gems for Non-Ailment Damage over Time builds are pretty terrible in comparison to any other skill grouping. Ailment supports apply to poison damage you do, but not dot damage from ED. . Single target withering touch/multistrike/unbound ailments. Either one of these will do: The Caustic Arrow Helmet Enchant granting % chance to inflict withered for 2 seconds on hit . One thing that should definitely be improved if you put more currency into this is the life pool, since with the amount of damage reduction we have, every bit will more will mean a. Supports any skill that hits enemies or inflicts ailments. Grace has 25% increased Mana Reservation Efficiency. Yes this works. Act 3. It does not grant a bonus to your character, but to skills in sockets connected to it. It gives us +2 pierce projectiles, which basically carries the clear. 5% increased Duration of Ailments on EnemiesSupported Skills have +0. Awakened Elemental Focus Support. Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence (Flask) Taste of Hate - a defensive Flask that reduces the Physical Damage you take by converting part of it into Cold Damage. or applies ailments" just the 3. It gives still a nice damage multiplier but its worse than Combustion or Deadly Ailments even if you count the dot multi implicit on gloves. Fire Mastery. Nov 13 Nov 14. Vengeance hits surrounding enemies and with a bit of lightning damage, it can shock other enemies because of. Awakened Unbound Ailments Support has been added to the game. Fireball > Elemental Proliferation > Deadly Ailments Flame Dash > Faster Casting. It's not included simply because there's many other ways to chill (which is a lot easier to do than freeze) enemies, and there's imo better options for a chest slot. Burning Arrow >> Elemental Damage with Attacks >> Burning Damage >> Deadly Ailments >> Unbound Ailments >> Greater Multiple Projectiles (Clear) // Swift Afflication (Single Target)1x Unbound Ailments Support; 1x Inspiration Support; 1x Immolate Support; 1x Ice Bite Support; 1x Innervate Support; 1x Fire Penetration Support, Cold Penetration Support, or Lightning Penetration Support; 1x Replica Bitterdream; The resulting Immolate, Ice Bite, and Innervate Gems are level 10, all the others are level 1. Unbound Ailments Support - Ailments last much longer, have increased effect, and deal more Damage [UTILITY] various gems: Desecrate - creates corpses which are really important during boss fights where you typically lack in. Controlled Destruction boosts critical damage, while Awakened Unbound Ailments enhance non-damaging ailment effects like shock. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals. If you prefer more movement speed regular srs if you want 2 (5 with ashes 30Q)more skulls for more dps get a divergent one. I'd expect Unbound Ailments to increase the shock percent. Skill functions and interactions. Deadly Ailments lowers hit damage but gives a huge damage multiplier for damaging ailments. The same is true of Skitterbots and Ice Trap or any other combo. After that we also have 100% spell suppression, 70-ish% chance to block, Ailment Immunity with Purity of Elements and Molten Shell+Vaal Molten Shell to round it out. Maim is applied by attacks, just like hinder is by spells. If you use unbound ailments support (or any other source that increases ailment duration) your DPS is not getting higher, but because the ailment duration is longer, you deal more damage per ignite. Level: 1–20. 5% increased Chaos Damage. Because of this, Unbound Ailments is almost always the number one DPS support for any poison build, at least on paper. For the awakened variant, see Awakened Greater Multiple Projectiles Support. gloves: Phantasmal summon skeletons > Minion Damage > Unbound Ailments > Awakened added chaos damage This is now a 7 link setup with elder gloves also giving us faster projectiles, faster attacks, poison. Awakened Version increases the Gem level of Spark which is very desirable. Final Thoughts. Cold Snap cannot benefit from Unbound Ailments since you are leveraging the chilling ground rather than Cold Snap's hit to cause Bonechill, and AFAIK Unbound Ailments does not. This is not recommended for the average player, as what haste provides is massive Quality of Life and almost the. Running bleedstorm with crimson dance and using awakened unbound ailments in game I've noticed a big uptick in damage with it, I think increasing the duration increases the number of ticks paired with swift affliction forcing the increased number of ticks into a shorter time. Unbound ailments is basically a must to get anywhere with poisons and otherwise you use supports that benefit both hits and dot. ; Momentum stack calculation: Momentum is gained right when you start the attack, which. This gem was added as part of the Damage-over-time pass, and seems to be being balanced around that pass. supports only skills. 5% increased Damage over Time. Ruthless Support Supports melee strike or slam skills. Aug 27 Sep 03. Doom Blast now has an added damage effectiveness of 100% (from 50%). Act2: - Kill all Bandits - Take Herald of Agony and Blood Rage Act3: - Take Despair and Grace - Once you have a 4-Link go PConc + Onslaught + Volley + Unbound Ailments - Take Plague Bearer, it's insane - Do the "Fixture of Fate" Quest in the Library to get Wither, Spell Totem, Shield Charge, Faster Attacks and Ballista Totem - Use Spell Totem. Corrupt them to Level 21 once they hit Level 20. Divergent Herald of Agony. ago. 8 Critical Strike Chance: 6. Pestilent Strike + Unbound Ailments + Deadly Ailments + Added Chaos Damage + Multistrike + Fortify For bosses, put Viper Strike instead, same supports. *note - Elementalist turns all damage into ignite. Socketed Gems are Supported by Level 30 Unbound Ailments : 1000 (T1, T2, T3, T4, T5) Socketed Gems are Supported by Level 30 Unleash : 1000 (T1, T2, T3, T4, T5). Awakened Unbound Ailments Support. 2% more poison damage. If by chance you're using poison with no other source of inc poison duration, a 20/20 unbound ailments is 100. Awakened Elemental Damage with Attacks Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Burning Damage Support. It is highly recommended you get 1 white socket and 2 Green, 1 Blue on the helmet, as you can swap from Increased Duration, to unbound ailments for more boss Dps. Deadly Ailments Support - increases Damage Over Time but reduces Hit Damage: Burning Damage Support - boost our Ignite Damage significantly: Unbound Ailments Support - increases Duration and Damage of our Ignite, as well as increases Effect of Shock: Cruelty Support - hitting with Spells grants Cruelty Buff, which increases Damage over Time effects Link Blade Vortex to Unbound Ailments Support for Poison Duration and Damage, Unleash Support to greatly help with sustaining 10 blades, Deadly Ailments Support to greatly boost our damage and eliminate the risk of dying to Physical Reflect, Efficacy Support to make blades last longer as well as providing more damage and finally Void. Note 2: Lifetap needs to be at the highest level where one cast of your spell. ago. In this case you don't need unbound ailments. 60.