It does not increase the. I've not had time to play and see if the spawning problem. Before that i noticed that my mass transport usage significantly dropped. It only happened in some funeral and cemetery though. Basically what it says in the title. Should be titled "TMPE_GlobalConfig. BUT MOST IMPORTANTLY, delete the ". I tried deactivating all other mods but that did not help. Σύνδεση Κατάστημα. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. from the traffic (as modded housing are disappearing), some were stucked and couldn't spawn, but some also were spawning ! Hell yeah ! And finally, I loaded a pretty old save, and on this one, only intersections with a huge traffic were modded, not the rest of the. • 3 yr. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. #7. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. It only happened in some funeral and cemetery though. But when I start my city with TM:PE enabled, hearses stop spawning (they de-spawn as soon as they emerge from their station), which means corpses pile up, with all the predictable results. 523K subscribers in the CitiesSkylines community. Deathcare Issue. 2. All of my hearses are immediately de-spawning. It only happened in some funeral and cemetery though. You can still have. Previously suggested solutions do not work. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. My population is 25k. Should be titled "TMPE_GlobalConfig. It's suck at 3 even though the max is a lot higher. Dead people are piling up and I need help. Does anyone have any similar problem? I tried. But the thing is sometimes they do work and sometimes this happens again. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. xml". Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. X Feb 9, 2018 @ 6:06am. This is happening to ever cemetery. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. I know this problem has been around for a bit, but I am going mention it again just to keep it fresh, and it is the hearses. I checked the crematoria to find that the hearses couldn't spawn, (number of hearses flicking between 0/1). UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. It says that it's operating normally, but when I hover my mouse over the cemetery, the number for "Hearses in Use" keeps flickering between 0 and 1. Whenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second. The number of active trucks is permanently switching between 0 and 1. Symptom You might see one or more of these symptoms: Lots of dead people all over city No hearses spawning form cemeteries or crematoriums Hearses spawn but. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. My population is 25k. So, I'm aware that the deathcare issues are heavily dependant on traffic. As I still want to receive achievements for my savegame I preferably don't want to use mods. 4) Metro station at the right side of the area at the left side of the six-lane road. Basically, the hearses that were supposed to pick up the dead are getting clogged in traffic OR are having a very long way to their destination. None of these solved the problem. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. It only happened in some funeral and cemetery though. None of these solved the problem. Lightning strikes may start forest fires or structure fires. Does anyone have any similar problem? I tried. Budget is fine. Thaimasker- Mar 15, 2015 @ 4:03pm. A Deathwave (see above) can be a temporary overwhelming of the deathcare services. xml". This is happening to ever cemetery. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Does anyone have any similar problem? I tried. There's enough chat about death waves and hearses not picking up etc that it can ruin a city or take the fun out of the game. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. . When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Should be titled "TMPE_GlobalConfig. Whenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second. I thought the flickering might be something like a hearse spawning, not finding a path, and then despawning. Although the death care coverage demonstrated by the green overlay was apparently sufficient, the hearses would not spawn because as far as "they" were concerned they could not make the return journey (or something to that affect). This occasionally happens to me and I end up just nuking it. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. When I first load the game, one of my cemeteries have 2 hearses dispatched. Dead people are piling up and I need help. My cemetery won't spawn hearses to pick up the dead. You can still have. I have checked my roads and they all should be accesable, I even cleared up all the traffic. xml". My incinerators and crematoriums also have a lot of space. Does anyone have any similar problem? I tried. But the thing is sometimes they do work and sometimes this happens again. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. Its the way the game works, crematoriums dispatch hearses to pick up dead people in the order they die and will travel from one side of the city to the other if necessary. There is literally no traffic on the roads, there are thousands of dead people, but not a single hearse is dispatched to collect. Check your road layout and TM:PE rules. In some cases this kind of behavior can back up an entire service citywide, so you should investigate why this happens. My cemetery won't spawn hearses to pick up the dead. #1. Get the "Show more limit" mod, and check if you are reaching the limit of Active Vehicle agent, which allows vehicles to spawn. My cemetery won't spawn hearses to pick up the dead. One player is seemingly intent on ignoring that last part, however,. None of these solved the problem. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Having problems all over my city because these vehicles refuse to leave their buildings to go where they are needed, even if the buidling if right next to it. 5) Bus stop directly next to the metro station. If the game would select the next nearby building that has capacity left and service vehicles are available the problem would simply not occur at all. 485bmw06. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. . Make sure you didn't accidentally delete road access to a building that has a dead body in it. I just recently got the Natural Disasters DLC Pack and started a new city on a Parklife map, yet no disasters have happened. So the AI for spawning Service vehicles like garbage trucks and hearses is not fine for me. I have them enabled in the settings, and have even turned up the chance of them happening too. #3. Does anyone have any similar problem? I tried. Support & Bug Reports. It only happened in some funeral and cemetery though. It definitely isn't the Traffic manager: President's Edition mod that is at fault. In every city I play they work at first but after a while (like 15 minutes) no more garbage trucks are spawning. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the…OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. NOTE: Just tested something, every new spawn point for hearses confuses the old ones to hell, best to spawn a new one, turn off ALL of them (when paused) and then turn them all back on again! Mixed feeling about this game, very pretty but little under the hood, lot of flawed things and no economic challenge. xml" file in the game install folder. This generally means the spawned vehicle can't find a path to destination. Health benefit to area. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. My cemeteries will not spawn hearses causing massive death waves. None of these solved the problem. Support & Bug Reports (Archive). When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. Thread starter DavidByggerBilar; Start date Mar 17, 2021; Jump to latest Follow Reply Menu We have updated our Community. ago I had this problem 2 weeks ago. If I place down 10 new crematories they all spawn 2. This workshop object is a fork of AVO version 1. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. So now my city is full of rotting dead people. It only happened in some funeral and cemetery though. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. [System. How can I fix this?I just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. It does spawn any more hearses. Any one else had this problem and is there a way to fix it?BUT MOST IMPORTANTLY, delete the ". It only happened in some funeral and cemetery though. Hello, I have a big problem with my deathcare. Hello, I have a big problem with my deathcare. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. My city is. Problem/Bug with Hearses and Garbage Trucks Not Spawning. SOLUTION: A simple MOD by BloodyPenguin (our hero) called "No Deathcare". As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. I've had the same problem with garbage trucks and hearses, there was a. I do not have one way roads and all areas are accesible. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Fires were burning down around 15 buildings, and fire services near it did absolutely nothing about it. If that is not the problem, it could be one of the following: There must be road access for the hearses. The unemployment rate increases quite dramatically when you build then hadron collider. Budget is fine. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. As soon as it fails to pick it up, it will reassign to a different station. 8. I've restarted, reinstalled and rebooted the. When the deathwave comes, my crematorium only keep jumping from either 0 to 1 and back to 0 or 1 to 2 and back to 1. I have dead bodies piling up, I don't have traffic issues nor is it a deathwave, as it happens everywhere in the city, but I have a crematory and a cemetery and none of them is spawning hearses. Problem/Bug with Hearses and Garbage Trucks Not Spawning Accedi Negozio Pagina principale Elenco scoperte Lista dei desideri Negozio dei punti Notizie StatisticheI have a city with a population of about 65k and my crematoriums stopped sending out hearses any more. I just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. Good day, I need serious help! My game is vanilla. My cemetery won't spawn hearses to pick up the dead. Vehicles are not spawning. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. It only happened in some funeral and cemetery though. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. There is literally no traffic on the. Увійти Крамниця. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. They started working as intended once I fixed the road connection. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Should be titled "TMPE_GlobalConfig. Mr. xml". UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. Any solutions?Ok, after some digging inside game code I can say that number '1-10 /10' should represent currently spawned vehicles (on duty) Bell rings at random time 😄 I've been playing for a while with that but I couldn't see that behavior. How can I fix this?There you will see Set Launch Options, type --noWorkshop in there and then restart your game. I have checked my roads and they all should be accesable, I even cleared up all the traffic. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. I. xml" file in the game install folder. If I place down 10 new crematories they all spawn 2. Once you ZONE in an area you want the hearses to cover and place the crematorium or cemetary inside that zone, tthe hearses not only all go out if there are enough bodies to pick up, but they also stay in that zoned-in area instead of running clean across the map to. If a hearse can't find a route to a building with a dead body it'll glitch out the crematorium/cemetery and no other hearses will spawn. Regarding service buildings (your point 5), some of the mechanics have changed with the Green Cities update (mostly trash and water treatment). Hearses do not deploy, 1/x hearses at all times. chibi0815 • Additional comment actions. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Hello, I have a big problem with my deathcare. ago Posted by FroschGames Hearses not spawning. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. I have checked my roads and they all should be accesable, I even cleared up all the traffic. Hearses. How can I fix this?Whenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second. Then after a while, 0. Healthcare buildings Edit. I'm just one of the unlucky ones experiencing a game breaking bug. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. It's suck at 3 even though the max is a lot higher. TL | DR: Install pollution remover, remove the dead, disable the mod. But really there is a problem. Should be titled "TMPE_GlobalConfig. After a lot of faffing around it occurred to me that the isolated road in the zoo could be the culprit. The Weather Radar predicts strong thunderstorms and tornadoes. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Build multiple small clinics in the center of your largest areas first, with roads. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Likely a conflict between mods. For most that would be something like c:GamesSteamsteamappscommonCities_Skylines Configuration File Options-----Please see the full readme and option information: -Click Here- *Acknowledgements*-----This mod makes use of Sebastian Schöner's (aka cope) CitiesSkylinesDetour project, and would. Problem/Bug with Hearses and Garbage Trucks Not SpawningMany people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Your crematoriums won't spawn new hearses if the building is full of dead bodies to burn. Problem/Bug with Hearses and Garbage Trucks Not SpawningCities: Skylines > General Discussions > Topic Details. industry and commerce on the highway and next to each other helps. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. The only thing that ever really worked for me was making vast swaths of different areas of the cities a garbage area, usually 4-5 around the city. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Usually when dead people aren't picked up it's because the hearse coming for them gets stuck in traffic so long it despawns and a new one is sent, which gets in the same trouble. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. xml". If you’re sure there aren’t road issue, maybe try the mod “check road access for growables” to see if any of them are placed in a way that might cause the failed pathfinding? Surge00001 • 1 yr. xml" file in the game install folder. How can I fix this?Business, Economics, and Finance. Does anyone have any similar problem? I tried. Something I failed to notice while tracking countless trucks and hearses. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. The number of hearses in use…Problem/Bug with Hearses and Garbage Trucks Not Spawning เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติWhenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second. Should be titled "TMPE_GlobalConfig. Hearses not spawning almost at all. Hi. Problem/Bug with Hearses and Garbage Trucks Not Spawning Belépés Áruház Főoldal Felfedezési várólista Kívánságlista Pontbolt Hírek StatisztikákOK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. It only happened in some funeral and cemetery though. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. Does anyone have any similar problem? I tried. This is happening to ever cemetery. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. xml" file in the game install folder. Should be titled "TMPE_GlobalConfig. BUT MOST IMPORTANTLY, delete the ". xml" file in the game install folder. Problem/Bug with Hearses and Garbage Trucks Not SpawningOK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. (sometimes it does spawn 1. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Could be too far away, traffic holding it up, etc. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. And in that time, no hearse is dispatched. The issue is that the hearse number on the building is flickering between 0 and 1, and there are none spawning. It provides early warning and approximate location. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. It definitely isn't the Traffic manager: President's Edition mod that is at fault. It only happened in some funeral and cemetery though. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. . OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. I knew that hearses won't spawn if there's a road. Closed. 5) Updated the six-lane road into a Six-Lane Road with Medium Trees and Bus Lanes (vanilla) 6) Now wait for. The only thing that ever really worked for me was making vast swaths of different areas of the cities a garbage area, usually 4-5 around the city. Should be titled "TMPE_GlobalConfig. But the thing is sometimes they do work and sometimes this happens again. If you’re sure there aren’t road issue, maybe try the mod “check road access for growables” to see if any of them are placed in a way that might cause the failed pathfinding? Surge00001 • 1 yr. BUT MOST IMPORTANTLY, delete the ". Start detector, click on the building that should spawn vehicles, e. The game will spawn 10 hearses and each will visit 10 different buildings (Good!). Hello, I have a big problem with my deathcare. No hearses are released and hence dead-bodies pile up in the cities. Check for incompatible or conflicting mods. Unsubscribe it and remove any residual configuration file it will have written to your Cities Skylines parent folder. I had service vehicles spawning and instantly despawning or performing an unnecessarily long route before despawning in the middle. Sometimes if you rotate building its spawning point might be slightly too far which confuse Pathfinder :( Reply reply. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Yeah, I know. If you search for the subject there are many threads about this. I'm not sure if this has to do with one of my mods being broken from the new patch so I'm hoping for some feedback here. It only happened in some funeral and cemetery though. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. How can I fix this?Problem/Bug with Hearses and Garbage Trucks Not Spawning Iniciar sessão Loja Início Lista de descobrimento Lista de desejos Loja de pontos Notícias EstatísticasCities: Skylines. Sometimes one overrides the vanilla ones. Check your pollution overlay map and make sure your water pollution is zero. But the thing is sometimes they do work and sometimes this happens again. I have placed service buildings next to, or directly opposite the affected buildings, with the same issue. How can I fix this?If it has a road connection, make sure there's nothing wrong with it (such as a poorly placed one way road). It only happened in some funeral and cemetery though. Members Online There's an issue at high population where the simulation will completely freeze in a local area. I had a city where hearses stopped spawning and some parts of the city started accumulating dead bodies waiting for collection. My population dropped from 60k to 35k just trying to figure. It only happened in some funeral and cemetery though. xml" file in the game install folder. BUT MOST IMPORTANTLY, delete the ". Problem/Bug with Hearses and Garbage Trucks Not Spawning Zaloguj się Sklep Strona główna Kolejka odkryć Lista życzeń Sklep punktów Aktualności StatystykiWhenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second. I have checked my roads and they all should be accesable, I even cleared up all the traffic. If your hearse has capacity of 100, the game will spawn one hearse and it will have to visit 100 buildings (Bad!). A catch 22. Should be titled "TMPE_GlobalConfig. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. It will indicate a new truck is spawning then it will revert to the lower number. I have checked my roads and they all should be accesable, I even cleared up all the traffic. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. But the thing is sometimes they do work and sometimes this happens again. Hello, I have a big problem with my deathcare. If you still observe the 0-1 failure to spawn, then it cannot be due to mods or assets and is, as I suggested above, due to an inaccessible building somewhere in your city. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. xml". I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Support & Bug Reports. But if one is able to. but the commercial problem can be solved by simply dezoning. Save game, exit to desktop, restart Cities: Skylines, load the game. xml" file in the game install folder. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. 1 r/CitiesSkylines Cities: Skylines A. It only happened in some funeral and cemetery though. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. CryptoI just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. Just because you plopped a crematorium down does not mean the hearse that is trying to get to those dead appointments automatically think "Oh they'll get it now". When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Cities: Skylines > General Discussions > Topic Details. As I still want to receive achievements for my savegame I. There are several causes for these issues, including: Water pollution causing mass deaths; Cemeteries are full to max capacity; Hearses unable to reach dead people; Mods preventing hearses from spawning; Solutions It's also the same on garbage trucks, but hearses are a bigger problem because they happen first. xml" file in the game install folder. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. The game will spawn 10 hearses and each will visit 10 different buildings (Good!). The Networks are all fine and there is basically no reason for them not to find a route because the ambulances can go. Then I loaded an older save, same, inside the city the districts weren't connected by vanilla's roads, but in rural areas, it was, and in some cemetaries, some hearses disappeared from the traffic (as modded housing are disappearing), some were stucked and couldn't spawn, but some also were spawning ! Hell yeah ! When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. I know you can spawn them in, but I want. Pretty sure this is a glitch and it basically ruined my entire city. commercial. Cities: Skylines > General Discussions > Topic Details. ago This means your hearses cannot find a path to their destinations. Yeah, I know. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. I deleted all the incineration/recycling plants. Jump to latest Follow Reply. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. xml" file in the game install folder. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. There is literally no traffic on the. My traffic is fine and fluid. I did not find a global config for TM:PE so I didn't remove any config. Should be titled "TMPE_GlobalConfig. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. How can I fix this?The hearse from A arrived at C and did its job, but finds out again that district A has already called other hearses from other districts and it can go pick up some body from yet another district. kawa Oct 23, 2015 @ 11:20pm. xml" file in the game install folder.