Stellaris achieve war goals. Shirokuma247. Stellaris achieve war goals

 
 Shirokuma247Stellaris achieve war goals  If you occupy all/most of their systems and definitely ALL THE PLANETS they will accept a full surrender

To be fair, bubbles is indeed precious, and I deserve death for letting them die. I've pretty much wiped out 80% of my enemy's fleets, captured the majority of systems and planets, and is constantly staying at zero, literally not going higher. #10. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. I declared war against an empire without realising that it was a vassal of an empire that was "overwhelming" in economy, military and technology and got absolutely destroyed, after which point I wound up being a protectorate of them because I was surrounded by hostile empires on all sides except for the the overwhelmingly powerful one and needed to if I. Which makes no sense. Move slaves to the colonies at at energy-only costs to get them to the 10 pop upgrade limit, so you get both administrator jobs for better unity/aminities, improve. If it's not possible to fully vassalize or liberate an entire empire, the war screen should just say so, and "Achieve War Goals" should do the same thing that "White Peace" does now - tears off a chunk of the enemy empire and forms a new nation. Do they have any allies or subjects?Stellaris. It is compatible with all other mods as it only adds new files. You need to end the war as status quo or achieve war goals to get what you've taken, but you can only keep the things you had a claim on. Generally the AI seems pretty good at avoiding pissing off FEs, but they do seem to issue random insults to FEs which puts the two countries on the path to war. Even in Status Quo, you usually get to keep systems you Claim if you fully occupy them (station + all inhabited planets successfully invaded). Stellaris. I can't seem to win a war no matter what I do. As title says, playing multiplayer game, we went to war with a neighbor, we have occupied all planets but we’re still at -23 to achieve conquer…Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The final component is war exhaustion. They took a planet in a system I occupied, and I took a planet in a system they occupied. War in Stellaris: Me: conquered all their territories, destroyed all their fleets, am in the process of painting/occupying their worlds, enemy war exhaustion at 96%. The wiki says -50 surrender acceptance. But if your goal is humiliation,. ago. Decleared war on an empire to make them my tributary. Sorted by: 3. This will tell you why the AI is not surrendering. I ended up saving the game and trying all the different options to end war and they always ended up. 1 comment. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. Just have a high end tech or a option for fanatic purifier spiritualist to declare crusade. So I go in, I take all his systems, smash all his fleets, occupy all. HoI4's war goal system would probably be the best fit and it is the one I liked the most, yet. Stellaris used to show wargoals for wars you weren't involved in, but it stopped for some reason. YET I am 23 points from my goal. Too Few Crisis, and too few variety in crisis's. You can set them in the war screen. I can never get enough points to achive my war goals. In any total war, claims are not needed, and ownership of each system is transferred immediately as soon as the system is fully occupied, even while the war is still ongoing. Sohei May 23, 2016 @ 6:25pm. Irrelevant anyway, as the main point of "it doesn't happen IRL" has nothing to do with the fact that, in Stellaris, it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war one. A fix would be to let you pick new war goals when you kick someone out from the war, but that would be highly exploitable. They won’t agree. The max amount of points you can accumulate is 250: Max 100 from their war exhaustion See full list on stellaris. 0 unless otherwise noted. I have an Empire listed as inferior that has kind of cut off my expansion. This is hard to do without conquering every bit of the enemy space. - Enormous procedural star systems, containing thousands of planets. Or is it just a list to pick from. . I tried unclaiming their planets, but even then if I achieve my war goals I take all their planets. Vassalization War Goal unobtainable. I just figured they were some systems and the one planet he controlled. paradoxwikis. reiryc7 May 13, 2016 @ 12:57pm. It's listed as a defensive war (Desperate Measures edict works) and my federation's war goal seems to be vassilisation. Apr 21, 2022 @ 10:54am. • 3 yr. The uprosen empire, being just 2 systems with 3 colonies, will not let me conquer them, despite being in a Conquer war (yes, this is the second war because I crushed them in the first war but didn't let me conquer their systems), having. . I have an Empire listed as inferior that has kind of cut off my expansion. If the war caused you to lose your commercial pact with their ally, you may very well have started a. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. KompactKing • 1 yr. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. Occupied system doesn't meant you will get it after the war ends. The only problem is, they are also at war with a fallen empire who has captured a system I had a claim on and have taken a planet and two habitats in a system with a total of 1 planet and 7 habitats. Warscore in Stellaris is currently fucked. That said, if you're in a war of liberation or something and you also want to gain territory in the process, you will always gain any claims you occupy at the end of the war, so you can achieve multiple goals at the same time. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Vassalization wars are impossible to win. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". You do not (despite what you might think), require 100 warscore in order to end the war. Instead if you declare war on someone and decide to exceed 100 warscore and want to grab all of the enemy's planets, then other empires should have a diplomatic penalty with you since you are being too expansionist and aggressive. #9. So I just had my first war, and I'm a bit confused. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. You need a casus belli to declare war, which then allows you to declare a war with a certain war goal determining the consequences. Thread starter morarz; Start date May 5, 2021; Jump to. Will you expand through war alone or walk the path of diplomacy to achieve your goals? The Galaxy Edition Includes: • Stellaris (Base Game) • Stellaris: Astral Planes (DLC). 4. He also had. Sometimes, the best thing to do in EU and perhaps Stellaris, is to set your first war's goals in a way to break up his alliances, or force him to. Show command help. Seaghauwn Aug 11, 2018 @ 8:15am. It just needs to be more intelligently calculated - if you're much bigger than the opponent, it should be easier to ask for territory (100 planet empire can easily ask for 10 planets, but a 10 planet empire should at. yeah wiping out their fleet, conquering your war goals, all while losing as little as possible both ships and systems of your own to keep your own war exhaution low helps you achieve total victory more easily. But "occupation" indicator for the enemy shows this as 58% for unknown reason. However, I’m still missing 55 points in my war goal to vasalize someone. ago. But wait, there's more. Just wondering if I should list every option such as vassalize,. A war of ideology works similarly, where if you achieve wargoals, their whole empire shifts to your ethics, but if not any fully occupied systems that are not claimed become an empire with your ethics. War is ineveitable. Achieve War Goals? You'd think that would let me keep the vassals, but that involves thinking and it's unfair to apply those standards to Stellaris war negotiations because remember those claims? The claims I did not ask for? How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. Claim all of their inhabited systems, win all of them through victory/status quo, all uninhabited will be unclaimed by the empire which exists no more. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. As u/Nidrassil pointed out, it is very likely that you have not occupied the colonies in the systems you claimed. If another empire is in control of one or more of your demands there is no way you’ll be able to achieve war goals. If you hold those systems you claimed by the time. lol). Plus edicts and tech that generate more resources. How do I achieve war goals . Using the conquer war goal only gives the systems your or your allies claimed. You could get dozens of planets in a single war that way. Description Federation president choosing status quo peace even if "Achieve war goals" is available Game Version 3. A complete and up-to-date searchable list of all Stellaris war goal IDs. Essentially, it's a way to end a war or conflict with a particular nation in the game, without having to achieve the. Or is it just a list to pick from. If you hover your mouse over the red X in the achieve war goals box it will tell you the modifiers for surrender. HomeOnTheMountain_ • 1 min. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). Wars are how mid-game and end-game borders are usually drawn. Be their neighbor. Tributary war goal. 3 (9d15) What version do you use? Steam What expansions do you have installed? Do you have mods enabled? No Please explain your. In usual wars, one can't include systems in war goals that are not claimed. To vassalize your enemy, you must win the war outright by getting them to surrender. Users of this war goal will always cede fully occupied claims first. Ok what is up with war exhaustion. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. About to start my first war and trying to understand the concept. You can't. I fought a machine uprising, which is a total war (for those who do not know, total war means if you fully occupy a system it instantly transfers to your ownership) and an AI landed troops on the planet, and I landed my troops as well, and they got the planet. Status quo means the war ends and you keep the borders as they are. Or is it just a list to pick from. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. to be honest wars in stellaris except those done in total war are just frustrating. I conqueed most of my enemy's teritory but the war goal has't moved very much , any adive on how to complete the war goal ? 1. And unless you are saying the person who I am trying to declare a claim war against isn't part of the imperium, then I shouldn't be restricted in game from declaring a war against them, making bringing it up useless. Mine tells me what exactly I gotta do to make them bend. I've been at war and. At this point I have taken roughly little over half their systems, including having landed troops and occupying the planets I control. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. My bench mark timelines are. You also set goals for your war, the more goals you have the harder it is to achieve them. 5 What version. A warfare guide for Stellaris can be summarized very succinctly in the following way; to fight. In you case, it's easy: 5 = 8 - 3. Reagarding your screenshoot, you already at victory, click achieve war goal button with green tick and force your victory by clicking send offer button. I got that event where nationalists in my empire are edging for a war but I didn't need more territories but I don't mind waging a war of humiliation against my opponent. The open borders thing is essentially demanding an extra-long truce in lieu of any other war goal, which is an interesting idea. YouTube™ Video: Stellaris Newbie Tutorial for WAR. Sometimes I just want to take over a system, mostly a chokepoint without any planet with potential living conditions. Depending on circumstances you might not need to push into (native) slaver territory or even win the war against them, per se, as long as your war with the Sathori ends before your war with the slavers (and at a time when you have control of all the Sathori territory that you want to gain). I can't find anywhere to view and edit my war goals. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. Add a Comment. No influence gain, or penalty. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. However, you don't need to do achieve war goals for claims. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. why would they sue for a white peace when their war exhaustion is only at 45%? they will force surrender soon after they achieved the required war goals or peace out if the federation also hits 100% WE before they can. dannypockets Jul 13, 2018 @ 9:46pm. Title really. 0 was released. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. 412K subscribers in the Stellaris community. Featuring deep strategic gameplay, an enormous selection of alien races and emergent storytelling, Stellaris has a deeply challenging system that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels. There is actually something to be said for paying attention to the game giving you a red warning flag. #9. In general the best approach with conquest (claim) wars is to complete as many objectives as you can as quickly as possible and then peace out the instant the AI will accept a status quo. On the right side of the war screen is your enemy. 11. Negative relations with all other empires (though not nearly as bad as genocidals), start the game with the ability to abduct enemy pops with the raiding bombardment stance instead of plain bombardment, and the ability to declare war with the casus belli of despoliation which forces them to pay you resources when you achieve it. Hi. Currently Stellaris shows exhaustion on the map, total occupation only on the war screen, and goals occupation can only be found out by looking at the acceptance value and doing the math. the OP claimed that "the AI wants to wage war forever". i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Within a couple of years, I had conquered ALL of their systems, but the achieve war goals never got lower than -31, even when their war exhaustion was 100 for several months. It only starts to matter if you're the attacker, both sides get to 100% and you haven't achieved all your goals yet. In an offensive war, I have occupied every system and planet. I would say it sticks. The war screen for vassalization and liberation wars is really deceptive. . When an AI empire is about to declare war it. . r/victoria3. r/Stellaris. Allies add way too goddamn much buffer against war goals! Fix it! So I decided to force vassalize my neighbor, who has been a pest to me all game until I started crushing everyone else with my fleets that are now approaching 100k each. If I go to war against an empire, that lets say has 10 planets and I make claims to 3. (In case you're. And don't send /one/ troop transport. If you didn't make any claims you don't keep any systems. Win this war, if you lose quit and start over. 113. The occupation percentage is 0%. Planets owned by vassals count but those owned by. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. I'm. You simply choose from a list of possible goals, where each one is listed with a certain cost. 5][a361] Literally unplayable bug. I mean the acceptance in the war menue, where you have the button for status quo, surrender, force wargoal (i play it on german, idk how it's called in english). So I'm in a war with this one empire, and they won't surrender. surrender_acceptance = <int> – Determines AI surrender acceptance. SkyrimsTrueNord • 21 days ago. Examples. Fuck empires that have to follow those nonsensical diplomatic wars. The cleansing war goal is coincidental and has nothing to do with it. A war of conquest simply reduces the threat penalty you get from siezing systems. I have an Empire listed as inferior that has kind of cut off my expansion. The variety between different empire types would increase, but then to achieve that goal, we could. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. Since I did not start the war, nor am I the main defender, I am locked into the war until I can work out how to achieve the war goals of my "ally". Fast forward the federation has been at 100% war exhaustion for a long time (it's currently 2480 and the war started in 2436). But then you see the dreaded pop up. just put an end war negotiation system in the game that allows you to pick what war goals you achieve as they do in EU4. Stellaris. In just one year, that's 3600 minerals conserved. Go to Stellaris. . Demolish your administrative park to make way for more alloy forges, switch over to militarized economy, lead with Supremacy tradition, and start spamming corvettes like a madman when you encounter your first neighbor. how can i be losing?! will they surrender eventually? or did i miss something?Barbaric despoilers. how can i be losing?! will they surrender eventually? or did i miss something?Fuck all. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. Look through your captured systems and make sure ALL planets are taken over. Your starting empire ID is always 0, so this would cause empire with ID 9 to declare war on your empire. this is probably a bug, saving and restarting the game might work. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. For the very life of me I can not seem to work out to how to claim conquered systems! In my first game I had occupied every enemy world but I accidentally clicked Surrender instead of Achieve War Goals or Settle Status Quo, and it ruined my entire game as I was playing on Ironman mode. Users of this war goal will always cede fully occupied claims first. Also, exhaustion doesn't matter that much. You own those systems now, you don't occupy them. Call it something else but this is what I'm talking about. Now you can only guess at it based off the name of the war. 6. Stellaris is kind of simplified compared to other titles in war score. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. You own those systems now, you don't occupy them. I ask them, they say no and i start the war with the goal of vassalization. Hide filters. r/Stellaris. #10. Only 1 awakens as a true awakened, retake the galaxy empire. A complete and up-to-date searchable list of all Stellaris war goal IDs. If you want to do it for RP reasons, sure that’s fun. In a subjugation war, if you manage to get the enemy to surrender, their entire empire will become your vassal. I can never achieve the war goal score. You may have chosen the wrong war goal. It indicated that I would gain the claimed system, plus the influence for humiliation, and my enemy would recieve the penalty for humiliation. Reply. • 1 yr. It's a total war cb (war only stops when one side is totally destroyed or both sides sign a white peace, keeping all conquered stuff) against genocidal empires. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. In this video I am going to break down the basic ways that we can go to w. how can i be losing?! will they surrender eventually? or did i miss something?This is how all the Total War types are; with some differences of what you wish to do with the pops and whatnot. Going back to devouring swarm next time so I can just slaughter the filthy xenos. War is ineveitable. No war exhaustion doens't go over 100%. You will now be able to declare war on empires with opposing ethics to force them to adopt your own. im on 53%. About to start my first war and trying to understand the concept. which is nonsense. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. The AI is stupid and allowing them to declare the war is a big fail. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. YouTube™ Video: Stellaris Newbie Tutorial for WAR. End Threat Nemesis. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the. You just have to check claims on the map. 84 Badges. #1. ago. There is actually something to be said for paying attention to the game giving you a red warning flag. You can see it on the Twitch stream here. When you click on "sue for peace", if you mouse over the "achieve war goals" option, you will get a tool tip that shows you what specifically is preventing them from surrendering. The solution is simple- be the war leader and always be waging wars as the war leader. Achieve War Goals : r/StellarisOnConsole. Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along with whatever the war goal was, like Humiliation). That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. So if you claim some systems and initiate a war of humilation, so long as you capture those systems during the war and settle status quo, or force them to surrender, you will get those systems. This page was last edited on 11 January 2022, at 23:01. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Wars will take place in three distinct phases. The war exhaustion system in stellaris is quite different. Phase two is; the fighting of the war. So, yeah this happened. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. Since in Stellaris, you can only ask for items in your wargoals set at the start of the war, you will not be able to take and keep planets from his allies (unless they were part of your wargoals). In usual wars, one can't include systems in war goals that are not claimed. Just because your war exhaustion reads 100% does not mean that you can "achieve your war goals" as per what you normally could, because your "achieve war goals" is still at -50. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. So basically conquer via claims/conquest war goal -> immediately release as vassal -> give new vassal nation the systems you want via trade -> grant independence -> immediately demand tribute. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. War in Stellaris: Me: conquered all their territories, destroyed all their fleets, am in the process of painting/occupying their worlds, enemy war exhaustion at 96%. #3. Report. Jul 10, 2016;. 11. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. If you rely on the bastion for defense for the latter half of the. *These are nicknamed "Total War" wargoals after the Colossus; which gives a similar style wargoal to any empire in the mid-late game. But it's now a year after the 24 months force peace 100% war exhaustion thing, achieve war goals is +10. You're hovering over status quo, it appears, and not achieve war goal. Stellaris Real-time strategy Strategy video game Gaming. Reply reply. E Ceding Planets A and B) and by using the definition you would get warscore per month. Which makes no sense. As the war goes on, as battles are lost and won, Empires will experience a level of exhaustion depending on how. There is no reason for a faction with every Starbase captured to be forced to stay in a 50. Goal of the war is to impose values. Cannot achieve "War Goals" for some reason. it works both ways though, so if he takes your systems he will keep them after status quo. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of. Total wars are restricted to certain paired war goals, meaning that if one side has one goal, the other side automatically uses the paired one. Start a new game with only 1 FE and yourself as a purifier type empire 2. Is there any way to achieve victory in spite of this, or is this all a lost cause?Ran into a issue with Stellaris, declared war on a neighboring rival, my federation and i made quick work of their empire, smashed all their fleets, occupied every single world under their command, every system captured for the glory of the Uruk. I killed about half his population, destroyed his fleet, took all his systems and I haven't archieved my war goal? WTF HOW IS THAT A. Everything is glorious. Sadly, there's only minimally effective ways to do this peacefully in stellaris. Also of the 4 regular awakened empires can experience a domination awakening, where as the robotic empire can only awaken during the contingency. #1 Dionysus 🐭 Nov 30, 2018 @ 12:26pm Originally posted by Elitewrecker PT: Status quo gives you your COMPLETELY occupied CLAIMED systems. Becoming Custodian and removing the term limit is great, the GDF is great. 3. Posted October 08, 2018. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. I'd love for those goals to be hidden and each act that supports said goal (i. 4. fmalfeas Mar 21, 2022 @ 9:17pm. Can you take a screenshot while hovering over achieve war goals?. Depends on the war goal. Once again, every planet and system is occupied by me. after which I get my 5-8 planets and a 10 year truce. I found myself a subject of a much more powerful empire, and have been trying ever since to gain independence from them, as my 'overlord' won't let me even build a colony ship, or colonise a new planet. I control 5 habitats and the shipyard, but because I don’t control everything I get a penalty when trying to achieve war goals. wpflug13. im on 53%. I had claims on about a third of a neighbors systems and then declared a subjegation war. I was playing a Payback empire the other day, Fanatic Militarist/Distinguished Admiralty etc etc, I finally got into a big war with MSI and despite massively outperforming them (I think 7 years into the war I had lost a total of 3 ships and I occupied multiple of their planets while having lost. I am totally crushing them. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Wipe Them Out Nemesis. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. Hopefully having 2x or 3x the required warscore for 100% will allow me to conclude these wars the way I'd. The attacker does not get ticking warscore at all, space battles outweigh planetary occupations (sucks if you can only get one spacebattle out of your enemy), the capitol is just another. The game let me choose hostile takeover, so I assumed I would be able to achieve my war goals. Since in Stellaris, you can only ask for items in your wargoals set at the start of the war, you will not be able to take and keep planets from his allies (unless they were part of your wargoals). R5: Commonwealth of Man is my neighbor and was formerly in a Defensive Pact with my Empire. Showing 1 - 9 of 9 comments. It probably shows it’s theirs now with a symbol meaning there is a planet/habitat that is available for invasion. But "occupation" indicator for the enemy shows this as 58% for unknown reason. Will you expand through war or walk the path of diplomacy to achieve your goals? Main Features: - Discovery Events – Emergent Storytelling. 363. The most desired outcome for an attacker, of course, is victory. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. Status quo means the war ends and you keep the borders as they are. The ai can embrace factions and become something else but I. It's changed with the recent updates and a lot of demands/casus belli now require you to be neighbors among some other requirements. I am playing a Scion run with and when the became awoken they started a domination war against a federation. Novel War Goals - completely new wargoals [ENG/GER] This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. You do not (despite what you might think), require 100 warscore in order to end the war. I think it might have something to do with the fact that during the war, another AI was fighting the same enemy (Lokken) as I was. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. This page was last edited on 11 January 2022, at 23:01. The other fix would be to have the war end as soon as you peace out X, but that would go against Paradox's design decision for alliances in Stellaris. It's strange that the war score logic works this way in Stellaris; for comparison, CKII's war score gradually ticks up or down over time depending on who maintains control of the objectives -- so. But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. I find super weak vassals will accept tributary. They've also been sitting at 100% war score for quite some time. im on 53%. If they are your ally and you go to war, you set wargoals before actually declaring, so you can pause the game time and just play around with setting wargoals. Status Quo Peace. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The OP is describing two unrelated wars that happen to be against the same nation. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Search our database of 60 Stellaris war goal IDs. You need to have a total war war goal. Best. #3. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC.