Spirit guardians bg3. Gather your party and venture forth!. Spirit guardians bg3

 
 Gather your party and venture forth!Spirit guardians bg3  Position the guardian carefully to get the most value

Gather your party and venture forth!spirit guardians level 3, 3d8 @ 90% accuracy. BG3 Sanctuary Information. BG3 is the third main game in the Baldur's Gate series. #spacewalk #acoustic #guitar #fing. Most of Baldur's Gate 3 's classes only have three. From the entrance there, you have a nice long tunnel to turn into a killing field. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Once you hit level 5 Spirit Guardians is a pretty good damage option, but before that she (and most any cleric tbh) is mainly good for support. I wanted to maximize Spirit Guardians' single target damage and came up with a build that might use it to its fullest potential maintained and nova damage: . The description of the sanctuary spell (PHB, p. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Serhii Patskan . Conditions Spirits assail the affected entity. We will focus on the spirit guardian spell, whichDeal are of effect damage (ra. 11 light cleric + 1 storm sorceror = enough straight cleric so that you’re just missing a feat but still get your full spell list. On Save: Targets still take half damage. 1% of players have earned this achievement. Spirit Guardians 3rd-level conjuration Casting Time: 1 action Range: Sel f (15-foot radius) Components: V, S, M (a holy symbol) Duration: Concentration, up to 10 minutes You call forth spirits to protect you. 4. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. Gather your party and venture forth!. Bard Spells in Baldur's Gate 3 are regulated forms of magic energy. I then used Spirit Guardians + Guardian of Faith and had Wyll & my bard rain down fireballs from the steps. And it's radiant so almost never resisted and. Cast SG with your action and Spiritual Weapon with your bonus on turn. true. But as you know, the order from Queen Vlaakith of Githyanki is straight. If you are evil, they appear fiendish. Provocative light blooms from the engraved contours of this ring. BG3 is the third main game in the Baldur's Gate series. Though your party initially forms to remove the mind-flayer parasite inside your head, the Guardian will ominously warn you to leave it be. Then you can use a spear and. Any wizard’s spellbook feels incomplete without the signature Counterspell. • 19 min. On a successful save, targets still take half damage. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Guardian of Faith is useful in games like BG3 *or* in D&D sessions with a map. Cleric A just runs around burning gith down with out taking melee damage. Also balance can be part of why something is not fun to play, if it feels too weak it feels unfun. The Spirit Guardians 「精霊守(せいれいのかみ) Seirei no Kami」 are a group of powerful mages from the Heart Kingdom. This breaks the potion and gives heal + Bless (2 rounds) + Bladeward (2 rounds) to 3 party members. This spell is a variation of the spell Spirit Guardians. Action surge let's you cast 2 spells so you can shove, cast action surge, cast spirit guardians, attack and channel divinity for 1d8 + 15 + str bonus. Gather your party and venture forth!Global Achievements. If you don't need the stuff in Tempest or War. Preserve life when the party gets low. Typically, the Cleric doesn’t want to be that close to enemies in the first place, but sometimes the enemy doesn’t give the player a choice. Call forth spirits to protect the area around you. Important Spells: Guidance, Bless, Healing Word, Spiritual Weapon, Spirit Guardians. Absolute 0ne. This spell is a variation of the spell Spirit Guardians. BG3 is the third main game in the Baldur's Gate series. Finally, just as a comment and my own 2 cents, Radiant Orb from the Luminous Gloves work quite well in combination with Spirit Guardian (radiant version) and Sanctuary. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. This means you will only fail the base 10 if you roll a 1, 2, or 3. We also get Magic Missile, a key spell for stacking radiating orb. Out of all the classes, I would argue that Cleric is the only one that is a MUST in BG3. Spirit Guardians is a Level 3 Conjuration Spell. Invisibility lasts for and hour and spirit guardians last for 10 min. Reply. Casting Spirit Guardians will end Sanctuary even if you harm no one else. 4 damage per target from spirit guardians over 21 rounds, after spirit guardians runs out. *chuckles in Spirit Guardians* Spirit Guardian and Spiritual Weapon. My buddy and I are doing a duo run - i. Bro by the end of act 2 she has bless, guiding bolt, bonus action-spirit or ancestral weapon or whatever its called, spirit guardian, holy-spoiler mace, and like 24 AC. WIS Save. An AoE summoning spell for increased crowd control and damage. MrNinjaNadeFrizz Aug 10 @ 9:39am. Fix for another part of Spirit Shroud's status localization; Take three "fix" for Booming Blade and Greenflame Blade's scaling at 10th level; Change for Spirit Guardian's damage from start of the user's turn to that of the creature's turn per source material; Healing Spirit has been partially fixed but still working other issues outBG3 is the third main game in the Baldur's Gate series. I know this because I used blind on the hag, and Mayrina was still protected by sanctuary. This spell is a variation of the spell Spirit Guardians. Afterwards gave her amulet of misty step and ring of movement for faster moving mayhem. . Sanctuary should not drop, and nothing should be ending concentration on Spirit Guardians. BG3 is the third main game in the Baldur's Gate series. You can give your allies advantage with Invoke Duplicity while also keeping up Bless or Spirit Guardians on the Light Cleric (or. Spirit Guardians and Spirit Weapons are still available. Thrown in with spirit weapon and animate dead. Baldur's Gate 3. More posts you may like. To me, I think it would be fun and flavorful and do just fine. Spirit Guardians is also very nice, though does compete for my concentration slot (same for Haste. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Later on, once spirit guardians is implemented into the game as a fifth level spell, you'll see just how strong they are. 425 per target. BG3 is the third main game in the Baldur's Gate series. It is a weak spell unless you consider that it's another way for clerics to gain more passive damage. Whispering promise ring - anyone you heal gets 2 turns of bless. Spirit Guardians Spell. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 19 votes, 24 comments. You need to make that concentration save. i never had this problem in tabletop. Its awesome in this game as you can on action cast spirit guardians and bonus action cast spiritual weapon. Spirit Guardians makes a lot of Act 2 fights easy. 1. This BG3 War Domain Cleric Fighter Build has a lot of versatility and it’s extremely deadly early on. They flit around you to a distance of 15 feet for the duration. A party of 4 turns into a party of 10+ depending on if your teammates also have summons. This becomes more important the bigger the size of the creature casting the spell. ago. She fucking slaps. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. At Level 5, you should choose Spirit Guardians and Mass Healing Word as your new Level 3 Spells. and C) use your movement to tag an enemy with spirit guardians. Spirit Guardians RAW has a 15-foot radius regardless of your character’s maximum movement speed. I mean, not moreso than any other cleric, but cleric is. Key Takeaways. But Bless does not do damage, rather it is more like a condition. Here’s an exhaustive list of all the BG3 spells in the RPG. Getting proficiency or even better advantage on constution saving throw and having high AC armor that reduce damage like Reaper Embrance is what i would try to get from feat/itemization. Spirit Guardians: At this stage, you should have decent spell concentration. With so many spellcasters and spell lists in BG3, it's not unusual to feel overwhelmed by options. Radiate a holy power that emboldens nearby allies. To add to this, a single level in wizard, now go learn misty step from a scroll. The way xp scales in BG3 I think the first 5 levels are really important (at higher difficulties especially) so you want to optimize your power curve for it to. Spore Druid + 4 spore zombies + 1 zombie +1 elemental = 7. This item is straight up broken with AoE Radiant spells like Spirit Guardians or Sunbeam. Spirit Guardians still does damage to enemy targets with the Sanctuary buff. 1. Cleric 6 Throw on divine favor for 1d4 per attack to start, ending running spirit gaurdians at later levels. And you can still get Lighting or Fireball. I read the spell and there was one line that seemed to stand out to me. A lot of the alternative choices presented in the video - i. 35 = 11. Gather your party and venture forth!. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic. Creatures starting their turn in the area take 2~12 Cold damage. It's possible that it may be the same case in BG3, assuming proper reactions make it in. #1. The Cleric class is great for supporting the group with healing Spells as well as hindering the. Storm gives the most for a 1 level dip and ties together the character concept of a guardian angel, since it lets you fly around while you are doing your debuffing. Wizards and Clerics have different sets of spells, while characters of other classes may cast a spell using scrolls. You can either bonk them with a weapon or cast spells at them. Seems like a pretty strong round. Because if you hit me with Ray of Frost, and then Spirit Guardians it's different from Spirit Guardians and Ray of Frost. This item was originally Season Three exclusive, but now. Melted pretty much every duergar in the Nere fight effortlessly. Second - I'm a D&D 5e vet and have done a decent number of BG3 runs at this point, so am familiar enough with Paladin mechanics. Crusader's Mantle is a Lvl 3 Spell from the Evocation school. BG3 is the third main game in the Baldur's Gate series. Employing Guardian of Faith in Combat: Positioning. No it isn't. Nearby enemies take 3 - 24 Radiant damage or 3 - 24 Necrotic damage per turn, and their Movement Speed is halved. Gather. The pressure is on and you have to make a. I picked up a spear, respec into strength instead of dex, and shadowheart starting being a well rounded striker and support character. The enemy moves toward you, entering spirit guardian’s zone. Spirit Guardians is also really good for classes that don't have access to fireball, like clerics. Shadowheart (spirit Guardians are very helpful) and Tav were doing crowd control, Astarion - single target damage, that's pretty much it. Just needs a fix that spirit guardian damage initiates combat. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Beacon of Hope, Remove Curse, Revivify, Spirit Guardians. Lasts for 10 turns. One by one, the shadows came and died to the guardians. That Hexblade 2/Crown Paladin X build wouldn't get access to Spirit Guardians until Character Level 11. Aug 14, 2023Spirit Guardians. Spirit Guardians, followed up by Spiritual Weapon and take Warcaster and Polearm Master as your feats. Feats, however. ago. Spirit Guardians also has an impressive AoE effect. BG3 is the third main game in the Baldur's Gate series. The guardian of Grymforge. With her default build, she's not really an offensive character. I use the club of giant str from the underdark just to. Holy Warrior: Cleric 7/Ranger 5. BG3 is the third main game in the Baldur's Gate series. Before level 5, clerics dont have enough spell slot and spend most of the time not doing much. They flit around you to a distance of 15 feet for the duration. There is a magical door within the Rosymorn Monastery that harbors a deadly spirit known as the Guardian. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. I don't disagree about staying cleric probably being a good way to do good damage without doing extra spirit guardians damage, but going cleric 8 definitely isn. If you are evil, they appear fiendish. Each Domain provides a unique set of new spells for the Cleric to. Dec 6, 2022. Clerics are one of the more consistent offensive classes. Still. On a successful Save, targets still take half damage. It works. The weapon is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. If their abilities do not feel worth using, like sacred flame, it feels unfun. Seems like a pretty strong round. Good healing/support as well. Call forth spirits to protect you. At higher levels blight is decent single target damage, but spells like banishment and contagion are often. So in our last session the group faced off against a priest of Tiamat who unleashed a Spirit Guardians upon the party. It doesn’t consider spirit weapon or guardian of faith a creature. " So as long as you cast Spirit Guardians first, it seems like you could walk. It's decently strong but just doesn't feel right to use. destructive wave, some of the higher level smite spells). • 16 days ago. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. so my Durge cleric can have Spirit Guardians active for extra memes and so forth@Fextralife and information on the Fextralife BG3 Wiki. Trickery clerics get Polymorph, which is incredibly strong in 5e but not bg3. Conditions Spirits assail the affected entity. My favorite spell on solasta was Heightened Hypnotic Pattern, but BG3 turned the duration down to two turns, so I still use it, but only if there's more than 4 enemies in the area of effect. and just run through the battlefield. 16 con is also +3. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. Spirit Guardians is a summoning spell that functions like a sentry to anyone who dares enough to come close. By the way, fireball is great - but don't underestimate spirit guardians. At 8 a proficiency bonus is +3 or +4 at 9-12. To what level should you upcast Spirit Guardians? As a general rule, spirit guardians is not worth a spell slot higher than 5th level. Spirit Guardians is 6d8 (6-64) damage every turn to every enemy that's near you. 5. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their Movement. Properties Cost: Action + Level 3 Spell Slot Damage: Spirit Guardians Aura. Spirit Guardians may not get the attention it deserves, but its steady damage output and control over the battlefield are noteworthy. Additional. . Because Shadowheart is affecting enemy creatures with Spirit Guardians. 8 Halo of Spores. Oct 25,. . Call forth spirits to protect you. 3. For me, the best part is that any enemy who tries to move in the electrified water gets zapped and then knocked back on their ass. And fireball if they group up. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 7) and 410. BG3 is the third main game in the Baldur's. Level 5: Learn the Spirit Guardians and the Protection from Energy spell, and learn the Mass Healing Word Spell by exchanging it with the Hold person spell. Counterspell. Sanctuary + spirit guardians used to work but it no longer does with the updated rules for the spells, of course for BG3 though it's always been this way. Mass Healing Word heals up to six creatures, and is basically just an advanced version of Healing Word. ago. BG3 is the third main game in the Baldur's Gate series. CHUNGUS_KHAN69 • 9 days ago. It procs. Level 5 – Domain Spells (Spirit Guardians, Crusader’s Mantle) Level 6 – War God’s Blessing (Subclass Feature) Level 7 – Domain Spells (Stoneskin, Freedom of Movement) Level 8 – Divine Strike: Warmaster (Action) Level 9 – Domain Spells (Flame Strike, Hold Monster) Level 2. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Drop a healing potion in between your other party members and use a bonus action to shoot the potion. Description Call forth spirits to protect the area around you. Cleric. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Rendering a cluster of foes harmless without requiring concentration frees you up to concentrate on other potent spells like Spirit Guardians. Shadowheart Spells Tips & Tricks in BG3. Feats whatever you need to get WIS to 20, plus war caster so you rarely drop concentration. My go to is usually setting an upcast Cloud of Daggers on top of Hunger of Hadar, then have. As of the 2018 errata, if an enemy takes damage from your spirit guardians spell, your sanctuary spell ends. Gather your party and venture. Using Bane, you can all but ensure that Hold Person will land. 53 feet). The War Domain is primarily a martial subclass. Gather your party and venture forth!#baldursgate3 #patch9 #paladinLink to memberships: to discord server: voice 1 or 2? – BG3. Changed her diety to Tempest and can't deny, that the idea of heavy armored warrior zapping people with electricity is pretty cool. and just run through the battlefield. Just that. And Pact of the Blade gives warlocks the hexblade's stuff. Best Cleric Domain in Baldur’s Gate 3. BG3 is the third main game in the Baldur's Gate series. I play double Cleric so its Spirit Guardian. Making the enemy choose between taking damage and, moving elsewhere is a great trick. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. If you're going to maintain concentration then spirit guardians is always better. On Save: Targets still take half damage. Edit: AND from what I can tell Lay on Hands scales with your overall level, not your class level (because I was level 3 with level 1 paladin and Lay on Hands was. Fire Shield is a Lvl 4 Spell from the Evocation school. Baldur's Gate 3. MrNinjaNadeFrizz. At the time of this post, the Punch Drunk achievement is one of the Hardest Achievements to earn in Baldur's Gate 3. Nearby enemies take 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Description. BG3 is the third main game in the Baldur's Gate series. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can deal it's. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. edit: BG3 also doesn't have tabletop's restriction on spells cast per turn, taking a lot of the opportunity cost out of the equation. I guess the goblins didn't see that coming. Then when you get past level five, upcast spirit guardians. Spirit Guardians calls for Guardians that circle and follow you, causing nearby enemies to take 3d8 Radiant damage or 3d8 Necrotic damage per turn. How to get Spirit Guardians, class, casting time, range, school, effects, tips and builds for BG3. costs an action each turn, Spirit Guardians costs nothing to maintain dps. To find more on Baldur's Gate 3, check out BG3: How to defeat Gerringothe Thorm in Baldur’s Gate 3 on Pro Game Guides. Shadowheart as trickery cleric for bless, spirit guardians Lae'zel for polearm master. View Profile View Posts. BG3 is the third main game in the Baldur's Gate series. The fact of the matter is at lvl 5, almost every domain is going to be using Spirit Guardians and has no real reason to be in melee combat moving them all into midrangers. Glyph of Warding: I like this AOE spell as it allows Cleric to choose its element. Spiritual weapon-passive. Gather your party and venture forth!. 5 (+4. But if you compare it to the cleric using Spiritual Guardians, Spiritual Weapon, and using his action every turn, his usefulness as a character doesn't measure up. 05 damage per enemy per round Spiritual weapon deals: (1d8+5) * 0. Then save that slot for either Counterspell (Counterspelling 6th-level spells, especially boss-unique spells, feels incredible) or upcasted Spirit Guardians to use with your incredible mobility/being in the thick of melee combat. Class/Race: Cleric Level/school: 3rd-level. I played a bit before the DLC dropped and it seemed to be as powerful as ever. They flit around you to a distance of 15 feet for the duration. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Gale + 1 zombie + 1 elemental +1 mummy = 4. Definitely keep this spell on hand. In BG3, you actually have to hurt a creature for sanctuary to end. Awesome as it may be, the more I play the clearer it's becoming that BG3 is far from perfect. Yes Hunger of Hadar (HoH) is worse than Spirit Guardians in 90% of cases likely due to Spirit Guardians being likely overpowered. Baldur's Gate 3. Spirit Guardians is a level 3 spell in Baldur's Gate 3. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. But after having fun with Fireball, I discovered that I also got Spirit Guardians at level 5. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Takes 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Spirit Guardians Currently overpowered with the bug/Larians implementation where you can just run around and hit everyone you pass,. A cleric with both spiritual weapon and spirit guardians is possibly dishing the most damage in the party. Concentration is already incredibly contested by shield of faith, darkness, invoke duplicity. Everyone arguing about this, and there's like 35 ways in game to use misty step without needing a level in wizard. Area of Effect: 3m Attack Save: Wisdom (On Save: Targets still take. Spirits assail the affected entity. We are counting the initial casting of the spell as the gnolls entering spirit guardians, so the gnolls make wisdom saving throws and take 3d8 damage. Those are really intriguing. Stabbothy. Caster can't become Invisible while concentrating on this spell 3m 3m WIS Save Concentration. Guardian is an NPC in Baldur’s Gate 3 whose task is to only provide you with suggestions. phew a properly kitted level 5 Karlach is a MONSTER. 5 * 0. You should also bear in mind that modding BG3 in general is a little risky at the moment as the game is going through many changes with each patch. Spotted an issue with this page?These are more “archetypes” than actual builds, because there are so many variations of these that are nearly as dominant. webp Guardian of Faith Spirit Guardians. What you want here is use it as your main way of dealing. The caster can't become Invisible while concentrating on this spell. Level 3 Conjuration Spell. Level 9: Learn the Flame Strike and Contagion spells. As you progress to higher levels, Spirit Guardians becomes a potent spell for area control and damage. Class and Race Restrictions Spirit Guardians can only be used by the following classes /. Once equipped, these Accessories may give the character certain bonuses, such as new Spells, resistance against certain kinds of damage, bonus AC, an increase to an Ability Score, or more. Both. Barbarian are pretty much. BG3 is the third main game in the Baldur's Gate series. Use spirit guardians (specifically radiant damage) and move them around the field or in key choke points so that all enemies run into the space. Damage is king in BG3, however second to damage is control. Fire Shield is a Spell in Baldur's Gate 3. From here, choose options that invite the Emperor in rather than reject or shun them. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. Then you just dance around the battle field blending people up with spirit guardians and sticking them full of debuffing holy. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. If you are good or neutral, their spectral form appears angelic or fey (your choice). Stops me from turning into a mind flayer. 2d6 Cold + 2d6 Acid (Conditional). The main difference is that Spirit Guardians' range is "self" and the effect takes place nearest you, while with Guardian of Faith you can cast it to a location within its designated range limit, and it can/will stay there even if you leave the casting range (or so it seems). Pass Without a Trace isn't bad either. Clerics don’t get many reaction spells in BG3, making this a clear choice for a frontline Shadowheart. Definitely keep this spell on hand. Offensively,. That's kind of cheesy and I probably won't do it myself, but it's free. Healing Hands: Cleric 10/Paladin 2. The caster can't become Invisible while concentrating on this spell. Call forth spirits to protect the area around you. In BG 3, there are certain classes can cast spells to damage enemies, buff companions or create other effects. This variant deals Radiant damage as well as slows the Movement of nearby enemies. But spiritual weapon is a staple. Baldur's Gate 3 > General Discussions > Topic Details. Three times the guardian saved my life: Opened the pod so I have the chance to get off the ship. If they fail every save, the enemy would have -6 to mental saves! And if they have legendary resistance. RELATED: Baldur's Gate 3: What Should You Do In The Githyanki Creche Infirmary. BG3 is the third main game in the Baldur's Gate series. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Banishment, Death Ward, Guardian of Faith. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Moreover, you have a Githyanki warrior ( Lae’zel) in your group. I've had encounters where my whole. Guidance is perhaps the most useful cantrip in all of Baldur's Gate 3. There is a vid on YouTube showing this during the Gith initial meeting. In Baldur’s Gate 3, the Cleric class represents divine spell casters. A potent beam of light that blinds targets and deals high damage. It kinda seems the article focused clerics on healing alone. Be in Act 3 (access Baldur's Gate)Fire Shield. Gather your party and venture forth!Here's where it gets interesting / silly / overpowered: do AOE damage to both enemies (Spirit Guardians, Radiance of the Dawn, Moonbeam, etc. BG3 is the third main game in the Baldur's Gate series. Cleric with Spirit Guardian achieve a similarly funny result. Effects/Special Abilities. Because my speed is 15, -10 is 5. I’m used to always grabbing “must have” spells like find familiar, misty step, web, heat metal, spirit guardians, etc - just curious if any spells like that are nerfed in BG3. Every creature you do not designate treats that 15' radius as difficult terrain including flyers. If this hits a clump of creatures, they will all AoE each other, applying as many as 10-20 stacks, i. Spirits protect the affected entity. true.