(Making sure to delete the tai/config if you still have. ago. So let's clarify some points: Using the Switch sd2vita homebrew: Selecting "Switch to ux0", the micro SD replaces the Sony memory card (if this one is not inserted). My uma0 file is nowhere to be. There is a negative to this. I used the sd2vita guide on vita hacks. Edit your confing in ur0:tai/, below the line for sd2vita driver (below KERNEL) insert a new line with ux0:tai/nonpdrm. Storage Devices > uma0: from Internal Storage to SD2VITA Reboot Device Go to VitaShell > uX0: copy all the folders to uma0: (if it says 476gb) Edit : I think I solved it went through Section I - Formatting the microSD of the guide. sd2vita will always be used as ux0 (which is the Vita primary drive), where-as uma0 is the secondary drive which is mainly occupied by Sony official memory card (should you have one), if you make the sd2vita uma0 than all Vita installed on it will not run. v3. Since you can't do that with the PSVD it would require changing the storage manager config each time. skprx. if anyone else gets the same errors. 5b- Select "Write". But I just have the psvsd as the uma0 and sd2vita as ux0. And especially, not run into the issue of being stuck out between 1) and 2) (because vitashell is installed on the sd2vita, so disabling access to it will make me unable to install yamt 4) When I reboot holding L after changing the storage devices at first, all my homebrews appear and I managed to find the uma0 folder and pasted all the ux0 files in there, but the Storage Devices section in settings is gone, so I reboot normally and change the ux0 to sd2vita and uma0 to memory card and after another reboot, my homebrews are gone. You can dump the game slot to uma0. " After that it depends on what you want, I set mine as: MCD (external memory card) as uma0. ago. If you changed your ux0 location, access your Sony card (uma0) and delete everything. (also quite common) After all the data has copied from your current UX0 (the Sony memory) to the card the app will then set your SD as the primary. Im Unaware. Don't know why you would wanna stop. Joined May 2, 2018 Messages 130 Trophies 0 Age 37 XP 799 Country. ・正しく設定された storage_config. After I do that, close settings and restart my vita, uma0 does not show up on my vitashell. SD2VITA 카드를 삽입한 뒤 다시 뺄 일 없이 고정으로 사용하면 모르겠지만 SD2VITA 카드를 교체한다면 경로 설정을 다시 바꾼 뒤 재부팅 하고 다시 경로 설정을 바꾸는 일이 반복될 텐데, 커펌은 휘발성이라 반드시 h-encore. thanks again. Then to keep all your original data, enter vitashell, select "memory card" under usb in start menu, then hit select to link your vita to PC, make your PC see hidden and system items, then copy ALL files from your vita to the new SD. To use Enso with Sd2vita, everything is ran from ur0:tai/config. Getting Started. 4. uma0:, etc), press triangle, mount the USB as uma0:, disconnect and connect the USB again if it asks you to, press triangle again, and mount it as ux0:. Thepower200 • 5 yr. uma0 ; grw0 License . Now before you say I have to set my file manager to show system files, I did that 😅, so I just got done setting up sd2vita, copying all of my files from ux0 to uma0, switching sd2vita to ux0 in settings, and everything checks out in vitashell with ux0 showing 235gb of storage, annnnnnd for some reason when the vita is plugged into the PC I. On a PC. HENkaku Ensoを導入しSD2VITAの設定を済ませた後は. If I select ux0:memory card and uma0:SD2Vita the console will boot up fine but in vitashell uma0 won't show up at all If SD2Vita and memory card are installed together, then SD2Vita is detected as ux0, but the card cannot be accessed. ) 커펌은 그나마. In the Adrenaline Menu, press "R" twice to navigate to settings. I tried doing it multiple times and also tried the full version of yamt but. If you love a cozy, comedic mystery, you'll love this 'whodunit' adventure. 68 henkaku vita, with an 8 GB official memory card. GCD=uma0 After reboot, your sd2vita will become uma0, sony card become ux0. SD2VITA V5. 68 h-encore. Same installation process only different SD2VITA adapter. dev; Wait until the ‘henlo-bootstrap’ opens up; Select and install ‘henkaku’ first; Once the process completes, do the same with ‘VitaDeploy’;TLDR: In Vita Shell once you unmount sd2vita uma0: you can't mount it again properly until you reboot. Got a new SD2VITA and it worked at the first try. and demo the sd2vita as uma0 first. Alternatively, when sd2vita is mounted as uma0 delete id. The vita game can be run from uma0 as repatch file. (this is most commonly the main issue) 2 - You could have a faulty adaptor. 65 henkaku enso, slim 2k model, already change my SD2vita to uX0 64gb sd sandisk. Victoria is experiencing low interest rates too. 0. txt file in the ux0/tai folder and added the plugin to the tai folder "nonpdrm. With your sd2vita set up as ux0 it should be showing detect files after refreshing livearea. First, we need a couple of things before we get started. ago. 이 프로그램은 귀찮은 셋팅 필요없이 설정을 선택하기만 하면 SD2VITA를 원하는 드라이브로 사용이 가능합니다. 67 & 3. txt the files it's pointing to. uma0: current device : sdstor0:xmc-lp-ign-userext (null) StorageMgrKernel finished starting with success. Easiest way is to enter ux0 and hit triangle - mark all. On top of that, I dont have vitashell or any of my homebrew apps. I unlinked the memory card, did everything needed to do the Enso 3. Step 9: Insert MicroSD Card and launch Autoplugin. 1 - Fake or Faulty SD card. I'm still unsure of what went wrong. theycallmehydro • 2 yr. Added ability to TexFAT format the storage device - via developer options. uma0: is mounted and games installed there for adrenaline seem to work. img. bin, for [Image example] ux0:app/PCSB00861 . I've been trying to get my SD2Vita working but nothing has worked when I try. - Can molecularshell and vitashell work from ur0, moved. Go to settings -->devices-->storage and swap ux0 with uma0. Fixed some stuff. 1. The leftover 1-ish GB is the. 1. Joined Aug 17, 2016 Messages 3,472 Trophies 1 Location Londoner , Living In Louisiana. How to produce: Install yamt 3. Click write. (All except moving the tai folder contents from ux0 to ur0 because the contents were already in ur0) I entered the the new suprx into the config file and have it the gamesd in the tai folder. Joined Nov 13, 2020 Messages 138 Trophies 0. Sous ce nom se cache un plugin qui permet. Fixed sporadic wakeups when using SD2VITA thanks to xyz; It works with taiHEN under henkaku, h-encore, h-encore-2, Trinity, QuickHEN-PSVita or enso. The adapter is a pretty decent adapter that’s well-built and will probably last you for quite a long time. open Vitashell and copy the entirety of ux0 to uma0. @eyeliner,well i don't understand but one thing ur0 is 2. Is it possible to install the games from PKGJ into the uMA0 file or do i have to make the sd card from sd2vita the uX0 file instead? my plan was to make the sd card be filled with games and the memory card have my other apps non game apps such. I also noticed I had duplicate pspemu folders in both ux0 and uma0, deleted the game folder in. only one to exist should be ur0. Then you can simply copy everything from ux0 on the Vita directly to uma0, then swap the mount points back so the SD2Vita is ux0. Set [MCD (Official Memory Card)] to [uma0 (USB Port)] Set [INT. SD2Vita Format Tool/SD2Vita Helper Tool was designed to quickly and easily flash the zzBlank. 1- You need to set the gamesd. This time use vitashell, go inside ux0, copy ALL from ux0 to uma0. " Make sure your "SD2VITA is set to ux0" and your "Vita Memory Card is set to uma0" in your configuration. hunterr300 • 8 mo. Assuming Windows PC, when viewing the contents of your SD2Vita’s MicroSD, make sure under the Explorer View > Options > View tab, you have chosen to Show Hidden Files & Folders and not to Hide Protected Operating System files. 0 of the SD2Vita adapter are the latest and greatest versions of the adapter. txt. Because uma0 is the old ux0 that reads games, I've seen people say to use uma0 for PSONE, PSP, and Retroarch games. Tutoriel utilisation SD2VITA / GC2SD. SD2Vita adapter. I'm running 3. So I formatted the micro Sd and used YAMT to mount the SD2Vita as ux0 and the memory card as uma0 however it seems like it didn't work? Everything seems to be the same, but Vitashell doesn't have an uma0 folder and PKGj is still using the memory card. 65 Enzo and my sd2vita does not recognize any more. In this way I can keep the original vita sd card in the console, and at the same time have the sd2vita mounted for my homebrew and emulators. As you might have noted from the installation process, we shifted the default storage from UMA0 to UX0. Adrenaline can use this as a memory card so psp emulator can boot iso from there. boot adrenaline, press ps button until the vita menu with the flight mode, wifi and bluetooth options appear, click on the settings button on the right of adrenaline, press R twice to get to the settings tab and set memory stick location to uma0:pspemu. Press circle to return to all the mount points uma0, ux0, ur0, etc). Inside the emulators, choose where roms can be found - change it to your uma0 location. On my fat 1000, I just used that as default settings and found that the sony memory card gets mounted automatically as uma0 and when you take the sd2vita card out it then sets that to ux0. 0. 3. txt in ux0 or uma0. One on the native internal memcard and one on the sd2Vita. ago. OP. txt. After setting sd2vita to uma0 and the memory card to ux0 and rebooting the uma0 folder doesn’t appear in vita shell. Change the line that says "install_psp_psx_location ux0:" to "install_psp_psx_location uma0:". You can also switch to another mount point if you want (xmc0, imc0, grw0). 1 microSD mounted as ux0 *SD2VITA microSD mounted as sd0 *64GB Memory Card mounted as uma0 Sorry if I sound greedy, I'm just tossing out ideas at this point. 1. The extra storage can be used for Roms for Retroarch & DaedalusX64, PS1/PSP games for Adrenaline or some homebrew apps / ports can be configured to look in the uma0 partition for game files so you can reduce load off your SD2Vita. Thanks . try signing into your psn account. I have set pkgj set to download psp and psx games to uma0, but psp dlc still downloads to ux0 and doesn't install properly. I realised that when you mount the SD2VITA, the 1GB internal memory card hides away and doesn't get mounted as uma0 as a normal memory card would. . This allows you to watch videos from the folder of your choice, on any partition of your choice. changed the gamesd to turn sd2vita as ux0 and ps vita mmc as uma0. Your Sony card will now be uma0 which is treated as expanded storage. skprx for the version that mounts the sd card to ux0 and rebooted. 3b- Select the ZZBlank. (the SD2Vita adaptors are fragile) 3 - The SD card wasn't properly zzBlanked or formatted. system_sw_version: 03600000 Installing SceSblSsMgr hook. I've tried reconfiguring YAMT to have the "memory card" as ux0 and the sd2vita as uma0, but that didnt help. Running on: PSV1000, henkaku 3. Once you have backed up the whole real card - Install Enso and make sure it works (I rebooted a few times just to be sure) - Then all I did was install the SD2Vita plugin (making sure to edit the config file in ur0) and then transfer all the files you backed up to the SD you want to use. 0 adapters, 2 sd cards (32gb and 64gb) and am quite sure i've been doing all the steps correctly and carefully:. For your first time using it, when viewing all partitions in Vitashell (ur0:, uma0:, etc), press triangle, mount the USB as uma0:, disconnect and connect the USB again if it asks you to, press triangle again, and mount it as ux0:. No, all Vita games have to run from ux0. txt. I don't actually need access to the Memory Card. skprx. You can store ROMs there for. himanekoblog. formatting the sd card. I have a SD2Vita (memory card formatted properly, able to detect in Vita shell) which I intend to use it as the main memory card. This allows installing games onto the microsd card in the sd2vita adaptor, while keeping access to the Sony memory card active as uma0 for either VitaShell or Adrenaline. Newcomer. bin, for [Image example] ux0:app/PCSB00861. En uma0, la carte microSD est considéré comme un espace de stockage externe, c'est à dire que vous ne pouvez pas. Bro i just format my psvita and the sd2vita and i re install HENKAKU from vitadeply and all was good i open the vitashell and gpu crash. Set uma0 to default. My usual order is: (format if there is an issue with your Vita or if you're redoing a system) then Henkaku > backup your SD card over FTP and move enso's vpk to your Vita and install it > autoplugin > autoplugin 2 > whatever plugins you want and SD2Vita > throw the backup data on the SD2Vita card > Vita fully opened and ready to go for homebrew, tools and. Yes that is correct I have my 400gb on the psvsd as uma0 for ps1 and psp games and emulators. Level 18. So I've read a few posts saying that if I want to use both my official memory card and the SD2Vita I have to set the memory card to uma0: and that I could put all of the PSP files on it. In Adrenaline, hold the PS button, and click the Adrenaline button under settings. After that just make sd2vita ux0 to play the dump on sd2vita. After that you can fix other smaller thing yourself. My advice: Buy either version 3. As a note, the reason so many steps seem wrong is because this guide was written before a lot of this stuff was just automatically done for the user, nowadays it's basically just "install autoplugin, run it" and. SD2Vita is Adrenaline as uma0. 7 added ability to mount sd2vita as usb device, how can I mount SD2Vita as uma0 and then as ux0 by "mount USB ux0". Press R to get to. Newcomer. skprx must be right below *KERNEL, and nonpdrm. While the sd2vita is ux0. By using the StorageMgr kernel plugin, the USB drive or microSD card you use will be mounted to ux0: just like a Sony memory card. I've got my PSP games on VitaSD mounted as uma0 and my microSD as ux0. It would be nothing, but it only works when the SD2VITA adapter is inserted into the console. - SD2VITA = uma0 / MemoryCard = ux0Do not uninstall h-encore or vitashell from the Sony Card. 1. Any help would be very much appreciated. 나머지는 대충 보셔도 아실테니 위의 두가지를 설명해드릴께요. There was a secondary plugin that swapped them and mounted the SD card as UX0 (so we can install games to the SD card) and the Sony Memory Card to UMA0 (for secondary storage). 1. Hi, I just put a SD2vita on my console, works perfect, but I have some questions: My config is: ur0 2,5GB (Vita 1000 internal memory) ux0 64GB microSD (for Vita games) uma0 32GB vitaCard (for retroarch and Adrenaline) gamesd and adrenaline already configured. Version 3. sd2vita switching between pstv and vita does work. As a note, I was following Tech James' tutorial as well. 0 and 5. 3. Locked post. SeneFate • 2 yr. 68 with a SONY MC. J'ai récemment installé une SD2VITA avec une carte de 128GO dans ma PSVITA . GPU crash warning on a hacked device is not a legit warning. Problem is 1)when i download psp(iso) to ux0(SD2vita): pspemu/ISO, the game does not show on adrenaline. 65, 3. ゲームに関連するフォルダ・ファイ. note: u can't transfer via usb if the sd2vita driver is mounted. And the setting you use is messing thing up. 25 comments. txt in the TAIhen settings menu or reboot the Vita completely and run h-encore. SD -> ux0. #4. What i did was follow the Tech James video "How To Use SD2Vita As External Storage! (UMA0)" and did every step as he did. 14. What you want to happen, is to bind/alias sd2vita as your new ux0, and the old ux0 (usually the Sony memory card) as uma0. Then connect to a PC using a USB cable, and when the Vita shows up in Explorer, it should be the Vita memory card, and you can format it from there by right-clicking it in Explorer. Go to uma0:repatch, paste the data into repatch folder with. Be sure to copy over the whole memory card to sd2vita first especially including hidden and system files and folders. There is no uma0. the sd card is. When using the SD2Vita adapter, most vendor games are installed and run on the UX0. copy the entire “pspemu” folder and its contents from your SD2Vita (ux0) to your Vita memory card (uma0). There was a secondary plugin that swapped them and mounted the SD card as. (also tried 2 different sd2vita adapters they both work so that. Your memory card might be dead if it is not detected, under Henkaku there is the option of unlinking Memory Card, not sure if unlinking can help you much. #1. If you do not have permanent custom firmware via Ensō, reload it using your chosen exploit (h-encore or Trinity) Launch Autoplugin. Level 1. tistory. . So I have my SD2vita mounted as my main source of storage (ux0 and my official vita memory card as uma0:. GCD=uma0. so in conclusion try and play around with the gamesd. Join. Mount the sd2vita as UMA0. As far as h-encore taking a while to exit, it may have to do with plugins you have enabled. Assign uma0 to SD2Vita. Reply. However, the "mount uma0" is grayed when gamesd plugin is used and the SD2Vita is mounted as uma0 automatically. Image your new SDcard using zzblank image and use image tool like win32disk. 3. skprx right under gamesd. The only ones you should be changing if you're only using a memory card and SD2Vita are MCD and GCD. Use xmc0: instead to be able to unmount/remount while OS is running and adjust your emulators for this change. This new version was released by Yosh. So when I booted my vita with the new sd plugged into sd2vita adapter, vita didn't recognize the sd2vita and used my 4gb. pops up, and if I switch the USB mode from Memory to Game card (thought maybe because of SD2Vita) it just says "Insert Game Gard". It needs to be formatted to FAT32 and you need to be using Vitashell 1. Check for new posts. ddxcb • 6 yr. If using HDD, use a powered USB hub or is own power source. If your WiFi is enabled, you will be prompted to download the latest version of AutoPlugin2. SD2VITA 카트리지가 비타에 삽입되어 있으면 ux0 경로와 uma0 경로가 같이 인식됩니다. exe. I'm trying to setup my sd2vita card with YAMT v4. I'd be willing to bet your microSD is bad. YAMT or Storagemgr ? With YAMT you go to Settings App > Devices > Set uma0: to “Memory Card”. If I remove the memory card. t8ck • 6 yr. 0 is not recommended. With Vita games, we use the Vitashell decrypt and Repatch redux plugin ability to load uma0 data. sd2vita as ux0 using the original/nonmodified gamesd psvd as uma0 using usbmc initial install and then mount as uma0 via Vitashell I have a 128gb card in each device. GCD=uma0. At the top select the "Settings" button next to "Adrenaline". I personally got mine from Srident (The SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device, while the psvsd is a microSD adapter which replaces the 3g modem on 3g PS Vita models. If you want your sd2vita to be primary directory for downloads you need to use the sd2vita as ux0 because the vita can't use uma0 and ux0 at the same time, if you want to change the the download location for psx and psp games to install onto the the uma0 because adrenaline can access the uma0 then go to pkgj config and take out ux0 and put in. There is a negative to this. Aug 19, 2017. 4b- Set "Device" to the drive letter of your storage device . SD2Vita Adapter from somewhere. I'm using sd2vita because I only have a 14gb memory card. [Kernel]: Added slot-based config support. PSVSD set to ux0 and SD2Vita as uma0. Done and done but it still doesn't work. godreborn Welcome to the Machine. SD2VITA V5. Formatting an sd2vita is really easy and done on the psvita itself, although Samsung evo micro sd cards don’t work with sd2vita so avoid those. I Know its not perfect, but its helpful. 5gb) is mounted as ux0, the same partition SD2Vita uses to mount your sd card to? Of course I can mount SD2Vita as uma0 but installing apps. The attempt I'd like to do is to simple copy and paste all Vitashell files/folders from uma0 to ux0. I have a 3. So I would suggest to copy files using Vitashell by mounting SD Card as uma0: (using the version of the gamesd. txt to point to the new storagemgr plugin, replacing usbmc. 68! Install Guide!If you wish to help the Channel? - SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device, while the psvsd is a microSD adapter which replaces the 3g modem on 3g PS Vita models. 45 GB; using YAMT in Device storage, I'll switch them back then Reboot. txt file data so I can work out. Version 3. Member. txt in uro the first time even before I set uma0 the first time around. You will have revealed three files, these are; 1) TF Card Plugin Tool. I did the latter, and I've had no issues with it. Format disk: exfat, default allocation. Since you 1000 model, you need a way to access the Sony memory card as uma0, while using the SD2Vita as ux0. 3: Enter into the app folder and copy the folder PSPEMUCFW back to the location of ur0:app/. storage_config. Shadow#1 Wii, 3DS Softmod & Dumpster Diving Expert. I'm using a sandisk 400gb in the PSVSD and it performs well. I've got both the version 3. psp2. TheSkrapsYard did a pretty good job of assembling the whole thing and fortunately, the software offerings to get the most out of the SD2Vita have been made available. 14. With storagemgr edit storage_config. note: u can't transfer via usb if the sd2vita driver is mounted. After setting sd2vita to uma0 and the memory card to ux0 and rebooting the uma0 folder doesn’t appear in vita shell. I try and use a tf plugin and make the uma0 appear, but my sd card slot disappear. Truco 1: Usar Switch2SD2Vita para cambiar el almacenamiento entre UMA0 y UX0 . 2)You had to FTP your ux0 folder over to the microSD since there are a lot of hidden files in the ux0 folder, those files don't get copied automatically by hitting yes if the system asks you wether you are switching to internal memory or viceversa. uma0 is flashdisk CMIIW. One mounts sd2vita to ur0 and the other to uma0. txt to: MCD=uma0 GCD=ux0 After reboot, go inside vitashell and check ux0 size to be sure sd2vita is working. Enter uma0, press triangle and paste. If you are using your SD2Vita or PSVSD as extra storage, you're done. Press R to get to settings. No-Ad-297 • 1 min. If you want to use your SD2Vita as uma0: (external memory), skip this step Move your ux0:/tai folder to ur0:/tai so that you can use your adapter even if you don’t have the Vita card inserted and it may avoid any path issues while mounting the microSD card. the sd card is probably malfunctioning. 2. To get around this I used Application Storage Manager to move VitaShell to Internal Storage and it now launches fine!! Hope this helps someone else out there. By doing this, you can use both ux0 and uma0 for vita. Hey guys! This is reddit user MoreDrugsMore3Somes, just wanted to share a step by step video on how to setup the gamecard adapters (SD2VITA) on the windows platform. Add a Comment. pkgj psp dlc trouble. Need is a strong word but is highly advised. I'm not sure what I may be doing wrong, or what way I can reset to try again. —After you've swapped between ux0: and uma0: —using Switch SD2Vita—, then, you go and open VitaShell through your replaced system app, and install Switch SD2Vita there too (to swap back between uma0: and ux0:). What's the difference between mount points for SD2Vita? (ux0: and uma0:) I'm planning on upgrading my memory, what's better for me to choose? I'm running a phat 3. C:UsersownerDocumentsPS Backups (SLIM & PSTV)PS Vita Slim BackupPS Vita 13) Make sure SD2Vita is plugged in and has some apps in it like 1) Molecular shell 2). the best thing to do now is to create a new tai config for ux0 (with everything you want on it), then copy it with vita shell to ur0. Vídeo de instalación de SD2Vita. Fixed sporadic wakeups when using SD2VITA thanks to xyz ;. Next, your sd2vita drive will be running as uma0. Here is what I have tried. Leave the other settings alone. So this make Adrenaline lost track where to find its game. I'm using sd2vita because I only have a 14gb memory card. gamepublish. Vitashell will detect it as will Retroarch and Adrenaline. as they are all in the 128gb card in the sd2vita. YAMT (Yet Another Mount Tool) is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of a microSD card as a storage device via an SD2Vita adapter. Asumming your sd card is already properly formatted. Right now, I see my micro sd card 128gb and only see ux0 and ur0. Something happened it doesn't read my ps vita. Running the tool. 60 vita, and am wondering how to proceed to 1) get rid of existing yamt stuff 2) install yamt 4. Insert your MicroSD + SD2Vita into the game card slot and power on your PS Vita. 68! Install Guide!If you wish to help the Channel? - The SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device, while the psvsd is a microSD adapter which replaces the 3g modem on 3g PS Vita models. Hey guys! Im kinda stressed about bricking my baby so i would love to know what do i install first, Enso or SD2VITA adapter? Can someone explain the process to me? Is it safe to install Enso with the adapter or should i stick to. ago. 65 Enso on an OLED Vita. ago • Edited 2 yr. They are known by the PS Vita hacking community to be made of higher quality materials than previous versions. The XMB should refresh to the new location and hopefully your games will show up. if all fails, use storagemgr guide instead. MCD=uma0 should be kept as-is if you plan to keep a Sony memory card in your device, and removed otherwise; INT refers to the internal memory (1GB on PSVita Slim/PS TV). Level 15. UMA0 not appearing Hi there, I’m trying to set up my SD2Vita. Making sure you have Enso installed, use usbmc_installer so that the. When you done, return the sd2vita and uma0 setting. Not unless you setup your two cards individually, and Hot Swap using the "Switch SD2Vita" App that changes the SD2Vita Mounting Points between uma0:/, and ux0:/ 2. So I've got the internal or INT=imc0, GCD=uxo. xmc0: exfatxmc0 sdstor0:xmc-lp-ign-userext (null) 00000E00 uma0 : uma0: exfatuma0 sdstor0:uma-pp-act-a sdstor0:uma-lp-act-entire 00000F00 mount point id : 0x0800 Reading current device blkdev for mount point 0x800 : sdstor0:int. GCD=uma0 (if you're using your memory card as your main) or ux0. uma0 : uma0: exfatuma0 sdstor0:uma-pp-act-a sdstor0:uma-lp-act-entire 00000F00 mount point id : 0x0800Regg1e_ PCH-2004 PlayStation®Vita #CFW 3. Just yesterday I found my 64gb sony card lying at the corner of my drawer and am thinking of now using it as a uma0. 60 Enso for about a year. Switch SD2Vita Switch your mount point between ux0 and uma0 easily for your SD2Vita! This application simplify the setup to install and manage SD2VITA drivers for both ux0:/ and uma0:/ mounting points. (without Memory Card). Copy over all stuff you need, I think vitashell is enough. Hi guys, Tech James here,For this video, I’ll show you how to use your SD2Vita as external storage! This means you will keep your normal memory card as “UX0”.