Returning projectiles poe. I know shotgunning (hitting multiple times with the same cast/attack upfront) is something a skill either can or. Returning projectiles poe

 
 I know shotgunning (hitting multiple times with the same cast/attack upfront) is something a skill either can orReturning projectiles poe None of the returning projectiles will necessarily hit that target when returning - returning sends them back to you (or whatever fired the projectiles if that's a totem or similar), not to where they split

The original projectile disappears and two new projectile travel past the enemy away from each other at a 120º angle. ex main arrow flies 100 units, then forked. Vendor Recipes Item Cluster Jewel Oil League. Hello fellow exiles, so I am really pumped about the new supporter gem. )Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. It does not affect damaging ailments like poison, or non-ailment damage over time like Decay or the Soulrend debuff. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Vaal Venom Gyre is a Vaal skill gem. Every lightning trap already invests in pierce. poe. That basically means a LA char with VC deals twice as much dmg as one with RP support. I mean if I'm fighting a boss, and I cast wild strike on him, it's going to do frost damage, then a projectile will be expelled from the boss outwards, I know normally those projectiles don't damage the target, that's how I remember that to work, but then, when said projectiles return to me, let's say 3 projectiles return to me, are those going. While focusing on racing and group play in the past. They don't. 1Skill functions and interactions. Fun and easy gameplay ; spending 290 life after the initial Corrupting Fever skill cast resets the skill duration so simply run and cast vulnerability / reap as required. ago. Level: (1-20) Cost: (8-10) Mana. Consume a Steel Shard to fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. if they are mobile its a lot less than that. Fork Support is a Support gem that causes any projectiles created by the supported skill to fork when they hit an enemy. 21 Starter Builds - Top 5 Path of Exile Crucible League Builds for Beginner 2023; News Category. Effectiveness of Added Damage: 70–210%. This means that if you had pierce, fork, and chain supporting the. +(20-30)% to Lightning. 1. Snipers marks splits are at 100% damage. Tornado Shot is the same as before. Yesterday we announced Ruthless, a new way for players to make their journey through Wraeclast even more challenging. It also doesnt come up in pob at all for me. 5x multiplier because returning projectiles count the total traveled distance so it would be dealing much lower damage than the outgoing projectile. Only works with Bows and Wands. Vengeant Cascade - 15% Increased Projectile Speed. Unless they hit enemies. l don't believe there are arrow skills that explode at the end of travel like. Vaal Venom Gyre is a claw/dagger attack skill that does not deal damage directly, but instead temporarily increases your maximum number of Venom Gyre Venom Gyre Attack, Projectile, Chaos, Duration Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125. Cost & Reservation Multiplier: 150%. A physical based projectile spell that launches several projectiles in an arc in front of the caster. Effectiveness of Added Damage: 30–40%. staudd Cockareel • 11 days ago. You can probably do dex or int stacking. The only thing that could justify nimis in this particular case is the mark so amount of returning projectiles will be bigger than initial shot was, so might be not that stupid. Return Projectile Support Creates A New Potential League Starter | PoE 3. View Staff Posts Post Reply. Requires Level 38. We have several high profile Path of Exile players that rather publish under a general name as PoEVault than use their own name. Path of Exile is a free online-only action RPG under development by Grinding Gear. 72 = 588790. Vaal Lightning Arrow can be obtained by Vaaling the gem and it provides a nice burst of single target damage. 00% Effectiveness of Added Damage: 110% Requires. You can get 30% on Quiver implict and 20% on default quality on Scourge Arrow and then 10% on default quality on Returning Projectiles, alternatively 8% on tattoos. (50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions. 5. Buy PoE Currency Cheap. Projectiles from Supported Skills deal 61% less Damage while Returning. When Kinetic Blast projectiles return to you they trigger their. 5% increased Projectile Speed This is a Support Gem. ago. Requires an Axe, Mace, Sceptre, Staff or Unarmed. Hitting an obstacle, hitting an enemy with no remaining projectile behaviours, or reaching the maximum projectile distance will cause the projectile to return to the. Because either the projectile will wanish on end of the track or hit a wall, and walls dont proc it. This was made possible in 3. " Previously the node required you to hit something to proc the return behavior. These gems have been designed to take existing categories of skills and provide entirely new ways to play them, for example making your Warcries deal damage, having your projectiles return to. I have annointed Vengeant Cascade. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. None of the returning projectiles will necessarily hit that target when returning - returning sends them back to you (or whatever fired the projectiles if that's a totem or similar), not to where they split. now that is a big difference! surely worth considering the swap for single target. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Souls Per Use: 20. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. The mode, introduced as the main theme of the 3. In most cases, yes. -----Stream and social media-----Streaming daily at 11:00 am U. It offers incredibly clear and an old overlapping style of scaling its damage to the point where it becomes an absolute powerhouse. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. Return is the same mechanic - return projectiles essentially count (at least they did when. ; Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support. 2. Apparently the Splitting Steel Projectiles used to explode upon return with Nimis last league, allowing for > 4-5x multipliers with sufficient AoE while standing on top of the target. The returning projectiles also fly past our character and can hit enemies behind us,. This straight up doubles your damage if you aren't already using Point Blank. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. • 2 yr. 5% increased Projectile Damage This is a Support Gem. Refreshing the duration when they expire and returning them early is pretty broken. Requires Level 12. Stay sane, Exile! Path of Exile 3. Will the forked arrows travel 50 more units before disappearing? Will increasing projectile speed increase total distance travel (f. ex main arrow flies 100 units, then forked. Returning "works" according to PoE's mechanics, it's just not particularly useful on Ball Lightning unless you can push an enemy against a wall at the exact distance that the returning projectile will get extra hits. Echoforge has the following stat ranges: Adds (600-650) to (750-800) Chaos Damage. This can massively increase damage, though being an alternate quality, it is harder to. Path of Exile item and currency. but that is not the case in Path of Exile. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. When using hydrosphere with exactly 1 pierce (no chain or fork) and shooting a projectile, it will fire through. Divergent. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. Cost & Reservation Multiplier: 140% Requires Level 31 Supports projectile spells you cast yourself. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. Requires a Dagger or Claw. Path of Exile Wiki editing functions. Lightning Strike as with other projectile based attacks, does not shotgun by default therefore we must use additional strikes and clever positioning to be able to do so. Fork Support. Its possible that deadeye node that chains on ground hit would fall under the same conditions. EK / eye of winter return not working fully was predictable based on galvanic arrow testing with reach of the council. This means that if a skill is. Once it's hit one target, a regular projectile cannot hit the same target again. Base duration is 6 seconds. 00 seconds. Critical Strike Chance: 6. ago. ninja is not affiliated with or endorsed by Grinding Gear Games. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online [LOOTFILTER] NeverSink's itemfilter & FilterBlade - V8. However, this is not its only feature. That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not to take up. From my testing this only applies to the outgoing projectiles, which split off in different directions, then reorient back toward the player at the end of those trajectories. "Projectile skills deal less damage" Sounds global. Regex. ) and we can guarantee all the split. If that target is in the way of some of the returning projectiles then one of them can hit it but the others will not. This time it’s my league start in POE 3. Nimis Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles. Attack Damage: 38–44% of base. This thread has been automatically archived. You can test this quite easily on an area that has 2 bosses by having lmp. . MayTheMemesGuideThee. Deals (1-104) to (28-1983) Lightning Damage. Fresh Meat Support Gem: Minions gain adrenaline, crit chance, and crit multi after being. Supports projectile skills. Soul Gain Prevention: 8 sec. Then Path of Exile 2 looks to be much easier for new players to jump into while still maintaining the difficulty and depth of the Path of Exile sandbox. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Advertisement Coins. Once it's hit one target, a regular projectile cannot hit the same target again. Anomalous Faster Projectiles Support Anomalous Faster Projectiles Support is an Alternate Quality gem of Faster Projectiles Support. BTW, slower proj or faster proj doesn't change the time it takes to return. from Supported Skills, deal a Killing Blow. Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. Return: Spark can not benefit from return projectile mechanics as the projectiles will just time out before ever attempting to return. Obvious enough, "projectile attack damage" versus "projectile damage. I have a nice bow with an open prefix that I could add this mod to. However, Nimis made them rethink how projectile returning worked, and those changes happened this patch. Barrage Support now has a Cost and Reservation Multiplier of 150% (previously 160%). Lightning Strike is the primary source of damage for this build. I'd appreciate it very much if you could confirm that, as I understand that GGG changed some of the exploding projectile behavior for returns with this patch. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. ago. Frost Blades projectiles expire after a certain duration, so speeding them up enough allows the returning Projectiles from Vengeant Cascade to come back and hit the boss again before they expire, effectively doubling your DPS since you hit the target once with the melee attack and once with the returning projectile, something that was impossible. if you have it linked to two skills Frenzy>Ice shot> Manaforged arrows (just using frenzy/ice shot as examples) it'll cast in order: Frenzy then next trigger casts Ice Shot. Fires charged arrows, which repeatedly travel for a short time before changing direction. . But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. This means Point Blank on Molten Strike and 0% increased AoE would be an average increase of about 43% more damage, at always at least 30% more damage. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. Requires Level 28. One of the best Trap builds in Path of Exile 3. Base duration is 2. In 3. Ice Spear is a cold spell that fires projectiles in sequence. 15. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. It also can only hit each enemy once as it returns, so even if it did chase you, you couldn't run circles around an enemy to hit them multiple times with that same returning. Returning projectiles support does not work with frost blades. Only one projectile behaviour can be applied each time a projectile hits a target. Returning Projectiles Pierce all Targets; Amber Oil; Golden Oil; Golden Oil; Buy PoE Currency Cheap. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. • 8 mo. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach. The projectiles from Explosive Concoction are ground-targeted, cannot collide with enemies, and cannot pierce, fork, split or chain; only the explosion hit and do damage. POB: build concept is not originally from me (Please see AZsrr Youtube channel). 0. Return: By default with for example Returning Projectiles only primary arrow will return. Anomalous Inspiration Support 20%. You can get +3 pierce from the tree for a few nodes. The Return Projectile Support is a game-changing support gem that allows projectiles to return to the player after traveling a certain distance. 5% increased Projectile Speed This is a Support Gem. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. 21. GGG has the following to say about projectiles that "fade". It does not grant a bonus to your. Share Sort by:. 22, Lightning Trap Saboteur. Attack, Projectile, Chaos, Duration, Vaal. 65% for the split projectiles, 50% for anything returning. Currently spectral shield throws shield will not return after its final chain. You just get 30% more damage ( and unlimited peirce) with the utility of returning projectiles. Poisonous Concoction is a poison-based attack skill introduced in Path of Exile’s 3. ) (Returning Projectiles is a new support gem in 3. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Posted by LockedGoblin689 on Jan 22, 2021,. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. I'm not hardcore enough to have a Nimi's ring, but I suspect this build would work wonders with %100 return projectiles. Divergent Lightning Trap has a chance for each projectile to return to the trap location, potentially hitting the enemy more than once. Fires 4 additional Projectiles. I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. VC was a 100% more damage anoint (which are usually only around 10% more damage), so that was in a league of its own. I thought spark would work, but only return at 150 range, meaning you would need to scale duration and projectile speed to get use out of it. Most projectiles have a lifetime rather than a range, so increased projectile speed will make them go further within that time. ago. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. You can also check our other Path of Exile builds: Odealo's Crafty Guides - Full List 1. Release to fire it, leaving spore pods in its. Divergent Inspiration Support 11%. Requires Level 12. You probably didn't notice but none of the new supports have their values listed in the patch notes. Projectile behaviours do not interfere with another but occur in sequence (unless they always pierce, in which case the behaviours after pierce are never. Requires Level 48. After a short preparation time, you attack repeatedly with a ranged weapon. Subprojectiles. For chain I figured it's kinda useless because a single chain won't help clearing, and investing in more chain means projectile will take longer to return which is kinda bad, and using pierce will worsen this situation as well. Projectiles from Supported Skills Pierce all Targets while Returning. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. Will sub-projectiles created by split/fork/chain count towards this? F. Quality no longer grants “Supported Skills have 0-10% increased Attack Speed”. Replies are. Ice Nova and Vortex: When Ice Nova or Vortex is cast while the player has active Frostbolt. 46 so about 5. For example, with Greater. 22 and is sold at the act 4 vendor after doing the quest line that unlocks gems in Act 4. 1. Fires a returning projectile that can be caught. 4. The LGs predominantly use a spell projectile that deals lightning damage which can be made to return utilizing Pierce and Anomalous Faster Projectiles Support. 0 coins. This article will introduce and briefly explain each of these builds, making them accessible to both new and returning players. Yeah you could prob socket a support that does more damage per projectile reliably. Forum Index » Gameplay Help and Discussion » View Thread. on Aug 12, 2023, 7:18:02 AM. It causes projectiles to return and pierce all targets while returning. 65 sec Critical Strike Chance: 5. 3. 5 or 87. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return . Fork is a support gem that causes any projectiles created by the supported skill to fork when they hit an enemy. Arrows will be piercing a lot with Tornado shot since I'm using drillneck (always pierce first arrow) and pierce gem/nodes for pierce on. 21 Best Bow Build - Top 5 Best. Attack, Projectile, Bow. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Incidentally, projectiles have different lists of enemies hit that prevents shotgunning and chaining to the same enemy for before and after they started returning. First thing: Sniper's Mark makes projectiles split at a random angle. Log In Create Account Contact Support. The Return Projectile Support is a game-changing support gem that allows projectiles to return to the player after traveling a certain distance. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. No one can survive that. At this point, we only know 7 of the new support gems. IS deals little to no damage at close range (sortof) so you basically only dealing damage with returning projectiles which is the same if you put totems far from target. You will see they have fixed duration they travel until disspate (like how freezing pulse works but reversed). It's not harder to code, it's just that Ball Lightning inherently functions differently. It causes projectiles to return and pierce all targets while returning. Each projectile can hit the same enemy. Now all effects that cause projectiles to return do so in any case that they can. Explore economy and build overviews for the action role-playing game Path of Exile. 12:15 AM · Mar 31, 2023. You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. The best you could do is shoot something like 5 projectiles and have a chance to. ninja is not affiliated with or endorsed by Grinding Gear Games. Frost Blades. 3) x 0. Scourge Arrow Attack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (30-40)% of base Effectiveness of Added Damage: (30-40)% Requires Level 28 Channel to infuse an arrow with chaos, gaining stages while it is held. Projectiles from Supported Skills have (19-20)% chance to Return to you an additional Time. In order to also make thorn arrows return, at least 55% total projectile speed is required. Last league I really wanted to try out this mechanic but I wasn’t able to afford the nimis ring. This used to be used to great effect with Vengeant Cascade and Hydrosphere, which led to Hydrosphere being limited to 1 collision per second. e double the length of a regular projectile shot (I assume not but one can hope). Level: 1–20. Projectiles from Supported Skills Return to you from final. Reach of the Council Spine Bow. The key piece lies in making Frostbolt not pierce, which then allows for it to chain, fork, and do other tricks to make more and more projectiles. If a projectile is unable to perform a behavior in its sequence, it will attempt. Projectiles Pierce > Fork > Split > Chain according to mark. Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. 16% reduced Attack Speed to 16% increased Attack Speed. 23) Fork: So hard to tell if it's worth it. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. To all the people getting excited about this, the return projectiles from split do not shot gun. It ruins any single-target skill that can take advantage of multiple projectiles, like Barrage, and is also less efficient for clearspeed than other projectile mechanics. I have annointed Vengeant Cascade so these return and pass through the boss. (2-75) to (3-113) Added Cold Damage. Increasing the projectile speed of Ethereal Knives increases how far the projectiles can travel. Brutal Restraint: Look for 5% increased Dexterity mod. The distance you aimed at initially will determine how far back the projectile returns. 00%. Now it just returns to you for a distance that depends on proj speed. Added a new Dexterity Support Gem - Slower Projectiles. Frostbolt interacts with Ice Nova and Vortex, allowing those spells to be cast on Frostbolt projectiles instead of the player. 3. 4Item acquisition. 70 sec Critical Strike Chance: 5. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. The final point will activate the last Small Jewel Socket in your Small Cluster Jewel where you can put a damage + life jewel. Projectiles from Supported Skills Return to you. The more mobs or more hits, the more projectiles ramp up on the screen. PoEDB provides things come out each league, as well as items, uniques, skills and passives. if you stand near a boss, that results in all the returning AoE Fireballs to overlap on the same target (Shotgunning). With the ability to fire Kinetic Blast from Wand at hordes of enemies and apply Corrupting Fever stacks, this build is capable of clearing the map with ease. Divergent Lightning Trap has the Quality "Projectiles have (0–20)% chance to Return to you". A set of projectiles that are created simultaneously - including ones that were split off or forked - shares a collision list, and a separate collision list for returning. Or the other way around, you'll deal 50% less dmg overall. This. Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. One such reward is Alternate Quality Gems!. 22 Build Locked post. Now all effects that cause projectiles to return do so in any case that they can. Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. 5% increased Projectile Speed This is a Support Gem. First impressions: This notable is nothing special. Then once your Awakened Vicious Projectiles gets to level 5 (it's currently 2), you will have 28+ million DPS. (50–75) % increased Physical Damage. Anomalous Returning Projectiles Support. Yes returning allows projectiles hit the target twice on the way out and on the way back. 22, Lightning Trap Saboteur. It's not that bad imo, especially when you consider that ranged skills are inherently stronger than melee skills at clearing maps and clearing maps is what people will tend to build for in sc tradeProjectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. Fires 32 projectiles over an 8 second duration. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. 59. This is with Wilma's, the stacks would get out of control. The projectiles reach their end destination or collide with terrain and come back to you due to Nimis. This is required for Thorn Arrows to return with Returning Projectiles, increasing the damage by a lot. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Vengeant Cascade Splitting Steel Champion - Mid-range PoB with 18-19m dps. It's an in-depth guide to level a build that deals any Elemental Hit Damage with Bows. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. 21, there are some great starter builds that are easy to pick up and powerful to play. Returning Projectiles Support; Increased Critical Damage Support (Inspiration Support for a 6-Link). The community has had a lot of questions about Ruthless, so today we've gathered the answers to some of the most frequently asked questions. AoE breakpoints : The base radius of the skill is 18. It requires Level 31. This sounds interesting when used with Scourge Arrow ASSUMING the secondary projectiles can return to you. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. Notable Passive Skill. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and provided. The order is Split > Pierce > Chain > Fork > Return. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. That's the truth. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage. If that target is in the way of some of the returning projectiles then one of them can hit it but the others will not. See full list on poewiki. Tag: Support, Projectile. Critical Strike Chance: 6. 22 In this video I go over a potential use for the new Return Projectile Support that is. Vengeance Cascade has a similar effect but only support attack projectile. Gem Skill Gems Support Gems Unusual. 38 multiplier) -: 20% more attack time (x0. Vaal Molten strike does but Vengeance Cascade doesn't work with it in testing. That's what I get for thinking about this at 4am. Socketed Gems are Supported by Level 20 Greater Volley. Life: 5,092 155%. Not worth a gem slot. Use Venom Gyre to clear maps and deal with bosses, with Fork Support you will always create tons of. 22] Returning Projectiles CoC Ice Spear Build | Occultist | Ancestor | Path of Exile 3. It causes projectiles to return and pierce all targets while returning. Anomalous faster projectiles before 3. Anomalous Returning Projectiles Support.