Expectations: Basically I use TMPE to make lane restrictions that go across the entire highway network. This will work with or without TMPE but here are some tips. 8740884: Loading 0 timed traffic lights (new method) Info 154. The order does not affect natural gas or heating oil used to heat homes. It has TMPE integration, although it sometimes fails like in this. Is there any documentation for this mod anywhere? < > Showing 1-1 of 1. TMPE_TUTORIAL_HEAD_VehicleRestrictionsTool Restrictions de véhicules: TMPE_TUTORIAL_BODY_VehicleRestrictionsTool Interdire les véhicules sur certaines. Now cars can use the collector road to take the far turn and pedestrians can use it to cross to the other side. Highway exit with a simple road layout and network tiling for more of an underpass look. Highway exit with a simple road layout . BUG Defect detected JUNCTION RESTRICTIONS Feature: Junction restrictions LANE ROUTING Feature: Lane arrows / connectors U-Turn. Junction_restrictions Kreuzungsbeschränkungen: Prohibit_spawning_of_pocket_cars Verbiete Cims das Spawnen von Autos "aus der Tasche heraus" Reset_stuck_cims_and_vehicles Setze steckengebliebene Cims und Fahrzeuge zurück:Vanila: slower but more flexible in terms of selecting what constitutes a priority road (lets call it vanilla road selector). That's when I noticed the option for TMPE vehicle restrictions on train tracks and I disabled cargo trains on my incoming connection. ⠀⠀⠀⠀⠀⠀⠀⠀ User Guide [github. Code; Issues 376; Pull requests 14; Discussions; Actions; Projects 2; Wiki; Security; Insights New issue. Like, I manage roundabouts and add road restrictions, I re-log and lo and behold all of my road management is gone. This will not remove the texture, because it's part of the road texture itself. These options are: Allow/disallow lane changing for vehicles going straight: By default, vehicles stay on their lane while crossing the junction. maybe U-turn should not be managed by junction restrictions anymore. CitiesSkylinesMods / TMPE Public. Second, check junction restrictions at the problematic nodes. they need at least 1 node between the stop and the junction to be able to switch lanes. Set them. Currently the UI only models two states for each junction restriction: allowed and prohibited But the underlying model knows three states: allowed, prohibited, and undefined (default: undefined) Th. I realise I probably need another mod for this, so my question is, are there any mods. prohibit cars from parking road-side), change lane arrows and connect individual lanes with each other, clear traffic and; toggle despawn on/off; It additionally. Notifications Fork 85; Star 539. From priorty sign perspective: Pri. Code; Issues 378; Pull requests 16; Discussions; Actions; Projects 2; Wiki; Security;. CryptoIn TMPE’s current persistence strategy, the introduction of a new type into the persistent data will break backward compatibility. Now tmpe junction settings are clickable because they now have a different angle. Ok so this is driving me mad. You may employ the Old Town policy to entirely prohibit trucks from entering residential neighborhoods, and you can stop heavy traffic from accessing “smaller” routes. Tooltip: Icon names (eg. TM:PE v11. I also play Cities Skylines three nights a week on Twitch: TM:PE v11. undefined to a set<traffic rule>() function provided documentation explaining what I explained in description of #623 . Info 130. I have the "enter blocked junction" turned off for the roundabout entrance, I subscribed to the stable TM:PE, I tried saving/full quit/reloading, I tried just waiting and letting the game run (~10 actual minutes) and I am still experiencing cars not using all of the lane connections and ignoring the priority rules. You can use the slider to shrink or grow the size of UI panels. This means they are. This setting can increase the efficiency of highway interchanges, roundabouts, and complex intersections. , per lane group. Ustaw dozwolone kierunki ruchu. Source. I'm feeling much more confident about what's possible with UI and interaction model, and while the internet was fubar last night I started pondering if there might be a better overall approach to h. 2. If you want to prohibit pedestrians from crossing the road, you can do that with TM:PE. Subsequent versions made more panels respect the setting, including the Speed Limits panel in v11. So theoretically you could make smaller roads faster than the larger roads. g. #1624 opened on Aug 1, 2022 by krzychu124 11. . Trying to enable/disable traffic lights or stop signs using the vanilla options in the junctions tab does not work, icons do not appear. 4249492: Loading junction. Selection: Esc - exit Toggle Traffic Lights tool. lane connectors still force buses to go where the lane arrow points. However, if you want to prohibit them from walking along a road, then just simply convert it to a highway road. to do so provide ternarybool. It might be because of Node Controller; if you set up intersections in a specific way with it, it can cause slow-downs. TMPE with lane management and junction restrictions improve the flow quite a bit. 트래픽 매니저. 8 way roundabout 14x14 This will work with or without TMPE but here are some tips. Note: Content below is somewhat out of date. This removes it's functionality but doesn't remove the visibility of the crosswalk. Add new "Keep junction clear" feature, which applies to the node, in the Priority Signs (or junction restrictions?) UI. ProTip: Start by setting a side road to Yield all empty spots will get Priority signs Shortcuts. xml ; Updated: Unified traffic light toggling feature with game code. Moved default values to SavedGameOptions (before it was hard coded in the loading code). The second order prohibits non-essential travel along severely affected highways: Highway. Business, Economics, and Finance. undefined to a set<traffic rule>() function provided documentation explaining what I explained in description of #623 . Divided Options class into 2 classes: SavedGameOptions (for the values) and TMPESettings (for the UI). Advanced Use Cases (MVP2) Some traffic lights allow a far turn on red on any intersection when oncoming traffic has a green light and the far-turning driver has a clear view of the oncoming lanes. LowTrustFactorGamer56 Mar 31, 2022 @ 7:32pm The middle part is passable, but not functional,. Description: a matching segment has identical lanes types and sizes. JUNCTION RESTRICTIONS. New comments cannot be posted. What is this? kian. CitiesSkylinesMods / TMPE Public. It'd also be cool if we could set the speed allowed when the zone is enabled, however if not the normal is 20 MPH. I always assumed that labelling nodes as bent required some minimum angle between segments but I was wrong obviously. Update junction restrictions to be saved into the DOM (fully persistable model. Created on 11 Feb 2019 · 7 Comments · Source: CitiesSkylinesMods/TMPE. Junction Restrictions. For demonstration purposes, I've closed down the two leftmost lanes closest to the camera to ensure the junction after has no traffic to yield to. Cache Junction Restrictions calculations to improve the efficiency of pathfinding The ordinary way to do this would be to make a new cached API, and have the existing methods call the new ones. So because that junction and the one with the highway exit are so close it is not letting cars through till it knows it can clear them. 2 [stable]) Vehicle Restrictions set -> no trucks and private vehicles on buslanes; Lane Arrows set; Priority Signs setThis includes vehicle restrictions, junction restrictions, lane assignments, etc. Junction Lane Arrows Editor rework with preview discussion enhancement LABS LANE ROUTING Overlays STABLE UI. In pull request #631 I was unable to enable mass edit overlay without causing other bugs. So the crosswalk is still visible but cims cannot use it. originalfoo mentioned this issue on Nov 21, 2019. 1. Currently the UI only models two states for each junction restriction: allowed and prohibited But the underlying model knows three states: allowed, prohibited, and. the right lane to connect to the 2 outer lanes of the roundabout. Junction Restrictions set -> pedestrian crossings forbidden (to remove automatically crosswalks when TMPE bans pedestrian crossing, you also need the mod Hide TMPE crosswalks V3. 1 TM:PE is also fully compatible with UI Resolution mod. g. T raffic M anager, P resident E dition, (TMPE) 1. Vehicle AIs need to use collision detection at junctions just like anywhere. If no segment selected: Exit the Lane Arrows tool as if you pressed Esc. In TMPE there is a. 11. cs","path":"TLM/TLM/Manager/Impl. UI improvements. CitiesSkylinesMods / TMPE Public. . However, if you want to prohibit them from walking along a road, then just simply convert it to a highway road. BUG Defect detected JUNCTION RESTRICTIONS Feature: Junction restrictions Overlays Overlays, data vis, etc. NET events to provide a hook at the API level, which Node Controller can use to alter the default and configurable states of the flags, without having to rely on Harmony-based patching. Did you notice we fixed the Junction Restrictions overlay icons? That extra traffic flow comes at a cost though - if you don't provide alternate routes, vehicles and pedestrians won't be able to reach destinations on the other side of the avenue. . Where I might have two roundabouts within a few blocks of each other - for example intersecting an arterial industry route or something - I'm getting ridiculous numbers of cars turning off the main route, doing a 180 round the next roundabout they come to and then going straight over the original roundabout instead of simply. TMPE offers junction restrictions for junctions and bent nodes. Improve lane and parking usage. Raised highway is at 12m and drops down onto the avenue. g. Virus scan. - use TMPE Tools to setup "lane connections", "lane arrows", "U-turn". Yes all my mods are up to date &. This. Thanks to #623 and related issues, most or all tools now have reset features. Info 154. TMPE now detects if the number of spawned vehicles is reaching its limit (16384). It also cannot add yield signs. You can see the pedestrians crossing on such junctions when ped crossing is prohibited. StaK_1980 • 3 mo. The XML structure above should facilitate different types of signs at a later date. Next, enable “allow vehicles to enter a blocked junction” for cars on the roundabout. The higher the value, the more accurate the simulation but also the higher the CPU workload. 1) It could have been a car that's pre-calculated its route before you made the restrictions This only applies if you have disabled "changes have immediate effect" in the mod settings . Junction restrictions may now be controlled at bend road segments; Customizable junctions are now highlighted by the lane connector tool; Improved UI behavior; Performance improvements; Bugfix: Selecting a junction to set up priority signs sometimes does not work (thanks to @Artemis Seven for reporting this issue) Allowing vehicles to enter a blocked junction; Using priority signs; Click the Junction Restrictions button on the Traffic Manager panel. 아 그러니까 그냥 교통체증을 없애주는 모드입니다. 4. g. 8. Click on the appropriate icon to toggle restrictions. 12. As well as a short avenue drop. Open the TM:PE Toolbar, then click the road/roundabout you want to customise. It also will "slow" traffic still driving to 20 KM/h orso. 트래픽 매니저. Existing roads are fine untill deleted and rebuild. 8191248:. Notifications Fork 80; Star 473. Rinse and repeat 4 times Junction restrictions --hi, is there a possibility of having what in the UK is known as a Box Junction filled with criss-crossing yellow lines - which means that you can only enter the junction if the exit is clear unless you are turning right and are only stopped by oncoming traffic or other vehicles waiting to turn right. I only let cars change lanes where I want them to. Parking restrictions. high priority Affects lots of users labels Feb 1, 2020Hey, to make the marking follow the line of the pavement you first have to create a line between those two dots, then create the marking. Nothing yet, these seem intuitive enough. the image above demonstrates how mass edit overlay looks like while road selection panel is active. the result looked exactly like the screanshot bellow; Note this bug is reproducible with or without exiting to the main menu. All the basic functions (lane selector, parking, junction rules, vehicle restrictions) worked without issue. Fixed in TM:PE 11. r/CitiesSkylines. No conflict with the other mods, either. UI opacity slider does not work for legacySubTools, eliminated possible memory leaksHome - CitiesSkylinesMods/TMPE GitHub Wiki. Bulk-edit selection #560. Discussions. An example of this is that I want cyclists to be able to go from Road 1 to either Road 2 or Road 4. 2nd commit: fixes the u-turn issue. Code; Issues 378; Pull requests 14; Discussions; Actions; Projects 2; Wiki; Security; Insights New issue. (Traffic lights have to take a sub-optimum approach because of some design issues in that code. Test: In the example above I upgraded the segment next to the High priority junction with another MATCHING segment. txt. 0 elements Info 521. Compatibility patch for the game update 1. Created by agusingnavy. . The Intersection itself is 60u long by 12u wide. Summary: A new "eraser" button on the TM:PE toolbar which, when selected, allows users to clear their customisations for anything clicked on. The junction to the right does not ban turning into the small road because it is straight. Expectations:As the TMPE author said in a video I watched ages ago, you don't go fixing problem spots, you think of traffic as a funnel and find the actual problem spot/bottleneck. Junction restrictions cities skylines tmpe. Right-click anywhere - deselect current segment. TMPE now detects if the number of spawned vehicles is reaching its limit (16384). 6. I also play Cities Skylines three nights a week on Twitch: LABS. 8 of 10 tasks. . You can use the slider to shrink or grow the size of UI panels. Unfortunately, this could not be done straightforwardly, because the API methods are being patched by Node Controller, and now also by Adaptive Networks. Again, with lane groups, we could potentially apply junction restrictions, priority signs, traffic lights, etc. Several TMPE tools are allowing selection of roads that are part of buildings. Code. Sets how much CPU time is allocated to process vehicles approaching junctions with: Timed Traffic Lights. Notifications. Only traffic on the roundabout has priority and is set in both Junction restrictions (turn the car symbols on green, but only those on the roundabout), and on the priority signs give the traffic on the roundabout priority. 6508542: Pathfinder logic: Using CustomPathFind_Current. Junction restrictions tool (investigate: improvements without overhaul) Lane arrows tool: Larger arrows on buttons, without overhaul; Speed Limits UI: tweak numbers to make it more compact; Lane Connectors tool has terrible curve visibility especially when cars are on the crossing. Describe your idea Allow right turns on red-light; could be added to Lane Arrows menu as a modifier. Click a restriction icon - toggle it on/off. ago. strongly recommended mod:TMPE, network skins 强烈推荐mod:TMPE, network skins. disallow vehicles on certain roads), define junction restrictions (e. PE mod options, or on individual junctions with the Junction Restrictions tool. The mod total autobudget could be investigated as an example of how in-game UI (budget. #12. Description. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Notifications Fork 78; Star 438. Unsubscribe ALL other versions including obsolete Traffic Manager v10. The intersections have been altered with Node Controller Renewal. and customise junctions, roads, and rails! This is the stable release with tested features. Rinse and repeat 4 times Junction restrictions --TMPE. Notifications Fork 80; Star 473. JUNCTION RESTRICTIONS Feature: Junction restrictions Settings Road config, mod options, config xml UI User interface updates Usability Make mod easier to use Milestone 11. g. 19, 20/04/2019. If so, you can disable vehicles from making u-turns at intersections useing the 'Junction Restrictions'. Short answer: You can’t Long answer: Since you’re on PC, there are numerous mods to make this not a junction. discussion Contains debate on certain topics duplicate Duplicate of existing issue JUNCTION RESTRICTIONS Feature: Junction restrictions TRAFFIC LIGHTS Feature: Traffic. Sep 4 @ 3:21pm Is there a manual or other documentation for TMPE? It is a bit daunting trying to discover all that TMPE does or exactly what each menu option does. Also, the main menu icons are probably going to get replaced too (see: #51). 2. Apache Junction hasn’t imposed any restrictions on consumer fireworks, which can be used year-round, on public and private property. g. Travel Requirements. It is not clear which direction the road through the (Evans Street) parking lot takes where that car is waiting. As for the remove the crosswalks, if you have node controller renewal and have subscribed the hide tmpe crosswalks you should have an option to turn crosswalks off when you go to edit the node or alternatively again. 1. the 4 lane road, is also set to drive. BUG Defect detected duplicate Duplicate of existing issue JUNCTION RESTRICTIONS Feature: Junction restrictions Pedestiran Crossing triage Awaiting. Junction restrictions Toggle u-turns; Allow "turn on red" Enter blocked junctions; Toggle pedestrian crossings; Vehicle restrictions For roads and trains! Customise speed limits; Toggle despawn; Clear traffic, stuck cims, etc. It might also be an issue with junction restrictions; click on the icon with two crossed arrows and you can deactivate crosswalks and unnecessary stopping from the cars. krzychu124 added BUG Defect detected medium priority Issue with medium. Set city-wide defaults in Policies settings. Skip to content Toggle navigation. issues with vehicle restrictions Tram tracks - issues with Junction restrictions Feb 9, 2019. check to make sure there are no traffic lights on the roundabouts, and that the intersection restrictions are set so that cars on the roundabout ignore the intersections. Start game and check in Content Manager -> Mods if TM:PE v11 is Enabled and make sure no other TM:PE are there. zarrin has been favouring us with quite a few mods recently, all somewhat related to the TMPE[link to workshop page] hemisphere. Note: This could be duplicate mod issue, I've asked user to check. Consistent Persistency when attaching new segments to roads or when upgrading roads #1228. Cities: Skylines Traffic Manager: President Edition - 11. prohibit cars from parking road-side), change lane arrows and connect individual lanes with each other, clear traffic and; toggle despawn on/off; It additionally. Click on the appropriate icon to toggle restrictions. r/CitiesSkylines. g. A quick test (as listed in troubleshooting guide posted in an earlier comment) is to go in to TMPE mod options and set "Vehicle Restriction Aggression" to a lower value - it lowers the penalty multiplier for things like vehicle restrictions. Basic applicators: These change junction restrictions for the selected junction. Sun, Nov 1 at 2:00 am. Road Anarchy, Road Anarchy V2 This causes phantom nodes and segments which break the pathfinder. If vehicle has priority it will use "unprotected turns" (vehicle won't stop) otherwise "turn on red" logic comes to play (vehicle will stop then leave junction if conditions are met) krzychu124 on 11 Feb 2019 Merge pull request #639 from kianzarrin/623-delete-junction-restrictions. There's a wiki dedicated to TMPE available here, it's a few years out of date but it covers the core functionality well. If so, spawning of service/emergency vehicles is. PageDown - underground view. 2. TMPE has existing option to factor in the TMPE priority signs at traffic lights: Vehicles follow priority rules at junctions with timed traffic lights on Policies tab in mod options. Comments. The latter applies to two- and four-lane highways, implying that trucks may still rumble past your area. Medium density intersection. Junction restrictions LANE ROUTING Feature: Lane arrows / connectors TRAFFIC LIGHTS Feature: Traffic lights - toggle, timed, etc. Steps to reproduce. Priority: Cars can make the turn without stopping or yielding because they have right of way. Code; Issues 380; Pull requests 15; Discussions; Actions; Projects 2; Wiki; Security; Insights New issue. Added: Hints for Lane Routing tools (thanks Klyte45 for color info) (#851, #587, #500, #410, #421) Added: Hints for Junction Restrictions, Priority Signs, Parking/Vehicle Restrictions (#868, #720) Added: Czech. 1100235:. Protecting people and property and supporting safe development. Cities: Skylines Traffic Manager: President Edition - Pull requests ·. Star 538. cs","path":"TLM/TLM/Manager/Impl. speed limit data. I make two lanes go straight on, and one lane for turning right. 0 Milestone · CitiesSkylinesMods/TMPE. Default happens if it is a junction with 2 segments but not when it is a junction with 3 segments. Although TM:PE auto-setup options are disabled. ) This requires the. • 2 days ago. 2. g. . I did already remove some mods possible causing the issue. 5. 0. CitiesSkylinesMods / TMPE Public. ReplyJunction restriction manager calculates and stores default traffic rules on segment end update but IsDefault<TrafficRule>Allowed is not using the cached value most of the times. Fork 85. In #542, @kianzarrin is augmenting the vanilla "Adjust Roads" UI to facilitate bulk application of TM:PE customisations along a named road. discussion Contains debate on certain topics enhancement Improve existing feature JUNCTION RESTRICTIONS Feature: Junction restrictions LANE ROUTING Feature:. Virtual lane arrow painter: As you say. Subscribe to downloadTM:PE 11. In turn, that means Hide TMPE Crossings mod, when it asks TM:PE if there's crossings at that node, is likely getting a negative response and thus not showing striped crossing decals of the road network. . • 3 days ago. Left lane connects to 3 left lanes, right lane connects to the 3 right lanes. Fixed: - Timed Traffic Lights wait = 0 issues #1497, #1674. Seymour 3 way interchange + Ave This is a 3 way interchange with direct freeway access all directions. First batch: Parking restrictions: Image Parking restrictions: See also Parki. I could not, however, be able to build large cities in this game without TMPE. There’s no stop sign. Junction restrictions --Allow lane changing. I set up a timed traffic light in a junction and it works well mostly, but in one lane out of the entire intersection, whenever the light turns green, every vehicle stops for a moment before proceeding. aubergine10. Junction Restrictions. . Properly use TM:PE lane connector and junction restrictions. A junction that has no pedestrian lanes on any of its segments is still set to allow pedestrian crossings by default. Changes of default junction restrictions are not reflected in the UI overlay - Bugfix: Resetting stuck cims unpauses the simulation . Considering that the inner lanes are harder to get to (Because of the incoming cars) I prefer this: the left lane (LHT) to connect to the innermost lane of the roundabout. 1. define vehicle restrictions (e. 1. On the left side find and click on 'Traffic Manager: President Edition'. Where I might have two roundabouts within a few blocks of each other - for example intersecting an arterial industry route or something - I'm getting ridiculous numbers of cars turning off the main route, doing a 180 round the next roundabout they come to and then going straight over the original roundabout instead of simply. . CitiesSkylinesMods / TMPE Public. Added: Hints for Lane Routing tools (thanks Klyte45 for color info) (#851, #587, #500, #410, #421) Added: Hints for Junction Restrictions, Priority Signs, Parking/Vehicle Restrictions (#868, #720) Added: Czech. we already have an asset that visually conserves the junction barrier in such situations. First, turn off any pedestrian crossings on the roundabout or immediately next to it. View the junction restrictions of a highway junction with no pedestrian lanes, and note how pedestrian crossings are allowed. If anyone wants to test this in-game, please do and let us know the results! Discussion relates to hearses, but could probably apply to other services too - anywhere that you get flickering 0/1 veh. Projects None yet Milestone 11. Update junction restrictions to be saved into the DOM (fully persistable model). You can set those rules in traffic manager. That button is to toggle whether or not cars should follow this behaviour for the given intersection. Requires network extensions for 2 lane and 4 lane highways. They're waiting for that tiny space between the roads to be clear enough before they move forward. 1-hotfix Fixed: Speed panel tanks fps if train tracks on screen (thanks rlas & DaEgi01!) (#411, #413)10. Virus scan. . Would need updating to stay within lane group. The idea is to use . Junction restrictions will be the example of the best way to implement the new persistence strategy. Notifications Fork 77; Star 442. aubergine10 mentioned this issue. Tag this mod Description; Files 2; Images 1;. 6. Fastest path wins - the speed limit on the slip roads is higher than the four-lane road going over the freeway. This. 21. and customise junctions, roads, and rails!⠀⠀. CitiesSkylinesMods / TMPE Public. If they need to be in the middle lane to get through a junction then they will use that instead. 3. 26 votes, 39 comments. it just that u-turn is very close to lane arrow so it makes sense to put it there. Concept is 2 lanes merging into 6 lanes back to 2. Now that cars won’t use this as a junction, you can now make it not look like one, using Intersection Marking Tool. To achieve this, an outline (like #33 , lane outline, but for crossings) would be drawn around the crossing or just at the end of the segment on which the crossing exists. Traffic Manager: President Edition is a mod for Cities: Skylines, which improves lane usage and parking, and provides tools for customising traffic management on roads, rails and junctions!. 2 we will liklely add a bulk applicator tool - for example apply multiple TMPE customsiations to an entire avenue or roundabout with single click. Junction Restrictions not working? Hi, so I am trying to toggle traffic lights on junctions using the in-game tool in the dropdown bar thing, and for some reason nothing is showing up?. Completely unsubscribe the others, don't just disable them (disabled mods stay in RAM. TM:PE v11. g. In Cities Skylines, this would help make the. In Junction Restrictions, “allow vehicles to enter a blocked junction” for all directions in all junctions. . Currently Enter blocked junction has only 2 states: on / off. They were added to TMPE by Victor (LinuxFan). There is a setting under Junction Restrictions of the TMPE to allow cars to enter an occupied intersection. Compatibility Report says "These mods combined can cause blue holes or lines in the ground. discussion Contains debate on certain topics feature A new distinct feature JUNCTION RESTRICTIONS Feature: Junction restrictions low priority Issue with low priority of. Lynxes_are_Ninjas • 1 yr. Select "junction restrictions" then click on the junction for the option to disable the crosswalk. the right lane will connect to the outer lane of the roundabout. 6. Changelog 10. The eraser tool is. If that fixes the problem it's almost always a vehicle restriction blunder on the roads. disallow vehicles on certain roads), define junction restrictions (e. (Of course TMPE can still help with junction restrictions and disabling parking. feature A new distinct feature JUNCTION RESTRICTIONS Feature: Junction restrictions TRAFFIC LIGHTS Feature: Traffic lights - toggle, timed, etc. 5. So I end up to use lane connector to do this. Not sure if its. After you set it to disallow the crossing, it takes a few minutes before the rules update or whatever. 1. . enhancement Improve existing feature EPIC Collation of related issues JUNCTION RESTRICTIONS Feature: Junction restrictions UI User interface updates wontfix Proposal rejected. The new option would auto-remove the vehicle restrictions from bus lanes. Summary: A new "eraser" button on the TM:PE toolbar which, when selected, allows users to clear their customisations for anything clicked on. I set up a dedicated left turn on one lane, and a combined straight/right turn on the other lane; no other restrictions --> this should result in 2 traffic light boxes for this approach: one box with left arrow lights, and one box with straight/right. Extensive modding support Build or improve on existing maps and structures.