Me3 best weapons. Wrex: Assault rifle andshotgun. Me3 best weapons

 
 Wrex: Assault rifle andshotgunMe3 best weapons  Tech Mastery Lv 3

Finally, you’ll have builds included for the squad mates that accompany this build. Tali: N7 Crusader and N7 Eagle. Wrex: Assault rifle andshotgun. Best weapon in ME 3. Assault Rifles work much better with Disruptor Ammo for priming combos, so Ashley's ability to use sniper rifles is ignored. Sentinels are unique, bringing both tech and biotic abilities to the battlefield. Get Damage, Headshots, and Damage upgrades. For example, Javelin is not criticized for being too heavy on a Volus. Here, you’ll find details on the best abilities to pick, the best weapons to equip, and you’ll find what armor works best for the build. Biotic Charge: Radius->Weapon Synergy->Barrier. Details on the Best Weapons, Outfits, and Powers. Weapons: sniper vs pistol. With its +10% power recharge speed, +20% shields, and +30% power damage, it is perfect for support classes. This article emphasizes single-player mode; more on the various classes and their available powers in multiplayer mode can be found on the Character Customization page. "Ruin" is a bit of an exaggeration here. You can engage enemies from far range, which favors you. M-6 Carnifex Heavy Pistol This ain't your grandma's pistol. Arc pistol does the same base damage as the predator uncharged so you'll need to learn to deal with the charge mechanic and dealing with AP. -weapon weight doesnt affect your squadmates power cooldown. Tech Armor, the Sentinel's unique power, has changed significantly. Tech Armor, the Sentinel's. Here are the stats that I recommend prioritizing for Vanguard build in Mass Effect 3: Power Recharge Speed - the most important thing to improve as it will allow to. Damage, power damage, headshot damage, melee damage, cover penetration, and magazine size should all work. 8. Screenshot by Dot Esports. Accuracy Rating: 80. Infiltrators will have access to the best Sniper Rifle in the game, the M-98 Widow, which is exclusive to an Infiltrator or Soldier Shepard. While many of the “best” assault rifles in the game are accurate sniper-hybrids, the M-76 Revenant is more like a light machine gun. Discover the Best Loadouts for MW3. Heavy pistols are one of the primary weapons in the Mass Effect universe. The Weapon Upgrades console is actually wholesale bumping up the stats of your weapons, more badass weapons cost more to upgrade, all the way up to X. Mate, if you get an good weapon USE IT!. . Power boosters. Tali- pistols/ shotguns. If your going a balanced route between abilities/cooldown and weapon dps id recommend the M7-Lancer, Mattock, or Cerberus Harrier. These rapid-fire weapons are great for taking down enemy shields and barriers, as well as applying the effects of ammo powers like Incendiary Ammo, Disruptor Ammo, etc. With the third highest clip size in the assault rifle category, the M-78 Revenant is handy if you like to spray and pray. Thats not 100% confirmed yet so test it out. A heavy-duty semi-automatic rifle favored by only the most elite marksman, the M-99 Saber is jokingly referred to as "The Big Iron" for its sheer stopping power. 36. Rank 5: Weapon Synergy – Increase weapon damage by 15% for 3 seconds after a successful Biotic Charge OR Power Synergy – Increases power damage and. This is the main ability of James' build that allows him to deal very high damage. Power Damage - increase power damage. Garrus and Ashely are one of Mass Effect's best squads in combat. Damage: 354. ME3: M-11 Supressed Pistol. Most squadmate have one or more talent tree that give bonus to certain weapons. The rest look fancy but in the end don't give you the massive % dmg boosts that armor piercing/antipersonnel bullets give. One of the main abilities of EDI. advertisement. And you have a lot more leeway with squad selections since Shepard can become very OP pretty quickly. Added: M-96 Mattock. 3. Effective against armor; weak against shields and biotic barriers. . Magazine: 30 Round Mag. Need help on which weapons and mods to use and which powers and what to choose at. You will find, especially on Insanity difficulty in Mass Effect 3, that there is a deficit of ammunition dropped by. When you get it, write ConsoleKey = X below it. Sadly, since the challenge says you have to do it with a. Infiltrators thrive on quick powers with fast cooldowns, and this power’s cooldown period is too long to be effectively useful. In Mass Effect 3, each outfit gives. For Garrus, choose his alternate Outfit to increase his Weapon Damage a further 25%. The Acolyte is probably the best support/secondary weapon in the game, but I would never run an Acolyte as my primary on a weapons class, whereas I would comfortably do so with an Arc Pistol. I at first felt that Mass Effect 3's insanity was significantly easier than the second game because enemies don't all have some form of shield or armor, but then I got to the. 2 phalanx 36 carnifex 39. With the exception of Incendiary Ammo, which applies a damage-over. Other than that it's guns all the way for the. In ME1 you can change the ammo mod depending on the enemy you're facing, shredder for organics, armor piercing for synthetics. In ME3, damage and piercing are easily the best for 90% of the guns in the game, especially for squadmates because extra ammo or less recoil don't matter for them. One of Mass Effect 3's best weapons that only comes with one round due to its immense damage potential, the Reaper Blackstar is a heavy weapon that will decimate pretty much any enemy in Shepard's. The Sentinel's powers don't lack versatility, so you should be set with something like the Talon. Assault Rifle - Cerberus Harrier or Particle Rifle, Typhoon is good for Squadmates. In general, Reaper missions are best with a shotgun and scope, and Cerberus missions better with a Sniper Rifle. Since the weight of a given player's weapon loadout can inhibit the cooldown rate of their powers. There’s a certain stigma surrounding biotics on ME2’s higher difficulties — that biotics are useless since the added defenses regulate and nullify the full effects of biotic powers. The M-13 Raptor is a sniper rifle hybrid, both an assault rifle, and a semi-automatic rifle with a scope. If you have just poor aim, take the particle rifle. While the Hornet does not have the highest damage-per-second among the game's SMGs (that would be the N-7. Generally, the best Shotgun Mods in Mass Effect 3 will enhance accuracy, weapon and melee damage, and carry weight. . 3 of you firing different weapons makes battles more fun I think. ME3- really opened it up. Armor-Piercing Ammo 3. In addition to complete weapons training, Sentinels are equipped with an advanced shield that makes taking cover much less necessary and rushing their enemies much more productive. ago. Install the More Appearances mod to add 70 casual outfits to your Mass Effect 2 wardrobe, along with 11 helmets and four sets of armour. Here is the link. They are best suited for close- to mid-range combat. Weapons: sniper vs pistol. Assault Rifles: Lancer, Argus, Revenant, Mattock, Saber, Cerberus Harrier, Chakram Launcher. EGM Expanded Galaxy Mod for Mass Effect 3, as mentioned in the name, expands the universe of the game. This ability can prime Tech bursts. After the carnage of the Battle of the Citadel, Alliance officers commissioned a new rifle for their ground forces. Assault rifles refer to both the weapon type and the combat-oriented talent available only to. SMG - Hurricane. Heavy Pistols: M-77 Paladin or Executioner Pistol. Ce. One of the. Then players have to wait until they complete the. I used the N7 Valkyrie and that one Kett shotgun which shoots big energy balls with the mod that lets you skip reloading at the cost of some health. When facing Reapers and other enemies augmented by Reaper tech like Marauders, Cannibals, and Banshees in Mass Effect 3, Shepard and their squad will need the best available weapons. Last Update: 05 May 2018. Pistols are generally a poor weapon choice for any squadmate unless its squad ammo with Scorpions or Liara with an Acolyte. Mattock. Shotgun - Claymore / Reegar. Auto fire weapons are good even if you think they are inaccurate guns to use. 1. Warp Lv 3. While they lack advanced combat training, they are the best at defeating enemies without firing a shot. Stick to vs. There are three core Classes in the Mass Effect. 50 seconds Duration: Lasts until overridden by another. Like a high-pressure water-jet, the ferrofluid cuts through nearly anything it hits with so much heat that it resembles a beam of light, causing terrible. Squadmates only do about half the weapon damage that Shepard does, so I never really thought too much beyond matching them with what they're wielding on the squad screen. While both are in our MW3 best guns list, the Holger 556 does come out on top most of the time. The Legendary Adept Build & Guide. The Paladin is the best traditional pistol. Though it. For snipers it depends on playstyle. 1 HMWA Master X. Sniper - Black Widow / Krysae. Read on as we rank every heavy pistol found in Mass Effect 3 from worst to best, to help you get the most out of your pistol. Infact snowblind rounds X provide the highest DPS in the game when used with the HMWSR. The Holger 26 is another great weapon for MW3 Zombies. Rapid fire weapons provide great suppression and cover fire. _Citizenkane • 10 yr. Rapid fire weapons provide great suppression and cover fire. Vanguard : Pistols, SMGs, Shotguns, Heavy Weapons. 4. The Harrier was one of my staples playing Sentinel in ME3C. Overall, they've got great utility and let you more effectively cover all bases with less. 5. The Best Shotgun in Mass Effect 3: M-300 Claymore. Incendiary Ammo is a power available in Mass Effect 2 and Mass Effect 3's single-player mode. But in Weapon Upgrades console the upgrades only go to V, not X. First and foremost, it has unlimited ammunition. Quite frankly, these were a bit weak in ME3 and people didn't use them very much in multiplayer3. Get the CoD Borealis Camo! The best camouflage you can get in Modern Warfare III Zombies mode! Buy Now . Used for long-distance combat situations, sniper rifles are generally equipped with targeting scopes, sport longer barrels, and pack a higher damage per round than most other weapons but at the expense of reduced firing rates and overheat allowances. Mass Effect 3 refines and perfects the mixture of gunplay and powers that was introduced in the first game of the series. The proper selection and use of squad members can significantly reduce the challenge of a given mission, especially on the higher difficulty settings. ME2: Mattock. Ashley- all (but you should only focus on leveling up 2. Same for AP ammo. You could say this ability makes Liara's build complete. The N7 Typhoon is an assault rifle in Mass Effect 3. You could say this ability makes Liara's build complete. Phalanx and Disciple. Claymore, Indra, Saber, Valiant (arguably better than BW), Javelin for unshielded targets. Overall this skill is very powerful. So, Pistol/AR/SMG ammo capacity mods actually do aid squadmates, because they allow them to shoot longer before pausing. This guide details character and squad optimization for a sentinel in Mass Effect 3, as included in Mass Effect Legendary Edition. Cerberus Harrier (Assault Rifle) - Personally I'm not as big of a fan of this compared to others, but the thing has. It has a great variety of benefits for both shields and. The Holger 556 is the best assault rifle in MW3, even beating out the MCW that was on course to be the top choice. The M-96 Mattock is an assault rifle in Mass Effect 2, Mass Effect 3, and Mass Effect: Andromeda. SMG's: N7 Hurricane or Blood Pack Punisher. IMO, the best armor is the collectors armor, only because it increases the bonuses to health and shields, which always helps. 2 2. We choose the Squad Tech and Power upgrade to receive an extra 10% Power/Tech damage for the entire squad. 5. Hahne-Kedar (Shoulders) Best Insanity Soldier Builds in Mass Effect 3: Legendary Edition. With that in mind I thought that I would lend some of my expertise and let you guys know what I think are the top 10 Mass Effect 3 weapons that absolutely wreck hard! 10. Recommended Vanguard Build (ME3) Just started my second playthrough of Mass Effect 3. See also: Adept Guide, Adept Guide (Mass Effect 2) Adepts are biotic specialists, capable of disabling and killing enemies with raw biotic power. And as they're both deadly with Snipers in their hands, they enable you to dominate long-range battles. ago. Also, shotguns are more effective against shields by default, so. FriendlyReaper123 • 2 yr. The best Sniper Rifle mods to use will depend somewhat on playstyle and preferences, but generally, improving aim and accuracy, as well as damage output,. The optimal mods to choose from include: Assault Rifle Stability Damper: Reduces kickback and increases stability by 30% or more. Krysae -- one of five guns with a 100% chance to freeze with Rank 1 Cryo Ammo, and the only one of the five without massive downsides. Sadly, it's not really viable on insanity due to shieldgating, but even on insanity you can kill brutes in one headshot. AR - PPR / Typhoon. Mass Effect 3. Distribute the remaining points as you see fit. 8m. It has the best headshot bonus of any weapon. As far as I'm aware, accuracy is another stat that doesn't apply. Initial upload. In Mass Effect 3, each outfit gives squad mates different bonuses. This will be your primary go-to, especially because of the ~1 second recharge timer. Sabotage Lv 4. It allows you to carry a heavy pistol and a shotgun while still retaining +200% power recharge, which is so vital for a Vanguard. . The Vanguard class is for players who prefer an extremely aggressive play style. Finally, you’ll have builds included for the squadmates that accompany this build. · Flare: While an incredibly great biotic power, it isn’t much use to an infiltrator. These include the Destroy ending with three variations, the Control and Synthesis endings with two variations, and the. organic bullets, and damage reduction armor upgrades. If you use Liara (Singularity) and Javik (Pull) for most of the game, you will rarely use your own Singularity/Pull. 10. 5” MCW Cyclone Long Barrel. 15, Barriers - x1. Spectre - Master Gear items are prototype equipment not available through regular vendors, and are essentially the ultimate weapons of Mass Effect, standing head and shoulders above anything else in the entire game. I'll take a. 45 Auto. Slap a Reegar Carbine with the Incendiary Ammo Power and armor-piercing mods and you can charge and melt anything. Equipment in multiplayer consists of single-use items that can be utilized during gameplay. Shotgun is the Claymore. Infiltrators are tech and combat specialists with the unique ability to cloak themselves from visual and technological detection. After the Reapers obliterated the Prothean Empire's warships, the Prothean resistance was forced to develop weapons that did not rely on intact supply lines. Honestly, best two weapons for a power-oriented Vanguard is usually the M-11 Wraith (because it's so light yet packs a massive punch) and the M-358 Talon (for power amplifier). Harrier. Rank 4: Take the damage upgrade. In Mass Effect 2 and Mass Effect 3, after reaching Level 4 on an ability, players can select powerful upgrades for each ability based on their preferred fighting style. Known Weapons of Type. Pirahna is definitely more of a suppressing fire shotgun to deal with multiple enemies ahead of you. There are a bunch of good shotguns too, like the Claymore, Graal Spike Thrower and Geth Plasma Shotguns, the Wraith, and especially the Reegar and Venom. It is found around midway through the game during the Priority: The Citadel II mission, inside C-Sec, or afterward in Kassa Fabrication. Many items can be found during missions while others can be purchased from the various merchants on the Citadel and a few other select locations. It will increase the damage of the backfire effect that happens about 1. That isn’t to say that it’s bad, there are. They are outfitted with L5x implants that can spawn a micro-singularity, damaging enemies and pulling them. In Mass Effect 3, systems from both Mass Effect and Mass Effect 2 are meshed together. The Soldier is the class for players who more or less ignore powers and simply play Mass Effect 3 as a shooter - the Soldier can carry the best weapons and only needs to use one power in combat - Adrenaline Rush (though using its Rank 6 Bonus Power evolution provides some flexibility). It’s a hybrid weapon, giving you the rapid-fire. Heavy pistols have supplanted the pistol class of weapons seen in the first game, making their introduction in Mass Effect 2. N7 Eagle. The optimal mods to choose from include: Pistol Scope : Increases zoom to 2x; Increases accuracy by 15% or more while moving and while taking damage. This isn't the best way to play, but it was the most fun and it just feels right. M-7 Lancer has weapon cooldown/no-clip like the Prothean Rifle, high damage and solid accuracy. I'm of the opinion that a combo-focused Soldier is the best build in ME3. Carry one fast firing weapon and one slow firing weapon. Discover the best Battle Rifles guns in the MW3 Beta and learn how to dominate your game with the MTZ-762 and the BAS-B. From sniper rifles to shotguns and energy cannons, there. Damage: 354. . First of all, max Overload and Incinerate. Then proceed to open it using the notes blog. On top of that, you’ll also gain +80% Power Damage, and +30% Tech Damage for EDI as well as a 30% increase in Health and Shields. Rank 5: Weapon Synergy – Increase weapon damage by 15% for 3 seconds after a successful Biotic Charge OR Power Synergy – Increases power damage and force by 25% for 15 seconds after a. 2) Best mods are High Caliber Barrel, Shredder. Singleplayer The M-99 Saber. This is a . Incinerate Lv 3. Its power and recoil are so notorious that it includes a high-tech kinetic reducer to fight muzzle climb. In Mass Effect 3, each outfit gives squad. Acolyte M-11 Wraith M-99 Saber Krysae Sniper Rifle M-920 Cain M-25 HornetHome Lists Mass Effect 3: 5 Best (& 5 Worst) Guns In The Game By Dylan Smith Published Jun 13, 2021 Bioware outdid themselves when it comes to the weapons. Biotic damage/detonation and minus power penalty on both TA and Forti. Rank 4-Influence. Most Hardpoints are also very tough to defend, so it's easier to assault them and kill whoever's inside. Now that's a lotta damage. HMWSR X - Snowblind Rounds X, Rail Extension VII, Rail Extension VII – Again, Snowblind rounds slow rate of fire by 40% and increase damage by 28% this works wonders for High damage slow firing weapons like the HMWSR. Why so many people think Soldier is the best class is really beyond me. Weapon Damage - only if you use the weapon to damage enemies. Also, doesn't the AI have better aim? I thought I remember posts saying that the particle rifle was the best in the hands of squadmates, but not sure how the new DLC weapons stack up with that. You just have to reload cancel them to get a high RoF (way easier with Infiltrators Tac Cloak, just hit reload then tap Tac cloak while its on cooldown) Raider is better imo, but. Found in Mass Effect 3, the Arc Pistol is obtained during the "Priority: Geth Dreadnought" mission. You do get better ones later in the game but it is a problem in both ME2 and ME3 that they give you all the DLC, preorder, collectors weapons right from the start. But which of the series’ many weapons are the best of the best? 10 M-90 Indra (Mass Effect 3) The M-90 Indra is a medium-range fully automatic sniper rifle. Venom is probably the best once you get used to it. The. We take the first three levels for bonus recharge time and increased damage. The Black Widow, Krysae and Javelin are very powerful sniper rifles. I've had a chance to experiment with the six different classes in Mass Effect 3: Soldier, Adept, Engineer, Vanguard, Sentinel, and Infiltrator. M-9 Tempest. Alliance Officer is Kaidan’s passive skill line, at the final upgrade you’ll receive +20% Weapon Damage, and +30% Tech Damage. Learn about the ten best weapons in Mass Effect 3, from sniper rifles to pistols, and how to get them. It can be found during the mission. Of the 3, the combat aspect of ME3 feels most like making a DnD character, picking perks and exploiting some combination of skills that works out powerfully. I used Paladin, with power magnifier, almost exclusively but never really needed weapons (N7 Eagle and M11 Suppressor were also good). Basically, level up Garrus's Armor-piercing and Turian rebel skill trees to emphasize weapon damage+piercing. Cryo Ammo is a power in Mass Effect 2 and Mass Effect 3's single-player mode. Each weapon in Mass Effect 3 supports two mods, though certain mods cannot be combined. The N7 Valkyrie is an assault rifle in Mass Effect 3 and Mass Effect: Andromeda. This armor system can also be detonated to blast nearby enemies. It allows for the tearing down of enemy shields and barriers. Call of Duty MW3 Zombies Mode Release Date. This game is about distant future with great powers (tech and biotic) and yet people insist on bringing a proverbial knife (weapons) to a gun (powers) fight. 1. The solution was to increase the number of shots the gun could fire before it needed a fresh thermal. M-6 Carnifex. The M-96 Mattock has High Damage, higher Penetrate and is highly accurate. In Mass Effect 3's multiplayer mode, the player can create and customize characters by choosing their class, race, weapon loadout, and equipment. Though this class isn't fun in a direct way like Vanguard, the feeling of being a walking tank is pretty cool. Particularly in Mass Effect 3, The Adept is incredibly reliant on their Biotic abilities keeping them from having heavy weapons. This armor system can also be detonated to blast nearby enemies. My favorite sniper is Javelin. Nobody said your powers must be done at the expense of weapons and vice versa. If you want a little more survivability, Blood dragon armor is great as well (10% power recharge, 30% power damage, 20% shields). In Mass Effect 3, Warp is also one of the best powers to use for power combos and can be combined with Biotic, tech, and combat powers to deal devastating damage. Not the best weapon choice for this "build". Assault rifles are well-rounded and great for mid-range. Cerberus harrier has high damage, but can't hold much ammo. This page will show you some of the best Adept builds in Mass Effect 3. 3 of you firing different weapons makes battles more fun I think. Combat Mastery Lv 6. Tali will set the weapon aside for Shepard to take. The mass effect 3 System does not encourage carrying a lot of guns. Rank 1 - This ammo's payload of supercooled subatomic particles can snap-freeze a target in place, making it vulnerable to extra damage. With the correct selection of skills, weapons and mods, the Infiltrator not only becomes the most lethal sniper in the game but possibly the most lethal class in general, based mainly on how quickly they can make groups of things they don't like become dead and simultaneously rarely receive damage. deathscythe257 - 11 years ago - report. It's got high damage, and a unique trait that it won't propmpt Tali to suicide rush into the enemies, which is a blessing given her fragile nature. 10. Liara: N7 Hurricane (or Blood Pack Punisher, cause the Hurricane is expensive) and Acolyte. This electrical weapon improves upon the arc pistol's design by generating a sustained current on its target. -Garrus Black Widow/Saber. M-7 Lancer has weapon cooldown/no-clip like the Prothean Rifle, high damage and solid accuracy. Gameplay of the M-12 Locust. The Particle Rifle is an assault rifle in Mass Effect 3. PSN: illius_willius. 1 N7 Valkyrie (Mass Effect 3) Unsurprisingly, most N7 weapons are very good, but the Valkyrie might just be the best of the bunch. Skill. I also have the N7 weapons from the collector's edition. However, the increase is negligible and I don't think it is. Mass Effect™ Legendary Edition. The Legendary Edition of the Mass Effect. Mass Effect 3 has such an incredibly large selection of weapons in fact, that things can. Incendiary ammo is also nice. 5. The Gunsmith achievement in Mass Effect 3 worth 44 points Upgrade any weapon to level 10. Dark Channel Lv 3. Weapon Damage - only if you use the weapon to damage enemies. A similarly heavy sniper rifle to me. The latter upgrade provides 50% bonus damage for Assault rifles. Best weapons for Soldier Shepard? Pathagreus 11 years ago #11. Honestly, Sentinel can utilize any sort of weapons. This page of IGN's Mass Effect 3 wiki guide is all about the Priority: Earth Mission, including how to get through all combat. And in there, the cost of upgrading is the. Here are the stats that I recommend prioritizing for Vanguard build in Mass Effect 3: Power Recharge Speed - the most important thing to improve as it will allow to combo Biotic Charge much faster. It really ain't needed. The Sentinel is a core class in Mass Effect 3. I have Garrus with either a Widow, Javelin, or Black Widow I give him the Sniper Rifle Damage upgrade at Rank 6 (the power one at level 5 resulting in weaker assault rifles in exchange for a higher damage Overload) Those 3 Weapons combine fantastically with Cryo Ammo, they also happen to deal excellent damage. Complete Mass Effect 3 Store Stock. You can get tons of reserve ammo if you use the spare ammo evolution of your ammo power, the extra rounds mod on the rifle itself, or the Armax Arsenal leg armor. Higher Charm scores provide bonuses to first aid and power cooldown time, while higher Intimidate scores increase power and weapon damage. Ashley is the only squadmate that can train with all four weapon types, and the only squadmate other than Garrus who is truly proficient with sniper rifles. Only the HMWA VII and X can be acquired in the game. 1. The Black Widow is a sniper rifle in Mass Effect 3 and Mass Effect: Andromeda. Sentinel: Pistols, SMGs, Heavy Weapons. infamusforever223 • 2 yr. Many fans who choose Engineer elect to use Assault. It's a full auto Mattock. Freezes enemies, allowing you to shatter them with gunfire or biotics. This will pretty much always one shot any non-special enemy throughout the entire game. This ability is very important for the EDI build as it allows one to shred enemy armor in a matter of seconds. 3. 10000. Weapon System. 3) ME3 is very easy compared to 2 and 1. This has the largest impact in Mass Effect 1, where the aiming penalties for the non-Soldier Classes were removed to help weapons feel more viable. Extensively used by factions across the galaxy, assault rifles generally offer mid-range stopping power, more accuracy than submachine guns, and overheat allowances larger than shotguns, pistols/heavy pistols, or sniper rifles. I've tried different combinations of squad, powers, ammo and tactics, and I can't take on more than one at a time. Adept passive class power provides various stat bonuses, mainly biotic force and power. Shotguns are one of the primary weapons in the Mass Effect universe. See also: Ammunition Upgrades Description: Some enemies use jamming technology to. Most weapons in the Mass Effect universe are micro-scaled mass accelerators, using mass-reducing fields and magnetic force to propel miniature slugs to lethal speeds. Pistol -. On top of that, you’ll also gain +80% Power Damage, and +30% Tech Damage for EDI as well as a 30% increase in Health and Shields. Here, you’ll find details on the best abilities to pick, the best weapons to equip, and you’ll find what armor works best for the build. It doesn’t fit the typical combat.