History. It was created from his personal, mundane sword by Serataani, through her statue at Zha'Vrollo. All-Purpose Tool • Eldritch Battery • Bag of Holding • Belt of Giant Strength • Bloodwell Vial • Boots of Striding and Springing • Cloak of Disguise • Gloves of Thievery • Instrument of the Bards • Sphere of Power • Pearl of Power • Rune of Recall • Shiftweave clothing • Spell Gem • Spell kite • Winged BootsDescription [edit | edit source] Appearance [edit | edit source]. 15/Count) $14. After Bertrand's death in 843 PD, the rapier went into the ownership of Dorian Storm. 3) "monk weapons, which are shortswords and any simple melee weapons that don't have the two-handed or heavy property. A potion of fire breath is an orange-flickering liquid that gives off smoke. Gloves of Cantrip Battle (3. Notes: Proficiency: Longbow, Proficiency: Shortbow, Damage: Shortbow, Damage: Longbow, Damage, Buff, Combat,. Delilah Briarwood. After Bertrand's death in 843 PD, the rapier went into the ownership of Dorian Storm. Notable properties. It takes an action to don or doff a glove weapon. It is a standard +2 weapon. In the book, the artifact allows the wielder to polymorph a target creature into any form that the wielder can imagine. +2 bonus to attack and damage rolls, deals radiant damage. [8] The boots have no such limitation. [1] The wearer can possibly target a creature whether or not that creature is willing to communicate with the wearer in this manner. Glove of the Aegis. 5e Equipment) SRD:Glove of Storing. Eberron Magic Item Prices by - Created with GM Binder. 5e Equipment) Glove of Rays (3. [1]Skills Stealth +5. Allows the wearer to leap 15 ft vertically or 20 ft horizontally as a bonus action if they pass a strength check [2] Historical information. A Wand of Magic Missiles is a wand that can cast the Magic Missile spell. A Ring of Water Walking is a magical ring that lets the wearer walk on water. Gloves of Swimming and Climbing. Deathwalker's Ward is a set of studded leather armor, one of the Vestiges of the Divergence created for the Champion of the Raven Queen. Stolen: 1: bottle of shampoo: Drixlitch's bedroom: Deanna: For curly hair. Imogen takes them for the time being. Yussa Errenis. It normally takes one action to drink a potion; however, the Critical Role games use a homebrew rule making it possible to drink one as a bonus action, although feeding one to another player still takes an action. A Headband of Initiative grants the wearer a +2 bonus to their initiative. Assuming the Dagger is consistent with other flame tongue weapons, it can also can shed bright light for a 40-foot radius and dim. The user gains a +1 to attack and damage rolls made with this weapon. It is described as incredibly well-made and as visibly both "very, very pretty" and functional. Bracers of Archery. The Rod looks like a staff about three to four feet long with a seam in the middle as if it were two pieces joined. Languages —. The hand grafts itself to their hand, becomes a functioning extremity, and remains there until they die. The circlet was one of the last relics of Vilya, which Keyleth took with her from the Ashari. If the creature wearing the Ring of Temporal Salvation dies, they will vanish and reappear in the nearest unoccupied space to where they were at the time of death, with 3d6 + Constitution hit points. [1] The Flask of Perpetual Booze is a platinum flask enchanted by Pumat Sol to contain endless alcohol. [art 1] The Jewel of Three Prayers is one of the Vestiges of Divergence. Pike Trickfoot owns a pair of these boots. Each fragment lasts for 8 hours or until used. Description [edit | edit source] Appearance [edit | edit source]. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. A creature holding one of the stones can use their action to cast Sending, targeting the creature that bears the other stone. When a ranged weapon attack hits you while you're wearing them, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier, provided that you have a free hand. The Dragon Slayer Longsword is a magical longsword that is especially effective against dragons . A Wand of Magic Missiles is a wand that can cast the Magic Missile spell. +3 colors/patterns. That original rug eventually lost its enchantment and was rendered a normal, non-magical rug. ↑ Depiction of Irvan Wastewalker's prosthetic arm, by Nikki Dawes from Critical Role: Call of the Netherdeep pg. A Bead of Imprisonment is a small, semi-translucent pearl of amber-ish color. The wielder gains a +1 bonus to attack and damage rolls made with this weapon. The Circlet of Concentration is a magical item that allows the wearer to maintain two concentration spells simultaneously for two rounds, or twelve seconds outside of initiative. Acquired: emerald-green. A Vicious Weapon is a magic weapon that deals additional damage on a natural 20 attack roll. Orym. Glove of Thrown Weapons, Variant (3. If the wearer already has a Constitution score of 19 or higher, this amulet. Grog Strongjaw briefly wielded a cursed adamantine hammer found in the tomb of the last dwarf king in the Crypts of Thomara. It has two belts along its sides that are connected by a thicker piece of leather at the front. The rod can absorb up to 50 spell levels over its lifetime. Properties [edit | edit source] Dormant state [edit | edit source]. A spell kite is an enchanted kite that carries objects to a paired beacon stone. You can make exceptions; a character might be able to wear a circlet under a helmet, for example, or be able to layer two cloaks. For this reason they are also sometimes called arcane accumulators. Cast Misty Step, 1/rest or until wielder scores a critical hit. Owner. Mechanically, this grants the wearer advantage on stealth checks that rely on not being heard while moving. The Instruments of the Bards are the legacy of the seven legendary bard colleges named after them: Anstruth harp, Canaith mandolin, Cli lyre, Doss lute, Fochlucan bandore, Mac-Fuirmidh cittern, and Ollamh harp. [2]Description. Not approved/endorsed by Wizards. Fresh Cut Grass considered it a symbol of their. Weapon (any) Rarity. Graz'tchar, the Decadent End, which presents itself under the false title the Luminary Blade, is a sentient greatsword with a fragment of the consciousness of Graz'zt, the Demon Prince of Indulgence, and Graz'zt speaks through it from the Abyss. When in the form of a ranged weapon, this rod magically creates its. The gloves are invisible when worn, but when not being worn they are fingerless. Vorugal (formerly) Grog Strongjaw. The effect lasts for one hour, requires an action to activate, and once activated, the generator cannot be used again until the next dawn. Keyleth's signature antlers were an. The Ring of Obscuring given to Sken Zabriss is made of iron and resembles a winking skull. The boots found in Thordak's lair were of very fine elven design, crafted out of dark green leather with a silver or platinum scrolling. The Kiss of the Changebringer is one of the Vestiges of Divergence. When a moon-touched sword is unsheathed in darkness, it illuminates an area of 15 foot radius with bright moonlight, and a further 15 foot radius with dim light. Amount. Legendary. Cosplayers Molly, Beau, Fjord, Caleb, Nott, Jester, Yasha Photography Anne Barhyte. $13. Not approved/endorsed by Wizards. [2] The hammer was given to Grog Strongjaw, who initially did not attune to it. 1 1. [2] The wielder has a +2 bonus to attack and damage rolls made with this weapon. Attunement. Imogen gives her the Weavepiercer Gloves, and Laudna crafts Pâté's house. A Shield of Expression is shaped, on its front, in the semblance of a face. Armor of Resistance is armor that grants the wearer resistance to one type of damage. Once attuned to the cloak, the wearer has advantage on stealth checks, and attempted. In stock. His skin was brown with shades of green and gold, his hair was. 00. Vox Machina is a finished campaign whereas The Mighty Nein is. The metal is sparkling, and at the very end of the rod, at the base, there is a small domed carving. As of 836 PD, it was kept by Yussa Errenis in his mage tower in Nicodranas . The Verminshroud is one of the Vestiges of Divergence. Whenever the wielder finishes a short or long rest, they. After the casting, the gem is destroyed; if all the gems from a helm of brilliance are removed, the helm itself ceases to be magical. A Rune of Recall is a simple tablet which must be keyed to an intended destination. The next morning, Deanna makes biscuits and gravy, and FCG Identifies the gloves they took from D&O Toy Emporium as Weavepiercer Gloves. The githyanki skull resembles that of a human or elf, though with sharpened teeth and a longer cranium. Owners. A Rune of Recall is a magic item that teleports the user to a predetermined location. The maul [2] has a glass head and the phrase "fuck off" engraved around the base. All-Purpose Tool • Eldritch Battery • Bag of Holding • Belt of Giant Strength • Bloodwell Vial • Boots of Striding and Springing • Cloak of Disguise • Gloves of Thievery • Instrument of the Bards • Sphere of Power • Pearl of Power • Rune of Recall • Shiftweave clothing • Spell Gem • Spell kite • Winged BootsTide of Retribution. It surrounds the wearer with illusions, obscuring their location. The wielder has a +1 bonus to attack and damage rolls made with their unarmed strikes. 2) However, since the gloves provide a damage roll - they are considered a weapon so the monk is not unarmed. Wondrous item, rare (requires attunement) This glove holds 5 charges and recharges 1d4+1 expended charges each day at dawn. History [edit | edit source]. Can pour up to 1 gallon of whiskey, which then refills after 1 hour. The Blazing Bowstring adds 1d10 fire damage to an attack roll made with the bow. The serpent belt is a magical belt that grants immunity to the poisoned condition and can be transformed into a poisonous snake. [1] The bracers Vox Machina found were made of metal. There are signs of thorns on the wood that were sanded down. You can hold objects, wield weapons, and cast spells with a hand fitted with a glove weapon, but you can only attack with the glove weapon if that hand is unoccupied. To attune to them, you must wear them for the entire attunement period, during which the gloves bond with your skin. A Potion of Scrying permits the drinker to scry on targets via the excreted potion. The chain allows the wielder to throw any attached melee weapon as if it has the thrown property, then attempt to retrieve the weapon as a bonus action. For the cost of a mere 6,000 gold, the Gloves of Thievery, this item is a. The Rod is a dark metallic rod about two feet long. The gloves are fingerless and finely-crafted leather and scale gloves. Kerrek. Attached to the weapon at the top near the blade are several manticore spines. Gloves of Thievery - DND 5th Edition. Arms of the Betrayers. The Heirloom Sphere, also known as the Archmage Bane and the " Happy Fun Ball of Tricks ", is a magical item that stores and conjures objects and acting as a teleportation device to reach the extraplanar manor of The Folding Halls of Halas. A Chromatic Rose is a magical flower suffused with the energy of a particular element. Eidolons (sometimes called elemental eidolons) are entities worshiped as spirits of the land in certain places of Exandria, such as the Demithore Valley where they are called Demithore eidolons. Damage Immunities: The vox seeker is immune to poison and psychic damage. Properties edit. [3] FCG identifies the gloves: Weavepiercer gloves. [1]Description. The effect lasts for one hour, requires an action to activate, and once activated, the generator cannot be used again until the next dawn. The cloak gains a number of charges equal to the spell level of the triggering spell. A creature wearing the earring can expend one charge to cast the Message cantrip. Wildpier exfoliating gloves are handmade using an ancient weaving design. 5e Equipment) Glove of Force (3. When attuned, the sorcerer gains a bonus to their spell attack rolls and saving throw DCs for their sorcerer. They are not magical in and of themselves, rather they represent the pact forged between a warlock and their patron Uk'otoa. Meanwhile, Chetney, Fearne, and Orym head to Dayal Hall and speak to Ajit Dayal, who tells them massive numbers of international soldiers are passing. Armor of Resistance can be light, medium, or heavy. Bonus to attack rolls (+1 to +3) Attacks deal additional fire damage (1d6 to 3d6) Use action to slam hammer into the ground and cast burning hands (DC 15 to 17, at 2nd to 3rd level), 1/Rest. Campaign 1: Vox Machina. In addition, the ring has three charges. Scrolls of protection protect the reader against a specific type of creature: aberrations, beasts, celestials, elementals, fey, fiends, plants, or undead. Description [edit | edit source]. It otherwise has the properties of a normal shield. Gain 10 temporary hit points from reducing a creature to 0 hit points. They require attunement. Craven Edge is a sentient two-handed greatsword once wielded by Sylas Briarwood and then by Grog Strongjaw before being thrown into the pocket dimension of the Dread Emperor. A scroll or a piece of a scroll may be given to someone else, who can then write a message on it which appears on another. This file is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Save 4%. The aberration bane longsword was apparently acquired by Scanlan Shorthalt before the Campaign 1 stream began. After Molly's death, Beau took the. Potion of Scrying. Owner. Flash Gloves (3. Requires Attunement: No. History [edit | edit source]. Show Attribute List. Canaith mandolin. On a critical hit, target must make a Strength save (DC 15 to 17) or be knocked prone. The duration of the effect has changed over the course of Campaign 1; in "Attack on the Duergar Warcamp" (1x04), the duration. In Value of Valor of. Death’s Grasp. The shield must be activated, presumably using an action, and it prevents a wearer from taking any damage from physical attacks, spells, and other magical effects. Kerrek (Dusk Hammer) A Duskcrusher is a magical warhammer with a head. Spider Climb. The Titanstone Knuckles are a pair of magical gauntlets and a Vestige of Divergence. Description [edit | edit source]. Description [edit | edit source] Appearance [edit | edit source]. While wearing these gloves, climbing and swimming don't cost you extra movement, and you gain a +5 bonus to Strength ( Athletics) checks made to climb or swim. A creature wearing the earring can expend one charge to cast the Message cantrip. Grab a sharp knife and start at one end and simply slice down the. Gloves of Soul Catching. A Gambler's Blade is a cursed magical sword that allows a wielder to choose a magical bonus by taking a corresponding penalty to death saving throws. So, you've been looking for a McGuffin artefact that the players can find and have fun with- luckily for you, The Weave's Needle is a flexible item that can be fit into most high level campaigns as either a reward, or a McGuffin. Burrowing speed of 20 feet. Looted from Kevdak by Grog Strongjaw. The Heirloom Sphere, also known as the Archmage Bane and the " Happy Fun Ball of Tricks ", is a magical item that stores and conjures objects and acting as a teleportation device to reach the extraplanar manor of The Folding Halls of Halas. Those who fail DC 15 Wisdom saving throw, start to walk over to the gem and begin to stare at it. The Belt of Momentum is an "odd-looking" leather item that is described as half between a belt and a girdle. Flash Gloves (3. 264. It sparkles and glows at the tips of the fingers when used. On a successful save, the target is immune to the. The Titanstone Knuckles are a set of powerful gauntlets, and one of the Vestiges of the Divergence. 99. Raven's Slumber is a black crystal that sharpens to a point on one end. As an action, a person holding the wand can expend one or more charges to cast Magic Missile. Quantity. Seedling allows the wielder to cast Grasping Vine and create a slashing gust of wind at targets within 15 feet. Scanlan Shorthalt. From $55. Percival de Rolo. +1 bonus to attack and damage rolls. These gloves are invisible while worn. Can make a long jump up to 60 feet, initiated on solid earth. Apparently this has been happening regularly. History [edit | edit source]. Vox Machina used the Fist of Genesis to forge Prime Trammels so that they may banish Vecna from Exandria. Portions of the materials used are property of Wizards of the Coast. The book has an infinite number of pages, is three inches thick, eight inches wide, twelve inches long, and weighs three pounds. Properties [edit | edit source]. . ↑ Depiction of Irvan Wastewalker's prosthetic arm, by Nikki Dawes from Critical Role: Call of the Netherdeep pg. Nolzur's Marvelous Pigments are a set of pigments, or paint, found inside a fine wooden box also containing a paintbrush. When consumed, the drinker's excrement turns glowing blue, and serves as a scrying sensor. Owners. A character can’t normally wear more than one pair of footwear, one pair of. The Fang of the Spire King is a rapier that is finely carved, with a snake motif. 0 1. A. When they do so, the spell slots of the absorbed spell, but not the spell itself, are stored within the rod. [1] See moreWeavepiercer Gloves are magical gloves that give a bonus to the wearer's spell attack rolls. The Horns of Orcus were originally a part of the demon lord of undeath, Orcus. The Mace of the Black Crown can hear up to a range of 120 feet. Although it can duplicate the look of other magical clothing, it. They reach about to the mid-forearm and bear nicely stitched scrolling. The Lash of Shadows is a whip and one of the Arms of the Betrayers created by Zehir from the soul of a marilith named Sizlifeth. Spell kites are bright-colored with have. 3325. An intuit charge is a metallic tetrahedron with glyphs and sliding disks on its faces. The Infiltrator's Key is one of the Vestiges of Divergence. Properties [edit | edit source]. It enchanted to poison everything it brewed, holding its potency for a day. The Sword of Kas is a sentient, versatile black longsword once wielded by Kas the Bloody-Handed when he rebelled against Vecna. The gloves aid those who. Scanlan blown the horn for the first time to create a fog between the party and hordes of. ERLW 276. Concept art of the soul anchor, shown at the fourth watch party for the second season of The Legend of Vox Machina, by Christine Bian. Gloves of Missile Snaring. Expended. Jester Lavorre. Gloves of Missile Snaring are gloves that permit the wearer to reduce or in some cases block damage from ranged weapon attacks. Simple glove weapons. The Fang of the Spire King is a rapier that is finely carved, with a snake motif. A Hunter's Coat is a suit of magical leather armor described in the Explorer's Guide to Wildemount. Flameguide Kiro was a follower of the Dawnfather that was sent to Hearthdell, a village in Issylra, being the highest authority in the Sunrise Sanctuary. [1] Poured whiskey turns to brine after 8 hours. The party looted the. Moreover, whenever the sword was summoned, a small jet of sea water was. A third sphere exists somewhere unknown in. The shield apparently moves with the wearer, unlike the barrier created by a. It also had some whitestone built into it. This property of the gloves has no effect on you if your Constitution is already 20 or higher. FINITEX - Black Nitrile Disposable Gloves, 5mil, Powder-free, Medical Exam Gloves Latex-Free 100 PCS For Examination Home Cleaning Food Gloves (Medium) 100 Count (Pack of 1) 3,484. ©Wizards of the Coast LLC. The Star Razor is a silver longsword with a fuller down its center. Reading the book for this purpose takes 48 hours. The DC to move an immovable rod is 30, and. [3] Historical information. The gloves provide maximum palm protection as well as added wrist stability from the integrated wrist wraps. These silken gloves enhance the rejuvenating power of healers and clerics. You have achieved a penetrating precision in combat, granting you the following benefits: History. Properties [edit | edit source]. Cost. Amount. Check. Owners. The wielder also can set the weapon on fire at will. The wearer can use an action to cast Armor of Agathys at. A multi-piece palm and TechGel padding provides protection as well as allows for natural hand movement while lifting. To attune to the mirror, the owner must perform a ritual in which they cut themself with a glass-bladded dagger, dripping the blood onto the mirror's surface, which absorbs. This patchy cloak was pieced together from the pelts of rats found feasting on the dead in Blightshore and is dotted with the bloated corpses of magically preserved insects along its seams. Wands. Alternatively, a creature can regain these. Status. It is implied, through Pumat's assessment that it has "bad energies" as well as Ashley obliquely mentioning. The staff regains 2d8 + 4 expended charges daily at dawn. Clarota created the helmet to protect himself from being sensed and influenced by the elder brain and other illithid while they were under the control of K'Varn. It was created by Shaun Gilmore at the request of. All-Purpose Tool • Eldritch Battery • Bag of Holding • Belt of Giant Strength • Bloodwell Vial • Boots of Striding and Springing • Cloak of Disguise • Gloves of Thievery • Instrument of the Bards • Sphere of Power • Pearl of Power • Rune of Recall • Shiftweave clothing • Spell Gem • Spell kite • Winged BootsSprinter's Boots are magical boots that allow one to move faster. The coat also has 3 charges. As an action, it can be used to entangle a creature within 20 feet: the user speaks a command word, and the target must make a DC 15 Dexterity save. One charge will cast the base (first level) version of the spell; every additional charge used for a casting. All-Purpose Tool• Eldritch Battery• Bag of Holding• Belt of Giant Strength• Bloodwell Vial• Boots of Striding and Springing• Cloak of Disguise• Gloves of Thievery• Instrument of. One of the pieces is a diamond-shaped funnel that, when someone is. The Vestige was wielded by many master. Check. Kevdak (formerly) Grog Strongjaw. The unique fabric weaving technique allows for the glove to remain soft. Its most remarkable feature was that some areas of the weapon were covered in sea weed and mollusks. Its. Craven Edge is a sentient, thick, onyx, two-handed greatsword once wielded by Sylas Briarwood and then by Grog Strongjaw before being thrown into the pocket dimension of the Dread Emperor. During the rebellion,. As charges are expended, the glow dims. They give the wearer proficiency with longbows and shortbows if they do not already have it and provide a +2 bonus to damage rolls for any ranged attacks with these weapons. Wondrous item. It allows an attuned wielder to increase their mobility on the surface or burrow underground. The common Earring of Message has five charges, and regains 1d4+1 expended charges daily at dawn. Historical information. [3] The sword has a +3 bonus to attack and damage rolls. The owner of the Deck of Illusions can use an action to draw a card at random and throw it onto the ground at a point within 30 feet of them. The Bloody End can hear up to a range of 120 feet and. A Bead of Imprisonment [1] is a small pearl that can trap a target inside a bubble for one hour. While attuned to this ring, the wearer gains +1 to their Armor Class. Description[ edit | edit source] The ring is of beautiful silver make and holds a blue gem. The silver stiletto blade of the Dagger of Denial appears similar to Damascus steel and bears intricate grooves that spiral from the point to the ivory hilt and handle. Featured characters [edit | edit source] Main player characters [edit | edit source] A glove weapon is worn on your hand or forearm, and you cannot be disarmed of it. The Despoiler of Flesh is an artifact from the Book of Vile Darkness for the 3rd edition of D&D, and it has not been discussed how the version of the item in Critical Role might have different properties or history. The gloves aid those who make spells that require an attack roll. It has not yet appeared on Critical Role. The Mantle of the Tempest is a magical cloak worn by the Voice of the Tempest, the leader of the Air Ashari. It is worn by Keyleth, who received it as one of the few items left by her mother Vilya before she disappeared on her Aramenté. Description [edit | edit source]. They are fingerless and rise to about the mid-forearm. When you hit a beast, dragon, or monstrosity of challenge rating 5 or lower with an attack, or when you grapple it, you can use the wreath to cast dominate monster on the creature (save DC 13). Appearance. While holding this shield, the creature gains a +1 bonus to AC, in addition to the shield's normal bonus to AC. The book is bound in reddish-brown leather and features an intricate design on the cover, but no title is visible. In the short time Grog had it, it was also nicknamed the Stop Hitting Yourself Hammer and Hammer of Face. Description. The boots originally belonged to a Kryn echo knight named Thuron. The boots of spider climbing are similar, but not quite the same, as Slippers of Spider Climbing. Description [edit | edit source] Weavepiercer Gloves are fine gloves. Wildpier™️ Deep Exfoliating Glove. The wearer has Darkvision out to a range of 60 feet. The fire giant promised to grant them their freedom, as well as the Plate of the Dawnmartyr, if they killed a pit fiend. The bracers Vox Machina found were made of metal. Here is what you will find in 17 Magic Gloves: 01. Owners. Description [edit | edit source]. A Bead of Imprisonment is a small, semi-translucent pearl of amber-ish color. [4]A Ring of Honor indicates to the wearer if someone is lying to them or telling the truth, but also if they themselves are lying. The Chain of Returning is a magical chain that attaches to a melee weapon. The Harbinger Training Grip Wristwrap Gloves are for the heavy lifter. If a person spends 48 hours reading the entire book, over a period of no more than 6 days, then it will increase their Strength. Death’s Grasp. A Scroll of Telescription is a magical item created and used by Tiberius Stormwind. ©Wizards of the Coast LLC. 192. Weavepiercer Gloves are a wondrous item that can act as a spellcasting focus and provide a bonus to spell attack rolls. £17. Wildpier exfoliating gloves are handmade using an ancient weaving design that allows for a gentle yet deep exfoliation. It confers a +1 bonus and has eight charges that can be used to cast a number of spells. The Blade of Broken Mirrors is a dagger and one of the Arms of the Betrayers created by Tharizdun from the soul of a Glabrezu named Ragazuu. . Percival de Rolo. $1850. “#CriticalRoleSpoilers weavepiercer gloves!” FRIDA collects some of the broken wood, recognizing it as high quality. The next morning, Deanna makes biscuits and gravy, and FCG Identifies the gloves they took from D&O Toy Emporium as Weavepiercer Gloves. The broom can be sent without a rider to a location familiar to someone who speaks its. The Mantle of the Tempest is a magical cloak worn by the Voice of the Tempest, the leader of the Air Ashari. Description. Within one minute after a caster drinks the potion, the first damage-dealing spell, no higher than fourth level, that they cast does the maximum possible damage. The shield must be activated, presumably using an action, [2] and it prevents a wearer from taking any damage from physical attacks, [3] [4] spells, [5] and other magical effects. Diedric Sutan [6] Meandering Treasures [7] Fjord [8] Jester Lavorre [9] A Ring of Resistance is an enchanted ring that provides the wearer with resistance to a particular damage type. The coat was found by the Mighty Nein in Vokodo's underwater lair on Rumblecusp among other items hoarded from visitors and inhabitants of the island. The Boots of the Vigilant are a pair of Xhorhasian magical boots made of very dark jagged leather embedded with studs. The Flametongue Dagger is a magical dagger owned by Vax'ildan, an adventurer of Vox Machina. Description [edit | edit source]. An arcane battery is an artificially created energy source that draws from local leylines to power various magical effects. Gloves of Swimming and Climbing are a garment easing wearer's movement with certain terrains. The Keen Dagger is a magical dagger delivering aptly strikes. Something to keep in mind is that this damage isn’t. The Dragon Slayer Longsword is a magical longsword that is especially effective against dragons . One bag can hold up to five hundred pounds, not exceeding a volume of sixty-four cubic feet. The Horns of Orcus were originally a part of the demon lord of undeath, Orcus. Historical information. Chetney Pock O'Pea [6] A bag of holding is an enchanted item that has an interior space considerably larger than its outer dimensions, roughly two feet in diameter at the mouth and four feet deep. To attune to the hand, the creature must chop off their own left hand at the wrist and press the artifact against the stump. [5] [4] It can cast Zone of Truth with a DC of at least 16; Eshteross cast the spell by twisting or adjusting the metal ball. They are covered in moss, vines, and other plant life and from a distance appear to be simply a mound, but they can pull themselves along the ground by. When a ranged weapon attack hits you while you're wearing them, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier, provided that you have a free hand. ©Wizards of the Coast LLC. The gun was similar in design to Percy's pepperbox pistol, The List. [3] Any creature hit by it must make a DC 17 Dexterity saving throw. Properties [edit | edit source]. Properties [edit | edit source]. The Longbow of the Sky Sentinel is very well-crafted, with elven designs. Our friends Matthew Mercer and Sam Riegel from Critical Role stopped by for a disgustingly great Mystery Glove Challenge! Things are gonna get messy. Clarota created the helmet to protect himself from being sensed and influenced by the elder brain and other illithid while they were under the control of K'Varn. A511 WP Waterproof Insulated Glove. Depiction of the Jewel of Three Prayers in its three forms: dormant (top), awakened (left) and exalted (right), by CoupleOfKooks from Critical Role: Call of the Netherdeep. "The shield has 3 charges, and it regains 1d3 expended charges daily at dawn. The Fist of Genesis is a magical hammer within the Core Anvil, presumably created by Moradin during The Founding. Properties [edit | edit source]. It apparently originally belonged to the Keeper of the Moontides. Mantle of the Tempest. The attuned. History [edit | edit source] Pre-stream [edit | edit source]. The unique fabric weaving technique allows for the glove to remain soft yet durable, while. Portions of the materials used are property of Wizards of the Coast. The unique fabric weaving technique allows for the glove to remain soft yet durable, while.