vengeant cascade nerf. For Sa by default the thorns do not return. vengeant cascade nerf

 
 For Sa by default the thorns do not returnvengeant cascade nerf 21 league, we were introduced with the mod"Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration"This mod is available in One-handed melee weapon, Two-handed melee weapon, and Shield

It's still a bow build. Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to get bonked as will blood notch - I don't think i've ever seen them leave full invul in the game longer than a league. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. Vengeant Cascade. Obviously the annoint opportunity cost is a million times lower though. This leads to the interaction, that with single target, you can reliably get the 200% increased damage of the splinters, by positioning the HS in a distance to the boss enabling the Splinters to chain off the sphere and into. Since PoB already calculates your mines per second, the multiplier should be 6x. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. 1. If you wanted to play a Nimis build in 3. Posted by 6_din_49 on Apr 21, 2023, 5:21:34 PM. Roll a diamond flask with crit chance during use and drop the mana flask. If so, it'll be an insane bossing skill for sure, especially with Savior/Paradoxica in endgame. Quote this Post. you can try kb cf champ also, but generals on juice maps could be rough. 46% of players are using Kaom’s Spirit for Rage Generation for Berserk. To Preface, here is my build killing Feared on 150M+ DPS set up. " Previously the node required you to hit something to proc the return behavior. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). I wouldnt do an attack skill with nimis because you can just use vengeant cascade annoint instead. Vengeant Cascade Frost Blade not working on Pinnacle Bosses? I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. Hasta anyone tried Vengeant Cascade + fury valve lightning strike, i've read that several projectiles can hit the same target with a setup like that, but can't confirm atm because im out of town. This can be built in Flat Lightning for great leveling. Its in a cone in front of the totem. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. 6K views 1 month ago. A quick simulation on PoB, after accounting for new mastery adjustments and skill-points reallocation, is enough to prove that literally everything coming for me is a net nerf. Beautiful-Grass-6630. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. By changing how these weapons work it will only affect this infinite combo. Especially in this setup with barrage and totems. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. ยูนิค, สร้อย. Vengeant Cascade - 15% Increased Projectile Speed. Unless there is an enemy to hit with no chains remaining the projectiles won't return. Please don't nerf it ggg. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Also is shield crush now just bis with the vengeant cascade nerf . Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. this was before all the strike range, extra targets and all the nice changes to the passive tree. Just get to 142% projectile speed and it doubles your single target damage. PSA: new return breaks tornado shot. #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Posted byThis Support works like how Vengeant Cascade used to, causing Projectiles to return when reaching the end of their flight. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". It's stupidly broken. Hi would this build be possible as assassin?Twitch: YT: • 5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines SaboteurAs far as I know, there isn't a compilation of Q and A about this notable so I'm making my own. Chain / extra projectiles should be obvious enough. - TS has been around forever and will continue to be after this. Splitting Steel Bug. Im new to POE and the next time POE resets I will be playing with my friends for the first time. Sabo lost a shit ton of support for Seismic. Its easily the best jack of all trades build imho. and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. This is quite a big nerf in my view as this build is still a bit of a glass. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. This is quite a big nerf in my view as this build is still a bit of a glass cannon. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the. So its hard to make all the arrows hit the boss. Spell Cascade Support can now support Triggered Spells. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it. Pathfinder. This is quite a big nerf in my view as this build is still a bit of a glass cannon. Reply. In 3. However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. Maybe deadeye gets the necro/sabo treatment though to open up bow build diversity. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. The behavior might be different this time around we will have to test it to see. Anointment GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. If Vengeant Cascade avoids a nerf Lightning Arrow Deadeye with Voll's + Kaom's for Berserk is pretty hard to compete with here, although you might need a Storm Rain Ballista setup to help with single target. Quote this Post. For the barrage math, its simply, you can. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. Anything to change the meta. And yep, volcanic fissure/vengeant cascade is def a go. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Vengeant cascade on shrapnel ballista might mean 20 stacks of poison per shot per totem with pierce. Went in blind with Vengeant Cascade on Cobra Lash. Quote this Post. 1: A Forfeit button is being added for Stalemates in the Trial of the Ancestors. Finally, let's take a look at the breakdown of Oils consumed to anoint Notables. Vast majority of people playing it are using chain from deadeye. Result. Member. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Hello. Maybe have a "returning projectile deals 50% less damage" kind of nerf. Tested with vengeant cascade in std. . Requires a Melee Weapon. When it reaches the target. It frees anointment, helm enchantment, and few passive skills. P. 20 because 3. 00 sec Can Store 3 Use(s) Cast Time: 1. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. You will lose a ton of damage. 5. Quote this Post. After the assassin nerf poisons do not get bonus damage from hitting faster. Yo guys, I really feel like with the addition of vengeant cascade, deadeye became a viable class for frost blades. That being said projectiles returning is always the last step so chain would not work again after a return. Projectiles no longer return to you, they return to the other side of the screen. 3. Dad and my ride through the mountains in Washington state. Tornado can only be hit for 1. Monkey-pawning at its worst. I thought every projectile would come back but I was only disappointed. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Here are a few key takeaways from Path of Exile Patch 3. Do you think vengeant cascade anoint or the 20% qual anomalous faster projectiles 60% return will work for skele mages? If so, that is a crazy buff. In Trial of the Ancestors (3. Vengeant Cascade makes projectiles come back to you, hitting mobs again. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. [deleted] • 7 mo. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. 00% Effectiveness of Added Damage: 140%. Spectral Shield Throw scales DPS based on the armour value of your shield, meaning you don’t need to buy an expensive weapon like most attack-based builds. Now projectiles reach maximum distance. 15. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). Only one projectile behavior can be applied each time a projectile hits a target. ago. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. My builds: [3. This change benefits nobody except the people solo grinding these. There definetely should be a huge penalty, sorry. This is quite a big nerf in my view as this build is still a bit of a glass. Everything else is 3% or lower. Far Shot basically gives you 30% more Damage since the icey blades always travel the maximum distance (147% increased Projectile speed), The mark mastery gives massive Base Crit and the tailwind 4 pointer gives potentially massive mitigation as. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. 2. Kinetic Blast Attack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14 Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. With vengeant cascade infinite pierce it at least would've made some sense. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. Wanted. Losing vengeant cascade hurts, but LA is still league start-able. 5. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. Even after the nerfs (or rather, removal of Vengeant Cascade), Splitting Steel seems strong. 3. Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. Crystallised Omniscience Onyx Amulet Requires Level 61 +(10-16) to all Attributes Modifiers to Attributes instead apply to Omniscience +1% to all Elemental Resistances per 15 Omniscience Penetrate 1% Elemental Resistances per 15 Omniscience Attribute Requirements can be satisfied by (15-25)% of Omniscience That winter,. Our goal for the prefixes is: Damage Penetrates 15-16% Fire Resistance (Deafening Essence of Rage) +1 Level of Socketed Gems. Oct 26, 2017 939. I believe that the arrow portion of ice shot that originaites from sniper's mark will not shotgun but the explosion portion will. It's stupidly broken. what about Vaal Lightning arrow? Posted by Bunster92 on Apr 4, 2023, 10:18:34 AM. You would run your 5L LA + Pierce during maps and + barrage during pinnacle bossfights, remember to have at least 1 pierce on gear / tree when using barrage. The behavior might be different this time around we will have to test it to see. But it could be that from now on you can hit the same target twice with a projectile if it. It is a pretty small sample size but it seems to double your DPS as advertised, and I theorize in Lancing Steel's case it might actually do more than that as more projectiles might hit on the return than on the first fire, projectile speed also. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. 21 Crucible. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. 25. 21. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. . 21 Boneshatter Juggernaut cheat sheet for Act 1-10. Frost blades was fine before VC, it'll be fine after. Report Account: Report Type. Tornado Shot is the same as before. This is big when the entire concept of the build is stacking insane amounts of poisons per second with molten strike shotgunning. At least it evens damage loss from VC nerf, have to look at the gem numbers. 2. Opalescent Oil. -temporal chains went from 40% slower expiration of poisons to 25% slower. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Nimis will still exist unless GGG decides that it dies too but Vengeant Cascade users are only paying an anoint slot while NTR users are paying a ring slot and on an Uber Eater of Worlds drop while VC only. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. +2 Level of Socketed Bow Gems. Indigo Oil. Will it be as good without Vengeant Cascade? We've got to assume that anointment is getting nuked from orbit. 56. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. 0. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. lvl up and transition from EA to Siege ballista is rly nice and smooth. Return. When a projectile returns, it bounces off the target it. It did get a massive early game nerf though so I'll probably run helix until I get to maps. Huge undocumented nerf to Nimis KB. So yes in theory it should hit twice, in practice it does this some/most of the time. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. Maximum Life, Resistances, Attributes, and Critical Strike modifiers are easy to get. Whoever recommended vengeant cascade, is an MVP. The power and popularity of Vengeant Cascade has many players wondering how to get it. Might've happened to heatshiver too. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Tell me how you hold 3 auras, (Wrath, HoT,. ReplyVengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Pistol round Shorty/Classic are more similar since most have 100 health. (patch note did not have kinetic blast change so we think it's a bug) please. "The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. It stayed in the gutter for years. The nerf to the Crucible Totem node might be the biggest in the PoE history. Most oil use follows the natural rarity. ReplyThat's not very efficient and makes the support gem (or battlemage) fairly weak. It will make projectiles split out in a circle and with Vengeant Cascade all projectiles return to the source (you or your totem). Please revert the nerf to spellslinger, make it usable again. BTW, I forgot to mention that after the Vengeant Cascade nerf, I re-anointed my amulet to use Longshot (for some standoff possibility if necessary). Meanwhile sometimes shit is actually broken and they barely touch it. Opalescent Oil. But if they add the spell gain from rest I think that it needs a slight nerf and meditate a slight buff. Verdant Oil. Technically this is still useful on an. I still think returning projectiles is a detriment to long term game balance and skill. + Really good clear speed (because of Master Toxicist poison proliferation and Scourge Arrow coverage) + 200% + increased movement speed. The build can still definitely work without it and Vengeant Cascade, but obviously not these insane hundreds of millions DPS levels. And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. Vaal Lightning Arrow got added, Manaforged Arrows got added. 22, however, this has had minimal impact on the meta. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. You need to have exactly 1 pierce for this to work though. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. Nemesis 3 WILL return in all of its glory. This is quite a big nerf in my view as this build is still a bit of a glass cannon. 13 version of harvest WILL be added back in game. Vengeant Cascade will probably see a nerf, but you can't start judging the strength of the support gem until you see final numbers. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. " It's pretty much dead node without returning projectiles support. "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. rasmuskl poe. Quote this Post. Flameblast totems used to be very meta several years ago, but they have mostly been a niche build for the past few years. Naturally GGG is going to nerf it because easy DPS and fun is pretty strictly forbidden, look for that effect to instead go onto some influenced something with a. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. Posted by DiabloImmoral on Apr 4, 2023, 4:36:52 PM. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. Now it just returns to you for a distance that depends on proj speed. Same reason people used hydrosphere, with chain you hit the target twice so with asenath's chant you can hit the target +20 times every 0. 6. Data. 21! Apr 19, 2023. For ruthless. The oil. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Quote this Post. Might have to go Impale Spectral Helix Champion based on the % added effectiveness, also going LL with Bloodthirst would be even more insane damage. This means that this just a budget (although it still costs 2 golden oils, unless you go ultra budget with a 5c talisman) alternative to the Nimis build, unless. Yeah what the heck. I chose a low damage wand, used an ES mob whose ES I allowed to fully recover before each shot, showed the amount of damage done first without Hydrosphere, and then with it, did each version (with Hydro, and without Hydro) 3. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. The Cascade Loop (only the large version) which takes us from desert to snow on the road all in 1. It gives - 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets*Hi, build is amazing so far and ive invested around 20 div into it about now. There should be sources of % chance for projectiles to return on skill tree, gear, and some. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. lvl up and transition from EA to Siege ballista is rly nice and smooth. • 24 days ago. Personally I can't imagine that SRS gets away without a nerf again this time. In order to get our. 1. Wait till ppl find out molten strike vengeant cascade ReplySearching for a claw can be tough since there are so many mods that work positively for us. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. Impossible to shotgun now, GG. Quote this Post. This has brought my clear to a whole new level. Quote this Post. 70% less on a level one support gem, where that is the only stat that can scale. It did need a nerf at the time, but they nerfed it so hard that it was worse than many mid-grade rares. Molten Strike is out the picture now because Vengeant Cascade nerf. You lose shock, but gain chill/freeze, or brittle. Projectiles no longer return to you, they return to the other side of the screen. Weapon range increases the area of. -temporal chains went from 40% slower expiration of poisons to 25% slower. Deadeye can lose the double damage and be fine champ cannot. I followed Pals' TR Ballista build and after a week liquidated my gear and got back approximately 16 divs and another 9 divs worth of chaos. Plus there is zero chance GGG lets that anoint stay in the game, so this is your one chance, lol. Since there is still some discussion on whetever Vengeant Cascade is worth it or not, made a quick showcase limiting RNG factors to compare the difference in. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. Amarsis • 3 mo. What is the use case for Vengeant Cascade since it's nerf in 3. In today's video I'll be sharing my Vengeant Cascade Ele Hit Deadeye build guide. 25s). vengeant cascade is an anoint only notable that makes attack projectiles return to you. GGG needs to change its behavior to deem it worth the two golden oils. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. Vengeant Cascade is used in pretty much every projectile build. The point of origin the balls return to is not you or your. 172. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. That nerf was done in a way that probably makes sense, and it's not doom and gloom. 21) it was all about the crucible trees on weapon/shield and of course Vengeant Cascade which was gutted in 3. Going Occultist for clear speed and POPS or Scion to get the deadeye tailwind zoom modes and more skill points = more INT on tree or clusters. Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions. Nimis version using Nova + GMP + Greater Volley: 13 arrows = 13 hits = 1200% more damage. vengeant cascade is op in the current state. So you probably could tune the build for it to still hit your feet, but idk for sure. Indigo Oil. I can't remember the last time I've had this much fun. So if you can have 6 lights it'll give back 3. This bingo card has a free space and 24 words: Vengeant Cascade nerf, Poison nerf, Melee forgotten again, Crucible not going core, Gladiator Not Reworked, Last POE 1 League confirmed, No new skills, Nimis nerf, 5ways Nerf (thanks empy), No ultimatum, somehow no info in a 2hr keynote, boneshatter nerf, atlas passive nerf, expedition quant nerf, 30+. Ubiquity97 • 5 mo. 22. most of those just removed an existing line, vengeant cascade removed /three/ lines! and it added an entirely new stat! weeks of. How does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. Path of Exile Action role-playing game Hack. I am very happy with the playtesting with this notable in particular. It looks like Spark + Nimis interaction was fixed this league so Vengeant Cascade probably wouldn't work even if it did impact spells. Rings are a great source of Attributes or Resistances and these are stats are generally interchangeable with your Belt and Gloves. In Nerf N-Strike, it is unlocked by completing Robot Reaction, the final. Tornado Shot is the same as before. This skill hits up to 3 Additional Enemies near the Target (5 with Lab Enchant). They actually can hit the same target twice, but they won't return if they pierce, so I don't think it's very relevant here. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. Fully converting to cold allows use of Hatred, one of the strongest auras in the game, while also taking full advantage of the Raider ascendancy. In like Crimson/Defiled, it's less important IMO. Those pierce everything, so they never return. Hydrosphere wasnt used to chain from and back to the boss. Tornado Shot Attack, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (100-120)% of base Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. To be honest, I didn’t know the specific build I wanted to make before making a new build. Fury Valve also works with the "Kineticism" Keystone. Returning Projectiles Pierce all Targets*I just need confirmation that Vengeant Cascade gets gutted like it deserves. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Given the changes to Frost Blades damage, imagine current lightning strike but the projectiles deal 33% more damage, and you don't need "Strike additional target" anymore. Not sure if it's hypocrisy, but everyone surely believe they are in the majority. . You can just alt+mouse over on tree for any notable to see the recipe. I think instead of the impending nerf to it that projectiles returning should be treated like chance to deal double damage. If you assume that one does every time, then boom double damage. Without Crucible it gets -500k from total DPS according to Pob. Splitting steel on standard sometimes starts to only shoot one projectile, even after Call of Steel. Vengeant Cascade will basically never be a way to improve single target damage due to it being a hit effect like pierce/fork/chain. At level 20 with 50 quality, this gem gives 100% more damage, 35% AOE, and 40% less attack speed. 3. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. The return arrow might miss the target. Verdant Oil. Maybe they are finally going to remove the 50% more multiplier on the gem or something, but else leave it alone if we are lucky. Oil #1 Oil #2 Oil #3 Outcome; Verdant Oil: Crimson Oil: Silver Oil: Lord of the Dead +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage: Amber Oil:The first one is Ashes of The Stars.