6 Ablative-Airbrake - 1. It's probably at least an order of magnitude easier on computers than complex plumes (e. . I made a break with KSP for months. On another forum it's looking like this could be a 1. Kopernicus. 1. No logs => No support SmokeScreen is a plugin whereby artists can add improved engine effects. oh, that's why. A Waterfall config set for realistic rocket exhaust plumes for the stock engines. 0. 0324. 2 - Prevent window from always. I've downloaded all the plumes you made 2 days ago and went through them to see how you did the vac plumes. If you would like to make lightweight configs go ahead, however I have already stated that I am no longer working on this mod. 2. Browse all gaming. Waterfall does not do this automatically. Aussie Toad Stool. ago. After than you also need to make sure you don’t have realplume configs for these 5 engines(If you have realplume stock just delete the configs for the 5 engines in the Restock sub folder). Information about current EVE-Redux . 0. Yes RealPlume-stock and Waterfall should work together. Installation. See commit log on GitHub for details. 2. Waterfall is a mod for. 3 - 2020-9-4 ----- - New resource overlay quick setting controls - Adjust low resource concentration cutoff for all maps - Quickly adjust resource color settings - Display small resource overlay legend on maps - Option to hide. The Probodobodyne HECS2 is one of the most powerful probe cores. Moved Ven's "Extra" patch into the main SMURFF folder, now. 8x, Smokescreen. 1. 8. KSP 1. Deadly Reentry 7. 1) will be out whenever I figure out how to fix all the issues. For waterfall effects on solid rocket boosters, install SRB Waterfall Effects + its dependencies: RealPlume-Stock, RealPlume, SmokeScreen, and TUFX. 84. Engine stats were determined using RPALite, so they do have realistic characteristics for their size and nozzle ratio. Latest ReleaseSpacedock Source Original mod by: @tgruetzmContinuation by: Angel-125 Snacks was originally published by tgruetzm in August of 2014. 2 Antenna Helper - 1. 2. After checking the version available and the version in my game directory I was astounded to see that the version the other mod came with is an older version. Waterfall is better. Edited November 25, 2020 by kerbalxploder. 0. no AVP is the best graphics mod, although it requires a powerful computer. I had always wanted to combine Stock Waterfall Effects with RealPlume but never really found the time. 16. This page is no longer being updated! @Lisias has continued development here KSP 1. 1. 8. In this case, the patches delete the particles and sound coming from an engine in KSP and add new sounds and. 0. Nosecone seperator for PhotonCorps has no sound, probably the same with the reDirect nosecone, however I haven't tested it so not 100% sure. 8. [deleted] • 2 yr. Project to add new realplumes built with FX from PlumeParty, ReStock, Near Future and CryoEngines to ReStock engines. On 3/25/2022 at 7:04 PM, Hohmannson said: I use SRBs from Restock, RestockPlus and PhotonCorp, all seem to look good, seeing proper Waterfall fire and proper smokescreen smoke. Loaded with RealPlume-StockConfigs only (ModuleManager, SmokeScreen, RealPlume, RealPlume-StockConfigs) The Action groups set were both removed, reset back to none. (ie kindly upload KSP. Waterfall 0. The orbits are accurately tuned to resemble the real life counterpart planets and also feature their. The Waterfall team has been working really hard at getting all sorts of awesome features (heat distortion, HDR, plume lighting) in to make the mod as definitive an engine exhaust solution as can be. I saw the stock waterfall effects mod, but I assumed it would conflict with Restock so I didn't touch it. Branches Tags. 7. 12. 1 Mar 28, 2018 - Corrected Version number on Main toolbar window. Drop the "GameData" folder inside the archive into your KSP installation, merging the two folders if prompted. 7. 9. 8. KSP 1. v0. There was a project to make plumes like this. cfg. 4. I think Kerbalism (though great) is probably too much for stock. In addition, AVP is compatible with OPM and various system scales (such as x2. As long as you stick a ton of those on board a ship/station you'll be fine. Where Realplume uses particles, waterfall uses meshes, which is a different look and actually easier on the hardware. RealPlume will override the Waterfall setups, you just need to choose if you like more RealPlume or Waterfall (I personally like more the latter) and keep only one; if you're using ReStock mind that you need both Waterfall and Waterfall ReStock for your plumes to work. However, this method may break mods that depend on the stock assets. By zer0Kerbal and originally by @Beale adopted with express permission and brought to you by KerbSimpleCo Features Adds 24 stockalike parts Taerobee -. 2 Updated bundled MM to 2. USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. 5. I am trying to learn some audio editing to make my own loops (again if I get decent results I will submit to waterfall as well as realplume) but in the meantime, you have an SRB one, soundaltloop2 which is used for kero and other "hard running" engines and then soundaltloop which is used for other things like cryo, some hypergols, many upper. Burn time. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. Waterfall is used for the main plume, Realplume adds the smoke and some extra effects, TUFX prevents glitches and smokescreen is a dependency of realplume. 8x, Smokescreen. cfg at master. 2. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) Update . Edited March 9, 2022 by Spaceman. 7. Aside from that, I also noticed that the "waterfall-hydrolox-rs25-1" template gives you this red plume for the Mammoth and Vector engines, but when viewed straight down the engine bell, the plume almost vanishes. Save it again (perhaps with new Engine Lighting mods if they end up in a craft file now). 1. When I use the Kerolox-Lower on a 1st stage engine, I see the smoke plume expands on the way up, becoming pretty sizable, and then it abruptly fades around 27km / 800m/s, leaving a thin trail of smoke. v13. 7 KSP 1. KSP works fine. Is anyone else experiencing this issue in 2:v13. If anyone has a better visual quality pack I can run without conflicts (preferably on the latest KSP version) with Parallax I'd be happy to try it. KSP part temperatures are allowed to be so high that the amount of cooling that is provided by say, a 1500K radiator is enough for a million ships. I've tried a bunch of native and scatterer anti-aliasing settings as recommended further back in the thread but that hasn't fixed it. Sometime between when RealPlume-Stock v1. When the booster is ignited, the waterfall effects will kick on for the duration of the booster burn, and then flame out, but the whole time the stock effects will continuously play. Both gave the same results: visual effects but no sound. Explodium Breathing Engines "Jet" engines that (actually!) use Eve's atmosphere and Oxidizer. It will not replace older versions of the mod to avoid conflicts. AtomicTech Inc. 0. It came down to me comparing both Realplume and Waterfall. For me, realplume looks better in vacuum while waterfall looks better in sea level. User must also delete or disable the existing RAPIER. Waterfall FX support. 5) 1. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) Update . I also manually installed the mod with the "RealPlume-Stock" folder in the "GameData" folder. As a child, Lois was an army brat. I’ll say my favorite thing about waterfall is the RCS plumes,. r/KerbalSpaceProgram. Skip to main content. 5. 1. 2. Kerbal Space Program. Stock Waterfall Effects. Restock uses a novel method to stop KSP from loading stock assets - a blacklist file. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. 2. I also manually installed the mod with the "RealPlume-Stock" folder in the "GameData" folder. Remember me Not recommended on shared computers. View code README. 2. Aussie Toad Stool. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. User can go to RealPlume-Stock/Squad or RealPlume-Stock/ReStock and rename the extension of RAPIER_OLD. 0 B9 Part Switch - 1. The mod hot rockets comes with smoke screen. A set of expanding plume effects and basic configs that can be attached to any engine as appropriate. IMO, KSP 1. (Optional) RealPlume (Forum Thread,. Here are some images of my GameData folder: GameData Images. 4. 0), as. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New. Sign In. 75m and 0. 8) RealHeat (RealHeat v5. But when will you get some RealPlume, or maybe Waterfall plumes?. I do have a question/feature suggestion. 8. 1)Environmental Visual. 2 and 2. Then these configs are for you. Its config can detect Waterfall and combine them for best of both mods. 0. KSP: 1. Smokescreen helps, but when we're talki. It'd likely have to be done per type of engine; scaling of the effect plume and the like isn't done automatically. . Just a small mod pack to enhance KSP's older graphics and a little extra. I can't figure which mod could be the culprit, all of them were installed through CKAN with compatibility 1. 2. User can go to RealPlume-Stock/Squad or RealPlume-Stock/ReStock and rename the extension of RAPIER_OLD. md. Tsyklon-4 recreation by me, Engines from Bluedog Design Bureau. In fact I've given new plumes to all the ReDirect liquid engines as well. 1). The S2-33 "Clydesdale" Solid Fuel Booster (also known as an SRB) is a solid rocket booster used to provide a short burst of additional thrust to a rocket. 3. However, if you have (for example) a set of RCS blocks that all have the same nozzles, you should be able to apply the same patch to all of those RCS blocks. 3. 3 Achievements - 1. RealPlume (via smokescreen) and the stock plume fx work using particles. Configuring Waterfall Plumes - KSP-RO/RealismOverhaul GitHub Wiki. RealPlume is still the best solution for SRBs but both mods can work together with Waterfall configs taking precedence over RealPlume if something is configured. And apply only the smoke along with the Waterfall plumes. 8). 12. 625m. Yeah, i gave that a shot but it didnt make those huge smoke plumes from the srb's that i was looking for, it definitely improved it though. " The link leads here, where you can download a configuration for ReStock engines. 13 more fix 2. Installed Version KSP 1. I also checked the FX folders. That doesn't happen often. Overview. Remember me Not recommended on shared computers. 5x sized Kerbin. Skip to content Toggle navigation. Realplume is better. 4x scale). So your GameData folder should have these folders in it: SmokeScreen, RealPlume, and RealPlume-Stock. 7. 0)Waterfall - Restock (WaterfallRestock 0. But, as Waterfall overrides RealPlume, this would require me to. RealPlume - Stock v4. txt to . 4You can probably set up a config that uses both RealPlume and Waterfall, using some particles from RealPlume in addition to Waterfall in-atmo and making the particles get less and less frequent higher in the atmosphere. 3. #ksp #kerbalspaceprogram #kerbalspaceprogram2 PART 1:. Real Plume - 2-v13. 0) after this one. 0)Breaking Ground (BreakingGround-DLC 1. 20. Research Bodies 1. Recent commits have higher weight than older. 6, named To Vee or not To Vee, is a major update that released on December 19, 2018. CKAN is an excellent tool for installing mods in an orderly fashion. Waterfall ReStock. Remember me Not recommended on shared computers. • landing gear lights now have waterfall effects too. 8 s. 3: Added China's earliest orbital rocket, Long March - 1(长征一号, Changzheng) and first satellite Dongfanghong - 1 (东方红一号, The East is Red) into the game. 7. Reload to refresh your session. Move obsolete plumes to deprecated folder (has no impact on patches, they are not being removed, this is just to make it more obvious what is current for anyone who checks the generic plumes. 4. 1. 6. This latest version (0. Apollo Block V and AARDV, Scout rocket, Centaur T stage redone, Vega upper stage, OSO experiment. 3) - This mod is still a big work-in-progress Please post any balancing changes or bugs you find. 7. Waterfall 0. 1. Restart KSP, open the modified-named craft, and check it out again. Kerbalism if you want an advanced life support mod. CKAN installed the "RealPlume-Stock" in the "GameData\RealPlume" folder. 3 - French translations by don-vip - Fix contract window resetting when game settings are applied with the contracts window closed - Fixed mission list popup windows not accommodating more than 4 or 5 lists - Fixed errors when switching between stock and the old Unity UI style v9. it's safe to add to any game or remove, won't cause any issue bc it doesn't alter any part qualities at all, restock+/RestockPlus is the companion-mod for it that. I've mentioned on a few threads that I've put together an extensive modlist that is analogous to a complete KSP2 in every way except 2: No multiplayer, and only 1 additional star system. Adds Waterfall effect configurations to the Restock and Restock+ Kerbal Space Program mods. TantaresLV (KSP 1. And again, them vac plumes are simply the best. RealPlume is still better than Waterfall at sea-level SRB plumes, and that's really its only advantage against Waterfall, and for most purposes Waterfall is being used as a lightweight successor to RealPlume, like in BDB or Tantares. Marked for KSP 1. Similar to SmokeScreen and RealPlume, Waterfall is an effects framework for making engine effects that are look a fair bit more realistic in many cases and are far, far more performant. UPDATE: RealPlume-Stock v1. There are several parameters we can set to adjust the plume to the engine: localRotation = x,y,z - Optional. 12. 1. There is some basic waterfall support, but better templates will be used later. A lot of them are just stock plumes. 2, for KSP 1. 8. 15. Assets 3. 8. The results were a bit confusing, and somewhat odd after taking into account some of what I have read in this topic. 18. 3. Browse game. 4. 0. x - Added indentations within some part configs - separated resource defaults without B9PS into patch with same name - Deleted entries that made KSP think RealPlume is always installed with this mod. 3 is available from the smokescreen page or CKAN . If you would like to make lightweight configs go ahead, however I have already stated that I am no longer working on this mod. Either way, hot rockets is worth a dl. New features: • added new plumes to the Rhino and Skiff engines. 3. Here are some images of my GameData folder: GameData Images. I was under the impression that waterfall would only override the plumes when it had a. Requires SmokeScreen and secondary configs to function. Aside from these issues, I really like this mod- it looks so much better than before! Quote; Link to commentRealplume-RFStockalike actually does not work for me. 9 ABCors - 0. x, so you need to update it. Sign In. Spectra is MUCH worse than AVP in graphics but better in. 1. . Forgot your password? Sign UpI am looking for mods that would make rocket exhaust look more realistic, like how gas is supposed to expand in space. 2) Real Plume - Stock Configs (RealPlume-StockConfigs v4. Posted March 26, 2022. Waterfall could make beautiful rammed bluish plasma in front of the vessel. cfg. new RAPIER plume is known to impose performance issues on some lower end machines. Choose a tag to compare. So I have RealPlume installed, with ReStock. New features: • added new plumes to the Rhino and Skiff engines. 0. 8. 3 is required) from CKAN or the. 12 Fixes. KSP has been widely used, however, for everything from fuel stations to shuttles and has seen many fan built craft posted on the KSP official forums. Stock Waterfall Effects Deluxe (4 mods) RealPlume was the one of the first mods that aimed to make plumes realistic while still retaining some distant form of the stock game's particle system. 0. Revival of my old Shuttle-Derived launch vehicle mod for KSP 1. These are some of the uses of the LongMarch-5(The Jupiter-Uranus mission KSP simulation video used this mod): V1. How do these effects change at higher altitude and space? Mod:. Scanner. 2 - KSP 1. ☭KSPBugger☭ Sep 24, 2022 @ 6:37am. 0. 8. TantaresLV (KSP 1. Sign In. Original thread here: Features This mod adds code to display an unused stock particle effect for reentry. 5) Stock. Scatterer. They've been designed to be easily attached to any engine with a single node in a config file, bypassing the work of tweaking and adjusting a plume for every single engine. 0. . Shaddy/Translucent shader vs stock diffuse shader on stock Communotron 88-88 antenna, enabled if Textures Unlimited is installed. ¯\_(ツ)_/¯RealPlume - Stock v4. version file. 6. 3, and ReStock 1. Pros: -Base game graphics are very nice (even has planet shine, reflections, etc) -Base game has great sound design like sound effects, lots of variation in music, etc. RealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to engine parts in stock KSP as well as other part mods (if supported). v1. 2. deleting multiple configs per install (at least until / if this is baked into RealPlume or WaterFall itself). RealPlume v13. 9. Stars - the number of stars that a project has on GitHub. 0 Latest. Unless you know what you're doing, modifying a mod's folder structure and. This. Waterfall support is now provided by master RealismOverhaul, ROEngines, and ROCapsules. SpooderKrab1788 • 2 yr. * Update RCS thrusters to use new plumes. wait until RealPlume is updated with Restock configs. 3. 5 (Win64) - Unity: 2019. As mentioned before please direct any potential issues regarding RealPlume and Waterfall conflicts to me and not bother Nertea with it. On the future of RealPlume (as far as my involvement is concerned) So some of you might be aware of a new project by Nertea called currently in development called Waterfall FX. Most IRL RCS thrusters use a fuel and an oxidiser which combust (usually simply by reacting with each other) to produce thrust, much like a regular rocket engine. Junkyards 1. CryptoR E A L S O L A R S Y S T E M 1. Burn time. 9 Fix effects on root part 2. Test installing realplume Reply More posts you may like. 1 →. 0. I know I already said a lot of this in the main Waterfall thread, but in my opinion you should keep the plumes accurate to the engines' real-life inspiration, with the exception of the Mainsail (as it's always been the powerful kerolox booster engine in KSP, and it should stay that way - just because it looks like a hydrolox engine doesn't mean. KSP does have unlocked ability to form reentry trails (something Reentry particle effect renewed now does) but those are highly resource intensive and look pretty horrible. 12. 0. 5 Artemis Construction Kit Adds parts inspired by NASA's Artemis missions including Orion & SLS. localPosition = x,y,z - Where to place the starting point of the plume. Stock Waterfall Effects - KSP. Proceed with caution. It was, as far as I know, created by Nertea because some of his new Far Future engines, like the Frisbee antimatter core, needed kilometers long plumes to be realistic. • landing gear lights now have waterfall effects too. I will submit a pull request when I have some time to fix it but it depends on when Pak merges and releases it. 3, stick with v1. 5 comments. X) 05 Aug 05:53 . Released. Stock sounds might be un-muffled for a single frame. These files are. 0. 12. Just passed 200 hours in KSP 2. ⇐ 1. It's better than vanilla, but it's not as big as what you might want. It doesn't make much sense to debug old versions, I'm afraid, so please try to reproduce this. 12; Fixes. Using mesh based plumes it offers better looking plumes in most situations with better performance as well compared to realplume. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. I have personally tested this myself. Modified the description text to turn it orange to make it easier to pinpoint the engines that have RealPlume support. 6. 1)Environmental. This was a 3. 0. I don't think this has to do with Hardware, but just in case:RealPlume comes bundled with SmokeScreen v2. RealPlume-Stock v4. RealPlume - Stock. 4. 别问,问就是太宠粉。. 8. (vacuum) 85. How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. 0 for KSP 1. 0 - 1. Learn about vigilant mode. I had a long debate with myself over the version numbering. 12; Fixes. AJ10 model * Update README. #ksp #kerbalspaceprogram #kerbalspaceprogram2 PART 2: recorded on R5 3600 + RTX3060TI on Default High Set. Scatterer makes the water stunning. Forgot your password? Sign UpOriginal Installation: To install Realism Overhaul you can either use CKAN, or do things manually.