directx 11 vs glcore. ArcBiter. directx 11 vs glcore

 
 ArcBiterdirectx 11 vs glcore  Also Vulkan uses noticeably less CPU

Unity supports DirectX 11 (DX11) and OpenGL Core graphics APIs. Therefore I would recommend going for DirectX 11. For Example: DirectX being the main graphics API, but fallback to OpenGL if the user isn't using Windows. Tried DirectX11 and GLCore but the performance is worse than just using the native port. Click "Show More" for PC specsMain PCAMD Ryzen 5 5600X (PBO + Curve Optimizer)Silver. Then there's the tools argument. The Xbox One APU is multi-core (7 cores dedicated to games) and only one at a time can talk to the GPU because of DX11, same as PC. DirectX 11 & DirectX 12 control basically the same kind of hardware (although newer features are only being added to DirectX 12 this point like DirectX. SeanMiddleditch. The ability to access multiple cores is combined with another new feature in DX 12: Parallel Compute. DirectX is primarily Windows based, but can run on most hardware and software without issues. DirectX is Windows only except for emulation like WINE for Linux. DirectX 11 (run with "-DX11") - 135 FPS. 4 fps, OpenGL is rendering a frame every 3. Select ‘glcore’. Navigate to Other Settings and un-tick Auto Graphics API for Windows. Intel Graphics supports a wide range of APIs. This should stop your game from running into frequent crashes. This is a complete overhaul to Dying Light 2 based on the original mod for I Am Legion for Dying Light 1 . OpenGL, on the other hand, is designed to be more lightweight and compatible with a broader range of hardware. Yeah, I'm a Linux user, but I still can run it by dxvk/vkd3d or whatever solution, the problem is that you can't do it on mobiles. For Nvidia, I would try Vulkan first, then OGL, then DX11 if I was testing for performance, since Vulkan is newer, there may be some regressions, and DX usually has the most overall problems with dolphin. "output_log. ElementalDemo. 玩游戏为什么离不开它们呢?. + Compare. OpenGL is useful for people with GPUs that are unable to run DX11 since DX9 is no longer supported or for troubleshooting some mod/settings problems. DirectX vs OpenGL. Wont help to fix your crash but GLcore renderer gives me around 10 to 20 more FPS (Radeon 480 RX) To check about GPU overheating, you can use plenty of prog, HWmonitor, OCCT, MSI afterburner. Because DirectX 12 bypasses any driver-based optimizations, it's no surprise that the results are slightly higher in DX 11. DirectX 12 vs DirectX 11 – Draw call overhead reduction. There’s a lot of results to unpack here, and ultimately this isn’t easy to wrap up in just a few paragraphs, but we need to start somewhere and that might as well be Intel’s Hyper-Threading technology. OGL works great on Nvidia, but it's old. 3 - 4. Haven't tried this in A17. OpenGL offers greater flexibility in manipulating vertices. DX12 shows a significantly improved resource allocation between threads, while DX11 shows the majority of the work load left to just the primary thread. The new revision standardizes a handful of features. * DirectX 11 (run with "-DX11") - 135 FPS 64 bit vs 32 bit I couldn't observe much of a difference in FPS. Hi all, First time posting here. OpenGL is a cross-platform API suitable for Windows, Linux, macOS, other operating systems, and various consoles. DirectX is a nicer API, has better tooling and driver support. 1 [Nvidia Fermi and Kepler GPUs of the GeForce 600 series support the Direct3D 11. Launch options for alternative render targets. Ensure that it is configured to use the XMP(Intel)/DOCP(AMD. 4-ms 99th-percentile frame time, basically drawing dead-even with the Vega 11 IGP on board the Ryzen 5 2400G. The GDI library dates back to the early 90s and the first versions of Windows. DirectX 11 ศึกครั้งใหม่ที่น่าจับตามอง . I have everything maxxed out, resolution at 1920x1080. Una de las diferencias más notables entre los dos es cómo interactúan con su hardware. DirectX 11 is the native graphics API for Windows. The Microsoft DirectX® End. This article provides an overview of the terrain-rendering application and includes a link to the free code. parallel-n64. DirectX 12 isn’t just for gaming, either. Since GL_LINEAR/GL_NEAREST for GL_TEXTURE_MIN_FILTER don't use mipmaps and all of the DirectX filtering options use mipmaps, you need to combine the filter option with MinLOD/MaxLOD parameters in D3D11_SAMPLER_DESC (which is also where the filter parameter is located). But Parallels Desktop cannot turn your four-year-old MacBook Air ® into an $8,000 Alienware™ gaming rig with a $1,300 liquid-cooled. Many systems over the past two years have been shipped/built with the RAM set on the lowest default for the sticks. Many systems over the past two years have been shipped/built with the RAM set on the lowest default for the sticks. What we have here is a perfect scenario for Low Level APIs to strut their stuff, and DirectX 12 totally dominates DirectX 11. model = DirectX::XMMatrixTranspose(data. (SGI) began developing OpenGL in 1991 and released. But I dont know why the hell it wont work :´/. Yeah, I'm a Linux user, but I still can run it by dxvk/vkd3d or whatever solution, the problem is that you can't do it on mobiles. One major difference is that OpenGL is cross-platform, and DirectX is available only on Windows and XBox. 6k 19 89 130. More PC games than ever allow players to choose between DirectX 12 and Vulkan. From there drag and move Direct3D9 above Direct3D11 click Apply and restart the Unity Editor. How to check the DirectX version in Windows? Follow the instructions below to check the DirectX version in your Windows: 1) On your keyboard, press the Windows logo key + R at the same time to invoke the Run box. 缺点:cpu使用率相对变高。. . IRIS GL是一个工业标准的3D图形软件接口,功能虽然强大但是移植性不好,于是SGI公司便在IRIS GL的. This talk brings you up to speed with the API, offers tips on how to get your renderer up and running, presents key feature overviews, and shows how to deploy your application. DX10 has very little quality improvement over DX9, but with a significant performance hit. OpenGL and DirectX. g. 00 or Jurassic World Evolution 2 won’t run. The new OpenGL back-end introduces many new features (previously mostly DX11/GLES3 only): Improve this answer. Mr. 71. Test of APIsDolphin version 5. Nvidia originally stated that the Kepler architecture has full DirectX 11. 1 + Android Extension Pack on mobiles. melonDS. Right-click on the 7 Days name in the left navigation pane of your Steam library. The only difference is that DirectX 12 is a newer version and it has some advantages over DirectX 11. ปรกติ DX จะลื่นกว่านะคับ พึ่งเคยเจอนี่ละ GL ลื่นกว่า - -'. . Lots of recent DirectX 11 games—especially first-person shooters—stress the most recent hardware available. Direct3D 11 In Direct3D 11, the. In this step, you'll define the vertex buffers that will contain your meshes and. r/RetroArch. 4 fps, OpenGL is rendering a frame every 3. Since GL_LINEAR/GL_NEAREST for GL_TEXTURE_MIN_FILTER don't use mipmaps and all of the DirectX filtering options use mipmaps, you need to combine the filter option with MinLOD/MaxLOD parameters in D3D11_SAMPLER_DESC (which is also where the filter parameter is located). This effectively leaves the hardware under-utilized, resulting in increased overhead and reduced draw calls. Both are graphics drawing API, which is significantly easier to develop a game with than writing raw machine code(or assembly/instructions). Regarding features, both offer a rich set of functionalities but DirectX may have some exclusive or more advanced features than OpenGL. Overall both APIs are surprisingly similar. The new OpenGL back-end introduces many new features (previously mostly DX11/GLES3 only):. Same for me. 6 ): Jon LeechAt 1440p we see a GPU limitation across all tests. Win10 Home - 64bit. #3. Vulkan is 100% better than dx11 except it crashes when you hit a big pack in a fully juiced delirum map. We applaud Intel's efforts and. Not sure if anyone else is getting this issue as well or if it's been reported already. Contrast that. Unity standalone player has a comandline switch to force Direct3D 11, so I. You can also filter by user tags, sort by ProtonDB rating, popularity, or user score. d3d11. 2 though to be honest. Note: The first time you use the DirectX Diagnostic Tool, you might. A simple diagnostic utility presents the DirectX version. then activate 'd3d', restart RetroArch to enable its use, and update the shaders. DirectX is a set of components in Windows that allows software, primarily and especially games, to work directly with your video and audio hardware. 织田QJ. on Windows, your games and Editor will try to use DX11, and fall back to DX9 when not available). [deleted] • 1 yr. The first one is Alen Ladavac, the Chief Technology Officer of Croteam. Not all emulators have Vulkan. The new OpenGL back-end introduces many new features (previously mostly DX11/GLES3 only):. 6fps vs. PIX can do really impressive things for debugging, and it was available for free. Feb 16, 2011. DirectX has advantages over OpenGL in that it is more reliable on Windows computers — this is an advantage when it comes time to ship your game. C++. Haven't tried this in A17. essen Sep 21, 2017 @ 5:58am. In the System tab, listed under the System Information. Navigate to Other Settings and un-tick Auto Graphics API for Windows. The GeForce. So here it is guys DirectX 11 vs DirectX 9 in Euro Truck Simulator 2 as you guys voted for yes in ATS video. No, not really. "The biggest advantage that DirectX 12 brings is lower CPU overhead. Rendering is usually the main performance bottleneck of PC games on the CPU; multithreaded rendering is an effective way to eliminate the bottleneck. 1 or DirectX 11. When porting the simple renderer from OpenGL ES 2. OpenGL - more accurate in many games. The following cores are compatible with both (some of them might work better with a peculiar driver depending on your gpu though), so they’ll try to use your current driver : duckstation. -force. Some advice on "Use GL Core Renderer". 1 Core Profile, you can enable it with this flag: Therefore a new shader target level is introduced: #pragma target gl4. 13 started. 1): Chris Frazier Editor (versions 1. DirectX 11 was first released alongside Windows 7 and is compatible with that OS and later versions. However, OpenGL might offer slightly better performance on older devices. Significantly faster in some cases (e. Improvements include Direct Storage support, Auto HDR, and DirectX 12 Ultimate. Method 1. Vulkan has a lower-level API than DirectX 11, enabling high-quality rendering of 2D graphics by efficiently distributing work among CPU cores. #1. And no one has to write the. Direct3D 11 is out and ready for use by your game today to exploit the latest in video hardware features as well as current generation machines. Ngl a 970 is a pretty old card and vulkan is newer tech, so to me it makes sense that there would be some quirks as vulkan is still considered to be in a test phaae in most games that apply it. 前言对PC玩家来说(主机平台基本软硬件都固定了),游戏流不流畅,帧数高不高首要影响因素肯定是硬件,尤其对于显卡大头来说,但是不要忘记还有一个软件层面的因素,比如说显卡驱动、游戏. The main advantage of DirectX 12 over DirectX 11 is the improved Utilization of the CPU. txt" in the 7DaysToDie_Data directory said the game was using Direct3D 9 (which is the default renderer for Unity unless told otherwise in the standalone player build options). In its DirectX 11 mode, the GT 1030 turned in a 43-FPS average and a 28. That’s all it’s meant to do. 28. DirectX 11 only uses one core on your CPU for graphics tasks like rendering. OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. I have an HD7870 2GB Ghz running stock clocks for this game because it runs so smooth. But the role of this unit has. Whether we look at GeForce GTX 1060 6GB or Radeon RX 580 8GB, the average drops compared to DirectX 11 mode. Below 2 pictures in this section, you can find these: DirectX 11: The total per-thread time is 6. * DX11 would be a bit faster if you're GPU limited. Therefore a new shader target level is introduced: #pragma target gl4. on Windows, your games and Editor will try to use DX11, and fall back to DX9 when not available). OnePlus Buds Pro 2 - Eternal Green. In the same vein, don't go with DirectX 12 for the same reason. OpenGL是个专业的3D程序接口,是一个功能强大,调用方便的底层3D图形库。. 向天再赊伍佰年. 1) Watch on. OpenGL Core features. The video shows the results of occlusion testing from. DX11 is a little more efficient than DX10 so playing a DX10 game with a DX11 card should provide a little better performance. DirectX: Platforms. OpenGL is more commonly used in scientific and engineering applications. description ? Framework. For example: float4 VS ( float4 Pos : SV_Position ) : SV_Position { return Pos; } The pixel shader can optionally take the position, but it doesn't have to. for the 980 ti, the overall. If not, then download it. 2892 1. Open gl o su nueva version Vulkan, dan mucho mejor rendimiento y la calidad grafica es bestial. DirectX 11 vs DirectX 12. However. The footage is based on the client available early December 2020. DirectX is superior in quality, but lacks compatibility relative to OpenGL. The difference between high-level and low-level is like the difference between saying (1)Bake a pizza vs (2)Mix flour, water, oil, sugar, yeast, salt. DirectX debate is over anyway, as AMD itself has encouraged developers. As for why OpenGL is faster than DirectX/Direct3D, the simple answer is that OpenGL seems to have a smoother, more efficient pipeline. Open gl is a 3D acceleration api that when used properly, has the GPU compute 3D graphic insteas of having the CPU do so. No clue but to give some results, I say this every time someone has frame rate. Intel Graphics supports a wide range of APIs. If you do in vulkan, will run, but you will waste too much time learning it. 爱折腾、超硬核的科技数码频道!. Windows 7 (I also run Linux but OpenGL is the only option there and I haven't yet downloaded the native Linux Reborn client) OpenGL (run with "-gl") - 185 FPS. For Example: DirectX being the main graphics API, but fallback to OpenGL if the user isn't using Windows. the highest version of dx if your gpu supports it then it is recommanded instead of opengl. Does anyone else have this? I default to Direct X < > Showing 1-3 of 3 comments . Each of the objects in DirectX 11 needs to be defined individually (at runtime), and the next state can’t be executed until the previous one has been finalized as they require different hardware units (shaders vs ROPs, TMUs, etc). Yes, WineD3D might work for most games that run DirectX 10 and 11, but not as many as DXVK, nor as quickly. 2. SOURCE: Nvidia. So in today's special episode we compare DX11 Vs GLCore Vs Vulcan and we look at occlusion from viewer requests. e. I'm using glcore (Linux) because Flycast runs much more smooth, despite having minor quality graphics (against to vulkan). But their advantage is that they’ll load stuff into vRAM instead of keeping everything in sysRAM while fetching specifics on a as-needed basis. Thank you!113 Badges. The Intel Arc A770 and A750 are Intel's top GPUs, so both GPUs support Direct X 10 (DX10), DirectX 11 (DX11), and DirectX 12 (DX12). And obviously, DirectX uses views to make things visible to shaders. Using DirectX 11 for games: Part 1. If you have a Linux host system, run commands to test the host for compatibility. No clue but to give some results, I say this every time someone has frame rate issues: I run it on DX11, max 20fps, stutters even at low settings. If anyone is reading and looking for a performance boost on Mac OSX or is getting the complete pink screen on boot, you can add the flags "-force-glcore --noWorkshop --disableMods" or if you have a newer GPU you can run the full OpenGL 4. 1 Answer. 4. 1 Core Profile, you can enable it with this flag:This target level requires at least OpenGL 4. However, as Apple restricts the OpenGL version on OS X desktop to 4. )The Microsoft DirectX® End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2. But, the trade-off of your app having increased speed and efficiency with Direct3D 12 is that you are responsible. Navigate to Other Settings and un-tick Auto Graphics API for Windows. After all the hype surrounding DirectX 12 and Microsoft espousing the dramatic performance gains, I think we can all agree these numbers are a disappointment. KickMeElmo. . . yep, my game just closes itself when harvesting 3 fields. model); when I hand the data. The Editor tries to use the best OpenGL version available and all OpenGL extensions exposed by the OpenGL drivers. Noticing a lot of stutter while running the game in DirectX mode while OpenGL runs a lot smoother. DirectX 11 is what’s called a high-level API. DX11 is slightly better than DX11E. The Direct3D 11 API for stereoscopic 3-D video unpacks stereo frames into left- and right-eye images. -force-glcore: To use the new OpenGL back-end. Double-check that your system RAM is clocked properly. Set the Rendering engine to DirectX 11. Ever since then, the network effects have amplified this discrepency until OpenGL has almost disappeared entirely from mainstream PC gaming. Uno de estos núcleos suele estar dedicado a decirle a la GPU qué hacer. 1 for Windows 8, some mandatory features introduced for level 11_1 are available as optional on levels 10_0, 10_1 and 11_0. 2 though to be honest. 但API到底是什么呢?. 2552 2. See the difference in FPS, resolution,. The best option is "probably" forcing directX10 instead of 11. NOTE: DX11 requires Windows Vista or later and at least a DX10-level GPU (preferably. 4 million draw calls per second. However, when the number of CPU cores is greater than two, the DirectX 11 multithreaded rendering performance is significantly better than that of single-threaded rendering, regardless of which GPU is used,. At 720p we see a CPU limitation across all of the 3. 0 who wins? ONLY QUALITY COMPARISONDirectX is an APl collection that means it is application programming interfaces whereas Vulkan is OpenGL software which means it is Open Graphics Library application software. DX12 is a completely different API, and is very similar to Vulkan. At 303. on Windows, your games and editor will try to use DX11, and fall back to DX9 when not available). Dx10 lacks certain features that Dx11 has, which makes it less graphically demanding; Dx10 is the best option if you're wanting better performance, Dx11 if you want the game to look better. OpenGL vs. 1 or DirectX 11. DX 11 games suffer from low draw call limits and poor threading of GPU rendering. Share. Open GL is just for 2D and 3D graphics, whereas DirectX is a suite of APIs. Whats the difference between the two renderers on the launch screen, directX 11 or GLCore. exe -D3D12. 9 FPS (DX 11) vs 39. Navigate to Other Settings and un-tick Auto Graphics API for Windows. DirectX 9: 231 Frames/Sec: DirectX 10: 135 Frames/Sec: DirectX 11: 154 Frames/Sec: DirectX 12: 68 Frames/Sec: GPU Compute: 10266 Ops/Sec: From. Once inside RetroArch, go to Settings – Drivers. DirectX is a nicer API, has better tooling and driver support. Description. If your hardware is up to it (it is) you should always run DX11 mode. 4. To put it simply, high-level APIs are easier for developers to work with. Fix #4: Check Anti-Virus SettingsDirectX provides access to the capabilities of your display and audio cards, which enables programs to provide realistic three-dimensional (3-D) graphics and immersive music and audio effects. Dune: Spice Wars > General Discussions > Topic Details. -force-glcore: To use the new OpenGL back-end. OpenGL is a cross-platform API for 3D graphics. 首先如果你是想要利用引擎来制作游戏,其实DirectX 和OpenGL和你没什么关系,因为他们都是底层的内容,就如Frank 说的,他们会根据你的平台来选择。. In short: OpenGL is faster than DirectX. Direct3D 11 is available as part of Windows 7 or newer. 3 So like you said Nvidia don't fully support DirectX 11. open GL has owned that title much longer than DX has. In the DirectX Diagnostic Tool, select the System tab, then check the DirectX version under System Information. Heist was great, and then Vulkan started crashing as soon as 3. DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. Aug 8, 2016 @ 11:49am Vulkan is really interesting. OpenGL is by far the API with the best support, it. i7 6700HQ @ 2. 2) is an additional set of standardized capabilities that allow developers to perform certain tasks more efficiently or offer specific capabilities. melonDS. A graphics API is a middleman that facilitates sending instructions from software to the hardware. Get 20% discount with my "SKAG" code :D(NOW 30% on Black Friday up to December 31!)Win10 PRO ($13): 2021 ($45): what I've found is that if you run Nvidia do DX11/12 and AMD use Vulkan. 1. In general, I have a question what is the equivalent in DirectX 11 for this, because otherwise I have a texture that has a resolution of less than 128 pixels to. DirectX 9 (run with no launch options) - 175 FPS. 2 though to be honest. 18V) • CPU Coller: SilentiumPC Navis RGB 280 [ 1012RPM ]• GPU: ASUS DUAL RTX 3070 8GB G. Yeah, you are probably right but allowing users to play with Directx 11 would greatly enhance their customer base. The Editor tries to use the best OpenGL version available and all OpenGL extensions exposed by the OpenGL drivers. Then I tried setting the renderer to Vulkan and performance was better (maybe a 25-30% bump), but after about 5-10 seconds the whole system freezes and I have to do a hard reboot. -force-glcore: Make the game use the new OpenGL back-end for rendering. The following cores are compatible with both (some of them might work better with a peculiar driver depending on your gpu though), so they’ll try to use your current driver : duckstation. API หรือ Application Programming Interface คือส่วนของซอฟต์แวร์ที่จะช่วยให้ซอฟต์แวร์สามารถติดต่อสื่อสารกับ. So, Microsoft has introduced a new interface with Direct3D 11: a programmer can create one Device object per thread, which will be used to load resources. Vulkan is a low-overhead, cross-platform 3D graphics and computing API. For instance, for 1080P Extreme preset, I have 8788 for DirectX and 7957 for OpenGL. OpenGL vs. The new OpenGL back-end introduces many new features (previously mostly DX11/GLES3 only): First check Dota2's DLC Settings and see is Vulkan if installed. e. In prior versions of Microsoft Direct3D, you could find out the version of Direct3D the video card implemented, and then program your application accordingly. They are both low-level APIs and perform similarly. What I'm curious about is does DirectX 11 have any new visual effects or quality gains? I'd also be interested to know what AMD users. One of the biggest changes in DirectX 12 is that developers have much more direct control of the computer’s hardware. The other APIs we support (DirectX 12, Vulkan, OpenGL) are sometimes not as good/stable. DirectX 11, Very High detail settings, Supersampling temporal AA, built-in benchmark, 90-second Fraps. V: Yeah, that's why I ended up doing fresh install of windows and everything, with drivers and all to make sure there's nothing in the way lol,. 1. 7 Days to Die > General Discussions > Topic Details. DirectX Pros DirectX Cons; DirectX is a versatile multimedia platform for video game programming and other applications. dx9 definitely runs faster than running dx11 on my dota 2, though in dx9 I get these "broken" spells. OpenGL is a free API managed by a non-profit company called Khronos Group, while DirectX is made by Microsoft. In the panel that appears, click the plus (+) button and choose OpenGLCore from the list to add it. Go in the windows start menu and type "dxdiag" in the box. If it doesn’t meet. -force-glcore: To use the new OpenGL back-end. Use DirectX. Microsoft details improvements to gaming as part of Windows 11. . Adding OpenGLCore to the Graphics APIs for Windows. “With BasemarkGPU we focus on the Windows 10 platform and see what that brings us in performance as we can measure OpenGL, DirectX 12 and Vulkan, which is a nice option to look into from an API comparing perspective. It's not unplayable level but it definitely makes a LOT of difference knowing what's being thrown out in. MainStorm • 2 yr. Basically, performance tests have shown that if your rig has an Nvidia graphics card then Baldur's Gate 3 seems to run approximately eight percent faster with DirectX 11 than Vulkan. You can also launch. Thanks to enlighten me on those two different API. In fact, the opposite is true. Direct3D application development targets the Microsoft Windows platform. Use DirectX. For example, it first supported the hardware tessellation feature, and then after a while, this feature appeared in Opengl. 75. In one-for-one matchups, Vulkan simply outperforms DirectX. Habilitando DirectX 11. Namun, OpenGL mungkin menawarkan kinerja yang sedikit lebih baik pada perangkat yang lebih lama. yabasanshiro. 0 (vs_3_0/ps_3_0) has been omitted deliberately in Direct3D 10 Level 9. As far as i undertand. -force. Adding OpenGLCore to the Graphics APIs for Windows. I actually recommend Direct3D 12 or Vulkan because they can improve performance on lower end hardware due to the lower CPU overhead. NVIDIA cards tend to have better performance with DirectX, but still try both and see which one runs the best for you. parallel-n64. A list of games related to Most Steam Followers. Unless otherwise noted, "OpenGL" refers to the OpenGL 1. Performance is one, some GPUs may perform better with either. 2 means DX10 cards only. 微软DirectX和OpenGL的区别(比较详细). and thats only been in the last 3-4 years. Important: To use the DirectX rendering engine, you. Make sure you are running Windows 10 and the latest Feature pack (19044. so always use dx11 as the renderer. (Okay that’s a gross simplification, but it will work for now. 3462 2. 那OpenGL. DirectX also includes a number of additional features and tools, such as support for audio and networking, that are useful for game development. 1 or DirectX 11. This comes at a slight cost to 1% lows, which are as much. OpenGL is also more supported on Linux iirc. OpenGL vs DX11 for game choice, which and why? - Graphics Cards - Linus Tech Tips So I got the grasp on which does what/why from reading, but in specific im. 5. jcoder. But with DirectX 12, you can use up to six cores or even more if your CPU supports Hyper-threading.