It is much easier tk increase smaller divisions than larger ones. Building templates such that an even amount of templates can fit into the combat means that you are making. But we can omit dividing it by 25 simply because it won't affect which. There were all together 42 SS-divsions, 4 of them had already been disolved during the war, their division number redistributed. btn. Italy decided to go to war with the allies so i refused their call to arms and then I puppeted Romania and Hungary. Camels are not good offensive units. Just a small, cheap inf divisions with maybe one line arty. Yes, it does. In order to fill the gaps and hold the line I use the puppets divisions to hold the communists back. But first you have to turn on the developer setting! Firstly, navigate to your library in the Steam client, right click Hearts of Iron IV, and click "Properties". It is designed to be used with rotation (while one division is in retreat, you bring in a new one). 3. : r/hoi4. Less focus can be required on your air force as you will have the help of Britain (do not go to war until 1939). All you do is click an airbase, then create your air wings with the create air wings button (choose how many planes to add per wing, max 200 recommended for "reasons"). Garrison template. 41 votes, 10 comments. My guys are always out of supply, yet the UK seems. png 29 × 26; 1 KB. Or something like 14-4 inf/art with engineer support - Reg Infantry. Tanks are good against tanks. 6 Inf equip produced per day and 0. You have to have Battle for the Bosphorus. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. To add modified equipment: Create a equipment variant. You might need to wait. This is not concerning. What you have to be careful of is the supply limit allowed in these territories, as they generally have low infrastructure. This being taken into account, the optimal width for a division would be 5, 10, 20, or 40. 1. However, Companies can be mixed in freely. As Austria-Hungary, I had six 42w ARM divs in 1939. However I made the mistake of converting ALL my infantry divisions to this setup lmao. First ridiculously easy to get 50% bonus on capital and super capital ships, if that floats your camel, go nucking futz. HoI4 loses this distinction. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. The more piercing the enemy has, the more armor you need. If you see a unit just hover with the mouse above it and it should show you the approximate composition, like 6-8 infantry battalions, 1-2 AA and 1 AT. 2. Then, in your division template, swap out one tank for one TD. All of this depends on combat width, terrain, supply, and most importantly who you're fighting. While this is acceptable in single player if you're moderately good at the game, it's far too much wasted time in MP games. For it to be true, all Battalions must be Paratroopers. Its called "No Puppet Division". Mobile units move fast in desert territories, and are good choices. The amount of HP they add is going to. If we assume that my division templates are the following:Panzer-Division: 4xMedium Tanks. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. Note that you can also combine divisions and that will combine also their equipment. I played as fascist UK. Hoofin’ It achievement. For base game, it's locked to the UK only I believe if you have no DLC, for other nations though, iirc, Turkey can get them if they go Ottoman. Or you could just hover over the manpower icon at the top. Only achiveable through focus, and by the time you reach there it's past time for them to shine. I did the two achievements you mention with UK, but in 2. png 25 × 22; 1 KB. Either way with Naval Invasion on walking to Paris France was also gone. Assessing the Benefits and Drawbacks of Using Bicycle Divisions in HOI4. Almost all my divisions are stuck in an inland territory : r/hoi4. By: Legendarymarvin. Now the war is over and I only had enough war score to take one province which, apparently all my divisions automatically went into and, as you can see is completely surrounded by the Poland puppet state. Thanks. R5: As USSR, after WW2, during the conference I puppets the entire Germany, but all of a sudden, west germany, east germany and germany all come out of nowhere after I invited germany into my faction, and almost. TheBrownMamba1972 • 5 yr. New comments cannot be posted and votes cannot be cast. Those two, while different technically, go hand and hand in hoi4 atleast. 2. The number of divisions that can be deployed is 1 division for every 20 active divisions (rounded down, so with 19 or fewer no Volunteers can be sent). B. If you like it, I would very much appreciate if you’d follow me on Spotify. r/hoi4 • 3 yr. Go to hoi4 r/hoi4 • by. BrilliantAspect43. If you really don't want them to use a certain design you can go into the division designer, click on the equipment tab, and uncheck the design you don't want them to use. Its dumb. Ideally, you want to be a little ahead of the research curve. ago. 3. Specialized siege divisions? Aka modern space marine for 1. Land warfare is warfare on land. Arent they just unlocked by default? Edit. I’m using 40 width, 13 mountaineers and 6 howitzers, and they work well early game but they’re getting stalled. M3guminWaifu • 3. 13 10-Width Infantry: Cheap And Cheerful. If you click the army button in the upper right corner there is some info on how to check how much manpower you already have deployed. Just remember to only add equipment you can supply, it’s easy to just add a bunch of support companies and not have enough equipment. To be safe I made 30 16 width camel divisions. You always wanna keep producing divisions as a major country. Then I change the 4 armored/motorized divisions into a single decent armored template, and those work together to make good encirclements. We then multiply 300 by 1 and get 300 (obviously). The first us combat width. Are a great way to save manpower. You have 2 strategies to win. Or 12-6 inf/art with engineers - Heavy Infantry. With Germany you need: gun, support material, medium tank, truck/mechanized, light plane combat/cas/naval. png 12 × 13; 485 bytes. I wound up with forty Elite-tier camel/engineer divisions, all in the same. The templates below will be 30 and 42 width, since you usually want armored divisions to be larger. You can tell the combat width of your divisions from that big mass of stats in the division designer, combat width should be the bottom stat in the second column. . If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A. If you’re careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). ”, “Seven-Two”, “Coastal Defense with AA”, “40W Breakthrough” and more meaningful icons like a tower for coastal defense, a fist for suppression divs, etc. At game start the UK can rustle up 40 extra. Arabia is one of the hardest formable, probably. (11) A divisions armor and pierce are heavily dependent on the unit with the strongest stats. It's a major mechanic of the divisions. ago. 2. You have to just make sure you are producing enough support equipment to keep up with the amount of templates you are pushing out. I think they have to unlock bicycles. 3 inf + eng/art kind of gets the division over some thresholds to just not roll over an die when it actually. 004, so they would be 0. Zeel26 • 1 yr. Note that you don't need to enact a plan to receive its bonus; units will still receive their planning bonus even if commanded and controlled to attack specifically by you (as opposed to the battle plan AI). 2. Therefore you need soft attack and breakthrough. engineer support. Island nations you have exiled divisions in can be tricky to get out. I think you need BftB and you can only do it as certain countries, the wiki says: "Exclusive to British Raj, France, Iraq, Italy, Oman, Saudi Arabia, Spain, the United Kingdom, and Yemen. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. First ridiculously easy to get 50% bonus on capital and super capital ships, if that floats your camel, go nucking futz. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police attachments. The AI will not take the decision. Support battalions you want engineers, recon, field hospital, logistics and your choice. The other issue with a 5 cav 1 MP division is that in a lot of situations it'll be overkill. If you want to push along the line (which. However, that means we'll never have camel divisions. 4% faster. theres a focus on the ottomans side i forget the name but its on the way leftYour main assault division should be 6 units of motorized infantry and 6 units of motorized artillery. If you are a minor use Superior firepower doctrine to make this division much more effective. For example, with a 5% special forces limit, if you have 10 divisions with each 10 battalions. 40 width camel divisions. S. Don't push. Only they can get them in vanilla. ago. 4 but the division is capped at 13. 1. r5: im not getting the achievement and i dont know why. ONLY SO MANY DIVISIONS CAN FIGHT IN ONE BATTLE. i might swap one medium for SPG or add another infantry and then TDs and an SPG. KxS_07. If you puppet-annex I think you get a copy of their division tenplates as well. This is technically the most efficient for creating factories and much faster. These stats are at the heart of a very important concept in HoI4. Some modifiers can help further, but with some research in the GBP doctrine all should go well. By using these templates you will be dominate on the battlefield in Hearts of Iron IV. Countries like the USSR and USA will be able to crank out memey numbers of divisions but due to their large buildup before the war their early war recruits and production will. There is a console command for spawning divisions. 1. Nop, it happens when you have many puppets. If they refuse declare war but do not push into them. Hearts of Iron IV propeties button is highlighted After opening up the propeties window, click "Set Launch Options": Camels and medium Tanks. Best. Also, tanks for hardness and breakthrough. 000 men sitting in a rainforest in the middle of africa; these men need food, accomodation, munitions, equipment. Stat. r/hoi4. 4 comments. In addition, do not merely drive back the enemy when you forced them to retreat. 41,42,44 are great division widths, as well as 18,21,23,27. Prioritise building up your industry, as France in Hearts of Iron has a pathetic number of military factories (try and get at least 30-40 by the time Hitler invades). And because they don't take a lot of casualties, they are very easy to maintain. The SS name is arbitrary, I could create 3 bicycles and a heavy tank and call it the rainbow hitlerjugend division :P. Hey Guys im kinda messing around in HOI4 trying to not join either axis or allies in historical and been trying to do Romania. Attacking Units: Combat width 27, 30, 40-45. Dostav9. Tank division - Somewhere between 10 and 13 medium or heavy tanks + 7 to 10 motorized or mechanized infantry - should end up at 40 total combat width. Just search on Google "hoi4 tank templates" or something like that and you will find lots of. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. Feel free to ask for tips. manpower [amount] – Adds a specified amount of manpower to your reserves. I. AaranPiercy • 4 yr. By fighting over a river, you gain xp for 'Engineer'. 6 x (average of all units). Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. Only two nations can. 3 Army experience costs 1. 18-20 divisions is a good amount, and make sure your desert fox general leads this army. Balkanize Ethiopia with many small puppets. Support divisions do not count. r/hoi4. Recruited 30 of them really cheap and put them on port garrison in UK. A collection of all division templates and. 3~, 10, 8, etc. How many attacks made each hour against the soft parts of an enemy division. When Bulgaria is at war demand Thrace. In vanilla I generally make a lot of tanks, but in this mod heavy artillery is really good. You need Army Experience to change your template. 380K subscribers in the hoi4 community. happened = { custom_trigger_tooltip = { tooltip = hoofin_it_tt owns_state = 293 owns_state = 292 owns_state = 294 owns_state = 658 owns_state. For supports, take artillery and potentially maintenance, engineer, logistics, or AA. The only things that matter are the ratio of. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the. If we compare it to this hoi4 marine division they are pretty much the same. I can't seem to make any progress though. Division Edit Main article: Division. Use as the mobile element of a tank division (instead of motorized, mechanized, or amtrac). if you get 5 xp, start replacing the infantry battalion to artillery battalion on your duplicate division you made at the very. A 30 Width Tank Template. If you are a minor use Superior firepower doctrine to make this division much more effective. btn. Well this mod fixes that issue by making all. Airwing carrier icon. ago. So Finland send some divisions to spain to protect the french borders, but spain send some divisions to protect the swedish borders, so the spanish divisions returns but blablabla. Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. 2. 7 artillery per day (I think for a 7/2 division) that I came up with just by dividing the total amount of equipment by the training time to get the. 13 10-Width Infantry: Cheap And Cheerful. Personally prefer 20w with mechanized. Do not use them. Legend: desert = "red background with ⛭". But even with combat experience if a unit takes high casualties the replacements will drag down the level again. Since it's all mountainous shit you could probably use four stripped down colonial divisions and hold most of it. Once you have the wings, you can select/deselect them via the menu on the left side as long as you have the airbase selected, then you can right click on an air zone to assign. It has 3 infantry regiments, each consisting of 3 infantry battalions, one artillery regiment consisting of two artillery battalions, and several support units. It requires WTT IIRC. You can't create a brand new one. 5% of 100. I personally try to encircle as much as I can, and sometimes I get to pocket 100s of divisions, if you manage to get just 50% of these division's equipment, you would probably get ~40k infantry equipment as every division has around 1000 of them. But you also got to look out for deficits if you're facing a longer war for e. You can see the combat width in the bottom middle. You'll have to manually move them to a port then move them to one of your ports. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Media in category "Icons". For example, you might have 120 infantry divisions and maybe 6 tank divisions. This thread is archived. Hearts of Iron 4 Unit Cheat Code List. Bop left icon. Is there as Focus to get rid of the Blackshirt divisions? As the decision is blocked to get rid of them is blocked after 2 tries. Division Designer: T's. ago. Average strength is 3%. Discord! me on Patreon! me on Twitter:. New camel division meta? So was making a little meme with italy, deleted all divisions and created 20w pure camels. 64. Stick these guys in an army that will garrison occupied territory. You always wanna keep producing divisions as a major country. Try to start a lane with at least 1 industry asap of each. 198. But it will cost you a LOT more than 2x as much. If you internalize these concepts, you'll understand that if you invest 10 army XP into modifying the battalions in a template, you can make a huge difference in the efficiency of small divisions, while the effect is quasi negligible in very large divisions. In the recruitment tab, click the circle next to the where deployment location is set, then click the order (frontline, garrison, fallback what have you). 2. Your goal in singleplayer is to maximize soft attack as much as possible. In my last playthrough, pre-NSB USA, I believe I had 24x 40W modern armor-amtrac2 and 48x 40W modern armor-mech3 by the time I turn against the Allies. sum (divParams [:, 2])*np. fast-as-fuckboiii • 5 yr. MP divisions - 2 or 4 Calvary + MP division. - SOFT ATK vs HARD ATK on the bar below it. Africa, one way to do it is to have fast divisions, and trucks. So for example a 9/1 with support AA, support arty, shovels and signal companies, 9/0 with the same support, etc. There is a mod that prevent your puppets from automatically giving you divisions. 1 Division template 1. . Just to get a perspective: In WW2 the US fielded 6 marine divisions and 5 airborne divisions. Only reliable way of getting veteran troops in my experience is Defense. Asvaldir • 3 yr. If you hover over this icon, it will show the percentage limit of your army that may be special forces, and what this equates to in battalions. Chicago and Washington have fallen. ago Camels are not good offensive units. Feel free to ask for tips : r/paradoxplaza. 1. Or the ability to catch and encircle enemy divisions? In the former, you should pick a path that is all plains or desert, if the latter, then it doesn't matter. 2. A division on reserve status uses just as much manpower and just as much equipment as a regular division. Best. Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. • 3 yr. 2. You can rid of the African irregular units by winning the war and a decision should become available to remove them in the "dealing with the colonies" section or whatever it's called. infantry divisions. I ran that as Italy once in Libya and smashed all the way from Egypt -> Israel -> Syria before Germany was able to capitulate France. KILL DIVISIONS. The player may not change the division template if it will result in the special forces being exceeded. The width grows if you attack from multiple provinces. I try for twelve tank divs min, before war. I would just do 20w with your standard. bigcxnt • 2 yr. E. Sum of:However, there is no way as far as I'm aware to make it automatic, so you'd have to delete each division they create manually. Discord! me on Patreon! me on Twitter: In singleplayer, your tank divisions will face more infantry divisions than tank divisions. 2. In conjunction slam 8 40width tank divisions with cas into the tile just in land using the divisions you just to open the combat width to get as many of your tanks in the battle as possible. ago. Help!! Almost all my divisions are stuck in an inland territory. playing as russia in kaiserredux invading germany, whenever i move or use my divisions to attack they get attrition sometimes they get attrition even if it says "0% attrition", sometimes they have 120% attrition, so whenever i attack only one division joins the battle, its super annoying. Stellaris Technology IDs. Marines template. ago. 2! Then the modifiers get applied on the field again and you get the sweet 45% buff again. 1. So basically you hit guard mode and clicked on a region and your troops moved on there and the game allowed him to have 72 to guard the area. I try for twelve tank divs min, before war. Hearts of Iron IV > General Discussions > Topic Details. Battalion Edit. Mod with historical divisions, realistic unit sizes (including "division slice"), accurate relative unit values and recruitable percentages. Turkey (or Türkiye) is a minor country in Eurasia, mainly on the Anatolian peninsula in Western Asia with a smaller portion on the Balkan peninsula (Eastern Thrace) in Southeast Europe. They are just the starting template you get. Select division and then click red trashbin icon in the army view. But first you have to turn on the developer setting! Firstly, navigate to your library in the Steam client, right click Hearts of Iron IV, and click "Properties". Hard attack value is checked against defense, same 4x damage if it's higher than defense. 2. At their simplest, tank divisions are just a mix of tank and mobile battalions. My 14 divisions against their 5-8, learned the hard way that it's not about how many people and tanks you can merge into 1 division. - The elite/reserve designation are very useful in order of getting equipment. g. They're considered a mobile battalion. 45/1. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved. Large divisions use a lot of supply, tanks use fuel too, which can be reduced by 40% supply consumption and 20% fuel cost reduction with 1945 tech. Bigger div will tend to keep more XP when taking damage, meaning it will be faster to get a 40w tank division to Seasoned or Veterans. A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning bonus. A place to share content, ask questions and/or talk about the grand strategy game…Turns out, if you give them artillery and infantry equipment they'll make 7/2 units. Hoi4masteR16. These need to get to your troops. A brief tutorial. Cavalry is faster than Camelry and has minisculely better defense and breakthrough while Camelry has more HP, slightly less supply use and terrain boosts at the cost of being more expensive. Casualties increased by half a million, so they count as killed. It’s way cheaper than tanks, and has enough soft attack to demolish any infantry division. Even as an exile yourself you'll have to recruit your own units, who can be deployed in your host country's capital. I just started a communist States of America run, here's the military composition I'm trying to build to. Cavalry are like cheap motorized and can be used to move into a territory quickly and encircle but generally suck at fighting. Tanks are especially good in Kaiserreich because 1, a lot more people have to deal with depression mechanics, delaying research; 2, limit on divisions means AI spams infantry leaving no place for its tanks. You can generate army experience during peacetime by having your armies exercise and/or appointing one of the "theorists" that provide army XP to your cabinet. I was just wondering how many divisions do players normally have in the queue at any one time for a country that has practically unlimited manpower and infantry equipment. I want to emphasize this. 1. And 3-5ish full tanks divisions with motorised as fillers. You want defense and entrenchment, but they don't need much else. The soviets took Lithuania and i then took the "reassert eastern claims" focus for claims on the ussr. I did not lose either combat, and I would not have lost all units immediately and at the same time even if I had. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. You need to own the states in the Arabian Peninsula, aka have had a peacedeal, not just control the states. . So I figure the easiest way is to just invade those countries because my current game is going very. Added together our motorized division takes 310 attacks per hour instead of 300, which it would take if it had 0% hardness. 1. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. sum (divParams [:, 1]) Division's Org in hoi4 is just an average of all battalions orgs. Beware of Tanks though since they can ruin your day. Note that a division with only 1 battalion in it counts as much. #1. divisions get attrition when doing anything. The first naval invasion goes straight for Nanjing and then links up with the northern forces hopefully trapping some Chinese divisions in the process. Penal patalions are locked divisions from a ussr focus. Exiled divisions won't come back automatically unless there's a direct land route, so if there's sea between them and your own land, they will stay and do nothing. Try to stick to the same kind of tank and the same kind of mobile, just to keep it simple. You could also use mods. theres a focus on the ottomans side i forget the name but its on the way leftCamelry divisions/ bike units. EDIT: Here is a mod that gives them to everyone. • 2 yr. I've noticed 27 combat width divisions become veterans far, far. Armored Cars are not worth using. The division designer is a utility located in the recruit & deploy menu of the user interface. Poo_Brain_Horse • 5 yr. Do you hate when newer focus trees such as the Soviet Union, Italy or Switzerland have divisions that you can't delete or edit. Too high of forts will make them stop. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. To increase the special forces cap, one must have more non-SF battalions. (+ turkey) 2. The mix should be between about half and half and 2/3 to 1/3, with more tanks than mobile. It uses exactly the same amount of manpower and equipment. If you do, Then, you need to make a new division template. If you use 20 MOT, you can use the factories you'd normally use to make all those arty to make trucks instead, allowing you to motorize your whole army and run circles around everything you find. . you need to take them in a peace deal. Burn manpower fighting the Ethiopians because hey, it's free xp, and you can spare the soldiers. The first thing you need to decide is what your template will be used for. We'll use mediums (which are 90% hardness) for this example. 4 Armored Templates 1. Thank you! You can duplicate a template allowing you to. Then it’s a matter of allocating a large portion of your mils to your tanks. I don't think there are too few special divisions in HoI4, and I think division spam is a general problem in HoI4. You can build an infantry division to 20 width, add the. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. I included screenshots to explain what is happening. • 28 days ago. Historical divisions are also sub-par, with the current combat mechanics. I do however do some good achievement hunting. 1.