best druid cantrips 5e. Take Sacred Flame, Eldritch Blast, or Vicious Mockery depending on your class (if available). best druid cantrips 5e

 
 Take Sacred Flame, Eldritch Blast, or Vicious Mockery depending on your class (if available)best druid cantrips 5e  It is also safer than just palming a doornob

Stat wise, Wisdom is priority, followed by Dex to at least 14 (for medium armor), and then Constitution to improve your concentration saving throws. At Higher Levels. Mechanically, it would be beneficial to choose additional spells from the druid class, as both druids and clerics use Wisdom for spellcasting. . Every druid has access to all the spells on the druid list, and the same basic allocation of spell slots. However, there are sensible choices on any class' spell list. Its effect is simple but very useful. Are there any healing Cantrips 5e? The creature becomes. . The +1d4 to hit can work out to lots of extra damage with the -5/+10 tradeoff. You can't cast spells while raging, so pick ones with out of combat utility. Shocking Grasp. Clubs are simple weapons that use strength as their modifier. At 1st level, you know two cantrips of your choice from the druid spell list. RELATED: 15 Best Feats For Fighters In D&D 5e, RankedCircle of Dreams Features. The biggest talking point I would say is the Druid Cantrip. Hunter’s Mark 1st-level divination. Renowned for their ability to take the form of various members of the animal kingdom - as well. . Divine: Magic granted through the devotion to a deity of some sort. It is far more fun to roleplay out your charismatic Bard's natural talents than relying on this cantrip. The section below only covers Cantrips. You shocked me!Divination cantrip. Totem Barb 3/moon druid X. Duration: Up to one minute. Most good druid spells require concentration, sadly. This means that cantrips can be used any number of times between rests (though there is a limit to how many can be used in a turn). Customized Origin : +2/+1 increases, Darkvision, and one skill. 2nd Level: One to heal, one to harm. Like all good questions, the answer is “it depends. Components: V, S. 5th Level: Both options are technically situational, but Revivify is such a crucial. However, since the druid has access to the Shillelagh cantrip, which changes a weapon’s damage to 1d8 and changes the modifier to the spellcasting one, clubs have the potential to deal a lot of damage. Produce Flame and Create Bonfire are probably your best two ranged cantrip options. If he is too far away for you to touch, use Healing Word instead. Nature Cleric 5e Domain Spells. Add Greater Magic Weapon, Greater Mighty Wallop, Wraithstrike to your spells known. Publisher: Wizards of the Coast. I played a moon druid who thought he was afflicted by a curse (didn’t know he was a Druid at first), and his primal savagery cantrip was a constant reminder that the wild side of him was just below the surface. The druid is a 9th-level spellcaster. Druid’s cantrip list is one of the better lists, though. A druid struggles to deal damage to faraway enemies without using spell slots. Prestidigitation, Mage Hand, Light, and Mending are solid choices for Cantrips. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Best Spells for Peace Clerics 5e. In addition, choose one 1st-level spell to learn from that same list. Note that Thorn Whip has a range of 30-feet, so the target isn't necessarily being pulled into melee range. Druid cantrip is Thorn Whip. You can always take more warlock cantrips if you like. Druids don’t have the broadest options for cantrips. Number of Targets: 1. Components: V, S. Bonus Cantrips aren’t ever particularly exciting, especially when they’re from a spell list you’ve already picked your favorites from. 4th-level druid feature. Radiant damage in 5e is the damage type caused by holy or divine energy. The cantrip enchants up to three pebbles, which the druid can then throw as an attack up to 60 feet, or hurl with a sling. This feat gives you access to a 3rd-level spell, two 2nd-level spells, and a 1st-level spell, all of which are fairly good. The druid is the all-purpose tool of Dungeons & Dragons classes, capable of switching from a frontline tank to a divine damage dealer to a battlefield controller. Such a spell can be cast following the normal rules for spellcasting, or the spell can be cast as a ritual. Produce Flame 5E Attributes. There is an optional rule to allow a character to change out a cantrip when they reach a level that gives an ASI (4 th, 8 th, 12 th, 16 th, and 19 th for the druid). It gives you a solution to so many problems, which is why this cantrip is an absolute MUST for any Druid. Every druid participates (or should participate) in combat by using those spells. They can never be changed but the druid gets 2 more cantrips, one at 4th and one at 10th druid level. What is this guide? This guide is meant as a deep dive into the. Druids have access to their own spell list in 5e and use Wisdom for their spellcasting ability. Bards often have very high Charisma attributes by default, so the advantage to their roll feels a little unnecessary. As already stated, making a seed open doesn't grow a plant from start to finish, not instantly nor otherwise. The regular feats to increase WIS like Telepathic, Shadow Touched or Fey Touched are good. * Cleric: Guidance, Bless, two other cantrips This is good for classes that can benefit from bless with sharpshooter or great weapon master feats. The Druid is an interesting class. Tempest’s abilities and spells provide several fun crowd control, area control, and area damage options, allowing the Tempest Cleric to serve as an effective threat both at short and long range. It’s worth noting that this spell has been slightly changed from previous versions, to the player’s advantage. Goes for most suggested purposes under that topic. Don’t forget the advice from the Ranger Handbook. Level 1 spells: Goodberry - The Druid creates 4 fruits that restore 1d4 health points. I cannot recommend it enough. According to the Player’s Handbook, Ritual Spells are: Certain spells have a special tag: ritual. These are best for Druids who want to focus on healing or nature spells for their first-level slots. Tip 2: Understand Wild Shape. If you choose this, you’ll be left with Nature, Medicine, Perception, Arcana, Religion, and Insight as the potential choices for the two Class options. At level 1, Shillelagh is terrific. Typically, Druids only start with 2 cantrips versus Wizards and Clerics who start with 3. You cause numbing frost to form on one creature that you can see within range. As a result, the obvious choice is to choose from the druid or cleric lists. Ranking The Best Druid Cantrips In Dungeons & Dragons From Frostbite and Create Bonfire to Shillelagh and Primal Savagery, these are the best cantrips to. Mage Hand is great for safe object interaction during uncertain dungeons. The cantrip from the All Purpose Tool is the topic of this thread. Wisdom is your spellcasting modifier for these spells. Any druid looking to get into melee without the use of Shillelagh needs to look no further than Primal Savagery. Strategic depth: Medium. 2. Vicious Mockery is the best of the bard cantrips. Choose a firbolg, lizardfolk, aarakocra or tortle race. . Basically a Druid with Ranger abilities. Mar 4, 2016. Cantrips: Guidance - the ally receives a 1d4 bonus on rolls related to the chosen ability. The spell ends if you cast it again or drop the weapon. Their bond to the natural world around them makes them incredibly intuitive, and for that reason alone, getting their Wisdom score to 20 as quickly as possible is essential. For the full overview of the druid class, check out our druid class guide. On a hit, the target takes 1d10 acid damage. Fire damage is the most resisted damage in 5e DnD, so the damage of this cantrip is often lower than the base damage you would want when you shoot one at an enemy. This list has been updated to discuss more of the best Necromancy spells 5e,. TIME STAMPS0:00 - Int. I. Casting Time: 1 action. Thorn Whip), but they suffer from limited range. It also raises iconic druid skills like Perception, Survival, and Animal Handling. The druid is a 9th-level spellcaster. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Berries can also serve as provisions while your party is in the camp (providing one unit of Camp Supply). All told, Circle of the Shepherd adds a lot of capability as a Controller, Healer, and Support caster. Conjuration cantrip. Using this, the Druid reanimates the corpse of a beast or humanoid that dies near it. Martial (2h): A martial character such as a barbarian or paladin using a greatsword. Full Druid Class Guide for 5e [With 5 Example Builds] Sages, mystics, healers, and harbingers of doom…. Druids of this circle connect to powerful magic that flows through the earth and binds all living things together. You can also. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table. Tasha's Cauldron of Everything pg. So without further ado, here is our Druid Spells 5E List. And it comes in many forms, ranging from a bright flash of light to a column of holy fire that descends from the heavens. Released: 2014. D&D Best Cleric Cantrips (All Cleric Cantrips Ranked Worst To Best) Magic is a staple in any fantasy game, and Dungeons & Dragons 5th edition is no exception. Daunting Roar is a nice crowd control option, but it works best when you’re in melee and surrounded by enemies, and the only druid that thrives in that scenario is Circle of Spores. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the. Cantrips are spells that player can use at will and as much as they want. Primal: Natural magic of the physical world through an intense connection to all living things. Posted on January 5, 2023 by Matt Zane. • Druid Grove. Life Cleric 1/Shepard Druid X. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute. And that means your party can keep going longer without needing short rests and expended hit dice. If you’re looking to make a quick choice and just playing with the Basic Rules or Player’s Handbook, the wood elf race is your best option. The Wood Elf Magic feat is an excellent 5E racial feat for Wood Elves looking for additional spells that add Pass Without a Trace and Longstrider (both with one free cast) spells, as well as a Druid cantrip of the player’s choice. 50% damage reduction is significant. You can read all of the Circle of Stars features in Tasha’s. . Druids can heal in 5e. Druids have some of the strongest spells in the game. From the start, D&D 5e Moon druid builds benefit from the brown bear and dire wolf. Primal Savagery does more base damage, but Thunderclap is an AoE. Mage Hand (Artificer, Bard, Sorcerer, Warlock, Wizard) Player's Handbook. You must have a Wisdom score of 13 or higher in order to multiclass in or. Primal: Natural magic of the physical world through an intense connection to all living things. Your spellcasting ability for this cantrip depends on the spell list you chose from: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard. Furthermore, it deals necrotic damage. Some potential for a persistent hazard, but uses. Even when the moon hides from the sky, its power can always be felt. Casting Time: 1 bonus action. Thunderclap keeps you alive by getting things away from you, and Create Flame is a damage cantrip with great utility outside combat (important with so few spells). Avoiding traps with a floating hand is required if a party fluffs their Perception checks. Together, the Druid can serve as Controller, Defender, Striker, and Support and move between those roles fluidly. You manipulate it in one of the following ways: If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet. Here are the other 1st-level druid spells and my X/5 rating for each: Detect Magic – 4. Many of their. Magic stone is a great cantrip for druids who want regularly chant, “Sticks and stones may break my bones, but magic stones will kill you. Circle of the Shepherd offers excellent options for the Druid to support their party and to summon more powerful creatures with Conjure Animals and Conjure Fey. If you choose this, you’ll be left with Nature, Medicine, Perception, Arcana, Religion, and Insight as the potential choices for the two Class options. From a pure damage point of view, there are better options at the same level. RELATED: 15 Best Druid Spells In D&D 5e, Ranked. This Spell Sniper 5e Guide will cover everything you need to know about how this spell functions in D&D 5e and how to play it efficiently. Magic Stone is one of two druid cantrips that help to cover. In short, Circle of the Sea gives the. 1”) by Wizards of the Coast LLC which is available here. Circle of the Shepherd Druid Handbook. Magic Initiate can make a ranger much more versatile. The Circle of the Moon lives and dies by its Wild Shape, particularly in combat. The only prerequisite for taking this feat is that you need to be a Wood Elf, which is a given. Let’s do a deep dive into the Wood Elf Magic. It also lets the wizard apply it at a reasonable range, keeping them safe from enemies. Character optimization guide to DnD 5e's spellcasting feats, including Magic Initiate, Shadow Touched, etc. Warlocks can choose it when they take Pact of the Tome, but. 3. The main thing to keep in mind is that D&D 5e doesn’t have ‘dedicated healers. Cantrip, Transmutation, Damage, Bludgeoning. Druids might want Shillelagh or Thorn Whip depending on melee vs. Because of their infinite reusability, cantrips also tend to be less powerful than other spells, even 1st level spells, though if you use. fbiguy22. Druid 101: Circle of the Land. Unlimited uses means you stop concentrating whenever. Very roleplay-oriented, but again, the overlap, when coupled with the lack of cantrips a Druid gets both at low levels and altogether, makes leaves it a bit on the stale side for myself (but still, lots. These contain many useful spells for any ranger playstyle. The story potential is huge. Make a melee spell attack against the target. Magic Initiate lets players learn two cantrips and one 1st-level spell from the wizard, warlock, druid, bard, or sorcerer class. Art by Subtle Spell. The selection of cantrips for a spell c. Yes, this is actually really good. 1 2 3 4 5. Making sure you’re choosing a race that synergizes with the druid’s unique abilities is important. Conjuration cantrip. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. Cleric and Druid cantrips rely on Wisdom for their modifier. You regain expended uses when you finish a short or long rest. Dream: D&D 5e In-Depth Spell Analysis. Each creature in the designated area must make a Dexterity saving throw or take 2d8 bludgeoning + 2d6 cold damage, halved on a successful save. 2 Sacred Flame Is A Great Damage-Dealing Cantrip. What's weird is that Druid is the only class with Produce Flame on their spell list. This connection to nature is not just thematic but also reflects in the effects these cantrips. Circle of Stars Features. A great Rogue-Druid multi class build for DnD 5e. Casting this spell sends a beam of light in a 5ft radius. Another cool thing about the teleport is that you can use it to teleport a willing creature up to 30 feet away (rather than yourself 60 feet). Cure Wounds – 3. Wizard 2 (School of Illusion): Minor Illusion+3 Cantrips +4. Casting Time: 1 action. Ultimately, there are three races you. Just keep in mind thorn whip pulls monsters to you and is short range. Druids of the Circle of Wildfire in DnD 5e harness the destructive and creative power of a forest fire. Primal Savagery does more base damage, but Thunderclap is an AoE. For example, if you are a 3rd-level druid, you have four 1st-level and two 2nd-level spell slots. Have at least one fire cantrip is a given. Options like Chill Touch, Animate Dead, Blight, and more are all invaluable for a druid. However, Thorn Whip is an excellent spell when used cleverly. At number six on our Cleric Cantrips 5E List is Thaumaturgy – an upgraded parlor trick. A druid can use it to cast Cure. To allow you to scan through the. That’s nice, since you might outgrow some cantrips or find that a. Default Rules : Bad ability spread. This list has been updated with even more options to help players pick the best druid feats in D&D 5e. Shape Water is probably the best of them. Thunderclap and Create Flame are, to me, the best druid damage cantrips. Tip 3: Remember that you can't add this after the d20 is rolled (when you notice that the result is not quite enough). Charm Person – 3. Ray of Frost. Cleric: A single level into Nature cleric can grab the magic stone cantrip and Heavy armor, as well as 1st-level Cleric spells. 1 is licensed under the Creative Commons Attribution 4. So I'm rolling a Circle of Stars Druid for an upcoming Curse of Strahd campaign. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Kick In The Door by Justine Cruz. By Flutes / November 2, 2023 November 6, 2023. org. That being said, here are 10 cantrips that spellcasters really shouldn’t be without: 1. CursoryMargaster • 3 yr. Anything over 3 levels needs to be a significant achievement. Core Rules. The three actions to use this always made it feel like it was too action heavy to be worth it. A comprehensive list of all official spells for Fifth Edition. 5) shillelag: last because i don't ususally play melee druids. Guidance for passing skill checks (warning: it requires concentration so be careful). 3) druidcraft: ton of roleplay potential. Cantrips. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the land where you became a druid. A popular debate among druid players is whether shillelagh or Primal Savagery represents the best cantrip option for druids in 5E. However, the best Circle of Spores druid builds make full use of the D&D 5e druid's versatile and powerful spell list. Infestation. interactions with your party members) use persuasion and once you've played through a few times you know when they'll happen. They can also bring many other. When you take the Magic Initiate Feat, you learn two cantrips of choice from a magic class’s spell list: Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard. Cantrips: Guidance - the ally receives a 1d4 bonus on rolls related to the chosen ability. Making sure you’re choosing a race that synergizes with the druid’s unique abilities is important. Honorable Mention: Druid. Stat up the other end. Deals damage and makes them DANCE . You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. Shillelagh. Druid 201: A Guide to Multiclassing. 1 (“SRD 5. In our 5e Feats Tier List, Magic Initiate was given an A Tier rating, making it an excellent pickup for specific classes. Create initial druid for magic combat with shield. ⚠️Shillelagh. Note: Mending physically repairs constructs or magic items but cannot restore their magic. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. Baldur's Gate 3 has the same versatility available when it comes to Druids, which comes with a variety of spells to make the best healer, defender, or damage dealer. Druidcraft is good fluff. Druid. Bugbear for that thornwhip to reach just a little farther. Learn how to use them for roleplaying, combat, exploration, and more. Why This Is The Best Druid Cantrip:. Druids are great at healing. Range: 30 feet. Maybe consider taking the level of Monk at lvl 6 or 7 as you want to rush Conjure Animals, and Shillelagh will outdamage cantrips until lvl 5. CantripBack to the post, the idea of a healing cantrip doesn't work. At second level they suddenly become the best offensive frontliner. You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. My Level 6 Artillerist Artificer recently got a +1 All Purpose tool and I hav. To start, you get another cantrip. Rock-hard ice rains down in a 20-foot-radius, 40-foot-high cylinder centered on a point within 300 feet. At 1st level, you know two cantrips of your choice from the druid spell list. While Ice Knife is an excellent damage spell, and other 1st-level spells let you deal damage or enhance damage, this spell takes the cake. War Caster also allows you to dual wield weapons (Clubs in this instance for Shillelagh) so you can make double attacks. An exotic race, they have two innate abilities ideal for the best Druid build: Disguise Self and Detect Magic. Casting T ime: 1 action. For the purpose of this article, let’s assume you have 5 spells and we’ll. Artificer 1: 2 Cantrips +2. Flavor it as your drow character undergoing his wizard training in the Underdark (a sort of Wizard-lite). Cast Entangle 4 times and Cure Wounds 1 time (as level 2 spell) and Flame Blade 1 time. For example, the Starry Form ability repurposes Wild Shape uses into one of three stances that can either make it easier to maintain concentration, increase the healing output of healing magic, or shoot lasers. The icicle master, the frosty savant, the wizard class. ago. On a successful save, the creature takes half as much damage and isn't pushed. To. The Wood Elf Magic feat is an excellent 5E racial feat for Wood Elves looking for additional spells that add Pass Without a Trace and Longstrider (both with one free cast) spells, as well as a Druid cantrip of the player’s choice. Cantrips will out scale Shillelagh after level 5 if you don't take levels in Monk, and Monk isn't really beneficial to a non-Moon Druid. Contents. Radiant damage in 5e is the damage type caused by holy or divine energy. Our list of the best cantrips available to druids in DnD 5e, including a breakdown of how to. 2nd level (3 slots): animal messenger. These two are really good. Characteristics of Druid Cantrips in 5e. The effect must fit in a 5-foot cube. The more tricky question is what to choose for an attack cantrip. They excel at keeping party member up and running (a blind spot for most Arcane casters), can control and deal damage to the battlefield (a blind. Option 1, Nature Cleric 20. Is it their power, their versatility, or the imagery they conjure up? Let’s take a journey into the heart of the wilderness and explore some of the most commonly used. many of Druid's best spells require concentration, and you really don't want to break that to restore 3-4 hp if you can help it. And they can do this early on. cantrip 1. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Hi there! First of all i am not a native english speaker so forgive me if i make some mistake along the way. There are certainly other great spells, but I would pick from those two. Create Bonfire is the best druid non-melee cantrip. Yes, it's concentration -so what, it is a cantrip. Preparing and Casting Spells. We pick Druid again for the same reason. I'll be a female half elf, I've already fleshed out the backstory and already rolled stats, which ended with 12 STR, 12 DEX, 12 INT, 12 CON, 18 WIS, 4 CHA. Check out. This video discusses the best druid cantrips in dungeons & dragons 5e. Steps of Extra Attack add an appropriate multiplier at 5th, 11th, and 20th level. When the battle is over, use the Goodberry spell to conjure some food, providing nourishment and healing for your whole party. From storms to cones to spheres, they have it all. When building and playing a druid Circle of Spores, consider the following: Try a firbolg or lizardfolk character. Here are our recommended spells to make the best out of this build: Druid Cantrips: Shillelagh. Wood Elf Magic in 5e allows you to learn one druid cantrip of your choice. Many monsters excel at CON saving throws, so sorcerers are advised to save this for squishier targets, such as. 3. Excellent cantrip that can be used to set up an ally’s spell. Damage/Effect: Buff. Druid cantrips generally don't do a huge amount of damage but have a nice little kicker like forced movement or making their next attack at disadvantage. Bard, Cleric, Druuid. 6. In addition to your two cantrips, you choose to learn one first-level spell from that same list. Entangle, Moonbeam, Faerie Fire, Healing Spirit, Flaming Sphere, Heat Metal, Holds Person, Pass Without Trace, Spike Growth. Mage Hand is great for safe object interaction during uncertain dungeons. It has to be a cantrip that you learned from the Druid’s Spellcasting feature and the new cantrip must be from the Druid spell list. However if you actually intend to be a melee druid, then Shillelagh is likely the better pick, as it. 2 Druid Grove Is Both Impressive And Utilitarian 6th-Level. Entering the Underdark is terrifying, but it’s your best option for level five Circle Spells. • Conjure Fey. During the day the druid will ideally cast 6 times using these three spells to fill 4 first level slots and 2 second level slots. Each of these options provide two druid cantrips, at least one of which needs to be one of the following: Create Bonfire. Starting at 2nd level, you can regain some of your magical energy by sitting in meditation and communing with nature. Mage Hand isn’t just our second favorite wizard cantrip, it is one of our five best cantrips in 5E. ranged preference. Berries can also serve as provisions while your party is in the camp (providing one unit of Camp Supply). Let’s take a look at one of the druid’s available cantrips – Produce Flame 5E. The ally also gains 1 temporary HP. Thunderclap is a more aggressive cantrip for Bards that prefer to get stuck into combat. On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn. A wave of thunderous force sweeps out from you. Table: The Druid shows how many spell slots you have to cast your spells of 1st level and higher. You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Transmutation cantrip. This subclass doubles down on that aspect, making your summons far more durable and reliable as a source of damage. Fighter (1h): A fighter using a one-handed weapon like a longsword. It’s not on your option list so I haven’t voted. You hurl a bubble of acid. This site works best with JavaScript enabled. 13. On a failed save, the creature takes 1d6 thunder damage. Arcane Eye may earn a small commission from affiliate links in this article. D&D Druid 5e Guide. Cleric, Druid, Paladin, and Ranger. Moonbeam (2nd Level) Moonbeam is one of my favorite spells to use. You create a ghostly, skeletal hand in the space of a creature within range. If I need to get out of melee, I use Mobile + GFB with a rapier. You cause numbing frost to form on one creature that you can see within range. Aganazzar’s Scorcher 5e – Full Guide. 10 Best Cantrips in 5e. Culture, Race, and Ethnicity. My personal Tomelock/Fire Draconic Sorcerer is Fighter-dipped, so I skipped Shillelagh and took both SF and VM. Druids are mystics dedicated to upholding the balance of nature, and indeed the balance of the world itself. Thanks to the Primal Spell List, they have some of the healing capabilities of the Cleric, as well as some of the blasting capabilities of the Wizard. For more guidance on spells, see our Druid Spells BreakdownThe new Unearthed Arcana introduces a brand new D&D 5E Druid subclass called the Circle of the Sea, which is detailed in the article linked in this paragraph. The Circle of Stars draws upon eternal pathways of the stars to grant them the power to cast powerful spells, create charts of the stars, and even take on aspects of the constellations themselves. • Investiture of Ice. cantrip 2. -no-sanctuary-. (It can be replaced in a free hour-long ritual if it’s lost or destroyed. The wave of thunder that you create deals 2d8 of damage, and pushes creatures 10 ft away from you. The druid is a 9th-level spellcaster. 4 [deleted] • 4 yr. Sure, it costs a 2nd-level spellslot, but you’re gonna get an insane amount of healing from it (and it’s still a bonus action!). Unfortunately, the only cantrips worth to pick up are produce flame and thorn whip off of the druid's spell list. Spell Sniper can let Thorn Whip strike enemies up to 60 feet. Related: D&D 5e Ability Scores Explained.