235 times a day for a total of 1524. Base Gear level - 1350 Power Level. You can reach the pyro softcap by having 1 int/59 faith or 30 int/30 faith. 66 new More Topics from this Board. Well, the scaling is complicated in a way because DS2 (for some reason) lies about the scaling on some weapons, but others it is true. Staggered: an enemy's attacks causes you to temporarily be paralyzed, leaving you vulnerable to consecutive hits. The Season 20 Power Cap is 1,800, so the Season 21 Power Cap will be 1,800. 2) Move the tex_overide folder to the ipg11 folder of. If the player is comfortable with using only a few spells at. 75%). Originally posted by Tsgh: so i use HD mod for dks2 and looks like i got soft ban since i can see only 2-3 signs only in iron keep while i could see a billion more before. 50 VIG. MetaCap helps reveal cheaters in Dark Souls 2 by showing you the level of invader's/hosts. Yeah you'll be overpowered but it's your fault for letting it happen if you never wanted to be that strong to begin with. Because of this, Dexterity has the same soft caps as Strength at 20 and 40, being where scaling drops slightly and drastically, but also at 45 when spell cast speed stops increasing. There is an enormous jump between levels 199 and 249. For endgame STR soft caps at 40 and hard caps at 50. ) will continue to work. Increases HP by 2 HP for levels 0-20, +1 HP for levels 21-50, and 0 HP for levels 51-99 for each point spent. Store at 20° - 25° C (68° - 77° F); excursions. Ditto for FTH, except you replace INT with FTH. But chaos infusion has scaling and does fire. 87 Agility - 5 frames. In this game, health points are negligable. The Pyromancy Flame and Dark Pyromancy Flame are the only catalysts in the game able to cast pyromancies. Spell Buff is a special stat in items capable of casting spells, which dictate their effectiveness in Dark Souls III. Weapons in Dark Souls II are pieces of offensive equipment that are used by a player's character to deal damage agains Enemies and Bosses. Each class has unique stats, equipment, items, and abilities. That's not actually that bad and so I could easily see builds going past 40. Stamina Recovery is an important part of balancing your combat and gameplay. Intelligence affects the number of Homing Soul Mass and Homing Crystal Soul Mass. For example: For lower stats (from 10 - 50) points/level increase most but once it reaches the soft cap at 50, it will start to slow down. Allows you to survive flurries. Attunement: 1 slot every 2 points until 16, after which it's 1 slot every 3 or more. Erhog. soft cap and hard cap on strength for a strength build? Is 50str-20dex enough? Or should I pump str mor? < > Showing 1-5 of 5 comments . Past the soft caps the returns are near zero, except for endurance where you don't get more stamina but you do get more weight you can carry. Critical stats like Vigor, Attunement, Endurance, Vitality, Strength, Dexterity. BOOM. At this point you have 1100 HP without any health boosting items. Join. 1. The most i-frames you can get from agility is 16, which is 0. Step 3 is to level. There are two aspects that all attributes share: the existence of soft caps and diminishing returns. I recommend u to get dark orb, scraps of life, these spells are the best hexes ingame. Soft cap means you should stop, because the diminishing returns go fucking apeshit. When you first start a new game, you start out "hollowed" with your health capped at 50%. Vigor : From 0 to 20 vigor You'll get 30 Hp each leveling, Softcap = 20, From 20 to 50 vigor you'll get 20 HP each leveling, Hardcap = 50,. The reason for DS2:SOTFS being the hardest is mainly the much bigger emphasis on ganks; whereas in the other games you would come across a couple of enemies in the exact same spot, in DS2: SOFTS you could get mobbed by 4-5 enemies in the exact same spot, and not just weak naked hollows, but also stronger enemies. 40, after that most weapons, spells, ect. Soft cap not hard cap. You will only gain 10 more stamina (170 total) at 99 endurance. Agility is hard capped at 120. The question is a little more complex, I'll try to break down assuming we want to stop at soul level ~ 120. 15 INT = 2 orbs, 24 INT = 3 orbs, 30 INT = 4 orbs, and 40 INT = 5 orbs. A straight sword with a very long blade. 40 INT is softcap for magic scaling. Ditto for FTH, except you replace INT with FTH. Sorcery is pretty good in DS2 , altho you do need a specific load-out ( For PvP mainly ). You get the biggest fire bonus increases per point invested in int/faith when the values of int/faith are between 10 and 20; about 2. It was released to consoles on March 11th, 2014, and was made available on Steam since 25th April, 2014. You will only gain 10 more stamina (170 total) at 99 endurance. Click here to scroll to DLC bosses. Adds dark damage to the types of damage the weapon already inflicts. Even the ladle. Under 110 agility, 1 ADP gives 0. DS2 doesn't seem to want you to have a lot of stamina. It’s not really a sword but a statue with strike damage. The amount of HP gained per level in Vitality fluctuates heavily, but generally it can be said that above 40 Vitality the amount gained reduces heavily (soft cap). page revision: 8, last edited: 2 Nov 2014, 16:09 (3306 days ago) Edit Rate ( 0) Tags History Files Print Site tools + Options. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward. To reach the soft-cap you’ll need a combined total of 60 points, any combination works (e. It's a little weird to mention that 39 is the soft cap since it really depends on your base adaptability. IGP11 needed for installation, here's quick tutorial. End - second verse same as the first. While in ds i finished the game with my trusted claymore and i was going to do the same with ds2, after half game searching it when it was finally in my hands, i was disappointed to find it changed in comparison to its predecessor. Also a side note ds2 armor is mainly for looking cool. This is the truth. This is unusual in Destiny 2 as most new seasons increase the Power Cap by 10 points. Lots more ADP will help. Innate Lightning Defense caps at 200 points, when Faith is at 99. The soft cap for magic damage is 40 Int. The soft cap for fire damage is Int+Fth = 60. You're invulnerable for the same amount of time on 30 and 60 (though those numbers listed are for 30). Does anyone know the soft cap for each stat? For those who don't know what I mean, it's the number at which each additional point you add to the stat starts. For other uses, see Strength (disambiguation). X-rays of the bones should be taken every month until condition is corrected and stabilized. There are noticeable diminishing returns after 30, but it’s not really a soft cap. Here's a quick table (numbers taken from dark souls 2 wiki agility page ): Definitely get agility to 86 as a starting amount. • 6 yr. 0. Open up the two ER0000. This stat governs how many Attunement slots the player has, which in turn allows players to equip and use more types of magic at once. Dark damage gets added every time your Int + faith goes up by 1 level, If you have 9 faith and 1 int, every level you add to Int will increase your dark damage. All Power Level caps in Destiny 2’s Season of Defiance. Dark Souls 2 has [EDIT: major] breakpoints at 25%, 50% and 70% [EDIT: but has a steady development in general (thx /Seratio)]. Of all the stats on the game, it is most worth taking past the soft cap. Straight Swords in Dark Souls II are a type of Weapon that provides balance and offers a variety of attacks such as thrusts and slashes. So your "ideal" level would be somewhere between there. At 95 Agility, it takes 63 frames (2. remember that, in this game, c/c actually favors str by a factor of 2. That is, 30/30 will have the same Pyro damage as 56/4, and so on. 3 for the +1/+2 versions of the ring respectively) and then rounded up. Intelligence affects the number of Affinity. The only real reason to level up vigor past 20 or 30, is if you are min-maxing your health pool with high physical defense/resists for PvP. As far as adaptability goes, the main thing you want to focus on as a melee class is agility, which adaptability and attunement both raise. I get that it's kinda a troll saying "We'll take pity on you. Most of the Pyromancy spells are offensive-focused and best used at short to medium range. Raises HP: 30 per point (0-20), 20 per point (21-50), 5 HP per point (51-99). Faith determines your character's lightning bonus, lightning defence, and casting speed. Here are the soft caps per stats. At 1 Endurance plus Adaptability, you will have 0. So having 10 int and 99 faith would be the same damage as 10 int and 10 faith. Why do you want to remove the soft caps? I've beat the game with every build that I had wanted to, Felt that removing the soft caps would be fun to make some extreme builds. Dark Souls Remastered and Dark Souls 3 gives you 13 i-frames when you fast roll, so you're already getting more than both those games. Capsules of 1. Elden Ring is actually what Dark Souls 2 inspired to be in the beginning. Tries to make stamina similar to DS1 by decreasing stamina consumption to make it the same amount as in DS1, and increasing how many levels it takes to hit the Endurance level cap. What is a good adaptability Dark Souls 2? The soft cap for adaptability appears to be at 39. For example, if Faith is at 50, Lightning Defense will be set to 170 points. Despite Ds2 being my introduction to dark souls I never got around to finishing it welp I came back to my first character after like 2 years and finally beat the game. Original Story Follows: Beyond Light is here, but cheeky Guardians have already found a way to grind their way to the game's "Soft Cap" in an hour or so. These incremental upgrades can be performed by any blacksmith. Set looks different comparing to Dark Souls plus it seems to be made from metal, not from stone. 6. Aug 23, 2015 @ 6:49pm Originally posted by Joker: i think you forgot to add catalyst cast speed No, each catalyst has it's own of 145 speed or some other number, that thing doesn't add speed to your stats. Vigor soft cap is not 40. Attunement tem uma participação muito maior em Dark Souls 2 devido a grande quantidade de atributos adicionais. •. In this game, stamina is increased by 2 per Endurance level until level 20. atk str atk dex and the elemental BNS caps at 200 Examining the damage shows that the softcap for spells/ physical damage is 40 str/dex/int/faith again. Reviews: 0. Vigor increases the amount of HP per point allocated. For other uses, see Dark (disambiguation). 100 agility gives the fastest chug. There is a hard cap on the bonus damage from intelligence is at 99 intelligence. For Vitality, it depends a lot on whether you plan on using Flynn's Ring. Business, Economics, and Finance. The primary purpose of raising Intelligence is to increase one's Magic Bonus; however, it also slightly increases the player's Cast Speed, total HP, and Fire and Dark Bonuses (however, the dark bonus is. Comparing 120 casting speed to 266 is approximately 4-5 frames faster, resulting in ~0. In-Game Description. PSA: Attunement soft caps at 75. The 45 cap is only for magadjust (where it gets reduced gains) And for completeness: Humanity caps at 10 for item discovery, and 30 for curse resistance. Step 2 is to decide how much agility you want (which is what you're asking). With only a B scaling, +50 sounds about right. AGL is affected by a number of primary stats, by encumbrance, and by Armor. You get the second Dragon Ring for completing a quest line. You'd really be surprised by how much of DS2 made it into Elden Ring on a completely separate engine, from one of the most unpolished games with many experimental ideas. Endurance An attribute that determines your overall stamina. Vitality determines your character's equipment load, physical defence, and poison resistance. Endurance soft caps at 20. So who's writing the Dark Souls dictionary? Hard cap means it stops going up. Ultra Greatswords in Dark Souls II are a type of Weapon that's sluggish and heavy, being the largest types of weapon in the game, but can offer high damage output in each swing. Powerful cap: 1800. Dark Souls 3 features two types of caps, soft and hard, which affect stat limits and character progression. It is also possible to increase Attunement slots through equipping certain rings. 1-2 per Strength up to 49 (soft cap) 0-1 per Strength from 50 - 99. com First i'll start with stats softcaps/hardcaps. In the original Dark Souls, Hexes were only a subset of sorcery colloquially called dark magic. How do I increase my stamina in Dark Souls 2? The Endurance stat governs the amount of stamina the character has. The soft cap for agility is 110. 09 used. There are 106 armor sets (115 if counting alternative armor pieces). Soft Cap não explícito, mas em 75 pontos não há mais slots de magia a serem ganhos. Bottles of 100 capsules (NDC 42794-006-02). Not because caps, but because you can do more things effective. A character's class is a specialized role chosen for them at character creation. Nevict Sep 17, 2015 @ 3:32pm. that 13% you mentioned also gets added to the other weapon. r/DarkSouls2. Raising one's Strength value primarily increases the player's Strength Attack Bonus, the value of which is multiplied by. 30/30, 10/50, etc. TrueArchery. 43+atn is strongly recommended to any pure caster build, everything else is optional. Attributes can be increased by assigning points into them when Leveling Up. Additionally, Faith and Int both soft cap at 40, however, in order to cast all miracles, hexes, and sorceries, 65 Faith and 63 Int is required. All damage bonuses are on a 200 scale. . Increases the number of Attunement Slots available for Sorceries, Miracles, Pyromancies, and Hexes. Love the build vari. Amazon. There are also no set bonuses when it comes to equipping set. Vigor has a minor soft cap at 30 I believe and a major one at 50. This page only contains an overview of the game's main quest that will lead the player to reach the. Bloodtinge Soft cap is 25, Hard cap is 50 levelling past yields diminished returns. 20 being where the soft cap basically is. (27 puts you smack at 1K you get less from there 19 each afterwards) 40 END. So let's say you have a club. of increased damage taken. Increases Curse Resist alongside with Adaptability. It is quoted in several guides which are presumably up-to-date. So it had a linear growth, unlike most other stats. Ensure "Hex" is selected. Damage numbers vs. Is the game “supposed” to feel like this, or is it a bad port? I saw a YouTube video talking about adjusting the controller settings through a program, but this just feels like a noticeable delay. Dsquared2. I've only completed DS1, BB, and played parts of DS3, so any changes between base DS2 and the PS4 version are lost on me. A required amount of Intelligence is needed along with a Staff to cast sorceries. Updated: 22 Nov 2022 19:56. Vigor soft caps at 20 (increases of 30 per lvl decrease to 20 thereafter) but i find getting to 1500-1750 range the sweet spot if you don't want to get ohko'd by a misdodged grs, sun spear or spin to win halberds. You can't level the stat above the 99 value, so you can't gain any advantage from having a. Soft cap is the point at which a stat starts giving you diminishing returns. g. SundownKid May 7, 2014 @ 7:12pm. Attributes can be increased by assigning points into them when Leveling Up. 1-2 per Strength from 31 - 50The soft cap in FB is a total of 60 points, made up by adding INT and FTH together. This applies to both quality builds and Dexterity-focused builds. Until 26, you see very small losses, but from 26-28 you will see a drop off of 11 points. I don't suggest investing in VIT for armor. Vigor Soft Caps Explained. Sacred chime forged from. Alonne's Set, Fume Sorcerer Set and Raime's Set are only available via Crown of the Old Iron King DLC. 30 is one soft cap for vit I believe, then 50 (its worth it, almost necessary for PvP to have 1500-1800 hp). Crystal Soul Spear is 53 into, you go to 53 or spice into 50. Straight Swords are one of the most versatile weapon types in Dark Souls 2, they are perfect for infusions, maximizing. Foxhound3857 7 years ago #5. Agility Formula Testing: t26555/agility-formula-testing/. . It also means that dark, magic, fire and lightning require different stat investments (in 3 while they require investments for the spells and catalysts, a multi-spell catalyst can still cast miracles just as well as sorceries at minimum faith and soft-cap int)Greatsword is a weapon in Dark Souls 2. At this point the game no longer lets you put points into the stat (99 is the hard cap for all stats). Without full hp defense ring you are pretty much frakked. The hard cap is 99. g. 45 dexterity (if you like fast hitting weapons, go dexterity. j0s9p8h7. Hey, reading through posts and comments I often catch people using 40 vigor. 269K subscribers in the DarkSouls2 community. It probably soft caps at 110 Agility which requires 40 Adaptability for a 2 Attunement Bandit. Perhaps it appeals to something deep within the human soul. If you're wanting to go pure, or near pure spellcasting, I recommend leveling Intelligence and Faith relatively equally to 20, then likely favoring Intelligence until you hit 40/50 (the soft cap). - My Twitch Channel -My Twitter -RollAGL - iFrames85 586 888 992 1096 1199. * Great at NG+ and later if you have your desired, final. For example dex/mage best to half 40 dex, 40 int but if your wanting endurance and vitality then try something like 40 dex and 30 int or 30. If not,more dangerous because 838 cant use Flynn. Note: This mod is only compatible with the Scholar of the First Sin edition of the game. If they really are referring it as when you reach 110 AGL then it's different based on the starting class. Pyro soft cap is 60 and adds some quality PvP spells, a heal and the ability to mix up your damage types. Thankfully the STR -> ATK: Str conversion follows the exact same formula as the DEX -> ATK: Dex conversion, so only one chart is needed. In a melee build I treat END as my dump stat. Strength caps at (two handed) 27, 40, 60, 66. Every stat in Dark Souls 3 starts getting less useful bonuses at a certain level, find out exactly what they are. At 30/30 INT/FTH you have a Dark Bonus of 162. Secondary soft cap: 60. Created by community member GuyIncognito, here are some helpful build and stat calculators. Vitality and equip burden determines how fast and long your character can dodge. Soul level caps at 10/100/200 for battle of stoicism and hardcaps at 713. Be mindful that dex scaling on weapons are usually only half as efficient as str scaling on the same scaling letter grade. For example, if both skills are at 50, Dark Defense will be set to 170 points. Horror. Strength is required to wield all weapons in Dark Souls II; the general rule being that the bigger a weapon is, the more Strength that is needed to wield it. Each piece of armor provides different defense, resistance and poise values for different weights. Only exception to this that I know is END. (27 puts you smack at 1K you get less from there 19 each afterwards) 40 END. this. Stats are the player attributes in Dark Souls. This is known as a ‘soft cap’. 267 seconds) to use. This stat is hugely essential for raising your physical defense and making you into a tank. At 75 you hit 10 attunement slots, successive levels continue to add curse resistance but no longer add spell slots. You can have 60int 0fai, 0int 60fai or any combination thereof. Basically, unless something requires over 40. This means in order to continually increase innate Dark Defense, both Intelligence and Faith need to be leveled up side-by-side. Right click and copy the selection. ie. So IMO it's a small benefit for a lot of stat points. The Bandit begins with the lowest Adaptability at 3 and the Explorer starts with the highest Adaptability at 12. Upon acquiring a catalyst, be it a Sacred Chime, a Talisman, a Staff, a Pyromancy Flame, or even weapons capable of casting spells (see "Unique Catalysts" for a list of such items), the stat that determines how effective it is at casting is. ago The soft cap for agility is 110. I recommend using poise between 30 and 50, because in my experience that has given me the best value for my buck, so to speak, when it comes to accidental dings and scratches against groups of. The point of SL 150-200 cap is to have fair not-overpowered builds :D. Effects. Attunement also provides, albeit smaller, increases to your Agility stat. •. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge. It provides players with certain bonuses that can aid in different combat situations. 10% equipment load: 3. 99 is the hard cap I've seen it said both ways. Ring crafted from the chains of the Embedded. To read the full article by Ryan Thomas Bams. However, I've never played with a "broken" build. What are Sorceries in Dark Souls 2? Sorceries have different offensive spells and can be used in different scenarios. Hard cap: 99. Meets Dexterity requirements for equipment. Hard cap means either you cannot increase the stat further (99) or that you gain absolutely no benefit for doing so. The soft cap is 30/30. all the ds2 Wike. Notes: If you have a Soul Memory of. Intelligence affects the number of Homing Soul Mass and Homing Crystal Soul Mass. I can't really tell you how much ADP you need for what because Attunement also raises Agility. Faith caps at 30 (for chaos/dark), 40 and then 60. Vitality soft cap is mostly at 29 I believe, but isn't hit as hard as other stats for going further. Str and dex really shouldn't go above 40 unless the weapon requires something higher to wield. 8 ATK per level until 40 STR. Stamina has a soft cap of 160 at 40 endurance. Attunement. Finished DS2 today, what a good fucking game, is it weird to say i liked it more than Bloodborne?. 10 extra stam from 40-99. The oozing, frozen iron forming the bell. Nov 15, 2015 @ 11:42pm Loopie, plz don't tell me you were serious. It has really unique mechanics, but plagued either with jank or some baffling design choices. The main difference however is the inclusion of all DLC. Vigor is an Attribute in Dark Souls 2. ) Stamina can be increased over the maximum by. Dark souls 2 lets you level up quickly enough that getting to 105 was never that difficult, and you can always respec if you over invest. 0011B340 / Retainer's Short Sword. I think the next step is to figure out exactly where the soft cap is. I didn't include the ATT breakpoints for spell uses for the sake of readability, and also because equipment is. Flynn's ring gives you +50 AR but only if your maximum carry weight is 60 or less. Pyromancies in Dark Souls II is a type of Magic that deals fire elemental damage with its offensive spells. Note: Saint's Hood, Hexer's Hood and Northern Ritual Band all work in the same way. Vitality soft cap is mostly at 29 I believe, but isn't hit as hard as other stats for going further. Until 26, you see very small losses, but from 26-28 you will see a drop off of 11 points. • 7 mo. Recently my friend started to play this game and he wants me to help him. Destiny 2’s power cap is broken down into five parts. Fire infusion doesn't have any scaling, similar to in Dark Souls 1. Attunement is more useful than Adaptability. Rings | Dark Souls 2 Wiki. It has an A rank strength scale so if you increase your strength level, it'll make the club do even more damage. We’ll break. 30/30 INT/FTH, 40 ATN and get yourself 3 Dark Orbs for PvE because a Hexer is the easiest thing to play as in DS2. Weapon scaling means that the damage of the weapon increases as you increase the stat it scales with. • 16 days ago. High Attunement is also recommended since hexes have a tendency to take up more than one spell slot. Increases the speed with which you can perform spells. Attributes can be increased by assigning points into them when Leveling Up. ). Those who have a taste of dark are drawn into its vortex and rarely return. With all stats leveled to 99, the maximum Health is 2505. The base gameplay of DS2 is unchanged. There are three level caps in Destiny 2, the soft cap, the Powerful cap, and the Pinnacle cap. Good weapon for locations. If you are getting hit a. After its soft cap at 20, the END gives a constant value per stat point all the way to 99. Cap at 50 END for 150's because I tend to powerstance small weapons and combo for 1600 damage oftentimes. 5 fire bonus per stat point. Vitality has a first soft cap of 30 and a second soft cap of 50 with a Hard cap of 99. #5. I can definitely tell a difference between 150 and 250, but it seems that some spells cap sooner than others. 356. Minimum cap (floor): 1600; Soft cap: 1750; Powerful cap: 1800 ; Pinnacle cap/hard cap: 1810; Floor to soft cap (1600 to 1750) The first. The actual soft caps are 26-29, 44 and 49/50. You see, its not ADP that actually increases your roll i-frames, it's Agility. What is soft cap ds2? Soft caps: 20 & 50 Increases your HP, hit points. Does Attunement's cast speed increase have any soft caps? Attunement and Adaptability both increase Agility, and I believe that some people have found that 110 Agility is a kind of soft cap regardless as to which of the two main stats are increasing Agility. The soft cap for fire damage is at 60 of combined Intelligence and Faith. Hex build - weapons and soft-cap I am back playing DS2 after a bit of time, and wanted to fire up a Hex build, since I never really done one before. Vit - 1. Example: If you went up 5-6 points, and suddenly are going up only 1-3, you have hit the soft cap. 5% slower stamina recovery. Find great deals and sell your items for free. 100 Agility - 7 frames. and attunement slots. Also, Vit's Soft and Hard caps are 29/49 Reply reply WolferGrowl • You're confusing soft cap and hard cap with softer cap and soft cap. 25 agility. AbsolutelyHalaal • 7 yr. What should adaptability be at ds2? Adaptability is an Attribute in Dark Souls 2…. A Fandom user · 3/22/2014. CryptoFirst up, some definitions. I think one of the things that makes DS2 good is the fact that when you kill an enemy enough times, it just stops spawning (The Magic number being around 15). It scales with INT and FTH, though I don't know about soft caps. Completely agree with using the magic damage of the weapon, it makes much more sense. the scaling is terribly written from 30 → 40. Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. Raising the agility stat. At the soft cap of 30/30 intelligence and faith, your dark bonus should be somewhere around ~160. . 00 , is $315. 1 (1. 50% equipment load: 30% slower stamina recover. 5 ATK per level until 50 STR. The soft cap is 40 for INT and Faith and 30/30 INT/FTH for Dark. The Attune Magic function will appear on the menu after acquiring a spell scroll (Hex, Miracle, Pyromancy, Sorcery); The starting classes which begin with a spell will have the Attune Spell function available immediately; DS2 Bonfire: Traveling. This stat is hugely essential for raising your physical defense and making you into a tank. 25 Agility per Attunement level, until the soft cap of 110 Agility. Also is there any stat you recommend going past the soft cap?Soft cap is the point at which a stat starts giving you diminishing returns. 0% slower stamina recovery. You can also increase Poise through your stats. So Flynn builds cap theit VIT at 14 or 9 if they plan on using the Third Dragon Ring. 26 will give you a 100 agility (fastest Estus chug) First comparison shot from my upcoming DS2 texture mod showing base game VS just DS2LightingEngine mod VS DS2LightingEngine mod + my textures /// this is an edge case where the difference is more noticable fyi. Right click and copy the selection. Attributes can be increased by assigning points. Endurance and Adaptability together increase innate Poise by a small amount. Follow 5471. Just started DS2 on PC. Agility is the stat you're trying to max out, so level ADP until Agility stops, which is 39. CryptoThe soft cap for adaptibility is 40; Adaptibility also increases poison, petrify, curse, and bleed resistances; Adaptability really shines when you are struggling through poison based zones like The Gutter, The Harvest Mills, and The Earthen Spire. There are three level caps in Destiny 2, the soft cap, the Powerful cap, and the Pinnacle cap. It is worth it. I played them all back-to-back so I needed a looooong break before dipping my toes back into the From Software pool. Endurance: Hard cap on Stamina gains at 40, equip load increases evenly up to max (99 END) Strength: Soft caps at 20 and 40. Apparently account sharing is proof of being a terrible person. Intelligence soft cap is 50.