Ck2 defensive pacts on or off. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. Ck2 defensive pacts on or off

 
 Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editorCk2 defensive pacts on or off  Here is an example

Explain to me how the French AND the Persians AND the Ligurians AND the Abyssinians could all unite against me on the same day that I declare war, let alone coordinate a defensive pact across thousands of miles (this is a feudal world, not 1914!). I second this. P. If the subject of the pact attacks one of the members, others will join the war like allies. I am "Jalayirid" in the west. Ea0 Sep 13, 2017 @ 1:38pm. If the subject of the pact attacks one of the members, others will join the war like allies. The byzantine empire has decided to come take my land in a holy war, twice. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. and ofc waiting. Rich Childhood. If the subject of the pact attacks one of the members, others will join the war like allies. Kudos to you essentially winning the playthrough in 10 years. . Business, Economics, and Finance. . Crusader Kings II. On macOS (US), ⌥Option + 6 enters. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. { defensive_pacts="off" } In case you're wondering about other rules, you can do what I did: start a new game with disabled (non-default) rules, save it without compression. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. If the subject of the pact attacks one of the members, others will join the war like allies. At least some were last verified for version 2. i'm not sure if there's a way to turn them off once you've started a game though. Disabling defensive pacts does not disable achievements. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. . Jump to latest Follow Reply. Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. Mods. Now I'm wondering if they would make the game more fun. Launcher. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Overstepping your boundaries in EU4 can mean a thorough dismantling of yor country as an example, but in CK2 you need only wait - that means it bogs down your game without bringing any excitement. Defensive pacts can be. Defensive pacts can be. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Supernatural Events: On. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. Another reason to scrap it entirely and replace it with a better system is that defensive pacts were purely defensive, so there was no incentive to not declare 20 wars in a row and then win all of. Secret religious cults off (unless I use them myself) Defensive pacts off Supernatural events off Devil worshipers off Culture conversion combination I actually keep defensive pacts on for the sake of realism. Defensive pacts can be. For many of the more established powers, it would be unthinkable for them to expand so fast without some massive administrative effort to consolidate. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. One takes the target territory, the other kills people who try to interfere. So is it more fun to play with pacts on so larger. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. In EU4 aggressive expansion is a different value that each nation has with you, unlike in CK2, where your threat is yours. No idea why they dialed it back again for CK3. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed: It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. Removes Defensive Pacts as Threat decays 100% per month, max. To do this you need to incheck the little box near the save button before saving. Enables raiding. Basically you have to declare any and all wars before you unpause with your new ruler. Don’t get me wrong, I love CK3 and all the innovation they brought to the franchise, but I miss a few things from CK2: Coronation/Baptism: Although it didn’t possess a great modifier, I thought was cool to think of it. Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. With defensive pacts, it makes you think twice before clicking that Declare War button. At that point, world conquest is just a case of moving troops around. I understand the need to add unrealistic game mechanics to make the game more realistic. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. CK2 has a lot more content with them. See full list on ck2. Next game though, that mechanic is being turned off in the rules. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. If the subject of the pact attacks one of the members, others will join the war like allies. Otherwise you'll need to start a new game and turn off Defensive pacts. I know in my last full run I spent last 200 years of the game not declaring any wars myself (and still ~tripled my realm size afterwards thanks to vassals) because of said fucking defensive pacts and how bothersome it is to deal with them. Whenever I load/continue my game, I get a ton of notifications of people leaving the pact. Army movement lock on for a small bit more strategy in your fights. CK3 Needs Non-Aggression Pacts. First save your game without compressing the file. I'm playing as Byzantium right now trying to form the Roman. Business, Economics, and Finance. Is there any particular way to reduce the time they are in existence? Or is it just a case of waiting it out until targets leave?A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Turn down diplomatic interaction range to make character finder not as stupid op if you still want to use character finder. An alliance is an improved pact based on an existing non-aggression pact, and is more powerful by. Business, Economics, and Finance. The most powerful tool for this is arranged. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. All this unrealistic Proto-UN defensive pact garbage is just disgustingly. It was already a running joke among my friendgroup that me playing CK2 inevitably devolved into finding new and entertaining ways to make enemies of all of Christendom, so I was off to a fine start. . CK2 had defensive pacts. (Often without the player able to find anyone to partner with. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I've looked it up on the wiki and experienced it in-game and I believe that I understand it pretty well, but I find the strategies listed in the wiki lacking. It forms again shortly after but in that time I can start a war and face no defensive pact. Fast siege down the target and kill any nearby defender armies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. . Defensive Pacts: On/Off; Gender Equality: Default/Historical/ All. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I am not sure turning off defensive pacts is a minor feature in CK2. 1 Fourth Crusade 1. If the subject of the pact attacks one of the members, others will join the war like allies. Paradox Store. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or. EDIT: Figured it out. Look for the "game_rules=" section near the beginning of the file and there will be a list of rules that are changed from the defaults. 5 to +2. 393K subscribers in the CrusaderKings community. 22 solamyas • 6 yr. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). This mod is being developed independently from any other LotR or Middle Earth mods out there. Same as before it was added, having to gain casus bellis before you can attack somebody. As Basil, if I started out by reclaiming Sicily and Northern Africa, I'd face a 90% defensive pact in no time. Obviously it doesn't work as well as it does in EU4, but. My first king dies abruptly at 25, leaving his 5 year old on the throne. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. Latest. Defensive Pacts: On. Defensive pacts on ck2 is unbalanced garbage and needs a rework really bad. Conquering becomes the most tedious task when you have to stall for like 30 turns because you have to deal with not one but, two carpets of doom. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I would say CN forming is on par with Defensive Pacts. Off, as with shattered retreat. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I am kinda at a standstill. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of. Defensive Pacts were meant to fight blobbing. Members. Not that they wouldn’t do that in CK2. Mostly they seem to reduce the amount of War Score either side gets from battles. ++ indicates a range from +1. Defensive pacts can be. I'd like defensive pacts to feel more 'dangerous', if that makes sense. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. You'd have to marry off your child as well as park. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. . It's hands-down my favourite Jade Dragon CB. So it ends up like this: create_alliance = scope:name_of_your_saved_scope. On macOS (US), ⌥Option + 6 enters. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. If the subject of the pact attacks one of the members, others will join the war like allies. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed:It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. 2 Children's Crusade 1. New posts. Hit "~" to open the console. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won't cooperate with pacts of other religions. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Besides at this time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Personally I much preferred when CK2 moved to the "Automatic non-aggression pact on marriage, defensive/military alliance to be potentially negotiated at a later date" model. Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. 396K subscribers in the CrusaderKings community. Defensive pacts can be. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . CK3 has more content without DLC's. How to get into a defensive pack?? bobdylan1234. If the subject of the pact attacks one of the members, others will join the war like allies. But in ck3 a marriage immediately creates an alliance. A non-aggression pact is an agreement between two rulers to not declare war on each other. For me, the time it takes for a defensive pact to tick down serves as that historical barrier. I'm playing as Byzantium right now trying to form the Roman. If the subject of the pact attacks one of the members, others will join the war like allies. So is it more fun to play with pacts on so larger. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Why are the Uyghurs in a coalition against me? Why is India in a coalition against me? I have not touched a single member of their religion. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Defensive pacts can be. 5 km. Business, Economics, and Finance. Ive never even considered turning them off. would also help with some random huge nomad joining against your war and moving their deathstack all the way across. Later on you can release them from tributary status and declare war immediately before they can join a defensive pact. Aggressive vassal AI makes it hard to limit your vassal's growth. So is it more fun to play with pacts on so larger. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. My first king dies abruptly at 25, leaving his 5 year old on the throne. . 5 m² of space, this army would take up a square with a side length of ~11. So is it more fun to play with pacts on so larger. There some guys I want to weaken and I was wondering if I could join the defensive pact agaisnt him, so if he declares war on someone I can just kill all of his army. The option will be greyed out unless you have a valid reason to petition for diplomacy. My tiny Irish county can call upon the great French army. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoWhen I change religions but the game is still on pause, sometimes defensive pacts suddenly get turned off and I can attack them even with a personal threat level of 90%. 1. You can also hear me die. Crypto Another tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. Wiki. I mean allying with an empire back them could mean falling in their sphere of influence and becoming over dependent of them to the point you just get annexed. Like shattered retreat and the council mechanics, I've found the initial outcry over defensive pacts way too excessive. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med Sea Unireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. #2. His succession law is. Main thing about defensive pacts is if you have it on it will mostly impact your mid-game and slow it down tremendously(and annoyingly imo). I just forgot about them and never turned them back on. New CBs Off (when playing in India or Tibet as the permanent tributaries are too common there. and ofc waiting. I am not sure about defensive pacts at least with how they were in CK2, but non-aggression pacts should be a thing. . They will never sign one with you, but they always sign like 2 with the strongest AIs. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Spent whole day to play byzantine empire to restore rome with defensive pacts ON. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Turning the defensive pact off is not cheating. There has been discussion in the AI diplomacy thread that defensive pacts can turn into problems when most of the map locks itself up in large defensive blocks. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. Yes =) you could designate a regent ahead of time (like one of the minor titles in royal court) such that when your child inherited, or you were rendered incapable (such as by a stroke or combat damage) you would use their stats instead. As a bonus, crushing the armies of other pact members makes it easier to attack them afterwards. The most powerful tool for this is arranged. Unlike in eu4 where they have a limit to where they can go due to borders, in ckii they can retreat to anywhere making it impossible to hunt them down. . After turning them back off I noticed that AI is also more successful at expanding, especially all the conquerors. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). CK2+. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had. Paradox Forum. I want to be able to trade titles if i have de jure counties of theirs and they have de jure holdings of mine. If the subject of the pact attacks one of the members, others will join the war like allies. First is wait for rebellions in lands you want. I keep Shattered Retreat on. Greetings all! One of the great things about meeting our dear players - you folks - in real life (such as at PDXCON) is getting to hear such a lot of constructive, persuasive suggestions for improvements. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). So is it more fun to play with pacts on so larger. NDiplomacy. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts resetting when loading savegame? Zosete Mar 12, 2019 Jump to latest Follow Reply Maybe it's a well known issue, but my forum searches about. If the subject of the pact attacks one of the members, others will join the war like allies. Cons: AI will never attempt to proselytise any non-Pagans within their borders, no matter what. The real person laughing at everyone else is the king hiding under the emperor, that guy doesn't get nearly enough threat. If the subject of the pact attacks one of the members, others will join the war like allies. ReplyThis is a purely defensive alliance that allows multiple nations in it, and it is defensive towards anyone outside of the league attacking it. If the subject of the pact attacks one of the members, others will join the war like allies. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. God bless the lvl 5 skaven. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. Paradox Forum. In Crusader Kings 2, defensive pacts serve as a mechanic to deter aggressive expansion and conquest by powerful rulers. I read the 3 volume A History of the Eastern Roman Empire by JB Bury and was inspired to do a CK 2 campaign as Byzantium so. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. Business, Economics, and Finance. Try trade your lands for time. . Hey everyone i've been playing a game of crusader kings 2 and it's gotten to the point where in game it's become a chore. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Start it and save it not compressed. And yet. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. My solution to this would be a "The enemy of my enemy is my friend" mechanic. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. . 396K subscribers in the CrusaderKings community. Reply reply Awsomecheeseman • It’s like balancing on a speed boat on a lake of gasoline juggling Molotov Cocktails. but as soon as you press the play button the defensive pacts reform as your threat level doesn’t disappear overnight. 2. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. Reply. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. In my current campaign my clan skyre is fighting off endless waves of empire troops, lizardmen, high elves and knights. While I’m here I’m also going to repeat the changes 2. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Francia hasn't formed HRE and Karl has Middle and West Francia only. A player in control of just India will have the largest army on the map by a huge margin. They personally make the. crusademember • 4 yr. I'd like defensive pacts to feel more 'dangerous', if that makes sense. Hello, I would like to ask you guys if there is any way to turn off the Threat in CK2 and still get achievements in Ironman mode? I know that, there are mods that turn the Defensive pacts off but I just wanted to know if there is any other way to get rid of that dumb system that took all the fun of wars away for me. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. For the most part, these are interesting, and can be interpreted as mundane events not explicable by the scientific knowledge of the time, so I'm OK with them. stawpdahates • 4 yr. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. But there is one thing that I don't think is mentioned very often, which is. Defensive pacts can be. Alliances are much too easy to acquire in CK3. However I usually run into a point where I am…NDefines. CryptoAnother tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. So is it more fun to play with pacts on so larger. Sometimes it gets down to two or three rulers. If the subject of the pact attacks one of the members, others will join the war like allies. All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. My threat is about 75-100. Replace the hashtags with whatever number you want to reduce threat by. If the subject of the pact attacks one of the members, others will join the war like allies. [deleted] • 6 yr. Mar 15, 2022 @ 4:25pm. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…19 votes, 25 comments. With a full retinue, 2k gold worth of mercenaries, and fully upgraded holdings (for their tech levels), I can barely muster up enough troops to fight off 3-4 defenders. Second is if the county (s) you want are small (up to their independent liege) just snipe them. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive Pacts On (both on and off are sort of ahistorical. Beating defensive pacts. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 &…This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won’t cooperate with pacts of other religions. Get app Get the Reddit app Log In Log in to Reddit. Gender Equality: Default. When The World Stopped Making Sense. I know they can be turned off but then there's literally no obstacle to endless expansion EU4: Social Mobility Stellaris: In the grim darkness of the far future there are only Hegemonic Imperialists. Your threat level is determined by a %. CryptoBasically, I find the game to be really uninteresting once you get big enough to take on the entire world at the same time (via defensive pacts) and win. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. Captured close relatives of the war leader also affect the war score by 5%, while the current heir counts for 50%. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So I always play with pacts on. 05 -- 0. I'm playing as Byzantium right now trying to form the Roman. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The actual save is all text and right below the player info at the top are the gamerules. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Turkic Conquerors, Major Epidemics, Mongol Invasion, Gender Equality and Raiding all have historic settings. . Yeah i can do that. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. So there is a mechanic in ck3 that really bothers me. So it ends up like this: create_alliance = scope:name_of_your_saved_scope. Method One: Wait it Out. I'm back in CK2 after a hiatus. Well people, what do you know? I needed a break from the Stellaris crunch, so here’s an unscheduled dev diary! All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up. Both on the battlefield and off. Another reason to scrap it entirely and replace it with a better system is that defensive pacts were purely defensive, so there was no incentive to not declare 20 wars in a row and then win all of them. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big. This is true in general in CK2 but especially with ERE since you have so many uppity vassals there. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. Granting independence to vassals lowers your threat. So is it more fun to play with pacts on so larger. These defensive pacts need a serious rework. So, the game rules section is at the top of the save file, but the only rules that appear are the ones you changed at the start. Defensive pacts: The was harder, and more challenging when you had to deal to half of the world against you just because. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. :(Business, Economics, and Finance. Over 5% and the mutual. Defensive Pacts - On or Off? I know this is very sensitive topic and was probably discussed a milion times. This tends to make the game easier. It does not try to give the fastest way to get SPQR, otherwise we wouldn't be using Defensive Pacts at all. The fact that West African pagans are joining a war to help defend the Pope is just. Hope that helps. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. The defensive pact against me is quite the list. 418K subscribers in the CrusaderKings community. A Game of Thrones Mod. Marriages by default should be a non-aggression pact, but during the negations you could ask for an alliance, perhaps in exchange for a hook over you or because you have a hook on them. Spirited-Ad-4455 •. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…No Defensive Pacts. Crypto Especially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. A defensive league takes only 1 relation slot, no matter how many members. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. May 21, 2016. If the subject of the pact attacks one of the members, others will join the war like allies. CK2 had defensive pacts. bamfalamfa • Depressed • 2 yr. I honestly like defensive pacts. Menu. So if you do attack someone, you deal with less enemies. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). If the subject of the pact attacks one of the members, others will join the war like allies.