Civ 6 amenities guide. When I started making Civ 6 guides, I made a conscious decision to only cover bonuses. Civ 6 amenities guide

 
 When I started making Civ 6 guides, I made a conscious decision to only cover bonusesCiv 6 amenities guide the original count comes from the Max number of tiles out from a non capital city your culture controls

I think gathering storm and rise & fall both do a great job of making the game feel full. Some special resources (from zanzibar and some great people) can give amenities to 6 cities. Create a free account or. What are amenities, how do you get more. Beginners Guide My Time at Portia. Bonuses range from an. How to get amenities in Civilization 6?Amenities in Civ 6 New Frontier are responsible for the city growth - keeping your population loyal and productive. Worst case scenario, you can always raze them. For those that replace generic things (Unique Units, Buildings and Districts) only the differences between the unique unit and the generic one are listed. Prestige: All Domestic Cities in range of the city this Governor is in receives +2 Loyalty to your Civilization. At -1 and -2 amenities I think it just reduces the cities outputs. This starts counting from 3 population. Palace receives +3 Housing and +1 Amenity +2 Science and +2 Culture per turn before you settle your city. Cities should be about 4-6 tiles apart (10-12 if you’re trying grab good land for later backfill). Niter, Silver, Uranium, Coal, Iron. Bonuses. Arabia is led by Saladin, the first Sultan of Egpyt and Syria as well as the founder of the Ayyubid Dynasty. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The gold and amenity costs in particular look very extreme. I have resources but I can't wage war on a large scale in a big empire, too many ppl and the wars take forever. 1 Amenities; 2 How To Play Guide for Civ 6; 3 Science victory; Explore properties. Much like happiness in previous iterations of the game, amenities in Civ 6 gauge the contentment of your city's inhabitants. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Certain great wonders will give you a boost, such as when you build the Alhambra that gives plus. It has a great impact on diplomacy and strategy, There are various factors that contribute to the warmonger penalty. +2 Culture. fandom. So for instance, in order to see what counts as "within 6 tiles" of an industrial zone, you'd have to set the center on that tile and set the radius to 7, not 6. Making peace grants an immediate decrease of 2,000 war weariness points. Loyalty, Ages and Governor’s are the main three. Civilization 6: Abraham Lincoln Leader Guide. There are a lot of mechanics players need to keep track of in. e. Play the game up to a point where you have to make a decision on what you want to make inside your city. It represents the political alignment of a city and how much political control its current owner has over it. So for those 30 turns, you might be able to make use of two citrus to provide an amenity to 8 cities. Industrial zones and entertainment complexes in. ; Factors that can increase War Weariness include the duration. 2. One of the most learned women of her time, her interest in philosophy, science and art led her to correspond with notable scientists and scholars such as Grotius, Gassendi,. With only one city capable of building as you choose, everything rests on your capital. -1 battering ram or siege tower in case an opportunity arises to. -6 ranged units, 2 melee units, 3 cavalry units spread evenly between your 3 border cities. This guide is divided into multiple sections explaining how best to use and play against this specific civ. In this guide we are going to take a look at what Loyalty means to your Civilization and in. If the Civs were to trade 1 for 1, so that they both have 1 Ivory and 1 Tobacco, then they would be receiving 8 amenities from luxury resources. The higher a player's Amenities, the happier their population is. It’s a basic commerce- and industry-based strategy with era-specific priorities spelled out. 3. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. May 25, 2020 Civilization Amenities are one of the essential things you need to understand for good city management in Civilization 6. Yes you are correct, each luxury resource will provide amenities to your civ at a rate of 1 Luxury resource = 4 amenities. Range is counted from the adjacent tile i. ) 3. Even all these years after release, a Civilization VI strategy guide is always handy. As a Pantheon/Religion progresses, it also acquires Beliefs---bonuses granted by that Religion. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Back to Leaders (Civ6) Happiness does not lie in the opinion of others. Overview. When he's not working on his business, he's likely in the gym or playing video games. The lead producer of the game is Dennis Shirk, and the lead designer is Ed Beach. Search and you shall find!Newbie Civ 6 Question about trading Luxury Resources. 7) 7. Combine this with Skirmishers with the Ranger, Guerrilla and Ambush promotions and you have the ultimate guerrilla warfare civ. A subreddit dedicated on the popular turn-based series, Sid Meier's Civilization. Owned and Operated by Valnet Inc. Civilization VI Wiki. Suzerain Bonus: Your cities earn +15% Science whenever you are not at war with any civilization. It is significant. Why go for domination victory: -1) You will get many wonders Same as Civ 5. , the city's main tile), and which. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. - How many amenities does each city need? The general formula for. Australia has zero weaknesses and playing vs them is a catch-22. In Civilization 6, the pious, fierce civilization of Spain is ideal for either a domination victory or a religious victory. Question. Civilization VI District Guide (August 2020 Update) and a Fan Blog Preview. ago. Learn the basic concepts and understand the main objectives of gameplay. Civilization: America. +3 Housing. A CIV for all players: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. If they are happy, on the other hand, they will receive bonuses. In addition to Entertainment Structures and luxury resources, other things that increase Amenities include Civics, Great People, Wonders, Religion, and National Parks. Here, you will find important information about said districts in Civilization 6 and tips that will allow you to use their full potential. AMANIE’S PROMPTER: +4 to the city she is in. Civilization 6 tips for easy victories to win every game in my civ 6 2022 new guide and strategy series. Detailed Appeal Lens. You can build entertainment districts, trade for luxury resources, or build wonders. The first thing you need to do is determine if you will be going to war early, or not. America Unique Ability - Founding Fathers: Earn all government legacy bonuses in half the usual time. In this YourGlobalGamer guide, we will discuss the importance of amenities, how they work, and ways to obtain them to ensure the success of your empire. Ownership Policy. America Unique Unit - P-51 Mustang: Modern era. +4 Amenities; Incense - +1 Faith, +4 Amenities; Pearls - +1 Faith,. The Julius Caesar strategy is simple. These leaders all specialize in quickly dominating. Why go for domination victory: -1) You will get many wonders Same as Civ 5. Colosseum: +3 Amenities from Entertainment, +2 Culture. The Forbidden City is the wonder most associated with a victory of any kind. . The easiest one is the first one, the Luxuries. It is closely related to Culture and is key to one of the possible victory types - specifically, Cultural Victory. This guide is divided into multiple sections explaining how best to use and play against this specific civ. It's better then having a bunch of useless bonus resources that give alittle extra gold. Each one has specific perks, resources, buildings, and units. In the realm of "Civilization 6", amenities play a pivotal role in ensuring the growth, success, and overall satisfaction of your cities. You'll learn about how do barbarians work in Civilization VI, types of camps that you'll encounter during the game, and how to withstand their attacks. #5. Some great merchants grant amenities (possibly other great people, not sure. +1 Faith. Now that you have conquered the other Civ, maybe just put a little focus on increasing amenities in general for a while before any more major expansion. In civ 6 great people are the difference between wins in civilization 6 and losses. Amenities is the new happiness factor in Civilization VI. With the release of the Rise and Fall expansion to Civilization 6, a few new mechanics where added to the game. Levy City State Units. Ultimately, if you're limited to 10 cities because of your surroundings, then you either need to go to war or else try to grow your cities taller. Intro: America is a late game Tourism powerhouse, and I mean POWERHOUSE. 2) Good Population Advantages 2) Housing Structures 2. Sam Desatoff. It is affected by a number of. To work a resource, players need to use a builder to either construct a specific tile improvement (on land) or build a Fishing Boats (on water), or they can settle a City on top of the resource. Back to Civilization VI. Districts are a brand new feature in Civilization VI. not a rule though ;-) #3. ) The happiness mechanic is much improved. Abraham Lincoln is an American Leader introduced in the Great Negotiator's Pack for Civilization 6, with a focus on industry and strong units. Comes with. Some CS also have amenities bonus that are quite strong (Buenos Aires, Muscat, Zanzibar), they are good CS to invest envoys on. Gathering storm gives everything it does and adds more. Merchant Republic is a safe bet for any win type. Walls add a separate blue health bar to each city, and here’s the key: Regular units can’t do much damage to cities that have walls. There are several ways to increase housing in Civilization 6. No matter the play style, you'll need to cultivate your empire in order to succeed! Focusing on builder strategy, creation,. River Goddess: +2 Amenities and 2 Housing to cities with a Holy Site adjacent to a river is tailor. Civ 5 felt like every city can be a swiss army knife that can do EVERYTHING. You need 2 strategics to be able to build a unit, but only 1 in cities with an encampment or harbour. 6) 6. e. you made mistakes, at least in easier difficulties. The fisheries improvement could be useful to supply extra food to coastal cities, especially if you're relying on Outback Stations over farms. The Qhapaq Ñan is also a unique improvement, unlocked at Foreign. I believe the rate, in a standard speed game at least, is a reduction of one war weariness. This matters a lot, and it is best to stay on the Happy level. Increase Amenities in Civilization VI (Civ 6) - guide. Great People (GPs) return in Civilization VI. I’m only 30 hours into the full Civ 6 experience, but here’s what I think about Civ 5 vs Civ 6. This means that for 3 population you need 1 Amenities, 5 population needs 2 Amenities, 7 population requires 3 Amenities and so on and so forth. Theodora brings a more versatile approach to Byzantium than Basil; there's. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. It's easy to spend. Unrest: City is at -6 or -5 Amenities, all non-food yields decrease by 30%. When I started making Civ 6 guides, I made a conscious decision to only cover bonuses. Provides the same defensive bonuses as a Fort Must be built on Hills adjacent to an Encampment District. Civs vote on which resource to tweak, and if it should provide zero amenities, or instead if multiples per civ should provide extra amenities. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Starting bias: None Rome is one of the easiest civilizations to play and their core strengths focus on two issues that every civilization faces: Housing and Amenities. Luxury resources have more impact in the game mode that allows for industries and corporations as well! Luxury resources give +1 amenity for 4 cities. It featured a clean and minimalistic design, with easy-to-navigate menus and tooltips that made understanding game mechanics more straightforward for both new and experienced players. 1) Luxury Resources and Improvements 4. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. If you take advantage of these abilities, in addition to utilizing the various new governor types, you can get a huge advantage in the mid to late game. In the epic, Gilgamesh, king of the city of Uruk, is described as part god and part man, and has several run-ins with various gods as well as a sage who is said to have survived the. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Civilization 6 is an engrossing strategy game in which the player can easily lose track of time by telling themselves "one more turn" over and over again. 6 Watch Your Housing And Amenities. Usually you'll be contending with Magnus's Provisioner, Amani, and once in a while Liang on really bad starts. Look especially for civs with very general bonuses and/or the ability to make strong economies. If you are at war for too long, cities inside your empire will begin to lose amenities due to war weariness. Religion: River Goddess (Pantheon): +1 Amenity to cities if they have a Holy Site district adjacent to a River. Aug 28, 2022. Unlike in prior games, individual Great People now have distinct bonuses similar to Founding Fathers in Civilization IV: Colonization. Civilization 6 Early Game Tutorial Part 1 - The Ancient Era. That number is still 3. Create a free account or. 6) 6. . Civ 6 Tier List: Best governments at every stage of the game: Early Game. War brought the first widespread adoption of this system of rationing and the first tax on commodity supplies. There are two ways to get negative amenities. Dupelicates count as 2 amenities that get automatically distributed between the most needy cities IE your largest. Update: I just chacked and was correct. 15 Live Down By The River. #9. Hattusa - 1 Envoy: +2 Science in your Capital; 2 Evoys: +2 Science in every Campus district; 6. The city grows slower and generates less stuff blah blah. Estadio is also a phenomenal wonder for amenities: with it, every city gets +2 amenities. The amenities system is way more manageable and easier to play around than happiness in Civ V. Sankore. . Every additional two citizens from three and up raise the number of amenities needed for the city to be content by one. Back to Civilization VI Go to Religion Faith is one of the main statistics in Civilization VI. This is also how it worked in Civ V. The ratios roughly equate to the following. Synavix Nov 3, 2017 @ 12:59pm. Rome, Spain, Gran Colombia, Portugal, Mali, Phoenicia, etc. Civilization VI is a game that prides itself on 4x gameplay, that being to explore, expand, exploit, and exterminate. Introduction. You can also. . The art of expansion is everything for any nation, people being the lifeblood of civilization. Tourism is one of the main statistics in Civilization VI. These are things like Diamonds, Citrus, Cocoa, Dyes, Ivory, Marble, and more. Certain policy cards will also provide amenity bonuses. If you choose to go to war, then choose Oligarchy. As Spain, you’ll want all your cities to follow the same religion. That said, if you do want to stay at 4 cities while. Ea. There are a lot of mechanics players need to keep track of in Civilization 6 to keep their kingdom, country, or empire strong. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Each element of the tree will be analyzed for advantages, costs, and usefulness for the given gameplay stage. (-100% Growth & -60% Non-Food Yields) You can check out the impact of not having the right amenities in your empire. Civ VI Levy Units. -2) When you capture a player's capital or cities, you gain boost to technology and civics (unlike Civ 5) -3) You can settle an awesome peace treaty by getting a lot of gold or artworks per turn. (boosted by Sports Media policy card) +1. Civilization: America. Every civ has interesting lesser-known tricks and features. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This game mode is only available to those who have. First Ten Turns In Civ 6. Tips for Civ 6 (Beginner’s guide) Settling a city: Make sure to settle next to a river/lake (Dark green highlited tiles); look at yields, a good city would have at least two tiles with 2 food + 2 production. I'd just like to know how to eliminate hapiness / have more amenities to not have any problems with the hapiness of my nation. Settling cities along these streams provides freshwater for continuous growth and the option to build a Water Mill. This means that if Civ #1 has 2 Ivory resources, and Civ #2 has 2 Tobacco resources, both Civs are only receiving 4 amenities from luxury resources. Civilization 6 does offer multiple paths to victory, but some World Wonders fit into any strategy. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Leader Ability. Other ways to raise Housing points. It must be built adjacent to a Camp . Work Ethic is one of the various Follower Beliefs types in Civilization VI. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Outside of the "you can't stack them" thing, what is the benefit of trading one luxury resource over another? For example: -My civ has 2 Incense and 1 Silk -My trading partner has 1 silk, 2 furs and 2 jade. However, unlike Food, Production can be converted into other statistics like. Following this guide requires the Gathering Storm expansion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. You will get +4 amenities for Plantations of Citrus, Cocoa, Coffee, Cotton, Dyes, Incense, Silk, Spices, Sugar, Tea, Tobacco, Wine. Dragon Quest Builders 2 mini guides. Civ 6 Housing Guide: 6 Basic Gameplay Improvements: ora an. Loyalty (Civ6) Loyalty is a game mechanic added to Civilization VI in the Rise and Fall expansion pack. If you improve a luxury resource, it will provide 1 amenity to 4 of your cities. Puppeteer: Doubles the number of Envoys you have in the City State this Governor is in. Today we are going to focus on so. For every 2 Population you. No matter if you’re a budding city builder or a battle-hardened Civ veteran, Civilization VI has something to offer you. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Bonuses to culture, science, faith, or gold from natural wonders, crabs, etc. The World Congress is a place. Effects: +1 Culture +2 Gold +1 Appeal to adjacent tiles +1 Culture for every adjacent Holy Site and Theater Square +1 Gold for every adjacent Commercial Hub and City Center +1 Culture (with Diplomatic Service) Restrictions:. Unleashing a Culture Bomb in Civilization 6 is a handy tool for players who know how to use it. If no one gives a shit you’re free and clear, unlike with rise and fall. Something to note about Radial Measuring Tool - whereas the game doesn't count the origin tile as part of the radius, the radial measuring tool does. Civ 6 playability improvements. In general, having three tiles with a score of 4 or higher is ideal. not a rule though ;-) #3. Civilization 6’s new game mode for this month’s New Frontier Pass introduces 4 Special Societies to the game that the player can discover and ally with. Civ 6. Effects: +2 Amenities from entertainment to all City Centers within 6 tiles of this Stadium's Entertainment Complex. Try to hit that. Jan 16, 2020 · There are many sources of Amenities in Civilization 6. Keep in mind that like the Industrial zone, the last two buildings have regional effects (Zoo, Stadium), so try to cover. I wish rivers were less important to Commerce and Lux gave a bonus to compensate. All Civ 6: Complete GuideStrategy []. However, the Aztecs gets +1 Amenity to 6 cities instead. Using assigned Governors special. This guide to builders and improvements will help you master Civilization VI's landscape. Emphatically yes, and some would argue overcentralizingly so. Rise and Fall Expansion. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. If war breaks out in the middle of a Silk Road, it disrupts it for everybody else. Unrest: 1-2 Amenities less than needed. The +5 culture might make it look. There is a limit of 1. Governors allow players to manage cities in their civilization in the following ways: Appointing Governors with unique strengths and abilities to serve in their civilization. Civilization 6: Yongle Leader Guide. 1) Neighborhoods and Preserves. Dan Western. FERRIS WHEEL: +1. I generally make 1 or maaayyybe 2 allies in the game. If you have less amenities than required in a city, you will get slight yield penalties. A district is a distinct part of a city which is found on terrain outside the city center (i. America Unique Ability - Founding Fathers: Earn all government legacy bonuses in half the usual time. The. General information about resources. Effects: +4 Food. Ea. The following Wonders grant Amenities for your cities: Alhambra: +2 Amenities from Entertainment, +1 Military Policy Slot, +2 Great General Points. But then again being able to get massive yields from each expansion is also very. ago. Districts are unlocked through Technologies or Civics and are limited by population, requiring 3 Citizens per district (1 Citizens allows 1 Districts, 4 allow 2, 7 allow 3, etc. Leader: Teddy Roosevelt. Simon Bolivar - Gran Colombia. Back to Civilization VI Back to Combat Go to List of promotions in Civ6 A Promotion is one of many special traits which military units in Civilization VI and its expansions can earn to enhance their battlefield performance in various ways. Water parks behave similarly if you have Rise and Fall. The two pressures are then calculated as a ratio which is a little under 2:1 in favour of the enemy. . AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. In Civilization 6, this has been made into Amenities: features of the cities of your nation that keep your citizens happy with your rule. This guide is divided into multiple sections explaining how best to use and play against this specific civ. 4) Great People 5) The Power of Prosperity Housing Here players can take a look at the selection of , they can also learn about the. Late game strategies in Civilization 6. A game of Civilization is a lot like rolling a snowball down hill. However, certain Wonders are great at boosting loyalty. It provides 1 Amenity to the four closest cities in your empire. Capturing this wonder. AQUARIUM: +1 to cities in 9 tiles ( the amenities does not stack) AQUATICS CENTER: +1 to cities in 9 tiles ( does not stack) ALHAMBRA: +2. Un des éléments fondamentaux de Civilization VI qu'il faudra gérer dans votre empire est l'Activité, aussi nommée Amenities en. Let’s start with trading. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. While a Scout is almost always the best first choice in any Civilization 6 build order, what to build second, third, and fourth is a much more complicated question. Begin the game in an Ocean Tile (Only Civilization to do so). Fandom Muthead Fanatical Follow Us. Pick a Civ you want to learn and play it on a difficulty in single player that you are comfortable with. In civ 6, you don't need an amenity for the first 2 population in a city - link. 2) Wonders 4. Civ 6 strategy guide: beginner tips and tutorials. Districts: Aqueduct: Raises the bonus Housing from water by 2, or up to 6. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). One Amenity is required for each 2 population. • 2 yr. You can continue to expand and build new cities even during a deficit. the original count comes from the Max number of tiles out from a non capital city your culture controls. → See City-States for information on unique bonuses obtained when becoming the Suzerain for any given City. #5. +3 Amenities from Entertainment. ) mentioned within the guide assume a game played on the normal speed settings. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Yongle is a versatile new Chinese Leader introduced in the Rulers of China expansion pack for Civilization 6, with a special focus on city projects. It grants 100% Loyalty to any. . That number is still 3. June 13, 2023. In short, build. Population growth (the increase of the number of Citizens) is tracked on a per-city basis, and is one of the most fluid elements in the game. Listen to the official Sid Meier’s Civilization VI soundtrack. While a Scout is almost always the best first choice in any Civilization 6 build order, what to build second, third, and fourth is a much more complicated question. It is usually overlooked because of its unique playstyle. You have 1 Iron, you can build as many swordsmen as you want, but only from the encampment. 1. Maori, Leader, Kupe. Brazil: In place of the 'Entertainment Complex', Brazil has the 'Street Carnival'. . It requires the Games and Recreation civic. Following this guide requires the Gathering Storm expansion. Following this guide requires the Gathering Storm expansion. Put Victor in a nearby city with the promotion that gives other cities +4 loyalty. Civ 6: Complete Guide Table of contents. - What are amenities? Amenities are what determines the happiness of the citizens in your cities. In order to get the Amenities from a luxury you have to improve that luxury tile (so Cocoa would require a plantation, for example). Each has a different role and has different bonuses based on its type. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Pillaged tiles apply -1 Appeal to adjacent tiles. Because my desk has a fairly small surface size, it's. +3 Amenities ; These benefits affect a six-tile radius, meaning leaders forced to wage war in close quarters run a lesser risk of. Ursa Ryan demonstrates some quick tips on how you can get crazy amenities when playing as Scotland in Civilization 6. Eyswein. Mausoleum at Halicarnassus. Hojo Tokimune - Japan. You can select any military, economic, or diplomatic policy for your extra Wildcard slot. Adjacency bonus (Civ6) Adjacency bonuses аre а new mechanic widely used in Civilization VI to simulate the beneficial or non-beneficial effect terrain and game objects have on each other. Forbidden City. Here is a basic description of how amenities work:Introduction. 272. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. If you want your cities to prosper and expand, you must provide your citizens with amenities. How It Works. - Warfare can seriously disrupt amenities, not only for the belligerent nations, but also neutral Civs. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. For city lights, I’d recommend reading the mod description, as that and the google doc will be able to answer your questions. As cities lose one amenity per two points of population, that means you need four amenities for every city of size 2+, five amenities for every city under size 4+, and so forth to maintain that status. The Audience Chamber combined with Australia's civ ability makes getting cities to large sizes early on much easier - so long as you can get the amenities. +4 Amenities; Incense - +1 Faith, +4 Amenities; Pearls - +1 Faith,. So a diamond tile that has no mine, gives you no luxury resource, but you'd get the base yields. (-15% Growth & -5% Non-Food Yields) Revolt: 7 or more Amenities less than needed. First, find Civ 6’s install folder. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Yes. Beginners Guide to Graveyard Keeper (Switch) Mini Guide: Zombies DLC in Graveyard Keeper.