Cape of the mountebank pathfinder 2e. Final-Dark Heresy 2e House Rules. Cape of the mountebank pathfinder 2e

 
 Final-Dark Heresy 2e House RulesCape of the mountebank pathfinder 2e  Pathfinder's Pouch: 6: 200 gp

The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Pulling the hood up or down requires an action. Cloak of Elvenkind (Greater) Item 12. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . NEXT: 5 Ways D&D Rogues Are Like Pathfinder Rogues (& 5 Ways They Are Different). When people think of Swashbucklers, their minds typically flock to pirates sailing the seven seas. Activate Interact; Frequency once per day; Effect You cast dimension door . Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Description. One is minimum caster level, the other is Heightened. While wearing the cape, you gain a +2 item bonus to Deception checks. Cloak of Protection. In these cases, the item has the arcane. While wearing it, you can use it to cast the dimension door spell as an action. Chapter 1: Introduction; Chapter 2: Ancestries & Backgrounds. Though unlike the traditional Portal Gun it is also a +2 Greater Striking Flintlock Pistol. ago. Buy a cape of the Mountebank and your jaunt gains 100 ft to it. Magic Items. Bulk L. Headband: Headband of Ki Focus, Headband of Ninjitsu, or just a +charisma band for more Ki. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . It specifically and explicitly limits that teleport to "self + 50 lbs". There are some primal spells that allow for nature teleporting (tree to tree, etc). Appearance. Etc. Since the text simply states that it grants the magic of that spell; typical rules state that it works exactly like the spell, unless explicitly specified. It is though unfortunately it is a level 15 Unique Item so anyone planning on making a build. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Vudra. Cape of the Mountebank. The Mountebank class talks about the Cloak of the Mountebank under the Infernal Jaunt ability. The Cloak of the Mountebank is a Level 10 item. While wearing the cape, you gain a +2 item bonus to Deception checks. 5e Creatures 3. While wearing it, once per day, you can cast dimension door, leaving behind only a cloud of smoke that lightly obscures the space you left and the space you arrive in. This property of the cape can't be used again until the next dawn. The robe's color corresponds to the alignment for which the item was created. The spell is cast at the lowest possible spell and caster level, doesn't expend any of the user's spell slots, and requires no. Core Rulebook - Sources - Archives of Nethys: Pathfinder 2nd Edition Database. On the flip side of that, as a GM I tend to give out a combination of appropriate, good for anyone, and just strange items. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. In addition, the robe has 4d4 other patches. Cape of the Mountebank Magic Items This cape smells faintly of brimstone. The Cloak of the Mountebank is a Level 10 item. This property of the cape can’t be. Activate Interact; Frequency once per day; Effect You cast dimension door . Fane's crew sold her out in mutiny to a Chelaxian slavery ring, and few know how (or if) she. 5e Classes 3. 0a. Adamantine Armor. Activate Interact; Frequency once per day; Effect You cast dimension door . While wearing it, you can use it to cast the dimension door spell as an action. Cape of the Mountebank. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing the cape, you gain a +2. With it, you disappear in a cloud of smoke. While wearing it, you can use it to cast the dimension door spell as an action. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. You may also. Cape of the Mountebank; Cape, Catching; Cape, Charlatan’s; Cape, Eagle; Cape, Highwayman’s; Cape, Jellyfish; Cape, Slashing; Captain's Locker; Captain’s Eye Patch;. Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber. It is though unfortunately it is a level 15 Unique Item so anyone planning on making a build. You are correct: it is supposed to be a ' Cape of the Mountebank ' rather than a ' Cloak of the Mountebank ' (the latter does not exist). Cape of the Mountebank. For example: A cape of the mountebank or boots of speed tied to the Mark of Passage, or horseshoes of speed that. A rogue can teleport to an area they know of and bypass security. Cape of the Mountebank via Wizards of the Coast. While wearing it, you can use it to cast the dimension door spell as an action. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . This cape smells faintly of brimstone. While wearing it, you can use it to cast the dimension door spell as an action. Articles requiring major updates should get an {} template applied. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Dimension Door is a spell that could be really powerful for the clever Barbarian player. If you roll this special ability randomly for an inappropriate weapon, reroll. If more than one spell is given as a. On command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell once per day. Eyes: Treasure Hunter's Goggles are a personal favorite, Darksight Goggles are awesome. The description of each item provides its aura strength and the school to which it belongs. So yeah, had a lot of competition in the investment slots. 5 - Mountebank. One of D&D’s rare capes, the Cape of the Mountebank is not only a stylish fashion accessory, but it also grants teleportation to its wearer. Price 980 gp. It also generates clouds of smoke,. DESCRIPTION. Click the link to learn more. You teleport yourself from your current location to any other spot within range. Phoenix cloak (mythic) - 55k Cloak of etherealness - 55k Wings of flying - 54k Charlatan's cape - 45k Cloak of resistance - varies Cloak of the diplomat - 20k Ebony bolero - 18k Cloak of daggers (rogue) - 18k Gunfighter's poncho - 14k Cloak of Arachnida - 14k Cloak of the hunt (mythic) - 12k Cape of the mountebank - 10. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. Activate Interact; Frequency once per day; Effect You cast dimension door . Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . PFSRD:Cape of the Mountebank. The famous mountebank of Notre Dame did not juggle with greater fervour. The space you leave and the one you appear in are filled with puffs of smoke that make. While wearing the cape, you gain a +2 item bonus to Deception checks. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. While wearing it, you can use it to cast the dimension door spell as an action. • You have a climbing speed equal to your walking speed. They enable the wearer to move nimbly about in virtually any surroundings, granting a +5 competence bonus on Acrobatics checks. 243k 44 44 gold badges 785 785 silver badges 1024 1024 bronze badges. The slayer/ninja advanced talent Assassinate is better than the PRC's version. The Cavern of Gold and Silver Mists. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. In response, warrior spirits from the Valhalla appear within 60 feet of you. While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. This red and violet silk garment, delicately embroidered with a barely perceptible web-like pattern, gives the wearer the ability to climb as if a spider climb spell had been placed upon her. Ivory Goat (Traveling) Javelin of Lightning. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . DESCRIPTION. This property of the cape can't be used again until the next dawn. The cape has a CL of 9, so it will cast D-door at 9th level (760 feet distance) gregm1988 • 4 yr. Cloak of the crow. While wearing it, you can use it to cast the dimension door spell as an action. While wearing the cape, you gain a +2 item bonus to Deception checks. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. The 2nd edition of the exceptionally popular Pathfinder RPG from Paizo, Pathfinder 2nd edition continues Pathfinder’s tradition of deeply-customizable characters, but dramatically streamlines mechanics like combat and balancing encounters. D&D 3. Compendium - Sources->Dungeon Master’s Guide. Cape of the Mountebank. Pathfinder 2E Secrets of Old Pandora: The First Five Levels (A PF2e West Marches Report) The-Magic-Sword; Aug 18, 2022 *Pathfinder & Starfinder Replies. 11 Cape Of The Mountebank. Pathfinder 2e Nexus - Activate Cape of the Mountebank - You cast dimension door. Vudra. of gloves or gauntlets, one pair of bracers, one suit of armor, one item of headwear, and one cloak. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Wondrous Item, Rare (requires attunement; cost 2500 gp) Tags. It moves according to your spoken directions, provided that you are within 30 feet of it. Then the goblin alchemist with his Deception hide ability saw a substantial boost in success and that D-door proved to improve his survival. Etc. The space you leave and the one you appear in are filled with puffs of smoke that make. You can speak the carpet's command word as an action to make the carpet hover and fly. Activate Interact; Frequency once per day; Effect You cast dimension door . The space you leave and the one you appear in are filled with puffs of smoke that make. Visit to register an account, dive into the free Pathfinder Primer, or pre-order additional Pathfinder content for early access to the content in the digital reader and compendium, with more to come between now and the Pathfinder Nexus launch. My PC has the Cape of the Mountebank: "This cape smells faintly of brimstone While wearing it, you can use it to cast the Dimension Door spell as an action. What is sure is that the cape is either able to take passangers or not able to. Phoenix cloak (mythic) - 55k Cloak of etherealness - 55k Wings of flying - 54k Charlatan's cape - 45k Cloak of resistance - varies Cloak of the diplomat - 20k Ebony bolero - 18k Cloak of daggers (rogue) - 18k Gunfighter's poncho - 14k Cloak of Arachnida - 14k Cloak of the hunt (mythic) - 12k Cape of the mountebank - 10. Description This bright red and gold cape appears to be a cape of the mountebank. 630 4. Filled with bravado and eccentric over-the-topisms, Swashbucklers are a common trope across popular culture. In addition, the cloak grants her immunity to entrapment. While wearing the cape, you gain a +2 item bonus to Deception checks. #2. Magic Items On The Body. * - which you take when you or a creature within 60 feet of you falls ** - (a small feather or piece of down)Cape of the Mountebank. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Frequency once per day15 Cape Of The Mountebank Rare, Dungeon Master's Guide pg. Activate Interact; Frequency once per day; Effect You cast dimension door . This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. It simply says "wearer uses magic of Dim Door", and Dim Door allows friends. Price 14,000 gp; Aura faint evocation and illusion; CL 3rd; Weight 1 lb. FIFTH PRINTING UPDATE. To document notes on-line from reading Paizo Pathfinder Adventure Paths showing articles that need creating or modifying due to material found in the sourcebook. Necklace of Fireballs (Three beads) Trident of Fish Command. Also, the slayer gets to add his studied target bonus to the DC. Ring of Maniacal Devices (Pick a Lock and Disable a Device only) +3. Once you use the horn, it can't be used again until 7 days have passed. Cape of the Mountebank. This door should be heavily defended. Pathfinder 2nd Edition Swashbuckler Class. The space you leave and the one you appear in are filled with puffs of smoke that make. Cape of the mountebank: Use-activated or continuous: Spell level × caster level × 2,000 gp 2: Lantern of revealing: Special: Base Price Adjustment: Example: Charges per day: Divide by (5 divided by charges per day) Boots of teleportation: No space limitation 3: Multiply entire cost by 2: Ioun stone: Multiple different abilities: Multiply. In this system, instead of 2e's vancian magic system, characters can unlock magic powers by investing into "spheres", which group similarly themed powers. This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. Description. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. On command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell once per day. Cloak of Elvenkind. CONSTRUCTION REQUIREMENTS. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. A custom, lightweight mail is fitted within the lining of a coat or similar apparel, physically hiding the armor while maintaining the wearer's fashion. Become an Editor!PF2e PATHFINDER 2e. While wearing it, you can use it to cast the dimension door spell as an action. : Deals 1d6 damage to one undead. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . While wearing the cape, you gain a +2 item bonus to Deception checks. 0. Source Core Rulebook pg. Keep magical item names and information easy to find for quick reference. Cheetah's Elixir Choker of Elocution Climbing Kit (Extreme) Cognitive Mutagen (Moderate) Cold Iron Armor (High-Grade) Cold Iron Armor (Low-Grade) Compass (Lensatic) Darkvision Elixir (Greater) Elixir of Life (Major) Elixir of Life (Moderate) Elixir of Life (True. Sports. :For example: A cape of the mountebank or boots of speed tied to the Mark of Passage, or horseshoes of speed that. Aura of moderate witchcraft; The CL 9 caster level 7 cape mountebank has a range of 680 feet, but the level 9 cape mountebank has a range of 760 feet; This is part of the Pathfinder Reference Document. EFFECT. When he disappears, he leaves behind a. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . The space you leave and the one you appear in are filled with puffs of smoke that make. This property of the cape can't be used again until the next dawn. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. To use one of the NPCs in this section to represent an NPC of a different ancestry, apply the adjustments below for the desired ancestry. Price: 300 silvers Bulk: L Hands: – Slot: shoulders On command, this bright red and gold cape allows the wearer to use the magic of the Dimension Door spell once per 24 hours. Cape of the Mountebank. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . While wearing the cape, you gain a +2 item bonus to Deception checks. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The space you leave and the one you appear in are filled with puffs of smoke that make. Cape of the Mountebank. This property of the cape can’t be used again until the next dawn. For Pathfinder's system, they use feats to gain the ability to craft certain items; what I thought of first was requiring a character to become proficient in a specific type of crafting--for example, you have to be. 0. Saved the character though, just to pull out and gape at from time to time. Improve this answer. , except this specifically detects outsiders with the evil subtype and their servants. While wearing it, you can use it to cast the dimension door spell as an action. While you do so, you can spend an action to hold it in a protective position. This property of the cape can’t be. While wielding the dueling cape this way, the cape uses that arm and hand, and you can't hold anything else in that hand. With an action, they can reappear anywhere within 500 feet. Keen. This shining white cloak is trimmed with golden sunbursts and continuously radiates light (as per the light spell, but only in a 10-foot radius). Notes: Bonus: Armor Class, Bonus: Saving Throws, Warding, Outerwear. Activate Interact; Frequency once per day; Effect You cast dimension door . This cape smells faintly of brimstone. /level) Targets any number of creatures, no two of which can be more than 180 ft. Cape of the Mountebank. Notes: Bonus: Unarmored Armor Class, Warding, Wristwear. The True Arcane Story: Cape of the Mountebank - One of the more interesting and coveted magic items familiar to adventurers is the cape of the mountebank, which combineThe younger of them, who was standing with his arms folded, had the vacant smile of an itinerant mountebank, and the other, who was dressed in what was supposed to be the costume of a Mexican trapper, held a revolver in his hand. Have an actual item to hand out to your players. Wondrous Item, uncommon. Page 522 In the lens of detection , in the Slot entry, change none to eyes. 1. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. Item Tags: Movement Utility Deception Footwear. Activate Interact; Frequency once per day; Effect You cast dimension door . Cape of the Mountebank Rarity Rare Type Wondrous Sanity Category Noncombat Relevant Page Number 157 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 8,000 gp. While wearing the cape, you gain a +2 item bonus to Deception checks. : Deals 1d6 damage to one undead. Properties. Price 5 sp. 5e Races 3. Just curious which is it? If a stat block doesn't mention what level a spell is cast at, it is cast at its base level. DESCRIPTION. Compendium - Sources->Waterdeep: Dragon Heist. The cape is red and smells faintly of brimstone. This property of the cape can't be used again until the next dawn. Wondrous Item, rare. The cape also functions twice a day when used by a Mountebank instead of once, and its effect can be activated by a move action instead of a standard action. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Activate Interact; Frequency once per day; Effect You cast dimension door. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. To most wearers, the robe offers no powers. When you disappear, you leave behind a cloud of smoke, and you appear in. 157. Jirelle, the 2E Iconic Swashbuckler. 3. As a free action, the wearer of boots of speed can click her heels together, letting her act as though affected by a haste spell for up to 10 rounds each day. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. A cape of the mountebank granted its wearer the use of dimension door once per day. Invested. But he was a Palladium character, not D&D. 5e) Revised System Reference Document. While wearing it, you can use it to cast the Dimension Door spell as an action. While wearing the cape, you gain a +2 item bonus to Deception checks. The Cape of the Mountebank lets a character cast the Dimension Door spell once per day. If the Mountebank wears a Cape of the Mountebank, they gain an additional effect. Wondrous Item, rare. This cape smells faintly of brimstone. Fane is a slender, light-skinned human. That included spider walking slippers, cloak of the bat, cape of the mountebank, fingertip claw gloves, fake fangs, a mind control ring, etc. We though the Cape of the Mountebank wasn't so good. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your. As a bonus action while wearing the cape, you can expend 1 of its charges to enlarge. While wearing it, you can use it to cast the dimension door spell as an action. Notes: Advantage: Stealth, Movement, Utility, Deception, Footwear. Very Rare cloaks like those of the Cloak of Arachnida, Robe of Scintillating Colors, and the Robe of Stars can reach up to 50,000 gp. From the SRD: Boots of Teleportation: Any character wearing this footwear may teleport three times per day, exactly as if he had cast the spell of the same name. It's actually "cape" of the mountebank, and it's in the Dungeon Master's Guide and the SRD. Price 1,750 gp. Dimension Door. kama, katana, naginata, nunchaku, sai, shuriken, tekko-kagi, wakizashi. This robe has cloth patches of various shapes and colors covering it. Shoulders: Cape of the Mountebank, Cloak of Elvenkind, of the Hedge Wizard (abjuration for shield), Cocoon Cloak, Lion Cloak, Pauldrons of the Serpent, Shield Cloak, Treeform Cloak, Wrist: Bonebreaker Gauntlets, Bracers of Falcon’s Aim, Long Arm Bracers, Seducer’s Bane, r/Pathfinder_RPG. Whenever she makes a Reflex saving throw to determine whether she takes half damage, a successful save results in no damage. While wearing it, you can use it to cast the dimension door spell as an action. Pathfinder 2e Remaster in 7 Minutes or Less - KingOogaTonTon - a great summary of the major changes upvotes. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing the cape, you gain a +2 item bonus to Deception checks. Cape of the Mountebank (10,800 gp) Dimension door 1/day for a fighter? Yes please. Dimension Door. Activate Interact; Frequency once per day; Effect You cast dimension door . Tant que vous en êtes équipé, vous pouvez vous en servir, en utilisant votre action, pour lancer le sort porte dimensionnelle. While wearing the cape, you gain a +2 item bonus to Deception checks. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Controlled Bullet requires a Beast Gun, so it wont work with Mountebank's Passage. But it seems that from the atavistic source whence he inherited his beautiful hands, there survived in. The cape has 3 charges. View all types of animals and gear. to Left: Boots of Striding and Springing, Cape of the Mountebank, Brooch of Shielding, and Bracers of Defense. The cape can only be removed after its wearer is subject to a remove curse. If it's cross continental teleporting then maybe look at Aiudara's or something similar. Spells Some magic items allow the user to cast a spell from the item, often by expending charges from it. Wondrous item, rare. The Cape of the Mountebank smells faintly of brimstone. There were large-type advertisements in all the papers that the Montefiores would appear without fail at the. While wearing the cape, you gain a +2 item bonus to Deception checks. We are currently level 6 and we have acquired a +2 war hammer, a Rapier sword of wounding, a bag of holding, a +2 bow, bracers of archery so far and are currently on a quest to get a giants bane. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. DDAL4-07 “The Innocent” (part 7 of Misty Fortunes and Absent Hearts) has a Cape of the Mountebank listed as a faction reward. This property of the cape can’t be. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . The cape has a CL of 9, so it will cast D-door at 9th level (760 feet distance) gregm1988 • 4 yr. But neither the Dragon Compendium or the DMG has any information on the Cloak of the Mountebank. With it, you disappear in a cloud of smoke. com - Forums: Dragon Compendium: Mountebank class. 5 - Mountebank. If they both are static visual effects, I’d say only the outer cloak can be functioning. Cape of the Mountebank Level 10. This property of the cape can't be used again until the next dawn. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . It allows once/day cast of Dimension Door, without needing attunement. Some mountebanks seek out such an alliance, their thirst for power blotting out any fears. The GM controls the flow of items in the game as the PCs win them through adventures, find them for purchase, or acquire the formulas to make the items themselves. Animals and Gear (3). This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. + 40 ft. Cloak of the Bat. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. If the Mountebank wears a Cape of the Mountebank, they gain an additional effect. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . DESCRIPTION. This cape smells faintly of brimstone. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. As an example here is a magic item I recently gave to my players in my 5e game. mountebank (n): a person who deceives others, especially in order to trick them out of their money; a charlatan. While wearing the cape, you gain a +2 item bonus to Deception checks. PF2e PATHFINDER 2e. When he. Invisibility, Mass. Wondrous Item, varies. Uncommon - Traits - Archives of Nethys: Pathfinder 2nd Edition Database. It smelled of brimstone, and created a cloud of smoke when used to teleport, both at the point of departure and arrival. Compendium - Sources->Dungeon Master’s Guide. Jinin, Minkai, Shokuro. Price: 300 silvers Bulk: L Hands: – Slot: shoulders On command, this bright red and gold cape allows the wearer to use the magic of the Dimension Door spell once per 24 hours. The smoke lightly. Since the text simply states that it grants the magic of that spell; typical rules state that it works exactly like the spell, unless explicitly specified. The mountebank's infernal power overwhelms the target's mind. (I'll say this, as ridiculous as this character was, he still fit the campaign, the other PCs were comparable, and the. This fine garment is made of black silk interwoven with faint silvery threads. The smoke lightly. While you wear these boots, your steps make no sound, regardless of the surface you are moving across. However, it is one that few rogues get. While wearing the cape, you gain a +2 item bonus to Deception checks. While wearing the cape, you gain a +2 item bonus to Deception checks. Clocking in at a hefty 633 pages, it’s larger than the core rulebook for the system it supplements – heck, it’s larger than the Pathfinder 2E Core Rulebook! That’s kinda to be expected, what with it being a compilation of everything ever printed for a specific system (think about how. The belt adds to the wearer’s Strength score in the form of an enhancement bonus of +4 or +6. But it really depends on how prevalent magic items are and how easy they are to produce/manufacture in your DM's setting. Invested. For every uninterrupted period of 12 hours that the cloak goes unused, it regains 1 hour of duration. Boots of Elvenkind. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. They return to Valhalla after 1 hour or when they drop to 0 hit points. While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Cape of the Mountebank Level 10. Cloak of the manta ray. Especially in Pathfinder 2e, where every level is more impactful than even a few levels in. General descriptions include notes on activation, random generation, and other material. I don't necessarily want it to be one of my spells known for limited per-encounter Pact Magic slots. This cape smells faintly of brimstone. Upon arrival at Cassalanter Villa, each carriage is met by a dozen. While wearing the cape, the wearer can use it to cast the Dimension Door spell as an action. The cape also functions twice a day when used by a Mountebank instead of once, and its effect can be activated by a move action instead of a standard action. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. Need Help?Cape of the Mountebank.